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Tomb Raider now rolling off the production line

Wednesday, 13 February 2013 04:42 GMT By Brenna Hillier

Just a little blip; Tomb Raider brand manager Karl Stewart has shared a photo of a finished retail copy of Tomb Raider for Xbox 360. It’s apparently the very first unit off the assembly line. Tomb Raider went gold last week and is expected on PC, PlayStation 3 and Xbox 360 on March 5; it has been in pre-production since at least 2008, and represents the franchise’s most drastic reboot to date.

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20 Comments

  1. SlayerGT

    So curious to see how this game is received.

    #1 2 years ago
  2. salarta

    @1: It’s going to sell like crazy, probably the best selling “Tomb Raider” game in a long time. Even though it really doesn’t deserve it, at least on the grounds of how it ruins Lara as a character and her origin story. Reception will likely be mostly positive because so many people seem to agree with the idea that female protagonists can’t be naturally strong and brave like male ones always are, and the changes to gameplay and aesthetics will woo over the majority of people.

    It’s possible I could be wrong. I was wrong about the reception of DmC and RE6, I expected both of those games to sell ridiculous millions too. But the Tomb Raider franchise fell so far down that I think it’s impossible this won’t be considered a huge success regardless of quality.

    #2 2 years ago
  3. HauntaVirus

    I’m guessing it’ll get 8-8.5 on average. I’m picking it up for sure, got it for under $30 on GMG.

    #3 2 years ago
  4. aseddon130

    @2 it annoys me when people like you fear ‘change’ – change can be for the better. You cannot keep sticking to the same old formula over and over, CD tried that with Tomb Raider Underworld and that game bombed badly and with the likes of Uncharted besting it in every way they had to come up with something different. So giving it a Modern Bond-like makeover seems like a very interesting move, making it more gritty and realistic can do wonders for movies or games and i am really excited to see how it turns out.

    The only exception to your examples was RE6, from what i seen it could have done with being more like the original games and less a crappy shooter it became.

    #4 2 years ago
  5. salarta

    @4: There’s a difference between change and “change.” You’re right that change can be for the better. I saw it happen plenty well with Mortal Kombat 9 doing a reboot of a franchise the right way, I was pleased with Resident Evil 4, and I eagerly await Metal Gear Rising.

    Real change in an IP is when you take what has already been established about the IP, everything from backstory to past characterization, and build upon it, paying tribute to what has come before. “Change” is what happens when a company decides it needs to throw away core elements that define the series or character and force in things so alien and inappropriate to the already existing IP that it would be better to just make it into a brand new IP and start over. This is what led to the Devil May Cry series existing, Mikami realizing that his original plans for RE4 were so inappropriate for Resident Evil that they were better off as an entirely new franchise.

    The new “Tomb Raider” is not change. It’s “change.” It’s ripping out everything that defines Lara Croft as a character and trying to change her into something she isn’t. It’s trying to change her from an action hero to a horror film survivor girl.

    You’re right that a company can’t keep sticking to the same formula, but that’s where the GAMEPLAY needs to be changed, NOT what defines Lara Croft as a character.

    Mortal Kombat 9 proves this a hell of a lot better than I can put it into words, but I have to try to do so regardless. Mortal Kombat 9 didn’t turn around and completely redefine the characters and series; Mileena wasn’t suddenly reimagined as a fragile little girl traumatized by bullying over her freakish looks into becoming violent and sexual, nor was Kitana suddenly reimagined into a terrified survivor of child abuse that had to beef up to protect herself from her abusive adopted dad. All it took was completely reworking gameplay, and when it comes to story, RETELLING the original three games with alterations only done to the events, NOT to the (admittedly flimsy) core of each character.

    All Lara needed was reworked gameplay, less emphasis on sex appeal, and a chance to show off how kickass she is naturally as already established by past games. Yet for some reason, Crystal Dynamics decided the last one wasn’t worth a damn.

    You’re defending it for being more “gritty” and “realistic.” Gritty is fine. But if “realistic” means destroying everything Lara Croft ever was and making her into a terrified womanchild at the prospect of facing danger her first time, then I have to say to hell with making Tomb Raider “realistic.” Besides, the real Lara Croft encountered many artifacts with mystical properties, so “realistic” is not entirely appropriate here anyway. It’d be like demanding that Superman fit the upper limits of the human body and lose any abilities that human beings cannot naturally present.

    #5 2 years ago
  6. YoungZer0

    “Change is only good when I like it.”

