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MGS: Ground Zeroes – Kojima discusses his open world

Thursday, 27 September 2012 16:42 GMT By Dave Cook

Metal Gear Solid:Ground Zeroes’ open world and base-building features have been discussed by Hideo Kojima at Eurogamer Expo. VG247′s Dave Cook was there to learn more.

Metal Gear turned 25 this year. That’s a hell of a long time for a franchise to sustain without completely going off the rails, even if many gamers consider the second game to be a bit of a wobble.

Staying power like that doesn’t just happen overnight, so something is clearly working. But in Metal Gear Solid: Ground Zeroes, series creator Hideo Kojima has opted to change the format and base his next game in an open world setting.

It’s a gamble, but from what we’ve seen and heard, fans needn’t worry. After Metal Gear Solid: Ground Zeroes was revealed at a recent 25th anniversary event, the internet hype that followed proved that fans have welcomed the idea.

With his Japanese tour out of the way, Kojima headed West to Eurogamer Expo and publicly showcased Metal Gear Solid: Ground Zeroes. VG247 was there, hiding under a cardboard box to hear everything he had to say about it.

FOX Engine FTW

Kojima opened his presentation by showing off the same cut-scene and gameplay footage that he unveiled in Japan, except this time, and seeing it with your own eyes, it’s clear that Kojima Productions is looking far into the future with FOX Engine.

The visuals are superb, and as Kojima explains, his studio had to make some concessions in bringing the game to current formats. “Being an open world game we realised that we had to make some sacrifices with the graphics to fit it all in there, but one thing we are focusing on is lighting.”

Seeing the game running in real-time, it’s clear that the lighting engine has been meticulously designed to impact on gameplay. We’re not just talking about enemy spotlights following more organic routes – rather than static patterns – but in a much subtler capacity.

As Snake crawls towards a sprawling military compound, an armoured truck can be seen circling the perimeter, and as it faces the player’s direction, the lens flare makes the screen light up.

It hampers Snake’s vision, making the rest of the terrain and enemies harder to see. So for the first time actual, dynamic lighting really will force you carefully consider your surroundings. You don’t want to run into a pack of guards you couldn’t see due to being blinded, after all.

It’s an open world game, and Kojima is quick to point out just how much freedom this will give players, “because it’s open world you can move freely, and infiltrate the base any way you want. But this area here is just a prologue of the game.”

“You can call in a chopper any time, anywhere you want,” Kojima continued, “and the way the game system will work, is that when you call in a helicopter, you can return back to your base, or head to another mission. It is also possible to use helicopters for support as well.”

Mother Base 2.0

That’s right, bases are back. Similar to Metal Gear Solid: Peace Walker, Snake will have a base that he can return to after missions, and it’s here he will regroup, research new weapons, fortify his defences and more. Best of all, you can walk around it in real-time.

Kojima revealed that the game’s base-building element could go hand-in-hand with smartphone integration, Kojima reflected on the base-building element of Metal gear Solid: Peace Walker, “We liked the concept of developing weapons and creating new things at your base, and how that influenced the gameplay.”

“That was a really cool idea,” Kojima continued, “and something that was very popular. Furthermore, nowadays they’re making new ways to access games. You’re not just playing on your game console, you can also access them from your cellphone and other devices to access that same game.”

Kojima added, “So I think that type of ‘Mother Base’ system would work very well in that kind of system, and it’s something we’re planning on in Metal Gear Solid: Ground Zeroes. I can’t reveal too much about what happens after you get in your chopper, but you get in and fly to your base.”

“Then you can walk around your base all in real-time,” Kojima continued, “it’s the base that you create. But if you want to focus more on the main missions, you can do that, so you don’t have to customise the base if you don’t want to.”

Base-building, an open world and all of the research elements from Metal Gear Solid: Peace Walker all amount to one huge experience, and we’re only just scratching the surface of its world.

The Big Bad World

But just how big is that open world? Kojima couldn’t give us specifics but he did shed some light on how the environments will co-exist. Using the chopper as a means of fast-travel, you Snake is ferried between each of the game’s open worlds. You can also project a map in first-person from Snake’s radar device and look at it at will.

So it’s not actually one big open world like Skyrim – instead – it’s a interconnected selection of environments. “This particular stage is a small sample of the open world we have in mind,” Kojima explained, “and again, this is just a prologue. But what happens is that there will be larger open worlds, and you can use the helicopter between those open world stages.”

“You have to be careful about where you call the chopper, because if it gets spotted it can be shot down,” Kojima added, as the helicopter starts to land while blasting out Ride of the Valkyries. It’s a nice touch, and the dynamic wind effects as the vehicle lands looks superb, whipping foliage around violently.

