The Last Of Us: disappointing demo syndrome?

Friday, 17 May 2013 08:00 GMT By Dave Cook

The Last of Us publisher Sony recently sent VG247′s Dave Cook a demo build. He genuinely didn’t enjoy it, but could see greatness forming. Was it just a bad demo, or is there cause for concern?

The Last of Us

Developed by Naughty Dog, The Last of Us launches on PS3 worldwide from June 14.

The game recently received a new TV spot ahead of its release. You can watch the commercial here.

Naughty Dog released a ‘Meet the Infected’ trailer that shows off the game’s freaky mutated bad guys in action. Give yourself the chills here.

Back in December I had a big chat with the game’s voice actors and the team at Naughty Dog about how they acted out and recorded the game’s cut-scenes. You can read it here.

The game will launch with two special editions. See what you get in each of them here.

Right now I feel like a kid who wanted some LEGO for his birthday, only to discover that his parents had bought him Mega Blocks instead.

I think I was expecting one thing in my mind, thanks to being excited for the game for so long, that what I eventually got felt almost entirely out of sync. It was a rookie error on my part.

Recently I had the good fortune of playing Naughty Dog’s beta build of The Last of Us, and although I’ve been seriously excited for the game for many months, I came away disappointed.

I’m not even remotely convinced that The Last of Us is a bad game, but I do think that the studio has come down with a case of the ‘shit-demos’. To me, it didn’t feel like an effective showcase of the title’s potential

There’s no doubt that this is an emotional game. The strained father-daughter relationship between Joel and Ellie made that abundantly clear from day one of the marketing campaign.

If I were a betting man I’d predict that the plot is going to pull the rug out from beneath you many times across its span, making you think that the pair are going to get separated for good, fall out irreparably or get themselves killed. It’s going to be a heart-breaker that’s for sure.

The opening scene takes place in a forest by the abandoned town of Lincoln, and the eerie calm, coupled with a hazy sunset, the sound of a lazily plucked guitar and Naughty Dog’s trademark lush visuals made the apocalypse look almost beautiful.

You forget for a second that you’re playing a game about the remnants of humankind, but then the reality starts to flood back to you once you enter Lincoln. It’s a fairly open area, and as Joel you’re free to scavenge for crafting ingredients, ammo and food at your own pace.

There are two sections that see you faced with an impasse, so off you trot in search of a big plank of wood to bridge the gap. There’s a slight puzzle vibe to these sections, but I use the description loosely as they really were monotonous in their simplicity. The same goes for giving Ellie a boost over fences – something I’m utterly sick of doing in games.

Where things get interesting is when the infected enemies show up. You usually hear them before you see them thanks to the creepy clicking sound they make, and in most cases you can skirt around them without triggering a fight, or distract them with hurled debris.

I tested their ferocity by firing my gun randomly at a wall. Within seconds a pair of infected spawned in nearby and ran towards the sound. Panicking I fired off my remaining bullet and barely dented one of them, which then killed me instantly with one bite.

There’s potential for these insta-deaths becoming a real issue for some players, especially once the enemy count rises. I’m guessing that there’s a bit of Dark Souls mentality at play here, in that you must pick and choose your fights. If true, then it’s something I could really get in to, but I just didn’t get enough evidence during this section.

One neat scene saw Joel snared in one of his friend Bill’s traps. Hanging upside down you have to shoot advancing infected while keeping them off Ellie. I’m not a fan of escort missions, so there’s another potential problem right away. It raised the tension of the scene at any rate.

Ellie doesn’t die instantly either, so you do have time to protect her once cornered. This really became important in part two of the beta build, which sees Joel and Ellie ambushed by a gang of raiders in Pittsburgh. You have to fight your way out of a derelict shop swarming with them.

I just found the encounter to be really scrappy in parts. When creeping up behind enemies you can break stealth unexpectedly, while you can murder a man right behind one of his mates without alerting him. The rules felt inconsistent throughout.

As an immense fan of the stealth genre, I’m all for being sneaky instead of going in guns blazing, but this felt weak compared to the likes of Mark of the Ninja or even Tenchu. Stealth is dependent on Joel slinking around cover in a low stoop and hurling bricks and bottles to confuse enemies, similarly to Rockstar’s Manhunt games.

But ultimately, it felt like I was playing a cover shooter with only four bullets. Joel can also enter a focus state that lets him hear his attackers and visualise where they are, which is essentially Instinct Mode from Hitman: Absolution, letting you see through walls. I’m expecting many a debate about this at release.

People will likely say that The Last of Us is not a stealth game. But if that’s true then what is it? It’s certainly not a shooter, and it’s not an action game in the same way Uncharted was. Perhaps Naughty Dog wanted to make it unique and beyond pigeon-holing, but I genuinely felt the demo was spread thin across all areas.

