Road Rash programmer considering Kickstarter for new sequel

Thursday, 14th March 2013 02:06 GMT By Brenna Hillier

Road Rash creator Dan Giesler has told fans he’s going to talk to EA about the rights to the combat-heavy motorcycle racer, and possibly take to Kickstarter to fund a new game.

Reddit users seemed quite delighted when a question about why Road Rash has been on hiatus for several years was answered by Giesler himself, the programmer and co-designer of Road Rash and its firts two sequels.

“It hasn’t resurfaced because I was burned out after Road Rash 3. But I’m ready to do another one now. I just needed 20 years off,” Geisler said.

“I’m ready to make a better one now. I miss playing it too. If there is enough interest, I’ll do a Kickstarter on it.”

At first, Geisler confirmed EA has the rights to the name, but not the genre, calling for suggestions for a new title. Later, he said he’d talk to EA to see about licensing.

The programmer said he’s going to think about it, but is pretty set on Kickstarter. He envisions a premium game, with a free trial version including a few bikes and tracks, but no freemium features to distract from the core gameplay. Platform-wise, he aid he’s probably build the game in Unity, making it ultra-portable, and said “PC for sure”.

Geisler also noted that he developed the road tech for Road Rash – later used in Skitchin’ – well before he came to EA, meaning he can probably build a very close successor with an old-school-feel.

“I would keep the mechanics 2.5D. when you go full 3D physics I think you lose something. Although a new version would be in 3D, I’d restrict the physics as needed, cause reality tends to suck,” he said.

“I wanted the handling to be like the old mechanical arcade games. It was all about reaction time and picking a lane. Randy Breen the co-designer and producer of the game gave me a motorcycle physics book early in the project. I put it up on my shelf and never looked at it,” he added.

User enthusiasm was high, and Geisler said he’d already filed the paperwork for an LLC to put the project in motion. “I’m talking it over with some people now. It looks like this will happen,” he concluded.

During his Reddit conversartion, geisler has some scathing things to say about EA’s treatment of the property after he left.

“They fucked it up. I did 1, 2 and 3. Now it’s time for a 4,” he said.

“Don’t say Road Rash 64 again. Not my deal. And yeah what a piece of – well you know. That was done by Pacific Power and Light, which was Don Traeger’s company. It’s funny because I did Road Rash 3 after leaving a project he was my producer on. I told him I’d finish RR3 before he shipped his shit, and would outsell him. Well I did but he made the N64 version after I left EA and made $25 million. Who’s the sucker.”

EA is believed to have made a couple of attempts to reboot Road Rash, including one at Bizarre Creations but shelved each title prior to announcement. Criterion has expressed interest in the property.

Thanks, ECC. Reddit links: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13



  1. SlayerGT

    Good ole Skitchin’ :) I remember Road Rash mainly for, what I thought were hilarious at my age, the animated cut scenes when you wrecked out or got arrested. Jesus I actually liked the one on PS1. What was it Road Rash 3D? I just liked cruising around. Can’t say I’d support a new 2D one. Like Twisted Metal to me, it was cool and fresh at the time, but I don’t think I’d be into it now.

    Edit: I loved this game only because it allowed for free roaming :P

    #1 2 years ago
  2. Rosseu

    I remember this game too and loved it :D

    #2 2 years ago
  3. Digital Bamboo

    Road Rash!. Used to think this game was so “rad” and funny playing it on my older cousin’s Genesis. Good times. But like SlayerGT, I think this is one of those things that is best left in the past, along with Splatterhouse and ToeJam & Earl. Hypercolor t-shirts, however, should definitely make a comeback.

    #3 2 years ago
  4. SlayerGT

    I enjoyed this..

    #4 2 years ago
  5. GwynbleiddiuM

    And rock and metal soundtracks only, man I loved those games. Road Rash 3 on Mega Drive was my favorite used to play it with my brother it was huge fun. Also loved the PS1 version since it was the one with all dem soundtracks. :D

    #5 2 years ago
  6. dizzygear

    I fondly remember playing Roadrash jailbreak with a friend and whacking him off his bike with a crowbar just before the finish.

    #6 2 years ago
  7. silkvg247

    Oh God I hated this game. And loved it. And hated it. And then loved it.

    #7 2 years ago
  8. DSB

    @1 The thing that always got me was the sensation of speed. You really felt like you were going 300 miles an hour just pounding some guy with a metal pipe.

    That, and the fucked up characters and the Soundgarden soundtrack have stayed with me ever since :P

    #8 2 years ago
  9. Cobra951

    The Genesis/Magadrive games were the real ground-breakers. The 3DO game, which eventually was ported to PC and elsewhere, did not have nearly the same impact, though it was fun in its own right. I learned about Soundgarden from that game. Ha!

    #9 2 years ago

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