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Army of Two Devil’s Cartel: hasta la vista, EA

Friday, 2 November 2012 13:45 GMT By Dave Cook

Army of Two: The Devil’s Cartel is heading your way in March. VG247′s Dave Cook goes hands on with the Frostbite 2 bromantic comedy and chats with Visceral about its reboot.

Army of Two series

The first game launched March 4th in the States. It holds a Metacritic rating of 72 on Xbox 360 and 74 on PS3.

Co-op has always been a big series focus, and heroes Salem and Rios have re-defined the term ‘bromance’ for many gamers.

Army of Two: The Devil’s Cartel is a series reboot developed by Visceral Games, due for a PS3 & Xbox 360 launch March 29th 2013.

It is the first time that Visceral and the Army of Two series hae used DICE’s Frostbite 2 engine.

Like a salvo of searing hot buckshot into the face of some guy we think is from Mexico, EA lifted the lid off its Army of Two reboot at the publisher’s pre-gamescom conference a few months ago.

The crowd went mental for it, and that’s strange because we guarantee that many of the people in that room gave the previous game five or six out of ten at review. Why then were people whooping and hollering like drunks at football match?

We were there. The pounding sound of unrelenting gun fire tortured our ears as Frostbite 2 particle effects made it impossible for our eyes to focus. Two soldiers named Alpha and Bravo shouted things the distortion made it hard to decipher, a chopper arrived and blew more things up. An onlooker next to us started crying.

It was surreal. Did anyone ask for this game? Was there any call to keep this franchise alive? Well clearly someone feels it deserves to exist, and you know what? That’s OK.

It’s OK to indulge in some guilty pleasure violence and gunplay now and then. Not every gaming experience needs to test the mind, push artistic boundaries or ask far-reaching questions about the human psyche. Sometimes we want a break from deep thought.

This is just two men with big arms, massive guns and an army of goons to vaporise. It’s the Rambo 4 of shooters. Don’t ask questions, don’t try understand the words coming out of anyone’s mouth, just look at all the pretty slaughter and destruction on screen. You’ll be fine.

South of the border

Fast forward to our first hands-on session with the game, and the same criticisms remain. The plot sees a four man group of masked mercs running an operation in Mexico.

It’s not long before the group is ambushed and two of their squad is assassinated, leaving Alpha and Bravo stranded in a sea of faceless bad guys.Their only option is to talk it over with their attackers rationally, discuss terms and conditions for their escape and reach a treaty agreement.

No of course not, their only option is clearly to shoot first, ask questions later, and man does it kick off with an almighty bang. In terms of handling, it’s a solid cover shooter that falls in line with the cream of the Gears of War pack. Nothing revolutionary, but it’s a format many devs screw up.

”Picture this: you take Frostbite 2′s environmental destruction, apply it to the human anatomy and up the gore factor. The resulting bloodshed is absolutely insane, and it gave us flashbacks of Soldier of Fortune 2′s infamous body melting bullet effects from 2002.”

The game’s ‘hook’ is Overkill Mode and you already know how it works without us having to explain it. Take a guess at what it involves, and chances are you’ll be correct. We’ll give you a second to think about it.

Ready? OK, so Overkill Mode basically fills up as you score kills. Activate it and both players become invincible for a short while and infinite ammo. It’s not inspiring in the slightest, but it comes with a hidden ace up its sleeve in Frostbite 2.

Once in Overkill Mode, your bullet create more destruction, and we’re not just talking about blowing up the environment here – although the sight of granite pillars, walls and vehicle shattering and distorting on impact is perfect for action junkies.

But picture this: you take Frostbite 2′s environmental destruction, apply it to the human anatomy and up the gore factor. The resulting bloodshed is absolutely insane, and it gave us flashbacks of Soldier of Fortune 2′s infamous body melting bullet effects from 2002.

Limbs sever with ease, heads burst like ripe tomatoes, enemies are torn in half and once Overkill subsides, the ground is littered with blood spray and still-hot body parts. The 18+ PEGI rating is certainly justified, make no mistake.

