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Unreal Engine 4: prepare yourselves for next-gen

Tuesday, 2 April 2013 18:33 GMT By Stephany Nunneley

Epic Games showed off its gorgeous Unreal Engine 4 during GDC. VG247′s technologically inept Stephany Nunneley witnessed and felt the hotness in the standing-room only mini-theater.

After viewing the UE4 demo I’m finally starting to get excited about what’s to come, and I’m now ready and willing to upgrade my PC. Just give me the gameplay to go along with the visuals, please.

I am probably not the best person to send to engine tech demos, as you probably gleaned from my FOX Engine and Battlefield 4/Frostbite 3 reports. It’s hard enough for me to program my DVR, let alone understand what’s going on with shaders, Javascript, HTML, or WebGL. The only thing I know about C++ is that it’s used to run some of my games – and I only know this because I see listed in the program files on my PC’s control panel.

While I may not have a grasp of what constitutes development, I can appreciate the hard work which goes into creating games. And I definitely came away impressed with the demo Epic showed of UE4 at GDC last week.

The main point I walked away with was that of ease of use. The tools on show made me think – just for a moment – that anyone could create an awesome looking game using this engine. If you have a basic understanding of code and can read a menu and drag a mouse, you should be able to use UE4. Epic makes it sound so simple.

It probably isn’t. But if I had the slightest idea of how to make a game, I would probably use Epic’s engine due to its Blueprint editor. This allows developers to create games with ease and speed. It also has this neat animation tool and the ability to generate landscapes by clicking and dragging. Trees, flowers, grass, and other flora can be added with the click of a mouse, and if you want to add mountains you just drag your mouse around using the Unreal Landscape terrain editor. The lighting modules shown? Impressive. Very impressive.

Not only has Epic made it easier to create games for virtually any platform with UE4, but it has made the engine more developer friendly all around. I recall a conversation I had with the firm’s former director of production, Rod Fergusson, at GDC in 2010. I mentioned that a lot of the time you can just look at a game and tell it was made using Unreal Engine 3. While he agreed with me, he said his favorite games were the ones where you couldn’t tell were using the engine.

As the current console generation aged, it became harder to tell whether a game was UE3 or not. It doesn’t look as though this will be the case with UE4: straight out of the gate, everything will look different.

This was confirmed when Mark Rein announced the engine runs on C++, which will allow developers to create games for mobile, browser and next-gen consoles. Showing just how gorgeous games can look on next-gen using UE4, Epic showed off a damn impressive demo called Infiltrator running on PC, along with last year’s Elemental demo running on PS4 hardware.

Elemental looks fabulous on PS4, but I play games predominately on PC, so I came away with healthy dose of admiration for Infiltrator which was shown running in real-time by the firm’s Alan Willard.

During the demo, Willard played around with various game layers and lighting by turning the latter on and off, showing the actual outlines of everything included in the scene with a slight watercolor hue. While the on-screen visuals were impressive, it was mindblowing to see the actual scope of the objects involved from a design standpoint.

Plus, the engine unifies the physics and collision systems using NVIDIA’s latest PhysX technology, meaning UE4 PC games should make your screens scream with joy. The Persona animation system, which includes state support and the power of Blueprint scripting for animation adjustments and previews during setup, will allow for more realistic movement and visuals in character creation.

All rather lovely, and mentally impressive for someone without any grasp of engineering, design, or development.

The tech demos I saw at GDC reinforced what we all knew anyway: next-gen games are going to be visually stunning. What remains to be seen, though, is whether developers will be able to scale new engines to create something different from what’s being offered on current hardware.

For months now, I have not been excited over next-gen. Sure, better visuals are always nice, but pretty is as pretty does; and without the next-gen gameplay to go along with the graphics, we’ll just be playing the same things we are now. Only “prettier.” At GDC I was given a look at three next-gen engines, and while I was impressed with FOX Engine’s photorealism, and Frostbite 3′s lighting and destructible environment abilities, I preferred the UE4 demo – not only because it was explained in layman’s terms to me, but because, to me, it honestly “looked” next-gen.