Metal Gear Solid: Ground Zeroes will also feature a day-night cycle, but it isn’t scripted, and gameplay will be affected by what time it is, “Later on in the game, time will pas in real-time,” Kojima explained, “so depending on how you travel between one stage to the next, that travel time will effect the time of day when you arrive at your destination.”

“The sun will travel across the sky,”Kojima added, “and that will create subtle differences in gameplay when approaching a base, if it’s first thing in the morning, noon or later in the day.” We’re intrigued to learn more about how things will change, but Kojima wasn’t keen to go into much more detail.

Metal Gear Solid: Ground Zeroes is already looking impressive, and given the nature of Kojima’s output, we’re certain there will be many more secrets and details yet to come, and as always VG247 will be on-hand to bring them all to you. Stay tuned.

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8 Comments

  1. Dragon246

    @Dave,
    You can put up the link to the all-access vg247 page for mgs ground zeroes for new readers.

    #1 2 years ago
  2. sb319

    “Kojima discusses his open world”

    “So it’s not actually one big open world like Skyrim – instead – it’s a interconnected selection of environments.”

    Hmm.

    #2 2 years ago
  3. diego-rbb-93

    3#, you can actually consider it as a Open World, but not as a Sandbox.

    We understand that “Kojima´s Open world” as he gives the player a lot of freedom in a big scenario, that never happened before on the saga. Even MGS4, being the biggest of all in level´s size, was all passage-driven.

    The idea is still really cool. Beside we dont need a Skyrim map´s kind for a game like this.

    That idea would be awesome in a MGS with that Normandia mission with the Cobra Team, that would fit. But for the moment, I dont see it necesary.

    #3 2 years ago
  4. Kuwabara

    Being an ” open world” like game does not make you feel like you are in a actual world if you keep changing environments in a short span. Basically mgs5 will play out like mgs4, different chapters separated by a helicopter. not one massive location. which is a shame. mgs3 felt like a world because u were progressed by foot in one massive environment split into sub areas, which gave it a a realistic feel, kinda like going through a journey. I just hope the environments in mgs5 are within the same “world” environment, not days of travel from each other please kojima atleast within the same country .

    #4 2 years ago
  5. Deacon

    Still sounds amazing to me. I care not if they are separate ‘zones’ which you have to flip between.

    I’m picturing a chopper drop-off on the outskirts of the zone and then the player deciding whether they head straight to the ‘super-secret complex ahead’ (or whatever), or flank round to the side and look for an alternate entrance. MGS has always been pretty linear, so giving choice of approach will be a great step forward (providing they can still keep the cinematic flair of previous titles). Hopefully this’ll also mean there are more side-quests and / or hidden areas that you’ll have to explore to find.

    All sounds very promising so far.

    #5 2 years ago
  6. Gadzooks!

    If it’s nothing at all like previous MGS ‘games’ then I’m in.

    If it’s several hours of shite cutscenes linked by a few minutes of rubbish linear gameplay like MGS4 was then it deserves to be fired into the sun along with that hack Kojima.

    #6 2 years ago
  7. eugeneastig

    WE WANT METAL GEAR ONLINE!

    #7 2 years ago
  8. Paulo munir

    Say there´ll be Metal Gear Online again I’ll be already buying it.

    #8 2 years ago

Comments are now closed on this article.

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    The 19th DLC pack for Payday 2 title The Butcher’s AK/CAR Mod Pack is available on Steam from today. The pack will run you $4.99/€4.99 and features: 11 new weapon modifications for the AK rifles in the game 11 new weapon modifications for the CAR rifles in the game Four new masks together with their […]

  • Battle Chasers slated for PC, consoles; comic picks up where 2001 storyline left off

    Darksiders creator Joe Madureira and Vigil co-founder Ryan Stefanelli have confirmed a Battle Chasers game and a new comic are in the works at their new studio Airship Syndicate. Speaking to Polygon, Madureira and Stefanelli wouldn’t provide details on the the game, but did divulge it will be an adventure RPG with player-controlled Battle Chasers […]

  • Shovel Knight, Hotline Miami 2 discounted for Sony’s annual Spring Fever Sale

    Sony is hosting its annual Spring Fever Sale which runs for eight weeks and features a new title each week. The sale starts next week on March 3 with the launch of Helldivers. Here’s just a few items included in the sale: HELLDIVERS (PS4/PS3/PS Vita) March 3 Hotline Miami 2: Wrong Number (PS4/PS3/PS Vita) March […]

