GDC 2013 organizers announced more summits and production, audio and visual sessions for the March conference.
Blizzard will host a localization summit titled “Translating Diablo 3: English is a Localized Language” led by Andrew Vestal.
A Narrative Summit will be hosted by Microsoft Games Studio’s Richard Rouse on “Seven (Or So) Techniques for Writing a Moral Game”, while a new production track will be hosted by Ubisoft’s Damien Kieken, Marc-Alexis Cote, Hugues Ricour, Francois Pelland and Alexander Hutchinson titled “Three Years of Collaboration on Assassin’s Creed 3″.
A visual arts track will be hosted by Visceral Games’ Dino Ignacio titled “Crafting Destruction: The Evolution of the Dead Space User Interface.”
A list of summits and design track sessions can be found through here.
GDC 2013 takes place March 25 – 29 at the Moscone Center in San Francisco.