Microsoft confirms self-publishing on Xbox One

Wednesday, 24 July 2013 19:28 GMT By Stephany Nunneley

Microsoft has confirmed that it will allow self-publishing on Xbox One as well as confirming earlier reports the console will double as a dev kit.

Microsoft had previously stated games could not be self-published on its new Xbox One console, and that even independent developers would need the backing of a publisher. But like with its DRM policies, the firm has once again done a 180-degree turn on the matter.

“Our vision is that every person can be a creator,” said Microsoft’s Marc Whitten to Engadet. “That every Xbox One can be used for development. That every game and experience can take advantage of all of the features of Xbox One and Xbox Live.

“This means self-publishing. This means Kinect, the cloud, achievements. This means great discoverability on Xbox Live. We’ll have more details on the program and the timeline at gamescom in August.”

Earlier today, a Game Informer report stated that Microsoft was posed to announce a new policy which will allow independent developers to self-publish. The changes would allow developers to set release dates, pricing, and the certification process is said to be similar to iTunes in that certification will last around 14-days.

This wasn’t the first report we’d seen on the matter, nor the second and earlier this month, Lionhead Studios’ creative director Gary Carr, said Microsoft was “passionate” about indies and that corporate VP Phil Harrison would be unveiling the firm’s strategy “very soon”.

Today’s report also stated that standard Xbox One units at retail would allow users to covert it over to a debug console to play pre-release code. This would be implemented via Microsoft authorizing specific consoles to play said pre-release codes and for large-scale beta testing. However this option will not be available at launch.

Looks like gamescom will be the place to be when it comes to more Xbox One information.


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  1. MCTJim

    More good news for indie devs and those that enjoy their games.

    #1 2 years ago
  2. Lengendaryboss

    How many times has it been rumoured: Three? Feels like i have seen this three times.

    Anyway that last paragraph sounds intriguing but MS why u no announce this at E3? Instead of four months from launch?

    #2 2 years ago
  3. Joe Musashi

    “Those are my principles, and if you don’t like them… well, I have others.”

    GM ;)

    #3 2 years ago
  4. Viremi

    So now we are down to 4 “major” distinctions between the two upcoming consoles :

    User Interface / marketplace
    Power / Memory allocation

    I still will be getting a PS4 at launch, but I am glad Xbox made this change, I think it is the only change they really needed to address.

    Inb4 Sony Fanboy… Nah, I just have 0 desire for Kinect

    #4 2 years ago
  5. Rikki

    Good, I still won’t be getting one, but this is great news.

    #5 2 years ago
  6. Stephany Nunneley

    @2 Yes. Three. Links to the other two are in the post.

    #6 2 years ago
  7. SplatteredHouse

    If that’s true about the dev kit transformation, two questions; firstly, what would be the point of these:
    Then, what’s to stop the less scrupulous forcing the console into becoming a dev kit, without Microsoft’s involvement?

    #7 2 years ago
  8. KAP

    Yea great news. Just makes you wonder, MS only took this stance because of Sonys own policies.. which is why, ultimately healthy competition/rivalry is always a good thing in the long term no matter what Sony and MS has or hasn’t done in the past, present or future.

    The only true winners is the gamer.
    But with that said though I’m still avoiding the Xbone and getting a PS4, my opinion at this point is it just seems more appealing.

    Xbox One is just carrying way too much baggage for me to even care anymore for their system.

    #8 2 years ago
  9. salarta

    I like how Microsoft is doing what Sony does but some people act as if Microsoft doing it makes them somehow better than when Sony does it.

    I’m not saying Microsoft doing this is “bad.” This is smart. They’re taking what people want and adopting it into their plan, with the aim of selling more of their consoles and getting more consumers on board. That’s what businesses are supposed to do. It’s just that Microsoft doing it doesn’t suddenly make it better just because it’s Microsoft.

    Of course, most people that think these things through know that Microsoft wouldn’t be doing any of this if they weren’t competing with Sony. Without Sony keeping them in check this time around, they’d be price-gouging and cutting consumer rights like crazy. We saw that vividly with their original DRM plans.

    #9 2 years ago
  10. loci

    “Greatness imitated” ~_~

    #10 2 years ago
  11. Fethennour

    Looks like Microsoft once again used their Sharingan to imitate Sony’s moves.
    We already knew “copy ninja Kakashi”, now, please welcome “copy company Microsoft”.

    #11 2 years ago
  12. bradk825

    I’ll wait until MS makes the annoucement before believing it. How many “according to”s have happened and MS has had to come out and say “we never said that” so far?

    #12 2 years ago
  13. MrWaffles

    PR catch-up with cheese coming up!