Where the Pittsburg stage succeeded was in Ellie. She’s a great companion even if I loathe escort games, thanks to her contextual chatter flagging up enemy positions, or for her ability to batter enemies with any debris she finds lying around.

She’s helpful like BioShock: Infinite’s Elizabeth, and occasionally an encumbrance like Resident Evil 4′s Ashley, but ultimately she’s a brilliant character whose tough exterior melts away as she becomes enamoured by the wider world. Chances are you’ll want to save her throughout the plot, instead of simply feeling obliged.

Both sections of the demo weren’t that long but they give a baseline understanding of what The Last of Us is all about. Superb visuals, plot, acting and cut-scenes aside, I’m now cautious that Naughty Dog has cobbled together mechanics and several genres without making sure they fit first.

We’ll know more about how well the formula has worked out once The Last of Us launches on PS3 worldwide from June 14.


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  1. tenthousandgothsonacid

    If it looks pretty and keeps me occupied for a few hours whilst I wait for the ps4 then I’m in :)

    #1 2 years ago
  2. Dave Cook

    @1 It is lovely-looking, and I’m so excited to see how the story pans out. I just felt this demo didn’t show off what it was capable of. It includes a really slow bit with poor sign-posting and a lot of talking, then that neat upside down bit at the end.

    Then part two has the shop battle, which I found to be scrappy. But still I can’t fault it too badly as I really do think it will be brilliant in the end. This was labelled as a beta build so it may have been touched up further since then.

    End result, I still think it’ll be good :)

    #2 2 years ago
  3. tezzer1985

    I’m on a media blackout on this title, so I didn’t really read your preview Dave, I skimmed it (soz).

    I’m really looking forward to this game, so I hope it does live up to it’s potential, I hate demos and I usually don’t play them. I feel ND should have did what Bioshock: Infinite did and just released the game, I would hate to think people will be down on this game due to a demo.

    #3 2 years ago
  4. Dave Cook

    @3 no problem. Yeah I think you’re right, the demo wasn’t all that great but as I said though I can see vast potential for the game, I really can. I think the story is going to be incredible, a real gut-puncher at points.

    Roll on June!

    #4 2 years ago
  5. Beta

    Don’t crush my dreams Dave! O.O

    Seriously though, I played the Uncharted 1 demo. Thought “my God this is boring”. Ended up loving the game. I just don’t think Naughty Dog games are well suited to demo’s what with them being heavily story driven. :)

    #5 2 years ago
  6. Dave Cook

    @5 Yeah I agree man. The bits with story were interesting, although it often felt in the first section that all I was doing was walking and talking for a good 5-10 minutes before anything happened.

    I like a strong story and I’m – again – massively excited to see how The Last of Us plays out, but yeah I needed more gameplay to back it up.

    I’m sure it’ll be full of excitement, emotion and neat combat. I just didn’t see enough of that in the demo.

    #6 2 years ago
  7. Beta

    Fair enough, that’s the problem I have with demo’s. They don’t always give an accurate representation of the game. Regardless I still have my fingers crossed for this. Never been burned by Naughty Dog before :)

    I can only hope that the focus mode is optional or disabled in higher difficulties.

    #7 2 years ago
  8. iSh3rlock

    new user here (just registered). I like VG247. I’m following this site for a long time now :)

    keep up the good work…

    #8 2 years ago
  9. Joe Anderson

    This is why I don’t play demos generally.

    I loved the demo incidentally. I appreciate what you are saying about the opening, however once the action started I think it was pretty ace. Loved the part where Joel was handing upside down shooting at the infected. Spectacular.

    I also love the new direction in terms of the weapons and the more fight or flight feel to the action, rather than having to take down everything that moves. I have a feeling there is a lot more to see here. The demo certainly didn’t even scratch the surface.

    #9 2 years ago
  10. Dave Cook

    @8 Thanks, welome and we hope you enjoy your stay :D

    @9 Yeah that bit hanging upside down was good, and yeah you’re right about the demo not scratching the surface. That’s why – while I found the demo a bit dull – I could see what Naughty Dog is going for.

    I’m seriously going to play the shit out of the final code. Can’t wait.

    #10 2 years ago
  11. RocknRolla

    Well we will find out for our selves when the game hits the shelves :) thanks for the effort Dave!

    #11 2 years ago
  12. Dave Cook

    @11 No worries :) I’ve seen a lot of hype based on the preview code today, but I played through it several times with diminishing returns. I tested different approaches to combat, movement. It genuinely didn’t gel with me.

    But again, I have to say again, I’m certain the final game will be brilliant. I want to know the whole story :D

    #12 2 years ago
  13. Djoenz

    @Dave Cook

    Ty for your honesty. Great article. I havent read everything because I dont want to be spoiled too much.