    #6 2 years ago
  7. salarta

    “Change is only good when it comes from Dave Thomas.”

    Really though, that’s kind of silly. I understand where you’re coming from, YoungZer0, presenting the idea that saying a change is bad can very easily just be trying to enforce subjective desires. But in reality, how can you ever divorce whether something is a good or bad change from your personal opinion?

    Is it really possible to think “This is the worst change the series has ever undergone, but I loved the hell out of every second of it!” Or conversely, “This is the best change I could have ever dreamed of seeing in a game, too bad it makes the game suck.”

    As for this game specifically, I haven’t played a single Tomb Raider game since Tomb Raider II. It’s not like I’m a hardcore fan of the series here.

    #7 2 years ago
  8. YoungZer0

    Then stop fucking crying about it.

    #8 2 years ago
  9. salarta

    @8: You’re free to not read the comments I make.

    #9 2 years ago
  10. YoungZer0

    And you’re free to stop crying about a series you don’t care about, but suddenly do when they change things up.

    #10 2 years ago
  11. absolutezero

    Change is only good when its good. I thought that would be obvious theres nothing intrinsically positive about change for changes sake.

    Make something fucking new if you want to make something new. Stop raping everything just to make some easy fucking bucks you fucking cunts.

    #11 2 years ago
  12. YoungZer0

    If they wanted to make some easy bucks they would’ve made the same game again.

    #12 2 years ago
  13. DSB

    New Coke.

    I think you can pretty much build a case to lean either way.

    XCOM Enemy Unknown was different from the old X-Com games in most ways, but a lot of people thought it was a stellar game. I’m not sure I agree, but then I’m also infatuated with the old ones.

    Either way it stands in pretty stark contrast to something like Syndicate which really had nothing to justify its existence, let alone its brand.

    #13 2 years ago
  14. PEYJ

    While I have been a long-time TR fan I can see why Crystal Dynamics wanted to change her. She had lots of appearance and attitude but no real personality as her “life” was centered in a James Bond/Indiana Jones like fantasy adventure. Now they are trying to make her more like a real person.

    While Toby Guard tried to pull her in that direction and never really achieved what he wanted, it seems that CD now have taken the next step. Whether they’ll be successfull or not remains to be seen but to sit and cry after realizing that she is stuck on a remote island and apparantly fucked, seems fair and real enough to me. If that draws a picture of her “performance” in the rest of the story, they have succeeded in making her more real so to speak. And that is pulling her away from what she WAS and not IS. The only thing she really is, is a fictitious person and an IP.

    #14 2 years ago
  15. salarta

    I care about how Lara Croft is being needlessly changed in this manner because I care about seeing video game franchises and their history being treated with due respect. Of course, I know that’s not good enough to many people who will try to find any way to spin a dissenting opinion into being “invalid.”

    If they’re a big fan of a series, the consumer’s voice somehow doesn’t count because they’re supposedly too obsessed with the past to accept change. If they’re not a big fan, the consumer’s voice somehow doesn’t count because they haven’t supported past attempts enough to “deserve” to be heard. Kind of like how a fan that doesn’t like a game is told to shut up with their complaints and vote with their wallets, but when voting with their wallets means the game bombs, suddenly the fans are “entitled” and “selfish” for daring to not spend their money on something they don’t want and never asked for.

    However, I think I should add that if Tomb Raider was done the right way, and if I wasn’t already boycotting all things Squeenix due to 3rd Birthday, then I would have bought a new Tomb Raider game. Just like I hadn’t bought a Mortal Kombat game since Deadly Alliance, but immediately bought and loved Mortal Kombat 9.

    And no, it’s not possible to make easy bucks by making the same game again. If that was possible, we’d be playing Guitar Hero 50 by now. What companies are doing instead is forcing ideas that SHOULD have been new IPs onto existing IPs. They know that they have to present something that looks like change if they want to keep selling games in a franchise, and they also have very little faith in brand new IPs compared to existing ones. So rather than make the new IP idea into an actual new IP while make respectful advancements with existing IPs, they shoehorn new IP ideas where they don’t belong, expecting people are so stupid and care so little about what really makes an IP what it is that they’ll buy the game in droves at the promise of “change.”

    #15 2 years ago
  16. CaptPierce

    Wow. Just wow. People complained that Lara’s character was pretty much a relic and had no place in games, and now that people are actually drawing her as an actual human being rather than a talking blow up doll with guns and a posh accent, everyone decides that they’re ruining the franchise. I loved the games as a child and even I could tell it held a bad image for women, regardless of how smart of strong Lara was.

