State of Decay’s Sandbox mode will task players will surviving the zombie apocalypse fro as long as possible, according to Undead Labs.
The latest update to the developer blog indicates the Sandbox Mode won’t contain the storyline restraints, meaning that once resources are gone or a character dies – that’s it.
This means players will have to continue to scavenge until all supplies are gathered or used as the items will not respawn. Once all resources are depleted, they will have to more to another, zombie beset location. They will more than likely lose allies along the way as well.
“Survival means making sacrifices,” wrote the developer. “Will you bring your best friend, or will the auto mechanic need his seat? Will you load your pack with ammunition, or with medicine?
“You can’t be sure what you’ll find in the new valley, and your entire community stash won’t fit in the RV. In the end, the question of what you’ll bring might matter less than whether you can reach the RV at all. It’s like the zombies know you’re leaving — as the RV’s engine revs to life, they step up their attacks, and turn your own backyard into hostile territory. If you do get out, it will be by the skin of your teeth.
“But hard choices have their rewards, too. In a later article, we’ll discuss the upside of playing the long game…the Achievements, the unlockables, and the struggle for Leaderboard dominance.”
The Sandbox DLC was developed to provide more than just “five minutes of pulse-pounding horror,” and instead will task players with building a community in the aftermath of the zombie plague and survive for years.
“We want to create a setting where players can answer that question, not just until the story is exhausted, but indefinitely,” the post stated.
More details on the DLC will be coming soon, until then, more information can be found through the link.
A PC versions is expected before the end of the year.