    “What’s that? Sony Is bundlin a butt scratcher with at launch? Goddamn, let’s get working on the Buttscratcher ONE asap people!”

    #13 2 years ago
  14. Kreion

    I agree in…some ways that you have a point. But this is how business works as you pointed out – there’s not much to be said about it.

    This isn’t about Sony ‘keeping them in check’, that makes THEM sound better just because it’s Sony doing it. All Sony are doing right now is waiting for Microsoft to do something and then watch the reception and make their move – I don’t blame them for that but that also doesn’t make them a good company. There are no good companies. For all we know Sony had their own DRM plans and just had a change of plans when they saw the backlash…we’ll never know. Even now Sony could very easily make a bad decision, which is why they’re waiting for Microsoft to test the waters xD

    Either way it’s the nature of capitalism and competition – if you think that’s somehow lamentable then you better get ready to throw away a LOT of your stuff. It’s pretty much all copied off someone.

    #14 2 years ago
  15. loci

    @14 “Sony had their own DRM plans and just had a change of plans when they saw the backlash”

    Sony told us their support for used game and no online checks in February:

    #15 2 years ago
  16. Lengendaryboss

    Well colour me surprised:

    “Our vision is that every person can be a creator. That every Xbox One can be used for development. That every game and experience can take advantage of all of the features of Xbox One and Xbox LIVE. This means self-publishing. This means Kinect, the cloud, achievements. This means great discoverability on Xbox LIVE. We’ll have more details on the program and the timeline at gamescom in August.”

    #16 2 years ago
  17. dex3108

    Xbox One reaction to new MS decision XD

    #17 2 years ago
  18. bradk825


    #18 2 years ago
  19. hud4995

    The Xbox One is slowly becoming a PS4

    #19 2 years ago
  20. Ireland Michael

    “Our vision is that every person can be a creator. That every Xbox One can be used for development. That every game and experience can take advantage of all of the features of Xbox One and Xbox Live.”

    Then why, prey tell, have you been screwing those people over on the Xbox 360 since the console’s inception? Why is that *now* only your vision when you have had the last 8 years to go give those people a leg up?

    This is a good step, and I’m glad they took it, but stop treating me like a fucking idiot, Microsoft. Your hyperbolic PR bullshit is more patronising than a UK politician.

    #20 2 years ago
  21. Lengendaryboss

    Does it in this case?
    “That every Xbox One can be used for development.” “Our vision is that every person can be a creator.”

    #21 2 years ago
  22. fearmonkey

    Xbox fans should thank Sony and the PS4 for making the Xbox One a better console. First MS backtracked on all the DRM and region locking, and now they are allowing publishing on their console by indies. If MS didn’t have to worry about competition, i highly doubt’t they would be so generous.

    Now if MS would dump the required Kinect and lower the price to $399, they would have a much more appealing console.

    #22 2 years ago
  23. Lengendaryboss

    By everyone although not at launch.

    “i highly doubt’t they would be so generous.” And i think thats part of the reason gamers don’t trust MS and Xbox One.

    “Now if MS would dump the required Kinect and lower the price to $399, they would have a much more appealing console.” This we were so close and now its been denied.

    My point:

    #23 2 years ago
  24. wildBoar

    So this is confirmation that every single one of us could’ve done the job better than the idiots at Microsoft did. They’re soo completely out of touch that something so obvious needed to be spelled out for them.

    Believe in your dreams kids, even abnormally stupid people can be successful.

    #24 2 years ago
  25. ysleiro

    To everyone talking shit.

    #1 the Xbox One hasn’t launched nor had any plans been announced for XBLIG.

    #2 you are forgetting MS allowed self publishing through XBLIG on 360 (XBLA titles had to be published but XBLIG allowed self publishing).

    #25 2 years ago
  26. DrDamn

    Hold on a sec …

    And I quote …
    “i cannot stand all the whining about indies being able to self publish. I would never let a single developer self publish on my network a game that may or may not be flawed or worse be a security risk..No way no how never!”

    So Sony allowing self publishing is a security risk, but MS doing it is good news?

    #26 2 years ago
  27. Fin

    This won’t be as good as it sounds.

    #27 2 years ago
  28. Lengendaryboss

    I wanted to quote that but i have an infamous reputation as “Quotemaster” so i decided to skip.

    #28 2 years ago
  29. MCTJim

    @26 As a decent person, I can admit when I was wrong about the indies..I thought they were just allowed to publish without going through some sort of quality control and being tested. Which after doing a lot of reading on how the process works, I am fine with it. I seriously thought that these developers could just publish a title that could potentially cause a security risk or brick a system.

    and yes its Good news for Indie developers….not for MS so to say, but for indie developers that were whining about their strict policies.

