Dark Souls 2 engine upgrade allows for fancy graphics tricks

Tuesday, 18th June 2013 06:26 GMT By Brenna Hillier

Dark Souls 2 director Yui Tanimura is pleased with the new graphical flourishes From Software is able to implement now that it has upgraded the RPG’s engine.

“The idea of gimmicks in the game is now doable with this new engine,” Tanimura told Polygon.

“Things like representing an enemy that is perhaps off-screen but with movement of shadows, or that kind of expression in the game. It’s something that [I] always wanted to do but wasn’t able to do with the previous engine.

“There’s a lot of ideas like that. We don’t want to give everything away, but those kinds of things are small things that we wanted to express, and with this engine we think we can do that.”

As well as these neat little touched, Tanimura is enthusiastic about the general graphical upgrade afforded by the new tech.

Dark Souls 2 is headed to PC, PlayStation 3 and Xbox 360 in March 2014. Phil had a go at it lately and came away thinking of it as a great party game.



  1. redwood

    am gonna get butchered in so maaaaany more ways :) sweeet sweet times ahead

    #1 2 years ago
  2. Telepathic.Geometry

    We’re all gonna be slaughtered and butchered… and then go BEYOND death!!!

    …and then get murdered again. ^_^
    Good times ahead.

    #2 2 years ago
  3. redwood

    “you are of the undead, forever without life, forever without hope” never thought a line like this would sound sweet instead of depressing :)

    #3 2 years ago
  4. MFBB

    I hope it is a bit more like Demons Souls again from the gameplay, faster.

    Was quite surprised how the game was slowed down in Dark Souls.

    But it seems that was only because of technical difficulties, weak FPS numbers etc.

    PS4/XboxOne version would have been nice.

    #4 2 years ago
  5. GwynbleiddiuM

    @Brenna Do you know if the PC version will include GFWL or not? I think that’s the more important bit for me since it totally kills online connectivity in my region. :<

    #5 2 years ago
  6. soqquatto

    this is cruel. why hype a game that’s coming out in nine months?

    #6 2 years ago
  7. Brenna Hillier

    @5 Nope, nobody has said. But Namco Bandai made some noises about understanding how unpopular it was, and the reason they used it last time is that it was From Software’s first PC port, so I’m pretty hopeful they’ll chuck it.

    #7 2 years ago
  8. GwynbleiddiuM

    ^Thanks, I really hope so as well.

    #8 2 years ago
  9. ps3fanboy

    dark souls had serious framerate issues. it will be interesting to see how well this new amazing game engine will do.

    #9 2 years ago
  10. YoungZer0

    @9: They said that the framerate was the #1 problem they tried to fix with the updated engine.

    #10 2 years ago

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