It’s senseless, stupid but again, it’s geared towards the Arnold Schwarzenegger generation. However there is a slight degree of depth in the game’s chaining mechanic, that doles out additional Overkill for targeting the same enemy, stealth killing enemies and other criteria.

We simply had to ask Visceral Games where the inspiration behind the series reboot came from, and if there’s any hidden depth we’re missing. Enter Visceral Games lead designer Julien Lamoureux.

Down Mexico way

Lamoureux explained, “With this game, when we started on it, we decided to switch to the new Frostbite 2 engine, which is way more powerful. So while we were doing that we were like, ‘OK, let’s take a step back and think about what Army of Two is all about.”

“For us it was kind of a no-brainer to think about co-op,” Lamoureux continued, “because yes previously, there was Salem and Rios, the masks, the big guns, customised weapons, and all of that. But at the end of the day we’re all about a solid co-op experience.”

“Army of Two without co-op would be like taking away Mario’s ability to jump. The game simply had to have it, and while the small section we played didn’t showcase the feature to any great degree, it’s already clear that the game will be a riot with a second person.”

“This is what we wanted to deliver right from the get-go”, he added, “Any decision we make we check back like, ‘is that co-op?’ or ‘how does this reinforce co-op?’ So the first obvious thing that we did was to make the single player campaign playable with a partner AI, in online co-op, or on split-screen.”

Army of Two without co-op would be like taking away Mario’s ability to jump. The game simply had to have it, and while the small section we played didn’t showcase the feature to any great degree, it’s already clear that the game will be a riot with a second person.

“We wanted to make sure all progression was persistent across all modes,” Lamoureux stressed, “You can start the campaign in single-player, hop over to split-screen with your buddy, play online, and then go back to solo play. You will never lose your character’s progression, and it’s also drop-in, drop-out, which is pretty cool.”

“That was fine,” Lamoureux said, “but then we also looked at what else it meant to be a co-op game, so the other thing was to think of a feature that didn’t just enforce co-op, but also reward it. So this is where the Overkill Mode started.”

“We went into the game and quantified all of the co-op actions,”Lamoureux explained, “and all actions for that matter. So for instance, if you just kill someone you’re going to get some points. But if you really work together and shoot at the same guy, you’re going to get more points.”

“But if you work even more together,” he added, “here one guy is taking all the aggro by shooting at enemies while the other one walks around to flank them, then you’re going to make even more points.”

What’s interesting is that the game doesn’t have an aggro meter, and this is something that actually works in its favour. You have to think on the hoof when running and gunning, simply using your wits to know when flanking and combo opportunities are possible.

That’s where I fell in love

As we said earlier, Frostbite 2 is the big draw here, because not only does it give rise to The Devil’s Cartel’s show-stopping spectacle, but it’s the first time Visceral has used it in a game. We asked Lemoureux if the engine was challenging to use, and how it bolsters the experience.

“Whenever you decide to trigger Overkill, you’re practically invincible, you do way more damage, your bullets become like mini explosions, you don’t have to reload, and you get infinite ammo. We take the Frostbite 2 engine here, and its shining. You can destroy anything from the little props, cover and even the enemies. Like, the destruction is just crazy and all over the place.”

That’s all well and good for lifeless, inanimate objects, but what about the Frostbite 2 melts human foes? We ask Lamoureux if the threat of censorship is a concern for Visceral.

”“It was a no-brainer to switch to Frostbite 2. It’s a really powerful tech. Overkill wouldn’t be the same without it, so yeah it’s great.”

“Not so much to be fair,” he replied, “because we felt it was a natural thing – having all the destruction in the world – such as destroying cover or a piece of geometry, but you also want to do that to NPCs. It just makes sense.”

“In Army of Two: The 40th Day there was a really brutal scene with a sniper,” Lamoureux recalled, “so we just felt that this was a natural thing to keep based on feedback. With Overkill and the destruction from Frostbite 2 it feels like an action blockbuster, and we though we should go there.”

“It was a no-brainer to switch to Frostbite 2,” he continued, “it’s a really powerful tech. Overkill wouldn’t be the same without it, so yeah it’s great.