    I am saddened by the fact this game has no co op. I am not a big fan of third person shooters in multiplayer mode. Is there anything you could tell us about the MP?

    #13 2 years ago
  14. Dave Cook

    @13 no worries chief, honesty is all you’ll ever get from me on this site :)

    I have nothing to add on MP sadly, it was a purely SP demo. I’m sure that it’ll be interesting though.

    #14 2 years ago
  15. Lengendaryboss

    Great thoughts Dave, I guess your playthrough wasn’t what you expected, maybe you came in with exceedingly high expectations or maybe there could be more potential to the story/gameplay come June 14. The Uncharted Demoes didn’t sell me the game but if i didn’t take the plunge i would not have played one of the best games of this gen: Uncharted 2.

    #15 2 years ago
  16. Dave Cook

    @15 Yeah that’s it exactly man, I think the overall story will drive progression so well that you can’t really get a sense of that in a short demo. I really did find the controls to be clunky during combat, but it was a beta build. It could have been improved before it went gold.

    I hope it has been anyway.

    #16 2 years ago
  17. Mus42

    Did you give feeback to Naughty Dog after you tried the demo? i.e. are they actively listening to people’s concerns?

    #17 2 years ago
  18. Dave Cook

    @17 I sent it to my local Sony PR, I don’t have a direct contact for ND any more unfortunately :(

    #18 2 years ago
  19. Erthazus

    “Instinct Mode from Hitman: Absolution, letting you see through walls”

    this is this generation “health regeneration” issue.
    I’m sick of this bullshit.

    Why make games at all then? What’s the point? Just make a movie and be done with it. Even Diablo III now have a DODGE mechanic on consoles.

    No wonder why most of the PC gamers just pissed off about all of this.

    #19 2 years ago
  20. hives

    It’s not a stealth game, but it is adventure game with stealthy combat – I think that is the good way to put it. In all previews people are saying that you must sneak often in combat. I personally love the idea.

    But… I think some people who expect Uncharted (and who don’t follow news and previews) will be dissapointed.

    #20 2 years ago
  21. Djoenz

    You know if they allowed Ellie to die permanently it would make her so much more important and would intensify the game even further. Unfortunately if she dies its game over and try again. .

    #21 2 years ago
  22. Johnny Cullen

    I’ve also played the demo and personally loved it. So much potential.

    Two things i want to make note of that I didn’t in my writeup (not gonna link it because I’m sure Pat will kill me if I did, even now as an ex full-timer!):

    One – The lighting tech in the game, based off the demo, is just utterly stupendous. Brilliant stuff. You’ll spot it at its best when in Lincoln. So gorgeous.

    Two – The snippets of Gustavo Santaolalla’s music from the demo is utterly fantastic. Like, really incredible. I was excited when I found out he was involved, having been a fan of his work from Babel. He hasn’t disappointed going by what I heard.

    Simply put, CAN. NOT. WAIT.

    #22 2 years ago
  23. Dave Cook

    @22 Aesthetically and in terms of plot yeah it’s brilliant, but aesthetics alone don’t make for a solid game. I found the actual gameplay to be awkward, archaic and clunky.

    The rules of stealth felt inconsistent as well, and it’s essentially a cover shooter without the gunplay in terms of slinking around cover to hide. The only other stealth mechanic in the demo was the ability to throw bricks and bottle to distract enemies, and the x-ray vision/hearing mechanic.

    Nothing felt new in terms of the raw gameplay. But I have to stress – again – that I’m very excited to see how the full story plays out. I think it’ll be a stellar narrative that will drive progression regardless, I really believe that :)

    Each to their own as usual though, opinion respected as per.

    #23 2 years ago
  24. OmegaSlayer

    Since Dave liked a lot one of the biggest piece of crap this year (DmC), I’m very very positive about The Last Of Us :p

    #24 2 years ago
  25. Dave Cook

    @24 DmC really wasn’t a piece of crap – objectively speaking. Absolutely wasn’t.

    #25 2 years ago
  26. rbevanx

    @24 Just because it wasn’t your sort of thing doesn’t mean it’s poor.

    I don’t like the original Star Wars but I wouldn’t say it’s pants.

    I will be renting the game either way and the same with Beyond. I think both games will be short esspecially this one with it’s level of detail I have seen so far.

    Looks great though but I can see Bioshock still being the best game for me this year so far.

    The best looking game so far is Routine. Can’t wait for that!

    #26 2 years ago
  27. OmegaSlayer

    @25 and 26
    short cause we all know the long one.

    The combat system in DmC was so wrong…a game must be fun and thrilling before being innovative.
    If it’s not fun and thrilling every innovation is worth nothing.

    DmC is absolutely the kind of pie I like most and was burnt by the cook and the ingredients were low quality ones.