All three demos were impressive, but after viewing the UE4 demo I’m finally starting to get excited about what’s to come, and I’m now ready and willing to upgrade my PC. Just give me the gameplay to go along with the visuals, please.

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19 Comments

  1. Erthazus

    the only problem is that this demo was on GTX 680. Ps4 and Next Box won’t do this at the same quality and even if they do, they will probably do it not at the same resolution, not with the same frame rate and not with the same stunning effects.

    http://www.cinemablend.com/games/PS4-PC-Unreal-Engine-4-Demon-Knight-Comparison-54146.html

    Simple comparison of the first gen UE4 demo on the PS4.
    PS4 and Xbox Next will probably get what is now on the PC.

    #1 2 years ago
  2. nollie4545

    Lol to the max. Mentions Nvidias PhysX, which neither console will support…..

    #2 2 years ago
  3. Bill_E_Talent

    Just gonna leave this here:
    http://www.vg247.com/2013/03/08/ps4-nvidia-pledges-physx-support/

    #3 2 years ago
  4. Erthazus

    @2, PS4 and I think neext Xbox will support PhysX. There is no reason why they can’t or should not.

    #4 2 years ago
  5. monkeygourmet

    Erth has a point here.

    I was really underwhelmed with what I have seen on PS4 so far now that the smoke has cleared. I’m worried the 720 will have even less power, and if that’s the case, it’ll maybe the first time I go PC over console next gen.

    The ’680 costs more than the PS4 on its own argument’ doesn’t hold up too well. If your already gaming on a modest PC, a 680 is a viable upgrade considering a PS4 and pads, games etc… Will cost a fair chunk too.

    I really hope this was terribly optimised as it just shows how big the gap will get in a very short space. It feels like we are on the verge of something bigger what with Keplar, GRID & Tegra tech increasing in speed and price point almost everyday.

    It makes me wonder if Sony had just waited a little but longer the could have stumped for a better CPU and GPU rather than missing out on features of Unreal 4 before its even started to be used.

    I really hope Ms plan on making something that can run Unreal 4 with full effects at 1080p and 60fps. That should def be the benchmark this gen and Sony already look to have missed that.

    #5 2 years ago
  6. blackdreamhunk

    Nvidia Geforce 700M Series are coming out so price drop on the gtx 680 real soon

    Nvidia Geforce 700M Series Specifications Released – Improvements Over the 600M Kepler Range

    http://www.youtube.com/watch?v=ahblhPVdqII

    as well as the new Intel chip sets and there is talk of DDR4 too.

    I am not impressed by unreal tech videos.

    #6 2 years ago
  7. OlderGamer

    MG +1

    I been saying it all along. Next gen is going to be nice but not mind blowing.

    #7 2 years ago
  8. monkeygourmet

    @7

    Yup! :/

    I really want to build a rig, but as I don’t have a PC at the moment I would have to do it from scratch.

    Also, as I would want it to play things like Witcher 3, BF4 and Metro with all bells and whistles, it’s going to have to be pretty ‘meaty’.

    What I plan to do is see how the launch of PS4 and 720 goes then check out the new GPU’s for PC around early 2013. See how they stack up in price and performance against the 680 / 690. If its all looking good and the PS4 / 720 don’t really ‘bring it’ powerwise, then I’ll probably build the rig first and get a console as a secondary.

    Easier said than done, I keep blowing my next gen budget every month! bought far too much Vita stuff this month! ;)

    #8 2 years ago
  9. No_PUDding

    “Pretty is as pretty does”, BAM take that next-gen. And don’t get back up.

    Class act Nunneley, class.