    In survival situations, people are critically injured and can die from the things they put themselves through to live an extra hour for help that may or may not come. Nathan Drake hopped onto a moving train, was shot, passed out for a few minutes, climbed out of a train ON A FUCKING CLIFF, climbed some more, shot some dudes and then finally passed out again, and was able to live and go right back to kicking ass. People see Lara getting ONE splinter, and automatically it’s red flagged for some reason.

    When in a situation you’re stranded from civilization and everyone you know is dead and have no way of escaping, and the only people that are capable of surviving are trying to kill you, there is not a single human being that WOULDN’T be scared in this situation. It’s not much of a remake if you still draw Lara as a killing machine and can snap necks like Kit Kat bars; a real person is going to be scared out of their fucking minds and learn to be strong on their own.

    People preached and begged for the game to change and for Lara to change to, and the story and the way they carry Lara in this game is excellent. You are actually focused on playing the game (a really well made and gorgeous game) rather than the ass that’s in front of the camera.

    Little secret for you all too: THE WORLD IS A LITTLE DARK SOMETIMES. Taking things seriously is not by any means bad. They’re bringing life into a character that was an outdated boy fantasy and making her into a strong likable, believable character, and one worthy of being looked at as a role model to some. Smart, attractive and tough never hurt anyone.

    So if you want to preach that a game needs changing fine; but don’t let nostalgia blind you from actual progress.

    I’m hungry now. I want cookies.

    #16 2 years ago
  17. DSB

    @15 I’m gonna withhold judgement until I see the game, but while it may be needless to you, I don’t think the same goes for the majority.

    Square Enix gave this chart to Kotaku: Tomb Raider sales

    It looks like that cow had been milked for just about all it could take. No pun intended.

    If people wanted old Lara, they should’ve supported old Lara.

    #17 2 years ago
  18. salarta

    @16: I can’t speak for every person of course, but I believe that most of the claims that Lara’s character was a relic and had no place in games came from the (false) opinion that she had no personality, and that many thought she was mainly about having boobs to show off. Do you see anyone calling for any of the many, many male protagonists out there to be rewritten as starting out weak and absolutely terrified of combat as supposedly full-grown men in their 20s, on the verge of tears at the prospect of combat? No, you don’t. The one example I can give you where this happens with a playable male character, Edward from FF4, is one of the most hated characters in the entire game if not the entire franchise specifically because of his not acting like one of the fearless tough dudes.

    Yet somehow it’s decided that Lara Croft acting weak and terrified of combat is absolutely necessary, because it’s “more realistic.” I don’t care how “realistic” the reactions of “Lara” in this game are, if it’s not being done to iconic male protagonists across the industry too, then it shouldn’t happen. Until I see these people start shouting from the rooftops for every male protagonist from Master Chief to Kratos to Solid Snake and beyond to be rewritten exactly the same way as Lara is getting rewritten here, I’m not going to take the suggestion that Lara “needs” to be rewritten this way seriously. The industry, including Crystal Dynamics, implying that only women behave in this way by doing it only to female protagonists makes the industry and companies involved sexist, even as they try to claim such writing is somehow defeating sexism.

    Either all sexes get treated this way or no sexes get treated this way. To do otherwise is sexist.

    EDIT: I’d still have a problem with Lara Croft being rewritten this way even if male protagonists were getting the same treatment, because it still wouldn’t be appropriate for who she’s supposed to be as a character. But noting the inherent sexism of this and other recent “reimaginings” of strong female protagonists shows just how asinine and unnecessary all this is.

    @17: As I’ve said before, some kind of change is required, but when it comes to what they’re doing to Lara’s personality with this game, THIS kind of change is not at all necessary. I don’t think anyone could claim this franchise didn’t need to be revitalized, that’s more than obvious, but revitalizing the series does not require ripping out the soul of the main character and Frankensteining in one that’s not right for her. Mortal Kombat 9 did an excellent job with their form of a reboot without turning any of their women into scared little girls in adult bodies.

    #18 2 years ago
  19. Vice

    #18 Mortal Kombat isn’t a reboot. It’s just a changing of some events in same old universe. And tbh Sonya did look like a damsel in distress to me few times…
    Tomb Raider is a reboot. Hell, I heard her parents still alive even! It’s NOT original Lara, it’s a new one. And as much as I loved strong Lara from Legend and Underworld, I don’t see any problems with this one. She’s 21, she never been in a situation like this before, she’s slowly getting used to it and we don’t even know how she’s gonna act even in the middle of a game after killing many people and surviving many dangers.
    I’m sure in a sequel she’ll be older and more resembling our original Lara.

