No separation for Live Arcade, Indie and Retail games on Xbox One

Wednesday, 22 May 2013 07:12 GMT By Naren Hooson

Microsoft’s Studios corporate vice president Phil Harrison has stated that there will be no separation between game distribution channels with Xbox One.

Talking to Eurogamer, via Game Informer, he clarified, “In the past we had retail games which came on disc, we had Xbox Live Arcade and we had Indie Games, and they had their own discrete channels or discrete silos. With Xbox One and the new marketplace, they’re games. We don’t make a distinction between whether a game is a 50-hour RPG epic or whether it is a puzzle game or whether it is something that fits halfway between the two.

“Search, recommendation, what your friends are playing, game DVR – these all go to helping you discover the games you want to play, so I think we solve fantastically some of the challenges that independent developers face, particularly around discovery and connecting their game to an audience, by some of the platform features we have in the machine itself,” Harrison added.

“We don’t give up the ability to put a spotlight on the products that we think are going to be exciting to our user base, but in addition to that, what your friends are playing, what other people think is hot in your area, your country, your continent, will propagate up the most interesting and exciting games.”

For the full interview and more details (that he’s allowed to talk about before E3), go here.

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