    #9 2 years ago
  10. OlderGamer

    Vita!! You fanboy you! ;)

    I am lucky, my wife is a Techie guru. She can build me mine. But she always says it doesn’t make much sense anymore to build. So much of teh stuff at the store is good right out of the box and at as low if not lower cost as part(plus her time and effort to do it). I spent somewhere between 500usd and 600usd for what I am using and love it. I am sure guys like Erth could build me a way better system, maybe even for less money. But my days of being that hardcore are behind me. Most of what I enjoy playing isn’t that graphicly intense. Civ V doesn’t exactly burn thro graphics power.

    #10 2 years ago
  11. OlderGamer

    Steph “For months now, I have not been excited over next-gen. Sure, better visuals are always nice, but pretty is as pretty does; and without the next-gen gameplay to go along with the graphics, we’ll just be playing the same things we are now. Only “prettier.””

    Hits it right on the head for me and a lot of other people I know.

    #11 2 years ago
  12. zinc

    Next will definitely have some nice looking cut-scenes.

    #12 2 years ago
  13. Diingo

    Compare Call of Duty 2 to Battlefield 3 on the Xbox 360 — same hardware, but far better visuals. The difference is night and day when comparing to launch day console games (which at their time were supreme in visual design). That tech demo will look like crap in about 5 years in a similar way COD2 looks bland compared to it’s followup titles.

    #13 2 years ago
  14. monkeygourmet

    @13

    But compare COD2 to BLOPS2 Trollololollolollollolloloo :D

    I know what you are saying though, thing is, things are really creaking now. Crysis 3 on 360 is virtually unplayable in some sections due to shitty visuals and Framerate.

    #14 2 years ago
  15. fearmonkey

    Look at the Bioshock:infinite console to PC comparison videos. The difference of how much better the sharper texures, higher res, and better lighting makes is huge. Bring on the next gen, even if your a PC gamer, it will be better for everyone when all games have Direct 11 and high res textures :)

    #15 2 years ago
  16. _LarZen_

    Great visuals is great, but what I am hoping for is smarter AI in games. And games that move away from the run & gun principle that is in 99% of today’s FPS games.

    When you think about it its kinda sad that with all the possibilities one can do with a first person game that just running around killing others is the norm. It’s just sad.

    #16 2 years ago
  17. spoffle

    The consoles will certainly support PhysX, but it will just be the software only PhysX, not GPU PhysX, exactly the way it already is on the current consoles. nVidia isn’t going to give up hardware PhysX, they rely on people’s ignorance of the way PhysX works to think their GPUs are vastly superior when the reality is that out of all the games that use the PhysX API, less than 10% of them run the PhysX on the GPU.

    #17 2 years ago
  18. MadFingerz

    heh, I don’t see the point of comparing those tech demos now, most likely Epic hasn’t optimized the engine for the PS4 yet. Besides, 1st party games will always look better so look at that when judging a console’s horsepower. I mean take The Last of Us for example…5 years ago many people would say there’s no way that’s a PS3 game.

    #18 2 years ago
  19. DeyDoDoughDontDeyDough

    Honestly, guys. It’s like none of you have ever been around for a generational leap before. Or have exceptionally poor memories.

    Next-gen console release titles will be on a par with anything knocking about on PC at the outset (games-wise, not benchmark numbers, not tech demos) – and no, we’re not talking a bajillion times a bajillion pointless pixels or five hundred frames per second more than we can need to make a coherent gaming experience. That’s REDUNDANT power. We’re talking awesome-looking games, at a playable frame rate.

    Give it a year, and those same consoles nudge noticably ahead of what we’ve seen on any PC as developers launch a raft of second-generation titles built to allow the technology to stretch its legs. Meanwhile, PCs continue to be a secondary consideration to developers and are barely optimised messes that require multiples more power just to match what the consoles are effortlessly outputting. This is usually the point in the generation when PC gamers are forced to shut the fuck up for a year or two and give those who enjoy games (as opposed to those who enioy counting pixels) some long-awaited peace and quiet. This period usually lasts for a couple of years.