    I see myself more thrilled to stay in cover with few bullets than see colored coded enemies.

    By the way, mine it’s not an accusation to Dave, I just wanted to state that tastes are different and I didn’t agree with his reasoning about DmC being good and The Last Of Us feeling clunky.

    If we would have the same tastes there would be only one game in videogames history

    #27 2 years ago
  28. Beta

    Looked through a couple more previews, all very positive. I’m not saying that you were negative at all Dave and I greatly appreciate your honesty. Just saying that I feel slightly reassured ;)

    #28 2 years ago
  29. Blue Oni

    Will they release a public demo?

    #29 2 years ago
  30. Gekidami

    ^ With God of War Ascension. I think it comes out in like 2 weeks, or something.

    #30 2 years ago
  31. Beta

    On the 31st of May I believe :)

    #31 2 years ago
  32. Blue Oni

    @30:ok then i guess they will release it for everyone one-two weeks after GOWA players have been able to download it.

    #32 2 years ago
  33. Moonwalker1982

    A very good and honest read. It has me a bit concerned though, cause as much as i looked forward to this game…that kinda went a bit down when they started introducing those infected. I guess it makes sense, but i would’ve digged a I am Legend approach more. Or hell, let’s say I am Alive to name a example for a game. Let me just fight human enemies. But it is what it is. That part about hanging upside down:

    I can see stuff like that getting on my nerves and annoying me very very quickly. Especially when the character dies too quickly. Honestly very sceptical about it now.

    #33 2 years ago
  34. DrDamn

    Listen Mode, Melee Prompts and Tag Pop Ups can all be turned off in the options.

    Which is nice :)

    #34 2 years ago
  35. Beta

    @34 Excellent I was hoping for that, cheers :)

    #35 2 years ago
  36. Gekidami

    Pittsburgh & Lincoln demos:

    #36 2 years ago
  37. Rosseu

    Thanks for the preview Dave, seems like I’d get the bioshock infinite feel in it like you say. I’m very excited to play it :D

    #37 2 years ago
  38. sg1974

    My brother has refused to read any article or watch any video on this since the day of the reveal. His preorder went in on the day it went up, and he’ll start the game knowing only what was in that first reveal.

    I don’t think I’ll mention this to him…..

    #38 2 years ago
  39. BLD

    It’s not a stealth game. It’s a survival/adventure game with something of horror.(according to ND) So the stealth sections are there to let you survive… I mean, how can you survive, with few supplies, to deadly enemies who can reach(and kill) you easily? Being hidden.

    #39 2 years ago
  40. kunal

    dave..a good know you are brave enough ..and see these other guys they are leaving the comments in favor of game coz they are blind ,,they cant face the truth..good work ..keep it up..i will laugh on these guys after the game will release ..coz they r so blind,,they will feel that you were right .. let them play and face the truth

    #40 2 years ago

Comments are now closed on this article.

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  • Survarium launches on Steam Early Access later this week

    Vostock Games’ post-apocalyptic MMOFPS Survarium will launch through Steam Early Access on Thursday, April 2. At present the build offers only the PVP mode, and plans to expand with more variations of gameplay are in the works. The developer stated in its announcement it wanted to work out issues in PVP before offering freeplay and […]

  • Evolve’s latest content update with Behemoth and Observer Mode arrives today

    Evolve’s latest content update releases today, and as previously reported, it contains the playable Behemoth and four new playable Hunters. It also contains the free Observer Mode, and two free maps are available today. The maps are available first on Xbox One and will be available for PC and PlayStation 4 on April 30. You […]

  • Assassin’s Creed: Chronicles India and Russia coming, China episode set for April

    As promised last year, there are more Assassin’s Creed: Chronicles games coming your way. Developed by Climax Studios in collaboration with Ubisoft Montreal, Assassin’s Creed Chronicles: China, the side-scrolling action platformer part of the Assassin’s Creed: Unity Season Pass, will be the first standalone release. Two more will follow. China is the first episode, and […]

  • GTA 5 official PC trailer debuts April 2 in 60fps

    The official GTA 5 PC trailer was supposed to release yesterday, but it looks like Thursday, April 2 will be the big day. According to Rockstar, the video will show the game running at 60fps, and it will be released at 10am EDT/3pm BST. The developer recommends you watch it on the most recent generation […]

  • Dishonored and Never Alone are two of your April PS Plus offerings

    Sony has announced it’s PlayStation Plus offerings for April, with Dishonored on PS3 and Never Alone on PS4 as just two titles too choose from. Other free games for the month include: Tower of Guns on PS4 and PS3, Aaru’s Awakening on both systems, and for the Vita crowd there’s Killzone Mercenary and MonsterBag. The […]