    You have to understand that as a Engineer and Server platform developer, I see security issues on a daily basis and I see programs that people develop that have security flaws..I honestly had no idea of all the controls that are in place that MS has on their platform.

    #29 2 years ago
  30. xxJPRACERxx

    Another good reason to have Kinect with all machines. Now those indies will surely find new and exciting ways to use it!

    #30 2 years ago
  31. pandulce1

    #26 DrDamn

    Well done.

    #31 2 years ago
  32. Major Mayhem 70

    And even when you were trying so hard not to quote….. You quoted. Lmao 😜

    #32 2 years ago
  33. Lengendaryboss

    What @26 said not quotemaster: stop jumping the gun and read carefully.

    #33 2 years ago
  34. freedoms_stain

    “Our vision… changes every other week, who knows what shit we’ll pull out of our asses next!”

    #34 2 years ago
  35. Major Mayhem 70

    1) I’m the one that called you a “quotemaster” in a prior comment.
    2) To put a word or words in between quotation marks just might have a liiiitlte hint that your quoting something…. I don’t know, I might be wrong. Good day 😜 (and by now you should know that that means I’m done with you. Of course till the next article that I feel I must interject my common sense. I mean “conspiracy theories”. Darn, there goes those pesky quotation marks again 😜

    #35 2 years ago
  36. ChunkyLover112

    It’s official: ps4′s finished.

    #36 2 years ago
  37. Joe Musashi

    @29 “...I honestly had no idea of all the controls that are in place that MS has on their platform.

    Really? You ONLY became aware of practices that have been in place for console software publishing for over two decades within a few moments of Microsoft’s “me too” announcement. Really? Really?

    As a so-called Engineer and so-called Server platform developer you are remarkably out of touch with standard practices common to platform development.

    Personally I’m loving the Microsoft policy changes. All the commenters that supported one policy or feature and criticised another who then magically u-turn their principles perfectly in sync with Microsoft’s flip-flopping make it extremely easy to see who is just a company follower/astroturfer and who is genuine. No, don’t bother protesting your innocence, it’s a bit late for that.


    #37 2 years ago
  38. pcbros

    This is big for Microsoft! So a developer can spend $500 on an Xbox One and start developing. Developing for Sony will cost $2500 for a dev kit.

    What a rollercoaster…

    #38 2 years ago
  39. Phoenixblight


    Wrong. You still have to apply and pay to access that debug mode.

    #39 2 years ago
  40. redwood

    It’s the app discovery that matters.. allowing people to self publish is good but it doesn’t appeal to small and new devs to port over to a new console knowing that the audience will probably never get to see or know about their game when they are in the shop.
    Also dev relations is also a big thing. but not as big as app discovery. A small tour of PSN store is all you need to know how balanced sony’s stance is when it comes to focusing both on AAA’s and Indies.

    #40 2 years ago
  41. redwood

    and i wonder what the next U-turn will be about :)

    #41 2 years ago
  42. zoopdeloop

    comming up next.
    Free BJ’s for everyone who preorders :P
    the way i’m seeing it Sony wants to sell big time while Microsoft wants to dominate the market out of their own gloating

    #42 2 years ago
  43. cRAZYcROgUY

    Good job,Sony,well done,thanks.

    #43 2 years ago
  44. DrDamn

    Good for you. Not enough people admit their mistakes :)

    #44 2 years ago
  45. Ge0force

    Xbox fans should thank Sony for causing all this good news from Microsoft the past few weeks. They should buy a ps4 instead for this :D

    #45 2 years ago
  46. Fin

    Best guess:

    This will run on retail kits, but will require a fee to enable.
    Won’t be Day 1.
    Limited, sandboxed mode of operation (3GB, runs inside OS partition).
    Self publishing, like XBLIG, not XBLA.
    Sim-ship on W8 store (that’s more speculative).

    Yeah the running on retail consoles is fucking cool, but I have a hard time believing this is a serious reversal of MS’s policies.



    Doesn’t matter how good indie games are if they’re buried under a mountain of AAA DLC in the store.

    #46 2 years ago
  47. mistermogul

    It really should have been called the Xbox 180!

    #47 2 years ago
  48. broomburgo

    I don’t care about the fact that Microsoft is turning its back and embracing the good way: it’s clear that everything they say is potentially bullshit, it’s clear that they cannot be trusted and that they’re completely unreliable. Seriously, Sony makes all the right choices while Microsoft tries to kill console gaming, then Microsoft says “yeah, you know, we were joking” and everything is suddenly ok? How much Microsoft fanboy can an individual be to think something like that? Right now a good message to Microsoft should be: “you disappointed us, we don’t trust you anymore, you should work to gain our trust again”.