    After that, usually a couple of thousand bucks in upgrades later to the average PC owner, the PC finally starts to nudge ahead again. At this point, the PC brigade resume their bleating about how the consoles have ruined their chosen platform, how their new graphics card is being held back by them and so on and so on.

    And round it goes. Tiresome, guys extremely tiresome. It takes a stunning lack of wherewithall to neither see nor understand at what point in that cycle we’re currently at.

    #19 2 years ago

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    Unity 5 looks amazing, and you can download and faff about with it for free right now. “We’re not nickel-and-diming people. When we say it’s free, it’s free. We’re not charging a royalty, which I think is akin to looking for whales.” Unity Technologies announced the release of the fifth version of its popular, simple, […]

  • Five Nights at Freddy’s 3 may be the end of the series

    Five Nights at Freddy’s 3 released yesterday, and many fans theorise that it marks the end of the series. Five Nights at Freddy’s developer Scott Cawthon has released a new teaser image on his website, but rather than pointing to a new game, many fans believe the teaser signals the end of the series. The […]

  • Source 2 announced, will also be free

    Valve has formally unveiled Source Engine 2, the third major engine to go free to developers at GDC 2015. Source 2 is the successor to the engine Valve has been using since Counter-Strike: Source and Half-Life 2. Valve didn’t have much to say about the technicalities of this long-awaited release. It is apparently focused on […]

  • SteamVR: Valve’s Lighthouse tech allows you to walk around while playing

    SteamVR’s key differentiator is a piece of tech allowing headsets to connect with other devices for extra accurate, room-scale tracking. Valve has announced a new bit of technology called Lighthouse, which it is making freely available to any hardware manufacturer. Like the extra tracking LEDs on Sony’s updated Project Morpheus, Lighthouse improves the headset’s accuracy, […]

  • Steam Machines, Controller, streaming box to launch in November

    Steam Machines will finally become a reality before the end of the year. Valve’s living room PC systems will release in November, the company announced today. Well, I say Valve’s – the idea behind Steam Machines is that a number of manufacturers will offer variously priced systems. Alienware and Falcon Northwest are among the dozen […]

  • Telltale veterans form new team, announce teen thriller Oxenfree

    Oxenfree is a supernatural teen thriller from some of the team behind Telltale Games’ award-winning adventures. New indie Night School Studios unveiled Oxenfree at GDC 2015. It tells the story of a group of friends who accidentally open a “ghostly rift” at an overnight party on the coast. Night School, which is made up of […]

  • PS4 global sales now stand at over 20.2 million

    The PS4 has sold 20.2 million units worldwide. Sony announced the new PS4 sales milestone at GDC 2015 today. It’s a hell of an achievement and salt in the wounds for Microsoft, which hasn’t updated us on Xbox One sales since it shipped “almost” 10 million back in November last year, and has fallen back […]

  • PS4 VR headset Morpheus out in 2016, capable of 120 FPS – video

    Sony’s VR headset Project Morpheus has some impressive grunt. Virtual reality and Morpheus were the heart of Sony’s GDC 2015 presentation today, ahead of its newly announced first-half 2016 comemrcial launch. SCE Worldwide Studios boss Shuhei Yoshida detailed the headset’s impressive capabilities, notably the fact that it can handle 120 FPS VR games. The PS4 […]

  • Papo & Yo developer making a VR game about dinosaurs

    Some days you write a headline and it makes you so happy that that you have to do a little chair dance, you know what I mean? Papo & Yo developer Minority Media, whom I would personally go to the wall for after they cut out my heart and stomped on it via the medium […]

  • Wasteland 2, Shovel Knight and more in big ole bunch of indies coming to Xbox One

    Xbox One owners are about to receive a pile of great new indie games. At GDC 2015, Microsoft revealed a list of new indie games headed to Xbox One. Some of these titles have already released on other platforms, so it looks like Microsoft has really relaxed the parity clause of ID@Xbox – or perhaps […]