As a final point we asked Lamoureux who the Devil’s Cartel are, but he kept his cards close to his chest, “We can’t talk too much about the story, but what I can tell you is you play Alpha and Bravo who are on a mission to escort a politician in Mexico.”

“Pretty soon everything goes sour – this is where the game starts – and the more you play, one of the Cartel leaders Batista appears. That’s the guy you saw in the demo.”

Mysterious.

Army of Two: The Devil’s Cartel launches across Europe March 29th on PS3 and Xbox 360.

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14 Comments

  1. SameeR_Fisher

    Let be brutally honest here Dave, I fail to see how Army of Two Devil’s Cartel is good, it looks to me like a TPS wanna be FPS title, or like you said a game so much towards Arnold Schwarzenegger generation, and it isn’t exciting at all.

    I believe EA is shooting itself in the foot with Army of Two: The Devil’s Cartel, being released in March after Gears of War: Judgment ?!, not sure it will sell alot, there is also Fuse which may get released in March, 3 Co-Op games, Army of Two seems pretty lacking compared to the other 2, not to mention there is also Tomb Raider which looks way better ((yet not Co-Op I know)).

    You know I would rather they make Dante’s Inferno 2, make it something special that competes with God of War, I know the first one was kinda a rip off and not without it’s flaws, but it had potential, and it sold around 2Million Copies or more, so I would rather wait for Dante’s Inferno 2, EA will get my money only for Dead Space 3.

    #1 2 years ago
  2. Dave Cook

    @1 I didn’t say it was good :) I said it was OK for people like it, regardless of how dumb or threadbare it is – and it is believe me. But some people like mindless gunplay, so who am I to judge them?

    #2 2 years ago
  3. viralshag

    I’m probably going to get this. I like the characters and the lighter comedic tones in the game to the usual gritty military stuff that most games have.

    With Frostbite 2 I can only see this being a lot more fun.

    #3 2 years ago
  4. Dave Cook

    @3 it is fun, but it’s unbelievably shallow. Frostbite 2 adds mindless carnage into the mix, and I think that is what will get people playing it. They shouldn’t approach it expecting depth or new ideas in any capacity, because they’re going to come away bitterly disappointed.

    #4 2 years ago
  5. ps3fanboy

    i have said hasta la vista to EA along time ago… never touching any games from these vultures ever again.

    by the way for does that dont know, the frostbite2 engine is shit on the ps3. you will have a lot of screen tearing, texture popping, framerate droppings and horrible vaseline blurriness in a game with that engine on the ps3.

    if you want a good frostbite2 game experience, then stick to pc. becouse it is only high end pc’s that run games properly with frostbite2…

    #5 2 years ago
  6. viralshag

    @Dave, Shallow mindless carnage based fun, you say? Sign me up, to be honest. I didn’t see much wrong with the last two games other than a few problems here and there, like most games, so I’m of the mind if it ain’t broke…

    #6 2 years ago
  7. Dave Cook

    @6 I loved the bit with the tiger in the second one. Madness.

    I won’t pretend they’re good games. They’re passable at best, but they saw me through many hangovers on a Saturday morning. Don’t question it: just squeeze the trigger and feel the alcohol melt away.

    #7 2 years ago
  8. ManuOtaku

    Dave you sum it up quite nicely in your post with this two words guilty pleasure, this game is the definition of guilty pleasure, a game that is not that great or good, but you cannot stop playing it or complaining about it, i cannot wait for this game even more now after reading the use of the frosbite 2 engine.

    #8 2 years ago
  9. viralshag

    If I didn’t have AC3 and NFS to play this weekend, I would totally fire up the old games.

    #9 2 years ago
  10. SameeR_Fisher

    @dave: true you never said it was good :D, I meant more from EA’s point of view you know, and I totally agree, I think there is a crowd to that kind of game out there, but it is still seems to me they can get more from other games.

    Beside this is EA, if a title X doesn’t sell 5million copies, then it isn’t a success.