    #48 2 years ago
  49. broomburgo

    Also, self publishing is pointless if the store is not curated.

    #49 2 years ago
  50. Lv01

    the funniest part of the entire of the interview, is that “Our vision” is in the same breath as “This means self-publishing”.

    since when was your “vision” about self-publishing? because it certainly wasn’t back at E3 time when you confirmed that indies would still need publishers…

    and, yeah, agreeing with a lot of people about the store. my understanding of the MS XBLA set up is that the reason you needed a publisher was so that you had a ‘space’, a ‘slot’ if you will within the store to place your game. the bigger publishers (dependant on how many AAA games you have in your portfolio) are awarded more slots in the store. higher visibility. so indies needed publishers not just to get a deal to publish, but also to get a slot. so they can now self publish? but will anybody be able to find the game in the store to buy it?

    #50 2 years ago
  51. Lengendaryboss

    Thats what i find the most ironic: but he said he was wrong which just happened to link up with the time MS announced this.

    Although other commenters like him are nowhere to be seen.

    #51 2 years ago
  52. MCTJim

    No sir, I am around…and I posted my comment last night before I went to bed. Geezz give a guy a break

    #52 2 years ago
  53. MCTJim

    @37 Really?…my company has been around for over 24 years. We develop and engineer platforms for Windows Server Family. So I wouldnt know MS’s protocol and policy specifically for XBox or XBox live.

    You can insult me all you want, but, its not gonna change the fact that I still know little or nothing about the xbox self publish…just like you know little about Server Platform development and the Engineering aspects that revolved around it.

    #53 2 years ago
  54. deathm00n

    @53 And this is why where I come from we don’t talk about things we don’t know. You contradict yourself once more, who was the one to trhow an uninformed comment about security breaches and other things that were guesses, not facts?

    #54 2 years ago
  55. MCTJim

    @54 again, I admitted I was wrong AFTER doing a lot of reading..and I get crucified for it still…I still know little or nothing about their policy on how to self publishing on the X1 and I wont be publishing anything on it..I do not deal with consoles nor will we ever. I was more concerned again about security of how it was done..that is what i read on….and i am satisfied.

    and in my own defense..uninformed comment? where on this entire site was there anything detailing on how the process works…not vague or guesses or half assed quotes. I couldnt find I went into my developers portal and posed the question where I was given links to see how the process works in summary. Nothing in great detail, but I now understand…if anything rather vaguely on how the certification process works..again it was not in great detail.

    You are also not understanding, that, from an engineering standpoint its rather scary.. look at the android and apple market places…how many apps made by developers have bricked phone? Literally hundreds…that is why I said no freaking way in the first place..their process is just to join, and then certs in place at all…

    again, i was wrong on what I thought..I now know vaguely on how it works and it satisfies me

    #55 2 years ago

Comments are now closed on this article.

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    More Dragon’s Dogma Online screenshots have been released, and this batch is just as lovely as the last gallery we posted. Since this game will likely never leave Japan, the images are a bit of a salt rub for fans of the IP, but hopefully another entry in the series will be released at some […]

  • Action-RPG Death’s Gambit has a classic-Castlevania feel to it

    How would you like to become an agent of Death and rid the world of immortals? Then Death’s Gambit may just be the game for you. Announced by LA-based studio White Rabbit, the action-RPG with platforming elements tasks players with fighting gigantic enemies on an alien, medieval planet. Players will also encounter formidable beasts, knights, […]

  • Modder adds offline co-op into Resident Evil: Revelations 2

    PC users lamenting the lack of local, offline co-op in Resident Evil: Revelations 2 will be pleased to know a modder has remedied the omission. The mod, created by FluffyQuack, adds offline co-op mode to Episode 1 but the only caveat is players will need to use gamepads instead of mouse and keyboard (via Gamespot). […]

  • Number of Steam accounts with Dota 2 installed hits over 42 million

    Dota 2 has seen its installation rate jump 85% year-over-year, resulting in the MOBA now having close to 43 million installations worldwide. The figures were published via a report from video game research and consulting firm EEDAR, which studied Steam accounts daily to better understand the service’s player behavior and title performance. According to statistics […]

  • Nintendo issuing Eon Ticket codes for Pokemon Omega Ruby and Alpha Sapphire

    Nintendo is handing out an Eon Ticket to Pokemon Omega Ruby and Alpha Sapphire owners which will allow them to visit the Southern Island. Once a player arrives, depending on which version of the game they own, Pokemon Latios and Latias are able to be caught. The Eon Ticket was originally issued via StreetPass, but […]