  • Here’s an indie VR game made with Unreal Engine 4

    GDC 2015 is blowing up with indie games, VR and Unreal Engine 4, so here’s a video combining all three. Loading Human is a virtual reality adventure from indie developer Untold Games. It’s in the works for Mac and PC, and Sony has given an early green light for Project Morpheus, too, so expect it […]

  • GTA Online: Daily Objectives and Adversary Mode coming next week

    Heists aren’t the only thing coming to GTA Online next week: players can also expect Adversary Modes, new Daily Objectives and other Freemode activities. GTA Online’s Adversary Modes are new PvP modes which feature a range of competitive challenges and will unlock as players progress through Heists. Here’s a rundown straight from Rockstar: Come Out […]

  • Syndicate is the latest free game download on Origin

    The latest free title to be added to EA’s Origin service is 1993′s Syndicate. For a limited time, you can download the game for free and keep it, much like previous titles such as Theme Hospital. The isometric, real-time, tactical-action game was developed by Bullfrog Productions and released in June 1993. It is a favorite […]

  • Ancient Labyrinth DLC for Lords of the Fallen now available

    The Ancient Labyrinth DLC for Lords of the Fallen is now available for PC, PlayStation 4, and Xbox One. It will run you $7.99 and builds upon the existing lore, characters, and storyline. Have a look at some new screenshots in the gallery below.

  • Shadowrun Online gets a name change and release date

    Shadowrun Online developer Cliffhanger Productions has announced the game’s name has been changed to Shadowrun Chronicles: Boston Lockdown and a release date for April has been set. The new title was formed via the developer and its Kickstarter backers, with the goal being to let those unfamiliar with the game know by the title alone […]

  • Amazon hosting Rockstar and 2K Games sale

    Amazon is hosting a Rockstar Games and 2K Games sale with discounts Max Payne titles, Bully and more. Here’s just some of the offerings listed: Manhunt 2 PC Download $3.00 Max Payne 3 PC Download $4.00 Bully: Scholarship Edition PC Download $3.00 LA Noire Xbox 360 $2.95 L.A. Noire: The Complete Edition PC Download $6.00 […]

  • Destiny weekly reset video shows off Inferno Crucible gameplay

    We have a gameplay video featuring Inferno Crucible gameplay featured in the Destiny weekly reset for you. In it, Arekkz Gaming gives you a look at Inferno Crucible and goes over the various intricacies. You can read up on the weekly reset through the links.

  • Resident Evil: Revelations 2 Episode 2 available from today

    Episode 2 for Resident Evil: Revelations 2 is now available. If you’ve purchased the Complete Season, you’ll be able to download Episode 2 on PS3, PS4 and Xbox One. Steam players should see the episode go live around 9-10pm PST, and Xbox 360 owners should be able to download very early tomorrow morning, per Capcom […]

  • Here’s a sneak peek video for Warhammer: End Times – Vermintide

    Fatshark Games has released a sneak peek video for its upcoming Games Workshop title, Warhammer: End Times – Vermintide. Vermintide is a FPS, co-op action title coming to PC, PlayStation 4 and Xbox One, and its set during the End Times of the Warhammer universe in the city of Ubersreik. Warhammer: End Times – Vermintide […]

  • Call of Duty: Advanced Warfare video shows Ascendance DLC early access weapon

    As you know, Xbox Season Pass holders now have early access to the Ascendance DLC Pack bonus weapons for Call of Duty: Advanced Warfare. Now you can watch a trailer for the weapon. The OHM directed energy hybrid weapon can switch between an LMG and Shotgun “on the fly,” and it also includes the OHM-Werewolf […]