    #19 2 years ago
  20. salarta

    @19: In using the word “reboot,” I was going by the broader definition of trying to provide several significant changes to revitalize the brand, but I think that was a poor choice of words on my part (as your post suggests) and I need to be more conscious of the normal and commonly expected uses.

    The problem is that Lara was intended to be an action star kind of character. One of the guys behind her creation has even said she was created to counter the commonly held stereotypes for women in video games of bimbo or dominatrix. She was intended to be strong, strong-willed and brave from the outset by her very nature. Saying she has to start off weak and terrified of danger for her first outing when that first outing is as a fully grown woman goes completely against her identity. Lara being tough and brave is no longer something she exhibits because she’s naturally inclined that way as a woman, it’s now suddenly Lara being that way because a bunch of men tormented or trained her to become something contrary to her true nature.

    No matter how tough she may look in future games, as long as this is her origin story, that toughness is unnatural and superficial. It’s not the woman she ever wanted to be, it’s the woman she was forced to become against her will.

    She’s no longer presenting empowerment as a woman that deliberately chose to face life-threatening situations head-on because it’s in her nature; she’s presenting empowerment as a terrified victim that took the only option she had available to her that didn’t involve her living a horrible remaining life or dying a horrible death.

    While that kind of story can be good, it’s not the kind of story that Lara Croft should have forced onto her identity. If she’s an adult, then she shouldn’t have to get used to it in the manner this game presents. Getting used to it in that she has to come to terms with having killed a man, or that she learns how to maneuver and fight, sure, but not this approach of her being a sheltered innocent flower of a girl at the outset.

    #20 2 years ago

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    The file size for the open beta of Battlefield Hardline has been confirmed along with some pre-load information. EA posted a handy FAQ that reveals a few small details you may missed about the upcoming beta for Battlefield Hardline. The beta download will be between 10-11GB on PC, Xbox One and PS4. As for Xbox […]

  • Competition: Win graphic novel Ricky Rouse Has A Gun

    We have five digital copies of acclaimed graphic novel Ricky Rouse Has A Gun to give away on iPad. Ricky Rouse Has a Gun – Out Now from Oiffy on Vimeo. Named one on the best graphic books of 2014 by The Boston Globe Ricky Rouse Has A Gun has been praised by Minecraft creator […]

  • Dying Light reviews round-up, all the scores

    A few reviews of Dying Light have started going live and we’ve gathered them all. As you’re probably aware, review copies for Dying Light were sent to outlets only 24 hours before the release date. As a result, it’s taking most of them a while to play and asses the game. There are a few […]

  • Best Destiny videos of the week – epic kills and loot rage

    Destiny Guardians continue to prove they are the funniest, most talented and wildly handsome players around. This week’s top Destiny videos are a short but sweet bunch. We’ve mostly got Crucible material this time, kicking off with two particularly awesome kills. This first one comes from Steven Genore. I don’t want to call it a […]

  • Ouya scores $10 million cash injection – rumour

    Ouya has been granted a new lease on life thanks to a hefty investment. Ouya games and software may be added to Alibaba’s set top box following a $10 million investment, according to rumours out of the financial world. The Wall Street Journal cited “people familiar with the matter” for the news. No further details […]

  • Chinese console trial to expand nation-wide

    China will open its borders to video game consoles. Last year, the Chinese government allowed a trial of video game console sales in Shanghai, ending a 14 year ban. Bloomberg reports the trial went well enough that China has elected to allow the business nation-wide. Platform holders still have to wait on local governments, who […]

  • 3DS life to date sales top 50 million, Wii U at 9.2 million

    Nintendo has released update hardware life to date sales figures. According to figures released in Nintendo’s latest financial briefing, the 3DS has sold over 50 million units, and spawned 215 million software sales. The poor old Wii U is still languishing at under 10 million hardware sales, with 52 million software sales to its name. […]

  • Destiny heavy ammo bug to be fixed, probably won’t break everything else

    Praise the Sunbro, Bungie is finally going to fix the heavy ammo bug in Destiny. If Destiny has one bug that has gone too long unresolved, it’s the heavy ammo issue. For quite a while now Guardians wearing armour that increased heavy ammo capacity have found their supply emptied whenever they respawn, return to orbit […]