  • Here’s a couple The Witcher 3: Wild Hunt screenshots to brighten your day

    Two images for The Witcher 3: Wild Hunt have surfaced on the game’s Facebook page. Grabbed by Gamekyo, the images show Gerlat and Vesemir chatting with a fellow, and the other shows Geralt riding up to some ruins where some people have been hanged. CD Projekt Red will make an appearance at PAX East next […]

  • Hyrule Warriors Boss Pack DLC contains unlockable character – potential spoilers

    While you already know the next DLC for Hyrule Warriors will allow you to play as the gigantic beast Ganon, there’s a rather humorous unlockable character contained in it as well. Potential spoilers follow below. When the DLC arrived in Japan February 26, YouTuber moccos-tan IsedelicaAs posted a video of the unlockable character, which is […]

  • Star Trek Online players gather on Vulcan to pay respects to Leonard Nimoy

    Star Trek Online players paid tribute to Leonard Nimoy yesterday by gathering around a fountain on Vulcan, the home planet of Spock in the Star Trek series. According to a post by barnacle999 on reddit, when he logged into the MMO “there were around 20 full instances and several partial,” culminating in around 1000 players […]

  • Dark Souls 2: Scholar of the First Sin gameplay video shows invasion of The Forlorn

    A new Dark Souls 2: Scholar of the First Sin gameplay video has been released, and provides the viewer with a look at the NPC invader system. Watch below as The Forlorn hunts down the player through the game with “with deadly skill and tenacity.” He even teams up with other enemies, making your fight […]

  • Visual upgrade for Wasteland 2, improved modding tools in the works

    A visual upgrade and improved mod tools are in the works for Wasteland 2, according to a blog post from inXile Entertainment. The upgrades will come about as the game’s codebase is migrated from Unity 4.5 to Unity 5. “A major benefit of moving to Unity 5 is that 5 will include many of the […]

  • Battlefield Hardline brings “Hollywood crime drama” to single-player campaign

    In the fifth developer diary for Battlefield Hardline, the team discusses how it’s bringing “Hollywood crime drama” to the shooter’s single-player campaign. The video was released a couple of days ago, so apologies are in order if this has been posted already, but I promise I searched the site and never found it. Visceral Games […]

  • Masquerada: Songs and Shadows is a pause for tactics isometric RPG coming in 2016

    Masquerada: Songs and Shadows is a 2.5D isometric RPG, built in the vein of Baldur’s Gate and Dragon Age in the works at Withing Hour Studios. The game allows the player to pause combat to plan party tactics. “Set in the Venetian-inspired fantasy city of Ombre where rare masks are the key to casting magic, […]

  • Underworld Ascendant surpasses Kickstarter goal

    Underworld Ascendant which was launched on Kickstarter earlier this month, has met its  $600,000 funding goal. With six days left 10,786 backers pledged $610,541 In light of being funded, the team has also switched up the stretch goals as bit, as you can see in the image below. The studio, OtherSide Entertainment, is fronted by Paul Neurath, […]

  • Latest Evolve patch fixes progress and save game data loss on Xbox One

    A patch for Evolve has been released on Xbox One which fixes lost progress and save game data users had reported. The patch also fixes an issue with shadows and flashlight, makes incremental improvements to matchmaking, invites, and rejoining, and there were progressions balance changes. “The issue with lost progress and saved games was mostly […]

  • Online servers for Ridge Racer Unbounded shut down in Europe

    Online functionality for Ridge Racer Unbounded is no longer available, Namco Bandai Europe has announced. Solo mode and the track editor are still playable, minus the sharing options. Ridge Racer Unbounded was released on PC, PlayStation 3 and Xbox 360 in March 2013. Thanks, MCV.

  • OlliOlli will be a cross-buy title on 3DS and Wii U

    Curve Digital has announced OlliOlli will be a cross-buy title when it releases on 3DS and Wii U. The Roll7 title will be the first third-party title to offer the functionality on the systems. OllliOlli will be released on the eShop March 5 The game launches on Nintendo’s eShop on March 5th, followed by Xbox […]

  • Darkbeast electrifies latest Bloodborne video

    The latest Bloodborne video shows off another monster in the game. This one is Darkbeast and he’s full of electricity. The video is the last of IGN’s month-long coverage of the title.

  • Future Assassin’s Creed games will have greater focus on modern timeline

    Ubisoft plans to focus more on modern timelines in future Assassin’s Creed games, the company suggested during its latest community livestream. During the Twitch stream, one of the lead writers for the Assassin’s Creed series, Darby McDevitt, said the modern timeline for Brotherhood’s town of Monteriggioni could inspire future development. “That only came about because […]

  • Fruit Ninja Kinect 2 is coming to Xbox One next month

    Halfbrick has announced Fruit Ninja Kinect 2 for Xbox One will release next month. The mobile title made its way onto Xbox 360 garnering 1 million downloads as of March 2012. It has a new multiplayer mode for up to four players with Battle and Party modes along with a new progression system. An announcement […]

  • New GTA 5 PC screens – shit the bed!