    #10 2 years ago
  11. Dave Cook

    :)

    #11 2 years ago
  12. Phasmatis75

    When I first heard about this game my opinion was “EA ruined another Franchise” but I wanted to be fair and give this preview a chance because maybe a blue moon will occur and they won’t screw up one of my favorite series.

    Yet as I kept reading you never got to a part where you proved my initial opinion wrong. I’m not going to say that the originals were Voltare or Shakespeare but they weren’t mindless. The 40th day is easily one of me and my brothers favorite co-op games because it had enough tactical joy to make it challenging.

    Taking that away from the series is the same as taking away multiplayer from Call of Duty. All it leaves you asking is why even bother? Fact of the matter is EA knows this and instead of launching a new franchise which this in all practicality is, they decided to capitalize on the Army of Two franchise. Sad day indeed.

    #12 2 years ago
  13. Dave Cook

    @12 I would perhaps wait until the next preview stage before writing it off entirely, as what we played was a tiny snippet of a stage that didn’t really do much in the way of co-op originality. Often at this this early stage preview code can be curbed down to a test area, or a purpose built stage to show off new features. Usually what happens after the initial hands on preview stage is that a studio will build press debug code that gets sent or showcased to press.

    I’d wait and see what happens at that point, because that build will likely show much much more of the game and give you a better idea of what it’s like :)

    Keep the faith for now man.

    Dave

    #13 2 years ago
  14. Dragon246

    @Dave
    When I first heard about this game, I felt that it was a very story driven experience concentrating on different drug cartels. Was I wrong in my assessment? Is it just another co-op game with paper-thin story?

    #14 2 years ago

Comments are now closed on this article.

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    Deadalic’s gorgeous-looking adventure Silence has been confirmed for a fourth platform. Originally announced for Mac and PC with an Xbox One port one revealed at a later date, Silence is now on its way to PS4 as well. All versions are due later this year. Silence is Deadalic’s first multi-platform release and in my mind […]

  • Mythbusters to tackle DOOM this weekend

    DOOM is the subject of the next episode of Mythbusters. Having been airing for over ten years now, Mythbusters has pretty much run out of myths to bust, which is why we find ourselves in 2015 with an episode dedicating to answering the question “could DOOM be real?” Bethesda has rveealed that the January 31 […]

  • Destiny hosting a Bungie Bounty – go go go

    Destiny players have a chance to take down Bungie employees in return for one of the most exclusive vanity items in the game. Destiny’s Bungie Bounties usually feature guests from the community, and today’s event is no exception. Joining Bungie community manager David “Deej” Dague are several members of Bungie.org, the developer’s most staunch fan […]

  • Elite: Dangerous developer issues lay-offs

    Elite: Dangerous team Frontier Developments has had to let staff go. At least 15 staff have been laid off from the developer’s Halifax studio. According to an investor update, this decision will allow Frontier to focus its efforts at its primary studio in Cambridge, England. “With its business emphasis now on two major self-published franchises, […]

  • Dragon Age: Inquisition tavern songs free for a limited time

    Dragon Age: Inquisition tunes can be yours for the bargain price of zero cashmoney. The tavern songs from Dragon Age: Inquisition will be made available for purchase from various digital distributors sometime after February 9. Until then, though, you can have them for free – including their sheet music. To take advantage of this generous […]

  • Even the Five Nights at Freddy’s 3 teaser is frightening

    Five Nights at Freddy’s 3 is probably going to be just as tense and uncomfortable as its two prequels. This teaser for Five Nights at Freddy’s 3 is the first we’ve heard of the project since creator Scott Cawthon confirmed it is in the works. The third entry in the series is now up on […]

  • 6.6 million Xbox consoles shipped last quarter

    Xbox One and Xbox 360 console sales were strong last quarter, although Microsoft isn’t talking hard numbers yet. Microsoft shipped 6.6 million Xbox 360 and Xbox One consoles to retailers in the quarter ending December 31, the company revealed in its latest financial briefing. This figure wasn’t broken down by platform, and Microsoft didn’t supply […]

