The Bureau: XCOM Declassified video discusses setting, design and universe creation

Tuesday, 28th May 2013 18:02 GMT By Stephany Nunneley

Alyssa Finley, VP of product development at 2K Marin is featured in the video below in which she discusses The Bureau: XCOM Declassified. In it, she talks about the third-person squad-based tactical shooter’s setting, design and the creation of the game’s universe. Check it out below courtesy of SpiderDuck.The Bureau: XCOM Declassified will release August 20 on PC, PS3 and Xbox 360.



  1. TheWulf

    All I want to know from this game is that it’s now far less aesthetically interesting than when it was originally revealed, and it still has the XCOM IP attached to it. So I still won’t be buying it.

    If they’d done the OPPOSITE and kept the aesthetics and dropped the IP, then I would have been all over it. 2K is apparently not all that bright. They’re trying too hard to be as mainstream as EA and Activision, but they never have been.

    #1 2 years ago
  2. DSB

    What went wrong with that artstyle? Someone really needs to have his crayons taken away.

    #2 2 years ago
  3. ApplePieChart

    I like this artstyle.

    #3 2 years ago

Comments are now closed on this article.