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Sledgehammer employee lists ‘next Call of Duty – Modern Warfare’ on resume – rumour

Thursday, 18th July 2013 12:56 GMT By Dave Cook

Sledgehammer Games senior VFX artist Rob Valdivia is said to have listed the next entry to the Call of Duty: Modern Warfare series on his LinkedIn profile. It follows confirmation that the studio is not involved in Call of Duty: Ghosts and is currently working on its own project.

The studio confirmed it was “heads down” on its new game back in May.

Now, MP1st reports – via this Plast4tion.com forum member – that Valdivia’s LinkedIn profile suggests the team is working on a fourth Modern Warfare title.

Here’s a snippet of the profile, which has since been deleted:

The line about photo-realism stacks up with a recent Sledgehammer job listing which calls its next project a “new AAA aural experience”.

What do you make of the above.

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18 Comments

  1. Lengendaryboss

    Oh here we go again: so cycle repeats itself again: Get ready folks COD Modern Warfare 4 then after that its Treyach turn.

    Ok cynicism aside: this COD Title has been in development for a long time longer than the two years cycle. So i might just might give this team a chance.

    So could we see three teams on COD therefore raising the development time to three years for nextgen?

    #1 1 year ago
  2. Dave Cook

    @1 I’d like to think that this is the game that delivers a new engine, hence its longer cycle.

    #2 1 year ago
  3. Ristas

    So, now we get THREE different Call of Duty games every two years? Treyarch, Sledgehammer and Infinity Ward? Thats…well…optimistic.

    #3 1 year ago
  4. Lengendaryboss

    @2
    Righto Dave i hope thats the reason anyway: Activision will palm off a heavily upgraded engine as a new one as evidenced interviews.

    @3
    No you have three (technially 4 but Neversoft is in the shadows) teams working on a COD game for three years instead two, so its same cycle just more development time. Neversoft is another team working on COD.

    Well that is my take on it.

    #4 1 year ago
  5. Biscuitpants

    @2 i doubt it, i bet the reason why its been in dev for so long is because of how small sledgehammer games is

    #5 1 year ago
  6. Joe Musashi

    #Article: “..a “new AAA aural experience””

    Giggity.

    JM

    #6 1 year ago
  7. ps3fanboy

    so we are now getting 3 cod games…

    cod: ghost
    cod: modern warefare 4
    cod: blackops3

    activision are on crack and milk it to the MAX!… LOL!

    #7 1 year ago
  8. tezzer1985

    If people still buy, why not, just like Assassin Creed, it has a huge audience.

    Apart from Battlefield, I have yet to see a FPS come close to COD, hate it or love it, COD is the best at what it does.

    You so called gamers complain about it every year, guess what, it’s not made for the 2% of you, it’s made for the 10m that buy it day one every year.

    The problem I have with Activision, is that they don’t invest that money into other IP, it’s like they have no interest in any other type of game apart from Skylanders.

    #8 1 year ago
  9. Lengendaryboss

    @8
    http://gamasutra.com/view/news/183066/
    Its on the decline and will only get worse and lesser as milking goes on. I have a hardcore COD friend and even is not picking up this year COD: he is plumping up to Infamous and Battlefield on PS4.

    Modern Warfare was the peak and now there is 1.4 million drop compared to it from The Black Ops 2 perspective.

    The same will happen with Assassin’s Creed.

    “You so called gamers complain about it every year, guess what, it’s not made for the 2% of you, it’s made for the 10m that buy it day one every year.”
    Be that as it may (untruthful) it still gives us the right to complain about it.

    #9 1 year ago
  10. Belmont

    @8

    Destiny is costing a good amount apparently.

    I think this is aimed to make it a 3 year cycle for every team. Hopefully giving them time for some ideas.

    #10 1 year ago
  11. Lengendaryboss

    @10
    Whenever Neversoft comes into the frame it could go up to 4 years, unless they not just a studio pumping out COD DLC or handheld games.

    #11 1 year ago
  12. hitnrun

    @8 And just because it’s successful doesn’t mean that we’re in any way wrong to point out in the comment section of a games site that the pre-franchization of games in general, and Call of Duty specifically, are terrible.

    Also, we can certainly rationally speculate on its demise, given Activision’s past history with world-beating 10 million sale brands.

    #12 1 year ago
  13. Belmont

    @11

    It is an interesting idea, but will they need 3-4 years ? I mean, It is another military shooter.same as always, ETA 10 minutes, double time, black hawks for extraction and ….

    I don’t know !

    #13 1 year ago
  14. Djoenz

    Yeah man “Your so called gamers”? The more serious gamers WILL complain. Ive wasted so much time on mw2 mw3 blops and blops 2. . . I played a little waw and mw. . and they are all the same mechanics. Its the same shit all over again, but getting worse progressively. .

    So far Blops was the best overall imo because of the epic zombies. MW2 was best among infinity ward. They dropped the ball with blops2 in my book.

    No innovation only microtransactions and terrible zombies which I still play, but they better come with something refreshing or Im done. I mean not even a new engine. . . for next gen seemed the perfecto time but noooooooo. . . . .

    #14 1 year ago
  15. Lengendaryboss

    @13
    No but with four teams the development time can increase what they chose to do with that is unknown. But all that DLC planned for Ghosts could have been in the game if given more time.

    #15 1 year ago
  16. Max Payne

    That’s for 2015 probably.

    #16 1 year ago
  17. MangoMantang

    @1 You’re missing the point, if we now have IW, 3Arch, and SHG each developer now got 1 more year to make a game, that’s a 50% increase!

    #17 1 year ago
  18. Lengendaryboss

    @17
    What do you mean?
    Its a point i made as a question “So could we see three teams on COD therefore raising the development time to three years for next-gen?” its also a point i repeated on throughout my posts.

    But yeah what you (and i) said.

    #18 1 year ago

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