  • Homeworld Remastered Collection: five minutes of b-roll footage

    We may not have proper, uncut gameplay footage of the Homeworld Remastered Collection, but we have the next best thing. Homeworld Remastered Collection was confirmed to release on February 25. Gearbox has only showed a trailer, but no extended gameplay demos. There was however a b-roll video showing at PAX South, and we’ve embedded it […]

  • Grim Fandango Remastered looks sharp in these new screens

    Grim Fandango will come back from the dead with the Remastered edition, and it’s looking great. Grim Fandango Remastered has a few new screens available to prove that even old games can look stunning with the right remaster, especially ones with an already well-defined art style. Have a look at them below and get excited. […]

  • Battlefield Hardline: beta weapons, maps, modes, progression system and more

    The Battlefield Hardline beta will include a third new map and a new game mode, on top of what’s already announced. You may remember last week DICE started a community mission for all Battlefield 4 players. The goal was to reach 2 billion points playing Rush mode. That goal has been achieved and as a […]

  • Dying Light launch trailer is one last display of its forte

    The launch trailer for Dying Light is here one day ahead of the game’s release. Techland and Warner Bros. have put out the launch trailer for Dying Light. The trailer is a short reminder of the game’s main selling points: free-running, weapon crafting, drop-kicking zombies. Reviews should start to come out tomorrow for the game […]

  • Watch The Witcher 3 developers stream new gameplay on Twitch

    The Witcher 3 developer CD Projekt RED is hosting a Twitch live-stream to show off brand new gameplay footage and answer some fan questions. The live-stream will start at 7:00pm GMT, 2:00pm EST, 11:00am PST. It will show off plenty of new footage, some of which was shown only to the press so far. The […]

  • Finally, some screens for Final Fantasy 15

    Patience is a virtue and we finally have our hands on a few gameplay screens from Final Fantasy 15. There’s not a lot of them, but they show the impressive lighting and they’re all gameplay as far as I can tell, so take a look. There is no release date for Final Fantasy 15 as […]

  • Here’s 15 minutes of gameplay from The Witcher 3: Wild Hunt in 1080p

    The Witcher 3 has a new direct-feed, 1080p video available that’s 100% gameplay. Would you like some gameplay of The Witcher 3 in beautiful 1080p? Why, of course you would! The gameplay below shows combat, conversations, travelling. In short, it’s a small sample of everything the game will offer. If you’re looking to learn much […]

  • Two Mortal Kombat X characters to be revealed this week

    Mortal Kombat X will get not one, but two character reveals this week. Mortal Kombat creator Ed Boon has been at again on Twitter, teasing all kinds of reveals over the past few days. Firstly, Boon tweeted this image, which at first glance appears to show a character holding a bow. However, further examination by […]

  • Planetside 2 successfully claims the Guinness World Record for biggest FPS battle

    The Planetside 2 community has successfully organised an online battle involving over 1000 players, breaking the previous Guinness World Record. The event, which was organised by Planetside Battles was pitched to the community last week. 1,158 players have answered the call, smashing the record for “Most Players Online in an FPS Battle.” The previous 999 […]

  • Microsoft aiming for Xbox One-to-PC streaming to function while you watch TV

    Streaming Xbox One games to PC while you watch TV on the console through the HDMI pass-through is something Microsoft is hoping to achieve when the service launches with Windows 10. Microsoft’s Phil Spencer has been on Twitter answering fan questions following last week’s Windows 10 event. One interesting bit that came out of those […]

  • Everything we know about The Witcher 3: Wild Hunt

    The Witcher 3: Wild Hunt is sure to be one of the biggest RPGs of the year, due for release in May on PC, Xbox One and PS4. Delayed since its target release of 2015, CD Projekt Red’s latest game takes the series to a true open world environment, and charges the player with tracking […]

  • Battlefield Hardline beta date leaked – rumour

    According to an email sent to some YouTubers, the upcoming beta for Battlefield Hardline is scheduled for February 3. The date for the Battlefield Hardline beta is believed to be February 3. It comes from an email that’s been sent by Ronku to various YouTubers reminding them of the starting date, February 3. Ronku is […]