  • MLB 15 The Show continues year-to-year saves, has real time sun and shadows

    MLB 15 The Show is going to be oodles better than last year’s effort, judging by a list of planned improvements. SCE San Diego has released a list of features and improvements coming to MLB 15 The Show. For those keen on the franchise the news that year-to-year saves are making a return is an […]

  • Nintendo outlines 3DS and Wii U release dates for the upcoming year

    Nintendo has published a list of release dates for upcoming 3DS and Wii U games. There aren’t a great many surprises on offer, unfortunately, but if you’rew wondering what’s next for your faithful 3DS and Wii U, you can now consider yourself fully informed. It’s worth noting that these dates are subject to change, and […]

  • Majora’s Mask Hyrule Warriors DLC is just too, too cute

    Majora’s Mask might be the creepiest Zelda but its Hyrule Warriors incarnation is so adorable I don’t know whether to eat it or tuck it up in a little blankey. The Majora’s Mask DLC hits Hyrule Warriors is due on February 5, and includes a version of young Link so sweet that I need a […]

  • Fahrenheit remaster doesn’t play nicely with unusual Steam names, apparently

    Fahrenheit will reportedly not work for you if you have special characters in your Steam name. Fahrenheit, or Indigo Prophecy as it is sometimes known, has been re-released on iOS, Linux, Mac and PC thanks to Aspyr Media. It’s not much of an upgrade, but it is pretty cheap and a great way to experience […]

  • Bloodborne PS4 bundle pops up on Amazon Spain

    Bloodborne should definitely get its own PS4 bundle. It just makes sense. A Bloodborne PS4 bundle has popped up online, although there’s been no official announcement form Sony. Amazon Spain listed the pack, which includes a 500GB console and goes for €440. In other words it’s very similar to existing game bundles and doesn’t include […]

  • Ermac joins Mortal Kombat X cast

    Mortal Kombat X will see the return of the red-clad ninja with origins in myth and glitches. Today’s Mortal Kombat X Twitch stream made good on NetherRealm’s promise of a new roster reveal. As a few of you guessed from the teasers, the latest character to be announced is Ermac, another of the ninjas. Like […]

  • Badland: Game of the Year Edition coming this spring to multiple platforms

    Frogmind Games has announced it will be bringing its action-adventure game Badland to multiple platforms this spring with Badland: Game of the Year Edition. Initially released in 2013 on tablets, the game is a mix of physics-based gameplay with varying level designs and power-up featuring cloning, growing and slowing down time. Badland is set in […]

  • Star Wars Battlefront concept art shows Endor, map details teased

    With Star Wars Battlefront set for holiday 2015, it’s high time we were told something about the FPS. Today, a slight bit of information was released on the game, along with a piece of concept art. Finally. While we wait until spring for the first look at the game, we’ll have to be sated with […]

  • You can now catch Emboar and Serperior in Pokemon Omega Ruby & Alpha Sapphire

    Two new Pokemon are now available for Omega Ruby and Alpha Sapphire through the official Pokemon website’s special event. You can pick up the fire, fighting type Pokemon Emboar from January 28 – November 30, per IGN, using the special code POKEMON500. Enter it into the Mystery Gift section from the main game menu to […]

  • Fight demons, save the world in The Awakened Fate Ultimatum this March

    A new set of videos for The Awakened Fate Ultimatum have been released by NIS America, showing off the roguelike RPG coming to PlayStation 3. In the game, player will guide a high school student named Shin Kamikaze as he comes to term with being a god. After having a dream featuring a girl talking […]

  • You can now pick up Heroes of Might & Magic 3 HD Edition on PC, tablets

    Heroes of Might & Magic 3 HD Edition is now available on PC as well as Android and iOS tablets. The fifteen year-old title has been revamped in full HD and includes the seven original campaign scenarios and 48 skirmish maps. Local multiplayer mode, a map editor and a Steam lobby are also included.

  • 50 finalists for Bohemia Interactive’s Make Arma Not War contest announced

    The 50 finalists for Bohemia Interactive’s €500,000 Make Arma Not War contest have been announced, after the firm combed through over 250 entries. Finalists chosen in the single-player category were chosen by Arma 3 players, and the add-on and multipkayer entries were selected by Bohemia Interactive. Winners for the next round will be evaluated by […]

  • Here’s a new batch of gruesome Killing Floor 2 screenshots

    Tripwire Interactive has released a new batch of screenshots for Killing Floor 2. The screens show various weapons as well as a variety of Zeds ready to tear you to shreds. Killing Floor 2 is slated for release this year on PC and PlayStation 4. It will also be made available for SteamOS.

