Curiosity winner only began playing an hour before the big reveal

Sunday, 26th May 2013 23:16 GMT By Brenna Hillier

Bryan Henderson, the Scottish lad who will be the deity in Godus, only joined communal efforts to crack Curiosity in the final hour of its lifetime.

Speaking to Wired, Henderson confessed that he wasn’t one of the millions of players who have been faithfully chipping away at the sube since its launch in November 2012.

“People are going to hate me for this, but I only registered for the game earlier this morning, about an hour before I won the thing,” he said.

Henderson said he isn’t any better informed than the rest of us as to what he’s actually won, commenting that although he believes the financial proceeds may “be a bit”, it’s still all sinking in. he also commented that he expects to take advantage of his in-game god powers on occasion.

“My mum is ecstatic. She’s probably more excited than I am,” he added, which is adorable.

In a later conversation with Polygon, Henderson admitted to not knowing anything about Godus before he won, but now feeling pretty chuffed.

“I didn’t even think about keeping it for a secret. I guess I just didn’t want everyone to be disappointed,” he said.

“I couldn’t be happier or more excited. I think I’ll be a pretty nice god, but getting to mess with people sounds like it could be fun.”

If you are filled with rage and disappointment that a newb got hold of the prize, you may enjoy Peter Molyneux parody Peter Molydeux’s faux-interview with the winner.



  1. Jerykk

    Don’t see how anyone could play this for a minute, let alone an hour. The game is pure grind. There is no redeeming gameplay whatsoever.

    #1 2 years ago
  2. DocCylon

    The internet is not going to like this.

    #2 2 years ago

    Shady as $hit. If it is true congrats.
    @2 I love you cylon!

    #3 2 years ago
  4. MadFlavour

    WOW. What a load of pish.

    #4 2 years ago
  5. Clupula

    Imagine that, something shifty that has to do with Peter Molyneux! What are the chances?

    #5 2 years ago
  6. revolting

    @1 Different things appeal to different people. While it was definitely frivolous and pointless, I must have clocked up at least 30 hours smashing cubes on Curiosity, on various bus rides and toilet trips scattered across the last half a year. It was the digital multiplayer equivalent of bubble wrap – I can’t not pop bubble wrap.

    #6 2 years ago

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