    Rockstar has pumped out 15 new screens for the PC version of Grand Theft Auto 5. Don’t touch them, because they’re electric. And if you touch them, you’ll get shocked. The PC version of GTA 5 has been delayed until April 14, which both sucks and blows. BUT! There’s a new trailer coming between now […]

  • Sony Japan accidentally erases 20th Anniversary PS4 contest entries

    Sony Japan has accidentally erased all information obtained from PlayStation owners who entered to win a 20th Anniversary PlayStation 4. Those who purchased PlayStation 3, PS4, Vita or Vita TV between December 4 – January 15 were handed a calendar with a code which entered them into the contest. Somehow, all data collected from the […]

  • Hearthstone datamine suggests Blackrock Mountain expansion on the way

    Hearthstone’s next update may be based on World of Warcraft’s Molten Core raid, if datamined information posted on Hearthpwn is spot-on. According to files mined from the latest patch, three new cosmetic card backs are on the way, one of which is called Molten Core. The data suggests that pre-ordering the Blackrock Mountain expansion will […]

  • Using Battlefield Hardline single-player gadgets increases your metagame rewards

    Gadgets contained in Battlefield Hardline’s campaign mode have been detailed, and each provides the player with various ways in which to solve crimes. According to design director Scott Warner, one way to “diffuse” a conflict when confronted with criminal activity is to flash your badge and ordering the criminal to freeze. Putting your gun on […]

  • Mortal Kombat X video is all about story mode, new characters

    After promising a new Mortal Kombat X reveal “soon”, NetherRealm Studios has made good on said promise by releasing the story trailer. The video shows parts of the story mode featuring Mileena, which takes place 25 years after the events of 2011′s Mortal Kombat. Outworld has become a larger threat and new fighters joining the […]

  • Destiny’s shotgun and pulse rifle buffs mean it’s time to rethink your load-out

    Destiny’s most-ignored weapons got major boosts this week. It’s time to start thinking about how to work them into your set-up. Even if you’re used to using scout rifles and sniper rifles as a general loud-out (neither class was touched by 1.1.1), the buffs to pulse rifles and shotguns should make you rethink your contextual […]

  • Battlefield Bad Company 2: five years later, what did it do so right?

    It’s been five years since the release of Battlefield Bad Company 2. What did the much-loved entry in the franchise do for the Battlefield series? Westie’s played Battlefield Bad Company 2 for over 1,260 hours on PS3 and PC. That’s dedication. In his latest video he discusses the stand out moments from a FPS classic, […]

  • War is hell in this Zombie Army Trilogy gameplay trailer

    Here’s five minutes of headshots, shambling zombies and an undead Hitler from Rebellion’s upcoming Zombie Army Trilogy. The Sniper Elite spin-off arrives on PS4, PC and Xbox One March 6 and includes three games (obviously) and a new Horde mode.

  • Titan Souls releases on PS4, Vita, PC on April 14

    Ace indie giant-slayer Titan Souls will be released on PS4, Vita and PC on April 14. Publisher Devolver confirmed the date to Eurogamer. Those of us in Europe will have to wait until a day later for release. Titan Souls is a tough-as-nails indie game where you have one life to slay a giant enemy. […]

  • Destiny weekly update: lowdown on Inferno Crucible, Vault Transfer improvements

    Destiny’s weekly update has made some pretty significant changes – let Arekkz Gaming take you through them. Bungie has revealed the first release date for the new Inferno Crucible mode, and made it a lot easier to access your vault. You should subscribe to Arekkz Gaming. It will improve your life.

  • Destiny: Xur location and inventory Feb 27, 28

    It’s Xursday again – what treats does he have for you this week? He’s in the North Tower, to the right of the Stranger’s room. Let’s take a look at the latest weapons and gear from your favourite Destiny trader. No Backup Plans [Titan Gauntlets] – 13SC ATS/8 Arachnid [Hunter Helmet] – 13SC Heart of […]

  • Battlefield Hardline will be stable on PC at launch, Visceral assures

    PC format is “by far the best gaming platform around,” says Hardline producer. “We’re doing what we can to take advantage of people’s different system with the graphics, framerate, controls, etc. We’re not just porting it over.” Battlefield Hardline developer Visceral is reassuring players that there will not be a repeat of the disastrous Battlefield […]

  • Win Pneuma: Breath of Life for Xbox One

    We have 10 download codes for new indie puzzler Pneuma: Breath of Life for Xbox One to give away. The be in with a chance of winning a code, just enter your details below and we’ll pull the winners from the hat on Monday March 2nd, after 2pm GMT. Pneuma: Breath of Life is a […]

  • Life is Strange Episode 2 delayed

    Life is Strange Episode 2 won’t make its expected release date. The first Life is Strange episode released on January 30, and we had expected the second to follow on March 13. Square Enix has since confirmed to Destructoid that the next chapter won’t make its release date. There’s been no word of the new […]

  • Mortal Kombat X: which character will be revealed tomorrow?