  • Going back to Jade Empire’s universe “comes up pretty regularly” at Bioware

    Bioware has said the idea of going back to the Jade Empire universe is a topic that “comes up pretty regularly” at the office, according to studio manager Aaryn Flynn. Speaking in a reader Q&A on Kotaku, Flynn said there is “always hope” for another Jade Empire, but for the present, the studio is rather […]

  • How to listen to the Vice City soundtrack while playing GTA 5

    Let’s improve Los Santos with a blast of cool 80′s power ballads. We dig the GTA 5 soundtrack. But we also love the Vice City radio stations. Now with the power of music streaming service Spotify on PS4 we can finally combine both. Of course this works for any music on Spotify and any game, […]

  • Completionists could spend over 200 hours in The Witcher 3: Wild Hunt

    The Witcher 3: Wild Hunt is going to be a rather long game. If you are a completionist, you could spend over 200 hours playing the game, according to CD Projekt RED. Answering a question pertaining to game length on Twitter, senior game designer Damien Monnier said if “you do everything” the game will last […]

  • Limited edition Batman: Arkham Knight Steel Grey PS4 announced

    A limited edition bundle for Batman: Arkham Knight has been announced which includes a Steel Grey PS4 with a custom design based upon the Rocksteady title. It comes with a matching DUALSHOCK 4 Wireless Controller, the game on Blu-Ray, and exclusive bonus content the Scarecrow Nightmare that’s available to play on PS4. There’s also a […]

  • Super Mario 64 HD project receives takedown notice from Nintendo

    Nintendo has issued a takedown notice for Unity-developed Super Mario 64 HD, the fan project which created an updated version of the first level of the game and allowed users to play it in their browser. It was also downloadable, with no attempts from creator Roystan Ross to monetize the project. Still, the news shouldn’t […]

  • Dying Light players should use “extreme caution” handling Antizin injections tomorrow

    Dying Light players will be able to participate in “something unusual” which Techland says will “radically change the game experience” for one day only tomorrow, April 1. According to the developer, players will need to use “extreme caution” when handling Antizin injections as the latest batch has been sullied with a foreign contaminant. The chemical […]

  • Nintendo of America’s hosting a Nintendo Direct on April 1

    Nintendo of America will be hosting a Nintendo Direct tomorrow, April 1 of all days. The company will be discussing upcoming 3DS and Wii U games. The session will take place at 3pm PDT/6pm EDT/12am CET. Catch a #NintendoDirectNA about #WiiU & #3DS games on 4/1 at 3 p.m. PT. Don’t let the date fool […]

  • How eSports changed Call of Duty

    Betting on eSports for Call of Duty: Advanced Warfare has reinvigorated the biggest game on consoles and turned it into a spectator sport. “We were looking at the eSports scene blowing up. Every year it was getting bigger. Players were maturing and being more discriminating. We had to understand the impact that eSports is having […]

  • Destiny: how does the road ahead look?

    The future of Destiny looks very bright with House of Wolves and Comet releasing this year. But what about next year, and the one after that? Alex has a new video for you that tries to paint a picture of the future of Destiny. He goes over the timeline as we know it based on […]

  • GTA 5 patch 1.09 improves Heists matchmaking

    GTA 5 received a patch towards the end of last week. The patch, version 1.09, brought with it a few improvements to Heists and plenty of other fixes. Rockstar has released patch 1.09 (1.23 PS3 and Xbox 360) for all versions of GTA 5 to help make the Heisting experience better for all. The ‘auto-invite’ […]

  • Diablo 3, Dragon Age: Inquisition, and more make up this week’s Deals with Gold

    Deals with Gold is back for the week of March 30 with discounts on Diablo 3 Reaper of Souls: Ultimate Evil Edition, Dragon Age: Inquisition, The Lego Movie Videogame, and others. Xbox Live Gold members get a few good deals this week to spend money on. A large assortment of The Lego games is on […]

  • GTA 5: parallax occlusion mapping is gone, but framerate is better

    Patch 1.09 for GTA 5 has indeed removed the parallax occlusion mapping effect, but has in turn improved the game’s overall framerate – at least on PlayStation 4. Earlier last week a YouTube video came to light and showed what appeared to be the removal of effects from GTA 5 after applying patch 1.09. The […]

  • The Witcher 3 dev: DirectX 12 may not have impact on Xbox One games resolution

    DirectX 12 may not be the miracle that some are believing it to be, at least not when it comes to improving the resolution of Xbox One ports. Damien Monnier, a senior game designer at The Witcher 3 developer CD Projekt RED has revealed through a Twitter conversation with fans that DirectX 12 may not […]

  • Get infinite items in Bloodborne with this duplication glitch

    Bloodborne has a nasty glitch that will let you duplicate all in-game consumables. The glitch was discovered by Kotaku and makes item duplication pretty simple. Note that doing this will trivialise a major part of the game’s challenge and that it will probably get patched soon. For this glitch to work, you’ll need to create […]