  • Hatred is now available for pre-order, new video released

    Hatred is now available for pre-order through the game’s official website. There are two editions to choose from: Digital version with the official game soundtrack for €16.66; or the Digital version with the game soundtrack and a T-shirt for €36.66. The second edition is limited to 1,485 units. Hatred, which was handed an AO rating […]

  • This The Legend of Zelda: Majora’s Mask 3D TV spot is sort of creepy

    With The Legend of Zelda: Majora’s Mask 3D arriving on the first Friday the 13th of the year, it’s only fitting Nintendo would release a slightly creepy TV spot for it. The game’s concept is rather dark, and while it the commercial isn’t too creeptastic, for as short as it is the message is conveyed […]

  • GTA 5 “documentary” chronicles the life of a Tennis Pro

    Here’s another user created video featuring footage from GTA 5, but this one is a documentary instead of crazy stunts, mayhem and face-plants. Created by Bombastic Gamer Films, the documentary delves into the life of Tennis Pro Andreas Schmovakovic, who is both the “greatest player in the world, and the worst.” It’s rather good honestly. […]

  • World of Tanks Xbox 360 updated with console exclusive Pacific Island map, JapaneseChi-Nu Kai tank

    World of Tanks: Xbox 360 Edition has been updated with a new and exclusive console-only map called “Pacific Island”, which also comes with a Japanese tank. Players will be able to wreck havoc in their very own Japanese Chi-Nu Kai tank, which ca be picked up through the in-game store for Tier 5. It tank […]

  • Here’s the first trailer for OlliOlli 2: Welcome to Olliwood

    Roll 7 has released the first trailer for OlliOlli2: Welcome to Olliwood. Gameplay in the second outing will include ramps, jumps and hills, allowing for plenty of air and split level routes. It comes with a deeper combo system with Manuals, Reverts, Revert Manuals and Grind Switching. The ‘Tricktionary’ has also been updated with new […]

  • Learn all about the single-player mode in this Evolve video

    A video showing off the single-player portion of Evolve has been released by 2K and Turtle Rock. All content in the game can be played in either online multiplayer or offline in single-player. The video below contains two matches of Defend mode played from both the Monster and Hunter perspective. AI obviously takes on the […]

  • Super Smash Bros. Wii U update comes with 15 extra stages

    An update for Super Smash Bros. Wii U has been released, and it comes with 15 new stages for the 8-player mode. The update, version 1.0.2., is 316MB in size and the stages are split with nine normal stages and six Omega stages. Here’s the list: Regular stages Animal Crossing – Smashville Animal Crossing – […]

  • Nintendo US eShop update includes Metroid Prime Trilogy, Code Name: S.T.E.A.M. demo

    Nintendo has updated the North American end of the eShop with the Metroid Prime Trilogy, Shadow of the Ninja on Virtual Console and a demo for Code Name: S.T.E.A.M. Here’s your update: Metroid Prime: Trilogy – Wii U Rock ’N Racing Off Road – Wii U Frenchy Bird – Wii U Code Name: S.T.E.A.M. – […]

  • Battlefield Hardline open beta takes place next week on all systems

    Details and dates for the Battlefield Hardline open multiplayer beta were announced by EA and Visceral Games today. From February 3-8, the beta will be available to all players worldwide on Origin for PC, PlayStation 3, PS4, Xbox 360 and Xbox One. You’ll notice that the dates coincide with the Microsoft slip up earlier in […]

  • Transistor, Yakuza 4, Thief headline February PS Plus offerings

    Sony has announced your free PlayStation Plus games for the month of February. Come February 3 in North America and February 4 in Europe, Plus members on both side of the pond will be gifted with the following: Transistor (PS4) Apotheon (PS4) Yakuza 4 (PS3) Thief (PS3) Rogue Legacy (PS Vita|PS4|PS3) Kick & Fennick (PS […]

  • Life is Strange launch trailer and final dev diary released

    With the first episode of Life is Strange releasing tomorrow, Dontnod Entertainment has released the last developer diary for the title as well as the launch trailer. Titled Creating Arcadia Bay, the video provides more information on the licensed soundtrack as well as the voice actors behind Max and Chloe. It also touches upon how […]