    Mortal Kombat X director Ed Boon is teasing a new character reveal. During today’s Mortal Kombat X livestream, NetherRealm said that a new character would be revealed “very soon”. Boon followed up with this teasing tweet suggesting the reveal will occur tomorrow: Very soon? As in tomorrow? :/ — Ed Boon (@noobde) February 26, 2015 […]

  • Halo played by Twitch is an exercise in great patience

    TwitchPlaysHalo is ridiculous. Halo: Combat Evolved is the latest game to be sucked into the “TwitchPlays” phenomenon, and the results are somewhat painful to spectate. If you’re not familiar with the setup, which debuted with TwitchPlaysPokemon, the game accepts commands from the channels’ chat stream. Although it doesn’t have the strategic RPG elements of Pokemon, […]

  • Gold Amiibo sold out, selling at five times RRP on auction sites

    Gold Mario Amiibo are expected to sell for pretty astounding profits on eBay and other auction sites. The Walmart-exclusive Gold Mario Amiibo is already completely sold out. Plenty of people managed to snaffle them to resell, though. There are now dozens of listings on eBay and other auction sites. One of the average asking prices […]

  • Canadian new game prices jump to $75

    Canadian gamers are in for an unpleasant price hike. As spotted by HardcoreGamer, the local Canadian branches of Amazon and EB Games have raised the prices of upcoming games to CAD$75. The CAD$5 increasing comes within a year of prices hitting the CAD$70 point. CAD$75 (£38/€53) currently exchanges for $60, the standard US pricing. The […]

  • New Xenoblade Chronicles X footage shows weather, day-night cycle

    The latest Xenoblade Chronicles X footage shows off a gloriously beautiful world. Xenoblade Chronicles X is Monolith Soft’s first solo Wii U game, and the developer is clearly enjoying being able to build a big open world with all the features we’ve come to expect. Missed the whole Xenoblade thing? Chronicles X is a sort […]

  • Dead Rising: Watchtower teaser talks up the benefits of Zombrex

    Live-action Dead Rising movie Watchtower is almost upon us. Dead Rising: Watchtower will release on Crackle on March 27, and via other digital distributors thereafter. Enjoy the short teaser below, courtesy of IGN.

  • We Happy Few debut hits you upside the face with a frying pan

    Contrast developer Compulsion Games has revealed its next project – the delightfully creepy-looking We Happy Few. We Happy Few is set in “a drug-fuelled, retrofuturistic city in an alternative 1960s England” where “a plucky bunch of moderately terrible people trying to escape from a lifetime of cheerful denial”. Players are tasked with blending in with […]

  • Slender: The Arrival creeping onto PS4, Xbox One in March

    Slender: The Arrival sold like hotcakes on PC and last-gen consoles, so why not terrify yourself on PS4 and Xbox One, too? Slender: The Arrival will release on PS4 on March 24 and on Xbox One on March 25, developer Blue Isle Studios has announced, for $10. No word on that Wii U version, though. […]

  • GOG weekend sale celebrates German debut

    DRM-free games vendor GOG is celebrating its German-language launch with a tasty sale. The sale offers discounts over 25 “German favourites”. Highlights inclue 97% off Deponia, and less steep but still tasty savings on Memoria and Blackguards 1 and 2. The sale will run through March 3, and you do not have to be, speak, […]

  • Humble Weekly Bundle goes back to Japan

    The latest Humble Weekly Bundle is called Made in Japan, and I’m sure you can guess the theme. Pay what you want for Cherry Tree High Complete Pack (PC; Steam or DRM free), Fairy Bloom Freesia (PC; Steam or DRM free) and Influent + Language Pack (Linux, Mac, PC; Steam or DRM free). Pay more […]

  • Capcom “looking into” solutions to Resident Evil: Revelations PC co-op issue

    Resident Evil: Revelations 2 fans should sit tight for a bit, as Capcom is working on some sort of solution to the co-op issue. Resident Evil: Revelations 2 doesn’t have local co-op on PC and fans are pretty mad about that, as it was advertised ahead of release as a key feature. Although Capcom has […]

  • The games industry is disruption, says Assassin’s Creed producer

    Former Assassin’s Creed producer Jade Raymond has characterised the games industry as one long series of upsets. The games industry changes all the time, and that’s one of its best qualities, Raymond said. The ex-Ubisoft leader told Polygon that the reason seh got into games in the first place was because it “is this undefined […]