  • Destiny weekly reset for March 31: Heroic and Nightfall strikes detailed

    The weekly reset to Destiny’s merchants, strikes, and reputation caps is here. The strike for this week is The Nexus on the Ishtar Sink on Venus. Void burn will be your ally/enemy for the Nightfall. The Juggler modifier is also available on both Heroic and Nightfall. Inferno Crucible mode also returns with Clash, and it […]

  • Motivational Growth is the first non-documentary film to be released on Steam

    Motivational Growth will soon be Steam’s first foray into selling movies that are not based around video games Steam will release its first, non-documentary film later today in the form of Motivational Growth. The film is a sci-fi comedy distributed by Hotline Miami publisher Devolver Digital, who has itself produced other game-centred documentaries before, and […]

  • Metal Gear Solid movie in the works at Sony Pictures

    A Metal Gear Solid film is in the making at Sony Pictures. Deadline is reporting that Sony Pictures has closed a deal to make a film adaptation of Metal Gear Solid. The film will be written by Jay Basu, with Jordan Vogt-Roberts attached to direct. Michael De Luca is said to be heading production. There […]

  • Destiny: Inferno mode returns this week with Inferno Clash

    Inferno mode returns to Destiny this week. This time it’s Inferno Clash. The Inferno playlist will be back to The Crucible rotation in Destiny this week. Unlike last month’s Control, Clash will be the mode variant this time. The main changes Inferno brings to the game is the removal of the radar (mini-map), scoring is […]

  • Bladestorm: how 28 rogue ninja conquered Brittany

    The Hundred Years War wasn’t ended by the superior forces of the French cavalry: it was ninja. Bladestorm: Nightmare Battlefield sim. Take control of dozens of unit types. You play a mercenary, fighting for both France and England, usually at your own discretion. Unit variations liven things up; Lady Lancers replace Knights. Vikings replace Swords. […]

  • First Bloodborne speedrun is in, game finished in under 45 minutes

    Bloodborne has been out for less than a week in most parts of the world and the first speedrun record has already been achieved. YouTuber Oginam_tv managed to finish Bloodborne in under 50 minutes. Of course not without utilising more than his fair share of exploits, including level-skipping glitches, as well as the item duplication […]

  • Advanced Warfare Infection gameplay shows the new map, monsters, extraction mechanic

    We’ve got some new gameplay footage from Advanced Warfare’s Exo Zombies episode 2 – Infection. Arekkz went to L.A. this past weekend and played the new map that Infection brings to Exo Zombies mode in Advanced Warfare. The map is noticeably larger than that of the first episode, with more branching paths you can unlock. […]

  • Hotline Miami collector’s edition is close, 50% already achieved

    The Hotline Miami crowdfunding effort to produce a special collector’s edition is going strong with 50% of the target achieved. Gamer Network’s collector’s edition initiative has announced that funding for the Hotline Mimi Gamer’s Edition has reached 50% of its goal, with just over nine days to go. The collector’s edition is a one-of-a-kind bundle […]

  • Woah Dave will be an extra free PS+ game on PS4 in April

    Indie platformer Woah Dave will be made free to PlayStation Plus members on PlayStation 4 in April, but it’s not part of the month’s main Plus offering. Woah Dave is a “secret” April PlayStation Plus game, according to Sony. The game is a 2D platformer that received positive feedback when it was released on PS […]

  • Mortal Kombat X: three international tourneys announced, $100,000 prize pool

    Warner Bros. has announced a new series of Mortal Kombat X tournaments with a prize pool starting at $100,000. Mortal Kombat X Worldwide Competitive Program is a series of tournaments that kick off in April and allow players from the around the world participation. The tournaments are the Fatal 8 Exhibition Tournament, Mortal Kombat X […]

  • Project CARS to receive a free car every month, starting with the Lykan Hypersport

    The Lykan Hypersport, the supercar featured in one of Furious 7′s action set-pieces, will be a free download for Project CARS owners. To thank the fans for their patience throughout Project CARS development and several delays, developer Slightly Mad will be giving all owners one in-game car for free each month. The first car will […]

  • Leaked Halo Online gameplay shows weapons, maps, and more

    Gameplay from the upcoming, Russia only, Halo Online has leaked online and it looks like a mix of Halo 3 and Halo Reach. Microsoft announced last week that a free-to-play Halo game is in development at Saber Interactive. The game will be available in Russia only, at least on launch. YouTuber Noble, with the help […]

  • Get PlayStation 4 with the PS Camera and The Last of Us for $399

    US retailer Best Buy is offering a free PlayStation Camera with the purchase of The Last of Us PS4 bundle. If you’re in the US, Best Buy is having a very good deal on PlayStation 4 systems at the moment. If you buy The Last of Us PS4 bundle, you’ll automatically get the PS Camera […]