  • The history of The Witcher: beyond the Road With No Return

    We take a look at The Witcher franchise, from the original short stories to its blockbuster video games. The world was first introduced to Geralt through a set of short stories called The Witcher (English translation) written by author Andrzej Sapkowski. The first short story was published in the Polish fantasy and science fiction magazine […]

  • Bringing The Witcher 3: Wild Hunt to life

    In The Witcher 3: Wild Hunt, CD Projekt RED takes a whopping enormous map and fills it with stuff you actually want to see and do. Do you remember back before Oblivion came out there was a lot of chat about how much more lifelike and realistic the NPCs would be? Rather than just hanging […]

  • The big Witcher 3 questions answered: delays, playing as Ciri, and why enemies don’t scale

    Spending some time with The Witcher 3 level designer Miles Tost we were able to put some of our immediate questions to him after playing the game for over 4 hours. “That sense of improvement doesn’t happen if the monsters around you remain the same strength, there’s no sense of achievement.” Tost is a relaxed […]

  • The Witcher 3 sets a new generational standard for graphics

    The Witcher 3: Wild Hunt is the new standard in outrageously pretty. “The Witcher 3 is more than just eye-candy. Destiny, once the loveliest thing I had ever looked upon, has been outclassed.” The Witcher 3 is even better looking than the screenshots would have you believe, and until you see it in motion, running […]

  • The Witcher 3: hands-on with the RPG of the year

    Getting to know a bawdy hero; Geralt of Rivia’s third outing is accessible, untamed, and dripping with story. Warning: some spoilers are inevitable. “The Witcher 3 is horror and violence. It’s charming, witty and cheeky. Like Geralt, it knows what it wants and it’s going to grab it with both hands.” The Witcher 3: Wild […]

  • Borderlands: The Pre-Sequel gets Lady Hammerlock DLC tomorrow

    The Lady Hammerlock DLC for Borderlands: The Pre-Sequel will be released on PS3 and Xbox 360 tomorrow, January 27. The new playable character comes with three skill trees and the action skill Cold As Ice. If you haven’t bought the season pass for Borderlands: The Pre-Sequel you can download the DLC for $9.99, you lucky […]

  • A limited edition 20th Anniversary PS4 just sold for $128,000

    Sony has just auctioned one of its limited edition 20th Anniversary PS4 consoles for over $128,000. The model had the serial number 00001, according to the Wall Street Journal. “We appreciate all who participated in the auction and are surprised at the highest bid price, which was higher than our expectations,” said a rep for […]

  • Here’s Killer Instinct’s new Omen and Golem fighters in action

    Microsoft has revealed Killer Instinct Season 2′s fighter Omen in a new trailer. Stick around for the end of the video and you’ll also get a peek at another new fighter, Golem. Omen is a bonus character and as such isn’t available as part of the main season roster. He’s available for free to Ultra […]

  • Digital copies of Far Cry 4 are being deleted from Uplay

    Ubisoft appears to be deleting copies of Far Cry 4 bought through digital third-party retailers. According to the Ubisoft support forums, copies of the game acquired via G2Play and G2A are being removed from Uplay. Users had not been given any warning by publisher Ubisoft that the game will be removed, although it is now […]

  • Gearbox wants “badass” talent for the next Borderlands

    Borderlands 3 may not have been announced at PAX this weekend, but studio boss Randy Pitchford is currently recruiting for the next game in the series. We are recruiting for next Borderlands. This is the big one. Industry badass? E-mail me: heyrandy@gearboxsoftware.com pic.twitter.com/ZG9dLytX1B — Randy Pitchford (@DuvalMagic) January 26, 2015 A recruitment push would suggest […]

  • Destiny: less grind, fairer economy in House of Wolves DLC

    Destiny developer Bungie has said it aims to lessen the grind in House of Wolves, and it won’t repeat mistakes it made with rewards in The Dark Below. Gear rewards will be fairer, according to lead designer Luke Smith in a Neogaf thread. For example, buying from a vendor should not invalidate gear rewarded for […]