  • GTA 5 made $31 million in digital revenue in January

    GTA 5 is the highest-grossing title at the moment in terms of digital revenue, and the PSN is absolutely minting it. Digital games industry analyst Superdata has extended its scope to include console games, which means we suddenly have access to a whole bunch of data we’ve only been able to guess at, or extrapolate […]

  • Destiny: Inferno playlists debut next week

    Destiny PvP will shake things up next week with a new way to slaughter your mates in the Crucible. Destiny is already a skilled PvP game, but the new Inferno playlists will turn things up a notch with a focus on “basic gunplay”. The first of these, Inferno Control, kicks off on March 3 and […]

  • First-person camera coming to Guild Wars 2 next month

    ArenNet has announced its adding nonrestrictive first-person view to Guild Wars 2. Here’s what top expect come March 10: First-person Camera: Zooming in all the way will allow players to experience a first-person view. First-person mode is available while standing in place, walking, running, jumping, playing PvP and just about anything else. There aren’t any […]

  • Shadowrun Online signs on with Nordic

    Shadowrun Online has been given a nice little boost thanks to a distribution deal with Nordic Games. Shadowrun Online is a new team tactical RPG from Cliffhanger Productions. Although it’s already available through Steam Early Access, Nordic has agreed to distribute the finished version, which is due on Linux, Mac and PC in the second […]

  • Final Fantasy 15 is 60% finished, game world ten times the size of demo

    Final Fantasy 15 is 60% finished, according to director Hajime Tabata. Speaking with IGN, Tabata said development will kick into high gear once the Episode Duscae demo is released. “It’s about 60% now. People may look at that and say ‘well, you’ve only done five more percent!’ [since 55% in September] but it’s actually a […]

  • Destiny: you don’t need to visit the tower to access your vault

    Destiny players, you asked for it and Bungie has delivered it: you can now swap items in and out of the vault using the companion app. “Destiny needs more vault space” you cry – and yes, this is true. But while we all struggle with the limitations imposed on us by Bungie, we face all […]

  • Mortal Kombat X will contain over 100 Brutalities

    During the Mortal Kombat X stream today, NetherRealm Studios revealed Brutalities are back for the game, and stated there will be over 100 to pull off. You won’t gain any extra experience for being overly cruel with your painful moves, but you will at least get to laugh at some and “cringe” at others, according […]

  • Numenera: Strand is a film based on the game up on Kickstarter

    Numenera, the 2012 Kickstarter success and foundation for Torment: Tides of Numenera, could become a film if the Kickstarter for the movie is successful. With five days left, Monte Cook Games and Swedish film company Valdes/Eriksdotter needs £22,542 to reach its goal. Titled Numenera: Strand, it tells the tale of a drifter who “roams a […]

  • Gran Turismo 6 update adds MINI Clubman Vision, more

    A Mini Cooper has invaded Gran Turismo 6 via a new update. The Mid-Field Raceway track has also been added, and its a new and improved version of the original track from previous Gran Turismos. The new B-Spec Mode feature has also been added which allows the AI driver to race on your behalf. Additional […]

  • Nintendo is bringing New 3DS Xl and some playable titles to PAX East

    Nintendo is bringing New 3DS Xl and Splatoon with it to PAX East next month. The E3 2014 build of the game lets eight players transform into squids in a race for “splattered-paint dominance.” Code Name: S.T.E.A.M. will also be playable and featured in stage presentations at the Nintendo booth. Upcoming or newly released Nintendo […]

  • Battlefield Hardline Premium information seems to have slipped out early

    Battlefield Hardline Premium perks have apparently leaked a bit early, according to a post on Reddit. Over on the Hardline subreddit is an image which was take at a GameStop location, noting two week early access to content additional Battlepacks and more. Here’s the rundown: Four expansions Two weeks early access 12 additional Battlepacks Exclusive […]

  • Final Fantasy: Record Keeper arrives in the US this spring

    Final Fantasy: Record Keeper will be released in the US on iOS and Android this spring, DeNA and Square Enix today. The mobile titles allows players to “relive favorite moments” across all Final Fantasy installments and build a team of classic characters from across the entire franchise. If you sign up for email updates, you […]

  • Battlefield Hardline now available for pre-order, pre-download on Xbox One

    Battlefield Hardline is now available for pre-order and pre-download on Xbox One. You can pre-order it now from the Xbox Store and once you have paid for it, you can start your pre-download. Battlefield Hardline releases on March 17, and will be made available to pre-downloaders come 12.01am EDT. Check pricing and availability for your […]