Thu, Feb 28, 2013 | 11:35 GMT

Xbox 720: CPU houses 8 x64 cores – rumour

Xbox 720 will house two CPU modules, each consisting of four x64 cores. That’s the claim of intrepid hardware site VGLeaks.

The site has produced a detailed, mind-boggling report on the matter, laden with techie speak that I honestly can’t understand. You can read up on it here.

What I can tell you is that the Xbox 720 / Durango is rumoured to house two CPU modules, each containing four x64 cores. The site claims that each core runs a single thread at 1.6 GHz.

The report says of the core-set, “With Durango, a familiar instruction set architecture and high performance silicon mean developers can focus effort on content and features, not micro-optimization.

“The trend towards more parallel power continues in this hardware; so, an effective strategy for multi-core computing is more important than ever.”

I’ll leave you to check out the rest, for fear of typing something I have little technical knowledge of. Let us know what you think below.

Meanwhile EA & Microsoft are rumoured to announce a timed-exclusivity deal at the alleged Xbox 720 reveal event on April 26th.

Thanks OXM.

110 comments

#101

manamana
28/02/13, 8:47 pm

@Eddie “a good AI adapts to whatever the player does and actually thinks before proceeding with an action” agreed. And takes action that surprises the player. Which is something an enemy AI is rarely doing. We didn’t even touch friendly AI. Has there ever been a good driving AI? I mean when you board a car/Humvee/Tank/Jeep/spaceship?

#102

shogoz
28/02/13, 9:07 pm

wow Erthazus this is really eating you up inside isn’t it lol. so now you say what you said is an opinion to make people respect yours when you treat everyone else like an idiot while showing others you look down on them for thinking that way. you’re such a douchebag :P . Enjoy your nerd rage, I’m off to look on other threads.

#103

Da Man
01/03/13, 5:49 am

“Erthazus” is a typical insane nerd, who for some reason tricked himself into his own bs so far it couldn’t possibly be cured by any rational amount of haloperidol.

It’s just another wall of blah blah which is about some mentally dusturbed evaluations of imaginary computer entertainment forces as opposed to videogames.

All you have to do to make erthanutcases hate your company is make it Xbox exclusive/include some explicit anti-soviet content/become popular in some anti-nerd way..

#104

redwood
01/03/13, 6:07 am

@103 that’s the first time i read the word “haloperidol”, and i thought ps4 exclusivity pissed him off

#105

Kuwabara
01/03/13, 2:55 pm

@44, the only thing that stopped crysis 1 on ps3 frm looking as good as crysis on pc is THEY DIDN’T EXACTLY make the best looking ps3 title, so cell wasn’t utilised as well as say uncharted. I don’t think they spent a long time making the console port. And the most important thing RAM. If the ps3 had a few gigs of ram there wouldn’t be texture issues!!, for one thing. I’d be damned If it wouldnt have looked just as good on ps3 with more ram. Here we are talking about ps4, not just a massive ram increase, but a much better GPU, CPU, with tweaks and optimization. Not to mention a cpu that is much easier to develop on. so of course a crysis game made on ps4 will look alot better than the pc version, that’s without the updated crytek engines alone!! Do a comparison of the crysis 3 pc vs consoles. They all look great, even though the pc is better. it isn’t a generation leap ahead of consoles, such as one looking like a ps2 title and the pc looking like a ps3 game. So obviously if you were to put a ps4 version of crysis 3 taking full advantage of the ps4, of course you would see a massive difference on the ps4 and undoubtedly look way better than all of them. What ever the pc can do, the ps4 will be able to do for a few more years, now that the ram issue is fixed.

#106

megumi203
01/03/13, 4:40 pm

two CPU… Sega Saturn?

PS4 = 8core 2.0GHz
720 = 4corex2 1.6GHz

#107

Samoan Spider
01/03/13, 5:02 pm

@106 But until April we don’t know what special sauce MS have cooking up to keep their horse in this race.

#108

ManuOtaku
01/03/13, 8:36 pm

Well i like graphics like much as any other gamer, but i do also believe gameplay should be the number one priority, goog gampeplay alone can make a game, good graphics alone cannot make a good game, therefore in that regard gameplay is the most important thing, but a comibination of the two is the best of both worlds for a game, though.

The sad thing is that with each passing gen, much of the time the focus is graphics then gameplay, and this will be increasing with the notion of the games being an interactive movie, i profe artistic graphics more than realistic ones, or movie experiences.

I like the assains creed vs sly comparations, i think sly is an early version of some sorts of assasins creed, and regardless of being on a lower spec console, it is for me the better one, improve tech in graphics was not a factor, of course iam comparing the best sly games with the first assasins creed her.

#109

setohayato
02/03/13, 10:17 am

I would like to see some more innovative things done with the graphics of games, like unique visual elements that make meaningful use of the pretty graphics games are capable of today.

As for AI it can get pretty complex to create great AI given the complexity of games. Pathfinding is only one aspect of AI. NPCs have absolute information so “dumbing” them down is important so that the computers do not have perfect aim or know where the player is at all times. Combat AI can also have its own set of complex rules. Some games have used a tree structure approach with how the handle combat behavior. With all this AI can become relatively expensive.

Java character path planning: http://www.peachpit.com/articles/article.aspx?p=101142

In case you are curious.

#110

sg1974
02/03/13, 10:31 am

Graphics don’t matter?

Bollocks.

It matters to every gamer here, regardless of whether they want to admit it.

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