  • Halo: The Master Chief Disaster

    Over two months since release and Xbox One’s big Christmas game is still a turkey, says Rich Stanton. “The game has now been available for two-and-a-half months, including the blockbuster Christmas season, and by any reasonable standard it doesn’t work.” Halo: The Master Chief Collection launched worldwide on November 11, 2014. Intended as something of […]

  • Homeworld Remastered Collection dated, first gameplay footage released

    Homeworld Remastered Collection has a release date, and as promised, the gameplay footage of Gearbox Software’s remake has been released along with the news that Homeworld Shipbreaker development continues. The video was shown during the Inside Gearbox Software panel earlier this morning at PAX South. Last year, Gearbox had said hoped to release the title […]

  • Clock Tower spiritual successor Night Cry has landed on Kickstarter

    The Kickstarter for Clock Tower spiritual successor, Project Scissors, recently announced as Night Cry, has launched. A teaser directed by The Grudge director Takashi Shimizu was released for the game earlier this month, and the full short film can be viewed below. Shimizu is also creative director on the project and Silent Hill creative and environment […]

  • Toukiden Kiwami mission trailer released, pre-order bonuses detailed

    Pre-order bonuses for Toukiden Kiwami have been announced for PlayStation 4 and Vita. Here’s the pre-order bonus list for each participating retailer: North America GameStop – Armor inspired by new slayers Reki and Soma’s costumes and classic armor from Toukiden‘s six original NPC slayers. Amazon – 2 exclusive pieces of armor: a set of Tenko […]

  • More Final Fantasy Type-0 HD, Final Fantasy 15 info doled out by Tabata

    Final Fantasy Type-0 HD director Hajime Tabata took part in a Reddit AMA yesterday, and answered a variety of questions pertaining to the game and Final Fantasy 15. According to Tabata, the first playthrough of the game will last around 40 hours, but “the real fun” starts from the second playthrough which contains new events. […]

  • This video gives you an idea of what Borderlands Online is like

    A video for Borderlands Online, the China-exclusive title from 2K, Shanda Games and Gearbox, has been released. Posted on MMO Culture, the video was released to announce the “technical test” which started today. Borderlands Online is an instance-based online shooter, and will probably never reach western shores. Still, you can have a look anyway.

  • Guild Wars 2: Heart of Thorns is the MMO’s first expansion

    The first expansion for Guild Wars 2, Heart of Thorns, was announced today during PAX South, and ArenNet has posted a few content details for it on the official webiste. Heart of Thorns contains a reimagined progression with the new Mastery system, which provides new training opportunities for characters beyond level 80. Players will be […]

  • Turn-based action platformer Ronin has been polished up, nets a publisher

    Tomasz Waclawek has polished up his freeware title Ronin and will be releasing it through publisher Devolver Digital later this year. The turn-based action platformer stars a vengeful ninja who is determined to kill important memebers of a powerful corporation. Weapons at your disposal include razor wire and a katana, or you avoid combat by […]

  • Footage of cancelled Justice League brawler surfaces

    Footage of the cancelled Double Helix-developed Justice League brawler has surfaced online. The game was supposed to be a tie-in title for the also cancelled Justice League film directed by George Miller, according to leaked images and information from 2012. Jon Gwyn, the game’s artist and now Rockstar San Diego staffer, said at the time […]

  • Free Icona Vulcano DLC for DriveClub releases next week

    Sony has posted a video of the Icona Vulcano, which will be released as DLC next week for DriveClub. The video was posted on Facebook and we’ve embedded the video below courtesy of GamesHQMeida. It was announced earlier this week the Icona Vulcano would be released on the PS Store as a free download.