  • The gold Super Mario amiibo is a Walmart exclusive

    The Super Mario Gold amiibo which surfaced via a CPSIA certificate earlier this month will be a Walmart-exclusive, Nintendo has announced. The gold-colored Mario amiibo will be released the same day as the Mario Party 10 game for Wii U and will run you $12,96 at 3,000 participating Walmart stores in the US. Along with […]

  • Here’s an overview trailer for Final Fantasy Type-0 HD

    As new gameplay overview trailer for Final Fantasy Type-0 HD, culled from the Active Time Report, stream has been sent over by Square Enix. The video provides a look at the history and environments of the Kingdom of Orience; the 14 memebers of Class Zero; the battle system with customizable magic spells; and the ability […]

  • Final Fantasy 15 video gives you a look at the game’s wildlife

    A new video shown by Final Fantasy 15 director Hajime Tabata during the latest Active Time Report, contains a look at the game’s wildlife and ecology. You can watch the full stream two hour stream through here, or a smaller clip courtesy of GamesHQMedia below.

  • Lionhead ventures into the free-to-play space with Fable Legends

    Fable Legends will be free-to-play when it launches on PC and Xbox One. According to Lionhead, the one versus four cross-platform title borrows from MOBA games such as Dota 2 and League of Legends as it will contain free, rotating heroes which will be added to a roster for a two week period. Once the […]

  • Win! 5 pairs of tickets to the Call of Duty European Championships

    We have five pairs of tickets to giveaway for the Call of Duty European Championships, taking place in London this weekend. The event takes place this Saturday February 28 and Sunday March 1 at the Royal Opera House in Covent Garden. Winners can watch teams will go head to head for a $10,000 prize pot […]

  • Republique Remastered has released on Mac and PC

    Republique Remastered, which was announced earlier this month, is now available for Mac and PC. The game is 20% off through Steam, GOG and the Humble Store for $19.99 until March 4. Thereafter, it will run you $24.99. The Remastered edition contains all five episodes of the game, with 1-3 available now and the remaining […]

  • LA Cops coming to Xbox One in March

    Isometric shooter LA Cops is coming to Xbox One on March 13. Already on Steam Early Access, the game looks like it’s been heavily inspired by Hotline Miami. Walk into a room, open fire, leave bloody puddles in your wake. It’s being published by Team 17. Check out the video below for some 70s cop […]

  • We have $500 of Steam Wallet funds to giveaway!

    We’re giving away 10 Steam Wallet prizes worth $50 each to VG247 readers, courtesy of Bundle Stars. All you need to do to be in with a chance of winning $50 Steam credit is to enter your details below. Join the Bundle Stars Steam group for entry in the sweepstake, and gain extra entries for […]

  • Lapsed Final Fantasy 14 players tempted back with 10 day freebie

    Square is offering lapsed FF 14: A Realm Reborn players a chance to come back to the game for 10 days worth of free adventuring. Provided you’ve already bought and registered an account you’ll be able to play free of charge from Feb 27 to March 9. Square wants you to sample the new content […]

  • Advanced Warfare: Sledgehammer looking at “opportunities” to recreate classic Call of Duty maps

    Sledgehammer Games has told VG247 it’s looking at opportunities to recreate classic Call of Duty maps in Advanced Warfare. According to co-founder Michael Condrey, players of the latest Havoc DLC are asking how Exo abilities and verticality can be added to classic franchise maps. “We’re taking a look at some opportunities to really highlight the […]

  • GTA Online reader playlist week 7: and the winner is…

    Stuff was shot. But only one player emerged victorious. GTA Online player e031271 won last night’s VG247 reader playlist, beating myself, Matt and regulars solidorwot and Revolting. Congratulations, Mr e031271. A deserved victory. We play a GTA Online playlist in an open session every Wednesday on PS4, because it’s both funny and fun. Anyone’s welcome […]

  • Leaked screens reveal The Reef as Destiny’s new “social space”

    A handful of leaked Destiny screens seem to confirm that The Reef location will be the new social space in Destiny. The new addition is likely to be revealed as part of the upcoming House of Wolves expansion. Reddit user Megamanexe4 dropped the screens on the site earlier this morning, along with grabs that reveal […]

  • Darksiders creator teases Battle Chasers game

    Joe Madureira, creator of Darksiders, has released art that strongly suggests a Battle Chasers game is in the works. Battle Chasers was a comic book from the late 1990s that suffered notorious production problems between issues and was never finished. Madureira formed Airship Syndicate after the collapse of THQ, where he co-created Darksiders. His latest […]

  • Infamous video nasty Axe recreated in GTA 5

    The trailer for notorious horror movie Axe has been recreated in GTA 5. The shot for shot remake is the work of gigerbrick who has previously recreated exploitation flicks like Machete and Hostel using Lego. The original Axe movie was banned in 1984 in the UK but passed with cuts in the late 1990s. Movie […]