  • Dragon Age: Inquisition Jaws of Hakkon DLC comes to PS4 in May

    Dragon Age: Inquisition Jaws of Hakkon DLC has been given a release window for PS3, PS4, and Xbox 360. Jaws of Hakkon, the first story add-on to Dragon Age: Inquisition was released last week on PC and Xbox One. The release was a complete surprise, as there was no prior announcement. What was also surprising […]

  • Watch Rainbow Six Siege developers stream new gameplay right now

    Rainbow Six Siege developers are about to livestream new gameplay footage. Come and watch with us. The livestream below starts at 7pm UK time/6pm GMT. Ubisoft will be showing new gameplay footage and will talk more about the operator system, which was revealed today. The footage will be from the PC alpha build. Expect more […]

  • Advanced Warfare Exo Zombie Infected trailer shows new weapons, massive enemy

    Call of Duty: Advanced Warfare Exo Zombies episode 2, Infected, has been shown off in a new trailer. The official trailer for Exo Zombies Infected is here with footage of the new gear and new enemies. All of which help set up the mess everyone’s making at Burger Town. John Malkovich and co are dropped […]

  • Rainbow Six Siege collector’s edition comes with a 120-page field manual

    Rainbow Six Siege will be getting a collector’s edition and it comes with a 120-page guide. The Rainbow Six Siege collector’s edition has been fully detailed. It’s called the “Art of Siege Edition” and will be available for PC, PlayStation 4, and Xbox One, priced £65. Here’s what you get: A copy of the game […]

  • Rainbow Six Siege trailer is all about the operators

    Rainbow Six Siege has a new trailer available explaining the operator system. Operators are what makes any Counter Terrorist Unit and you will get to choose each of them individually before assembling a team. Any operator you choose will not be available for others though, so planning ahead will be crucial. The new trailer shows […]

  • Spotify now available on PS3 and PS4, lets you play music in the background

    Spotify has arrived on PlayStation 3 and PlayStation 4. The Spotify app is now available in 42 countries on PSN. The app was part of last week’s firmware update and can be found under PlayStation Music. Anyone can download it, as it doesn’t require PlayStation Plus. You can use your PSN account to subscribe to […]

  • Let’s talk Battlefield Hardline weapon balance

    The weapon balance in Battlefield Hardline is causing a controversy among the players. Are some weapons too powerful, or are other not powerful enough? Westie has been playing Battlefield Hardline since it the day it came out and he has some opinions about the state of weapon balance as it stands right now. Westie also […]

  • UK Charts: Bloodborne enters at No. 2, Battlefield Hardline defends No. 1 spot

    Battlefield Hardline has defended the No. 1 spot in the UK Charts against Bloodborne’s impressive numbers. The UK Charts for the week ending March 28 show Battlefield Hardline continuing to hold the top spot despite dropping 43% in sales. Bloodborne achieved the No. 2 spot and came only 22,500 copies short of becoming number 1. […]

  • Halo 5: Guardians release date and new trailers released

    Halo 5 is coming in October. Are you ready? Halo 5: Guardians has been slapped with a release date of October 27. Microsoft and 343 Industries also released a new trailer to mark the news; check it out below. “The Master Chief. Spartan Locke. Who is the hunter and who is the hunted?” Microsoft said […]

  • Denial wins Call of Duty Championship 2015

    In a weekend where favourites crashed out and non-US teams took a beating, Denial stepped up to take the title and $400,000 prize Denial have beaten Revenge to win the Call of Duty Championship 2015, claiming a $400,000 prize. Taking place in downtown Los Angeles, 32 of the best teams in the world battled it […]

  • Call of Duty: Advanced Warfare Ascendance DLC- check out new maps and the grapple ability

    Advanced Warfare’s Ascendance DLC is looking pretty sweet in these two new videos. The Call of Duty Championships this weekend have given our very own Arekkz a chance to check out the new Ascendance DLC coming this month. Take a look at all four new maps as well as the cool new grapple ability (which […]

  • Advanced Warfare’s Exo Zombies gets a “mini boss” with Ascendance DLC

    Zombies mode gets an exo-kick up the ass with Advanced Warfare’s second DLC drop, Ascendance. When Call of Duty: Advanced Warfare’s Ascendance DLC drops this week, players will be going up against some tougher challenges in Exo Zombies mode. “It’s all zombies, all of the time,” says High Moon Studios Matt Tieger, head of the […]

  • GTA Online user videos show out of character Lester, important Police Business

    You know, Lester isn’t as soft as he lets on, at least in these two GTA Online videos he’s not. The first one below is from YouTube user 10Phoenix01 Gamer, showing Lester kick a guy’s ass. It’s apparently punishment for running over the player – at least that’s the way it appears. A second video […]

