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Resident Evil: Revelations third dev diary highlights “Shock and Panic”

Friday, 10th May 2013 21:39 GMT By Stephany Nunneley

A third Resident Evil: Revelations developer diary as been released, focusing on the shock and panic derived when facing off with the undead. A demo for the title releases on Steam, PSN, XBLA, and eShop, May 14. The game releases on PC, PS3, Wii U and Xbox 360 in North America on May 21 and across Europe on May 24.

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18 Comments

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  1. monkeygourmet

    I find it really strange this is getting so much love and advertising from Capcom.

    #1 1 year ago
  2. Edo

    @1 After the game that was Resident Evil 6?Really?

    #2 1 year ago
  3. monkeygourmet

    @2

    I love this game and will purchase, don’t get me wrong. It just seems strange it’s getting so much attention. To be honest, it’s the most marketed game I’ve seen recently, and it’s a hd remaster! :/ weird…

    #3 1 year ago
  4. DreamCleaver

    Trying to make up for RE6? I’m quite sure that game didn’t do wonders on RE’s reputation as an IP.

    #4 1 year ago
  5. monkeygourmet

    Interesting fact…: I loved Resi 5 (in co-op)…

    #5 1 year ago
  6. Lengendaryboss

    “A” What releases May 14? if the game is launching on 24th whats on the 14th?

    #6 1 year ago
  7. salarta

    @6: A for the title will be releases. :)

    @1,3: I think it’s getting a lot more marketing because it looks like it’s practically the opposite of the complaints Resident Evil 6 received, which is also guaranteed to be why it’s getting an HD overhaul and brought to consoles. It emphasizes horror over action, it tries a lot of new gameplay ideas (as we’ve seen in several dev diaries), it stars one of the two women that were insultingly left out of RE6 (which was an issue where RE6 got a lot of flak from the fans), etc. Revelations also got a TON of positive marks from critics and fans alike, while RE6 got a ton of negativity and criticism. The already existing positive buzz about the game is something I’m sure gives the company more confidence in putting resources into promoting it.

    #7 1 year ago
  8. Phoenixblight

    RE6 sold more than any of it previous titles and it was not a success to capcom. They are trying to find a way to get more money and ports are cheap to make and push out. Since this game received higher praise than RE6, it is logical for Capcom to make this game. This game however will not be selling the same numbers as 6 did.

    #8 1 year ago
  9. Richenbaum

    I’m just glad I can play this now without having to buy a damn 3ds.

    #9 1 year ago
  10. salarta

    @8: But this game not selling the same numbers as RE6 did comes down mostly to the level of marketing and the fact this game is already out on 3DS. It may be getting more marketing, but nowhere near what RE6 did, and as we know, selling a few million copies is easy when you plaster advertising everywhere no matter how bad the game is. That it’s available on 3DS comes with two issues, one being that many people either already bought it or will do so since it’s already there and cheaper on 3DS, and the other being that many people will dismiss it as a “glorified port” and refuse to touch it.

    If this game was made as a main entry on consoles, and got the same level of marketing, I’m sure it would sell more than RE6 did.

    #10 1 year ago
  11. Phoenixblight

    @10

    Maybe maybe not but the fact that Capcom outsourced and employed 600 people because they were so sure RE6 would sell like Gears was the reason why it flopped. Aim for your audience and adjust development to fit with that but they threw everything but the kitchen sink to capture the mass.

    #11 1 year ago
  12. salarta

    @11: It’s pretty much the guiding philosophy of all recent reboots and sequels to throw away respect for what came before and focus on trying to capture the most popular demographics with assumptions of what trends and gimmicks are popular. It only works if the majority of people are completely ignorant to the good qualities of an existing IP and its characters. So really, it seems what Capcom needs to do if they want to make Resident Evil a big seller is make everyone think the entire Resident Evil franchise has always been complete shit with muscle-bound meatheads and pairs of tits with guns, then turn around and “reboot” it so people think it’s somehow an improvement.

    #12 1 year ago
  13. Richenbaum

    Yeah, if only we could return to the deep Shakespearean writing and acting of the original Resident Evil games. Ha ha ha.

    #13 1 year ago
  14. salarta

    @13: Hark, I heareth a crow amidst the windows! CRASH!

    #14 1 year ago
  15. Richenbaum

    Barry! Wherefore art thou Barry?

    #15 1 year ago
  16. salarta

    @15: T-virus, or NOT T-virus! THAT is the question!

    #16 1 year ago
  17. clorex

    @6 A demo

    #17 1 year ago
  18. Lengendaryboss

    @7 :D
    @17 Thanks.

    #18 1 year ago