  • Payday 2 for PS4 and Xbox One includes “a year’s worth of paid DLC” for free

    Payday 2: Crimewave Edition will include a year’s worth of paid DLC from the PC version of the game for free. The new-gen version of the game will be available June 2015, and includes almost all of the paid and free DLC released so far for Overkill’s popular first-person shooter. That DLC includes The Big […]

  • Yes, Mortal Kombat X will require Xbox Live Gold or PS Plus

    Mortal Kombat X won’t bypass Microsoft and Sony’s premium online play requirements. Reports that Mortal Kombat X wouldn’t require PS Plus or Xbox Live Gold started circling earlier this week thanks to a communications error. Answering fan questions on Twitter, producer Shaun Himmerick accidentally gave the impression that premium console subs would not be required […]

  • This is what Destiny players most want next

    Destiny patch 1.1.1 has resolved or at least addressed a number of complaints voiced by the community, but there are plenty more. des Destiny community manage David “Deej” Dague has put out a call for Guardians to share their concerns – or rather, what they think the community is most concerned about. “Set aside your […]

  • Google AI can play games now, so we’re probably all going to die

    Google has brought us one step closer to our inevitable slaughter or enslavement by machine overlords. Google has developed an AI that can learn to play video games and devise brand new strategies. Let me just rephrase that: Google has created an AI that can teach itself new skills, including how to play video games. […]

  • First footage of Renowned Explorers: International Society surfaces

    Renowned Explorers: International Society is a turn-based strategy game from the team behind Reus, and it looks great. Renowned Explorers was announced almost a full year ago, but has been pretty quiet since then. Developer Abbey games has now announced that the game has hit alpha, and will be open to select testers soon. You […]

  • Cities: Skylines developer commits to mod support

    Cities: Skylines will fully support the modding community. Hailing from famously mod-friendly publisher Paradox, Cities: Skylines is a no-brainer for mod support – especially as a lack of mod support is one of the things SimCity was so heavily criticised for when it firts launched. In the developer diary below, Paradox’s Jakob Munthe is joined […]

  • Nosgoth update adds Vanguard, many fixes

    Nosgoth, the free-to-play multiplayer brawler set in the Legacy of Kain universe, has been given a significant makeover. The major feature of the latest Nosogth game update is a new playable human character called the Vanguard. “Equipped with mighty throwing axes and a shield, the Vanguard can take more punishment than any human class that […]

  • Xbox Live Gold 12 month sub $40 on Microsoft store

    Microsoft is offering $20 off 12 month Xbox Live Gold subscriptions at the moment. An Xbox Live Gold 12 month subscription will normally set you back $60, but a Microsoft Store promotion has it on offer for $40. The offer is restricted to the US store. Although you can opt to grab your sub as […]

  • Tomb Raider movie script to be penned by TMNT writer

    Tomb Raider will be Evan Daugherty’s second reboot of an established universe. The Tomb Raider movie reboot has signed on a writer and a distributor. Deadline reports Teenage Mutant Ninja Turtles, Divergent, Snow White And The Huntsman and G.I. Joe 3 writer Daugherty will write the film. Additionally, Warner Bros. has signed on to distribute, […]

  • Shelter 2 pre-orders open, launch trailer debuts early

    Shelter 2 is a game in which you are a mother lynx and must protect a den of kittens. Yes, it’s delightful. Shelter 2 is coming to Mac and PC on March 9. Pre-orders are now available on Steam at 10% off or on GOG.com with a free skin and soundtrack, or 20% off if […]

  • That Batman: Arkham Knight trailer is full of codes

    Batman: Arkham Knight’s trailer is like a Transformer – there’s more than meets the eye. The new Batman: Arkham Knight trailer contains a number of codes. Eagle-eyed users have spotted four so far, and work on cracking their meaning is progressing. According to an /r/games thread rounding up results so far, the codes pertain to […]

  • Assassin’s Creed haystacks won’t save you from a fall

    Assassin’s Creed fans, don’t try this at home. Assassin’s Creed characters can survive falls of almost any distance as long as they aim for the haystacks scattered handily throughout the environment. As you probably deduced from your familiarity with common sense, this isn’t a real thing: falling from heights kills you, the same way a […]

  • Why are people buying PS4 and not Xbox One?

    PS4 is outselling Xbox One – but why? A new report may have the answer. Last month, the PS4 outsold the Xbox One in the US again, returning it to the top of the charts after just two months away. Why? What has caused this reversal in fortunes in Microsoft’s home territory? According to a […]