  • LEGO Jurassic World and LEGO Marvel’s Avengers out this year

    LEGO Jurassic World and LEGO Marvel’s Avengers have been announced by Warner Bros., the former was outed by Toys R Us and then teased at the end of LEGO Batman 3: Beyond Gotham, if you recall. LEGO Jurassic World encompasses all four Jurassic Park films and will be made available in June for 3DS, PC, […]

  • Pokemon, Super Smash Bros. top Nintendo’s million units sales list for Q3

    Nintendo has posted a list of titles which have sold millions of units as part of its quarter three earnings release. Global unit sales of 3DS titles for the nine months ending December 31, 2014: Pokemon Omega Ruby and Alpha Sapphire: 9.35 million (life-to-date, same) Super Smash Bros.: 6.19 million (life-to-date, same) Tomodachi Life: 2.11 […]

  • How to take a screenshot on Xbox One: a lesson in frustration

    Trying to do just one simple thing seems to have 360 steps with Microsoft – why is the Xbox One’s functionality such a car crash? “The Xbox One’s definition of usability is in fact the exact opposite – this is a console designed to make life inconvenient for its players unless they sign up for […]

  • Game of Thrones’ Westeros is being made in Minecraft by 125 people

    WesterosCraft, the project dedicated to creating the entirety of Game of Thrones’ Westros has resurfaced. There are more than a few ambitious Minecraft projects, but hardly any as impressive as WesterosCraft. We first came across it all the way back in January 2013, but it looks much better now. “I would say the world is […]

  • Dying Light exploit gives you unlimited money and items

    Dying Light has been out for just over a day and an infinite money and item exploit is already out there. A simple exploit has been discovered in Dying Light that lets you duplicate weapons, all of which you can sell for profit. Win/ win. YouTuber PowerPyx lays out the steps in the handy video […]

  • Sunset Overdrive concept art is as jovial as the game itself

    Sunset Overdrive is a colourful game which is partly due to its concept art. The concept art featured below is created by Vaughan Ling, one of the concept artsists who worked on Sunset Overdrive. Anyone who’s played the game will immediately recognise the locations, weapons, character designs and general atmosphere of the game through these. […]

  • Get an extended look at the PS4 version of Project CARS

    The PlayStation 4 version of Project CARS has been shown in 1080p 60fps. The video below is captured by racing game enthusiasts Team VVV from a preview build. You can see different racing disciplines being demonstrated here, on different circuits. The game’s impressive visuals get even better when the weather gets worse.

  • Battle Pod is the Star Wars arcade game you’ve waited your whole life for

    Star Wars: Battle Pod is an arcade game that lets you replay the battles of the original trilogy, and features an incredible cockpit. If you’ve never played a game at an arcade before, Star Wars: Battle Pod will definitely be the one to change your mind. It’s an arcade cabinet out of a classic Star […]

  • CoD Exo Zombies: how to unlock the Ride of the Valkyries Easter egg

    To no one’s surprise, Exo Zombies mode in Call of Duty: Advanced Warfare has some Easter eggs. The first Exo Zombies Easter egg, of surely many more to come, has been discovered. It’s a musical one that involves Richard Wagner’s Ride of the Valkyries. How you unlock it is not as convoluted as you might […]

  • Dying Light is sub-1080p on Xbox One, full 1080p on PS4 – report

    Early analysis of Dying Light on PlayStation 4 and Xbox One has revealed a few technical details about both ports. Digital Foundry has produced some analysis of both the PlayStation 4 and Xbox One ports of Dying Light based on some early testing. Both versions manage a solid 30 frames-per-second, only dipping below that in […]

  • Battlefield 4 Second Assault DLC free to all EA Access members

    EA is offering Battlefield 4′s Second Assault expansion free to anyone with an active EA Access subscription. Anyone with an active subscription to EA Access can download the Second Assault expansion pack for Battlefield 4 starting January 29 and through February 28, free of charge. All you need to do is find it on the […]

  • The Witcher 3 is getting optimised, but no visual downgrade

    The Witcher 3: Wild Hunt is in the final stages of development and developer CD Projekt RED is making sure optimisation work doesn’t impact the game’s visuals. The Witcher 3 art producer, Michal Stec, spoke to Eternity in an interview and was asked whether the team will downgrade the visuals to get better performance. “No. […]