  • Guild Wars 2 devs explain how the Map Bonus system, precursor crafting work in Heart of Thorns

    ArenaNet has posted information on the Guild Wars 2 website explaining how crafting mastery, and crafting a legendary weapon, will work in the Heart of Thorns expansion. There’s also information on the new Map Bonuses system, which will make acquiring crafting materials a more “directed activity” and streamlined experience. The new system will also add […]

  • Fly around your creations in Cities: Skylines with the Flight Cimulator mod

    Cities: Skylines players can now fly over their creations thanks to the Flight Cimulator mod. Created by Ulysius and available through the Steam Workshop, the mod allows the user to simulate flight through simple controls. According to the mod notes, it is still a work in progress as Ulysius plans to add building collisions , […]

  • The Walking Dead, Better Call Saul arrive on PlayStation Vue

    Sony has announced the addition of AMC to its PlayStation Vue service, which soft launched in Chicago, New York City and Philadelphia earlier this month. Those who use the service can now get their Better Call Saul and The Walking Dead fix, and also watch the Sundance channel, WEtv and IFC. AMC and WEtv are […]

  • Play the first level of Super Mario 64 in your browser

    Thanks to Roystan Ross and the Unity engine, you can play the first level of Super Mario 64 in your browser. This little nugget came to my attention yesterday, and unfortunately it became lost on my worksheet. Better late than never, I suppose. Anyway, the level is free-to-play and if you don’t wish to play […]

  • Steam’s Discovery Update has helped increase revenue for smaller titles

    Valve has said its Discovery Queue has increased product page views across Steam by 30% since the company launched the Discovery Update. According to Valve, 75% of those views come from the Discovery Queue, and 16% of product views can be attributed to the Discovery Queue. Even Steam Tags clicks have increased. The system is […]

  • Halo: The Master Chief Collection April update includes “more ranked playlists”

    The next content update for Halo: The Master Chief Collection will “address a variety of issues across the game,” according to 343 Industries, including specific improvements to ranking. New quit and betrayal penalties are also in the works as the development team prepares to roll out ranks to additional playlists. According to 343, the latest […]

  • Get Spec Ops: The Line for free through 2K Games sale on Humble Store

    A 2K Games sale is going on this weekend on the Humble Store with up to 83% off on select titles. Games on sale include Evolve, Bioshock, Civilization and other franchises. Plus, Spec Ops: The Line can be yours for free with the purchase of any -2K title on sale. To see the full list […]

  • Dota 2 The International 2015 tickets are sold out

    Tickets to Dota 2 The International 2015 are now sold out, which shouldn’t surprise anyone. The tickets went on sale in two phases starting March 27. Phase one sold out in six minutes, and phase two sold out in four minutes. Each round of sales offered the same quantity of General Admission tickets priced at […]

  • Here’s what’s expected in Battlefield 4′s Weapon Crate DLC – video

    A new Battlefield 4 drop is on the horizon, and to give you an idea of what to expect, we have a video for you below featuring information on the Weapon Crate DLC. According to Battlefield expert Westie, players can expect five new weapons along with the return of the Gun Master game mode. The […]

  • Pillars of Eternity issues to be addressed in patch 1.03, expected next week

    Obsidian Entertainment plans to release a Pillars of Eternity patch next week to combat issues users have reported. Until the patch is released, the developers have posted workarounds for some of the most common issues. The issues reported span framerate drops, inability to launch the game unless in administrator mode, crashes on 32-bit machines, animal […]

  • Mortal Kombat X videos show Erron Black gameplay, Ermac fatalities, more

    Erron Black, the gunslinger which was outed for Mortal Kombat X in the achievements listing last week, was featured in the latest livestream from NetherRelam Studios yesterday evening. Along with gameplay, fatalities and variations for Black, the developer also provided a look at gameplay for: Ermac vs Mileena; Ermac’s brutality and fatality moves; Lui Kang […]

  • The Legend of Zelda Wii U: 2015 release not a “priority”, skipping E3

    The Legend of Zelda franchise producer Eiji Aonuma is featured in the latest video update on the status of The Legend of Zelda for Wii U, stating a 2015 release is no longer a “number one priority” for the team. While Aonuma never specifically says the game has been delayed into 2016, the announcement confirms […]

  • Destiny gameplay designer exits for Bethesda

    Destiny’s senior gameplay designer Josh Hamrick announced on Twitter overnight he would be leaving the company in a week’s time for Bethesda. Hamrick joined Bungie in 2009 after working two years at Midway Austin, where he created multiplayer maps, modified single-player levels, and other designer functions. He was in charge of fixing bug in code […]