  • March PS Plus games include OlliOlli 2, Oddworld: New ‘n’ Tasty, more

    March PlayStation Plus titles have popped up on the PS Plus page. Noticed by NeoGAF user skynidas, the titles include: OlliOlli2 (PS4/VITA) Valiant Hearts: The Great War (PS4) Oddworld: New ‘n’ Tasty (PS4) Counterspy (PS4/PS3) Papo & Yo (PS3) Sherlock Holmes: Crimes and Punishment (PS3) A notice has also been posted on the EU PS […]

  • Sci-fi horror game Caffeine will release on Xbox One, PS4 alongside PC – new trailer

    Caffeine creator Dylan Browne has announced the Unreal Engine 4 game will be released on Xbox One. The game will be published through Microsoft’s Indie Program. As previously announced, it is also coming to PC and and now PlayStation 4. Caffeine is a sci-fi horror game which stars a young boy who has been abandoned […]

  • Xbox 360 Preview program invites going out this month

    Much like the Xbox One Preview program, starting early this month, invites for the Xbox 360 Preview program will start rolling out. Select invitees will be able to join program directly from their Xbox 360. A special Xbox Live message will be sent, directing users to head over to their Settings page. Further instructions are […]

  • Tron: Legacy director in negotiations for Gran Turismo film

    Tron: Legacy director Joseph Kosinski is said to be in early negotiations to direct the Gran Turismo film. This is according to the Hollywood Reporter, which states Michael De Luca is still slated as one of the producers alongside Matt Milam, Dana Brunetti, Josh Bratman, DeVon Franklin and Elizabeth Cantillon. Plot details are still unknown […]

  • Fifth add-on pack for Alien: Isolation is available for download

    The Trigger, which is is the fifth add-on pack for Alien: Isolation, is available to download from today. In it, players will “compete against the clock” across three new maps in Survivor Mode. Set before the events of the main game, players step into the shoes of Sevastopol Station’s Ricardo who will do what he […]

  • HBO Go app now available on PlayStation 4

    Sony has announced the HBO Go app will be made available for download later today for PlayStation 4. The app works just like the PS version. Now you can watch True Detective, Game of Thrones, Veep and more through your console. Information on installation is available through the PS Blog.

  • Skyrim mods no longer restricted to 100MB in size

    Bethesda has announced a beta for Creation Kit update 1.9.33, lifts the 100MB size restriction for Skyrim mod makers. The beta is for both Skyrim’s PC launcher and the Creation Kit which will allow for unlimited file sizes. Here are the notes: Creation Kit 1.9.33 Update Creation Kit now supports unlimited file sizes for mods […]

  • Mad Max release date set for September, PS3 and Xbox 360 versions canned

    Mad Max from Just Cause developer Avalanche Studios has been given a September release date, along with the new of a last-gen cancellation. The axing of the PlayStation 3 and Xbox 360 versions were announced via Game Informer. Mad Max is the magazine’s featured game for the April issue. Avalanche, according GI, nixed development on […]

  • MGS 5: The Phantom Pain out in September, Kojima “closing the loop” on saga

    Metal Gear Solid 5: The Phantom Pain will be released in September, according to an IGN Italy video, which also features Hideo Kojima discussing “With Metal Gear Solid 5, I’m finally “closing the loop” on the Metal Gear saga. The video has since been removed, but an image cap of the date is posted above. […]

  • Forza Horizon 2 Rockstar Energy Car Pack now available

    The Rockstar Energy Car Pack for Forza Horizon 2 for Xbox One is available now, alongside the free car for March. The free car is the Acura Integra Type-R, and the Rockstar pack included the following vehicles: 2014 Volkswagen Beetle GRC 2015 Subaru WRX STI 1996 BMW 850CSi 2015 Jaguar XFR-S 1970 Volkswagen #1107 Desert […]

  • 3DS firmware update kills web browser exploit

    Nintendo has issued a 3DS firmware update which fixes a web browser exploit that was being used to run pirated Game Boy Color ROMs since January as well as inject code within downloadable games. Another piece of code, per Eurogamer, changed the setting on the handheld to make it region-free. The exploit was only available […]