  • Can’t download Dying Light on PS4? Here’s a fix

    If you’ve bought Dying Light on PS4 and you’re having trouble downloading it, you’re not alone. Here’s how to beat the bug. Techland’s Dying Light is stumbling out of the blocks a little this week, with many PS4 users experiencing problems with their full-game downloads. A bug’s to blame. Your console thinks you’ve already installed […]

  • What The Witcher 3 owes to Skyrim – and how it surpasses it

    The Witcher 3: Wild Hunt owes more than a nod to Bethesda’s Skyrim. I went to see The Witcher 3: Wild Hunt, and had a great time. I went in a fan of the books but not very experienced with the first two games. I came out with The Witcher 3 top of my gaming […]

  • Dragon’s Dogma Online has great monsters

    Dragon’s Dogma Online looks pretty rad – an undesirable quality in a game unlikely to come west, from our perspective. The first Dragon’s Dogma trailer was released this afternoon; admire its beauty below. The free to play online RPG was announced for PC, PlayStation 3 and PS4 overnight, but Capcom doesn’t intend to bring it […]

  • Xenoblade Chronicles X map about five times the size of last game’s

    Xenoblade Chronicles X is not a small game. This week’s Famitsu has a feature on Xenoblade Chronicles X giving some details on Monolith Soft’s next RPG and first Wii U game. According to Siliconera‘s translation of reports on the feature, the game’s map is about five times the size of that in Xenoblade Chronicles. The […]

  • Take on Mars expected to hit beta in April

    Take on Mars, the space sim from Bohemia Interactive will soon be reader for wider consumption. According to a new Take on Mars development roadmap, the sim will go into beta at the start of April, with full release expected in June. The project is currently available via Steam early Access, but between now and […]

  • Can you guess the next Mortal Kombat X character reveal from this fatality audio clip?

    Mortal Kombat X will have at least one very liquid-sounding fatality. NetherRealm is revealing Mortal Kombat X’s cats one character at a time, and has promised a new reveal during a community Twitch stream tomorrow. It also provided the following teaser video – it’s audio only, and apparently taken from a fatality sequence. What’s your […]

  • Nintendo Creators Program now recruiting YouTubers – PewDiePie, others weigh-in

    Nintendo has opened a Creators Program designed to ensure creators get a slice of ad revenue from videos featuring Nintendo assets, and some prominent YouTubers aren’t pleased with the company. Update “What Nintendo are missing out on completely is the free exposure and publicity that they get from YouTube,” wrote Felix Kjellberg (PewDiePie) on his […]

  • Xbox Live issues under investigation

    Can’t sign into Xbox Live? Microsoft is on the case. Xbox 360 and Xbox One users report being unable to sign in to Xbox Live. Microsoft is already aware of and working on the problem. “Our team is hard at work right now trying to get this resolved. Thank you for staying patient while we […]

  • Make money from your non-Valve mods with Steam Workshop

    Valve has opened the money-making side of Steam Workshop to third-party titles, giving enterprising modders more ways to make money. Steam now hosts curated Workshops for Dungeon Defenders: Eternity and Chivalry: Medieval Warfare, the first non-Valve games to support the scheme. What that means is that community members can create, vote on and eventually even […]

  • Check out DmC: Devil May Cry’s new manual lock-on

    DmC: Devil may Cry developer Ninja Theory has released a video showing off the new, controversial lock-on mode. The new manual lock-on is causing quite a stir, although its reception is probably better than the white-wigged Dante who makes fans even more upset than the original makeover. “The primary purpose of this video is to […]

  • Dragon Quest Heroes looks pretty fun

    Dragon Quest Heroes is yet another Omega Force take on an existing property – like Hyrule Warriors or the One Piece games. And it looks pretty sweet. We haven’t heard much from Dragon Quest Heroes here in the west because it hasn’t been confirmed for release outside Japan. This isn’t terribly surprising as we still […]

  • Square Enix to reveal new PS4 game this weekend

    Square Enix is doing something pretty mysterious right now. The Final Fantasy publisher is teasing something called Project Code Z. The project, which Square Enix is tweeting about in Japanese, English and German, is due for reveal at Tokaigi 2015 on Saturday. It’s a PS4 game, but that’s all we know. There’s a website you […]

  • Tetris has crowned its first known western Grand Master

    Tetris fans have a new western champion. Tetris is one of those gaming obsessions that goes much deeper than you might expect. For example, did you know that some versions of the game assess your performance and over you the chance to become a “grand master”? Turns out that’s a thing, and according to Polygon […]