  • The Bard’s Tale 4 announced by inXile Entertainment at PAX South

    The Bard’s Tale 4 was announced today by inXile Entertainment CEO Brian Fargo during a panel at PAX South. inXile hinted around back in December that a sequel was in the works. Granted, The Bard’s Tale wasn’t mentioned. Still, everyone figured this was the game when Wasteland 2 project lead Chris Keenan stated the team […]

  • Here’s another Majora’s Mask 3DS vs N64 comparison video

    Last week, YouTube user Master0fHyrule uploaded a Majora’s Mask 3DS vs N64 comparison video, and we’ve embedded it for you below. The video shows 4.5 minutes of footage which appears before hitting the start button and the first meeting between Link and the Skull Kid. Another comparison video was released by another user back in […]

  • The Game Awards 2015 already in the planning stages

    The Game Awards 2015 are already in the planning stages, according to Geoff Keighley. The inaugural show took place on December 6, 2014. Keighley announced the 2015 show during his Storytime with Geoff Keighley panel at PAX South this weekend and through Twitter. He said more details will be announced in the spring. You can […]

  • Fahrenheit: Indigo Prophecy Remastered listed for January release

    It looks like Quantic Dream’s Indigo Prophecy is returning in remastered form next week, if an Amazon listing is any indication. According to the listing posted on NeoGAF, the uncut version of the game contains Steam DRM and will release January 29 at 12pm PST/3pm EST for a Linux, Mac and PC download. Titled Fahrenheit: […]

  • Indie Flash Sale kicks off on North American PS Store

    The North American end of the PlayStation Store is hosting a Flash Sale a beefy list of indie games and some films. The sales includes titles such as Resogun, Shadow Warrior, The Unfinished Swan, FEZ, Costume Quest 2, Joe Danger, Brothers: a Tale of Two Sons, and more for up to 80% off. The full […]

  • The Witcher 3 Twitch stream to show 15 minutes of new gameplay footage

    New The Witcher 3: Wild Hunt gameplay footage will be shown Monday, January 26 on GOG.com’s Twitch channel. Along with the footage, the developers will be answering questions from the community as well as providing commentary on the gameplay being shown. Live questions posted via Twitter chat will be answered by senior gameplay designer Damien […]

  • Borderlands 3 information teased for tomorrow’s Gearbox PAX South panel

    During PAX South this weekend, Gearbox Software is hosting a panel titled Inside Gearbox Software which will provide “the latest news and updates on Borderlands and upcoming Gearbox titles.” Yesterday during Gearbox’s panel called Question and Answer Time, CEO Rady Pitchford was asked “when or if” fans can expect Borderlands 3. “I’ll tell you what,” […]

  • Best Buy cancels multiple pre-order units of Limited Edition Majora’s Mask New 3DS XL

    Multiple sources reported overnight Best Buy has cancelled some pre-orders for the Limited Edition Majora’s Mask New 3DS XL. As of press time, it appears to only affect those who pre-ordered more than one system. Only one system was allotted per order, so the cancellation notices were sent out to comply with the restriction. Those […]

  • Rob Huebel is your KillCameraman in this CoD: Advanced Warfare video

    A live-action video for Call of Duty: Advanced Warfare – Havoc has been released by Activision. Subtitled: Randall Higgins: KillCameraman gives you a look at the action from a different perspective. In the video, Higgins is played by comedic actor and writer Rob Huebel (Children’s Hospital, Parks and Rec, The Mindy Project). The first DLC […]

  • Xbox App features included with Windows 10 January build outlined

    The January build of the Windows 10 Technical Preview includes a basic version of the Xbox App announced earlier this week. With the initial preview release, the team at Microsoft wanted to only include the basics such as high resolution monitor support along with keyboard and mouse input. Additional functionality will be released with each […]

  • Standalone version of DayZ has sold 3 million units

    The standalone version of DayZ sold 3 million units, Bohemia Interactive has announced. Release Just over a year ago on Steam Early Access, the milestone was hit yesterday. The standalone version was created by Dean Hall as a Arma 2 modification which has been updated 24 times since its initial release. In 2014, the development […]

  • The Witcher 3: Wild Hunt video shows gameplay clips, global hands-on events

    CD Projekt has released a video for The Witcher 3: Wild Hunt, giving a glimpse of gameplay and noting that hands-on impressions of the game will be bombarding the Internet next week. We’ll have extensive coverage of The Witcher 3 on Monday Jan 26 at 3pm GMT. The Witcher 3: Wild Hunt is coming to […]