  • Unreal Tournament video shows updated textures on Outpost 23

    The latest footage from Epic’s new Unreal Tournament has surfaced, and it shows off the game’s first high-textured map which is called Outpost 23. As you can see from Zaccubus’ video, its the same are which Epic showed in the flythrough video from last year, only with updated textures and some new areas outside. The […]

  • Final add-on for Sunset Overdrive arrives in April

    The final add-on for Sunset Overdrive, Dawn of the Rise of the Fallen Machines, will be released in April. On April 1 to be exact. No, that’s not an April Fool’s joke from Insomniac Games either. Below, you can watch a fist-look at the new story, area, and traversal mechanic.

  • Heroes of the Storm playable at EGX Rezzed

    Heroes of the Storm will be playable at EGX Rezzed. This will be the first UK public hands-on with the online team brawler. Blizzard will also host giveaways and friendly tournaments at its stand. Tickets for all three days of Rezzed are still available, and you can purchase a pass through the official website. EGX […]

  • PES 2015 Data Pack 4 coming next week with Winter Transfers, new faces

    Data Pack 4 for Pro Evolution Soccer 2015 has been dated, and it updates the game with Winter Transfers, new player faces, and additional stadiums. The latest free update contains real-time player transfers made within the January window, and player ratings have also been updated. Additionally, a number of improved likenesses to key players will […]

  • Here’s the changelog for Dragon Age: Inquisition Patch 5

    Notes for upcoming Patch 5 for Dragon Age: Inquisition have been posted, noting improvements to gameplay and stability, and the new features outlined back in early February. Along with the new party storage system added to the Undercroft at Skyhold, players also have the ability to adjust the size of subtitles. Below you will find […]

  • Game of Thrones, Mortal Kombat X, Batman mobile games on the way

    Warner Bros. has announced free-to-play mobile titles spanning its DC Comics, Mortal Kombat and Game of Thrones properties. The following five new games under development are: Mortal Kombat X from NetherRealm Studios: The game blends fighting and card collection with cinematic gameplay and Fatalities. Play as both classic and fighters, and if you own the […]

  • Win! Beta access to new MMORPG Skyforge and DLC worth $70

    We have ten Wrath of the Gods Founders Packs to giveaway for new RPG Skyforge, worth over $70. All you need to do to win a Wrath of the Gods pack is enter your details in the form below and we’ll pick 10 winners at random on Thursday, March 5, after 3pm GMT. Skyforge is […]

  • PC gaming expected to be worth $35 billion by 2018

    PC gaming is alive and well. In fact, it’s expected to be worth $35 billion by 2018. According to game-business group Open Gaming Alliance, the PC gaming industry is expected to grow beyond its current $26 billion worth and to a massive $35 billion by the year 2018. The information is based on data collected […]

  • Advanced Warfare: new patch adds new weapon, Master Prestige ranks, more

    Call of Duty: Advanced Warfare has received a new patch that gives season pass holders early access to a new weapon and everyone else a myriad of fixes and additions. The patch went live today on Xbox 360 and Xbox One, without any official notes. CharlieIntel reports that among the new additions is the new […]

  • Destiny’s end game and raids explained

    Destiny’s end game can be a bit obtuse to those not used to MMO games. Fear not, we’ve got a few quick tips on how to crack it. Arekkz Gaming has a video for new players of Destiny or those who are looking to brush up on their knowledge of the game. Today’s theme is […]

  • Capcom adds local co-op to Resident Evil: Revelations 2 on PC

    Following fan outrage over lack of local co-op support for the PC version of Resident Evil: Revelations 2, Capcom has now added it. Resident Evil: Revelations 2 now officially supports split-screen local co-op in both campaign and raid mode. The update is currently in beta on Steam, but anyone can opt-in to try it. Capcom […]