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Wii U games using dual-Gamepads will launch “sometime next year,” says Nintendo

Saturday, 15 September 2012 21:42 GMT By Stephany Nunneley

Wii U will have games which use dual-Gamepads “sometime next year,” NoA has told 1UP. GamePads won’t be sold separately in the US at launch, as in Japan, due to the fact it may cause confusion among consumers since there aren’t any games require two at the moment. “The launch window is all going to be single-GamePad. The dual-GamePad functionality, we expect to start seeing that in games sometime next year,” Bill Trinen said. “Our feeling is, we’re not going to sell another GamePad if you don’t have something to use it with. We’ll make that available as an additional accessory when there’s content to support it.” Until then, co-op and multiplayer games can be played using a WiiMote and Nunchuck. Wii U launches in November in the US and Europe.

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37 Comments

  1. Jaha-BRN

    Don’t break it !

    #1 2 years ago
  2. monkeygourmet

    Mario 3DU will prob use 2 game pads…

    Good way to sell another really…

    By that time a price drop on pads and a Wii play style pack-in…

    Or £99.99 for another pad plus Mario 3dU…

    I’ve got this Pachter shit locked! ;)

    #2 2 years ago
  3. lexph3re

    Ironically, I know people who have put off and Sold their Vita’s for lack of similar content on release. I wonder how many of those people will hold off on this device until it has all reported functionality?

    #3 2 years ago
  4. G1GAHURTZ

    @1: Exactly.

    This pad is a mistake IMO. Seems like almost everything about the Wii U needs some long winded explanation because of it.

    I’ve also got a feeling that they’re not selling it separately because they don’t want people to combine it’s price with the price of the Wii U and realise how expensive the whole ‘bundle’ actually is.

    Maybe they should have forgotten about fitting their entire console strategy around some radical, unnecessary ‘innovation’, and thought the whole thing through properly.

    Might have been better to release a pad as an accessory…

    #4 2 years ago
  5. monkeygourmet

    Can’t anyone understand?

    They will need extra functions to showcase when the PS4 / 720 release, that’s all.

    With the Vita, Sony showcased off features as if they were going to be included in the final build… I don’t recall Nintendo saying 2 pad games were going to be available on launch?

    I still don’t get why people don’t ‘understand’ this console, what are they going to say when it sells out at Christmas?

    #5 2 years ago
  6. Dragon246

    @5
    Still the vita hater eh Mr. Patcher?
    On the topic, 2 gamepad games can only be possible with awful graphics (probably ps2 standard)by todays standard, as wiiu will be unable to process images on 3 screens with cpu weaker than 360, still manages to have the audacity to ask double the price.

    #6 2 years ago
  7. monkeygourmet

    @6

    Like 3D on PS3 and 360?

    It will be at a compromise I’m sure, but it’ll rarely be used as it’ll split the demographic too much. Maybe a couple of years down the line ala Skyward Sword, Motionplus.

    By the way, I love the Vita as a machine, just hated Sony’s treatment of it.

    #7 2 years ago
  8. Jaha-BRN

    @6

    Not necessarily to stream the game feed on two gamepads but most certainly for assymetric gameplay with at least two players.

    #8 2 years ago
  9. kevinw729

    The rumors about the lag on dual Gamepad wielding have not gone away – and it would seem, as soon as the Japanese media started running questions about the slow down on the demonstrated games, and the avoidance of Nintendo executives to talk about two Gamepad operation on the Wii-U; then a story like this appears with the usual “wait and see” comment!

    I just say to Nintendo US reps – if the dual Gamepad feature dose not appear in good order then this could be a PR disaster!

    #9 2 years ago
  10. SlayerGT

    I heard the gamepad should run you 120-150 bucks. My friend who is eager to purchase a WiiU is only really worried about the pad. Since replacing it will be quite expensive. His worry was the battery firstly. Can it be replaced and how good is it, bringing up his dislike for 360′s battery packs having been through 3 now that don’t hold charges. I told him that I was worried about this with the PS3 controllers back in the day, not being able to replace them. But that the batteries in the DS3′s outlast the joysticks…this is his new concern. The quality of the materials used and how well they’ll hold up to “hard-core” gameplay. Personally I’ve had my PS3 since launch and when Sony finally got “shock” back I bought two new DS3s. Some, what..4 years later, I’m only on my third controller and its in good shape. His hope is that the WiiU pad is kid tested :)

    #10 2 years ago
  11. DrDamn

    @9
    Has anything been even demoed with two screens yet?

    @10
    Photos of the back of the pad show a biggish panel with screws – so I’d say the battery is likely replaceable. I’ve had problems with 360 battery packs – they seem to have a reasonably limited use time – never had problems with my PS3 pads. Though I probably used the 360 battery packs more initially.

    #11 2 years ago
  12. TheBlackHole

    So what if it breaks? You can’t replace it?

    #12 2 years ago
  13. Dave Cook

    @12 not initially no, as they arent selling them solo.

    #13 2 years ago
  14. TheBlackHole

    @13 That’s utterly ridiculous.

    To be honest, I really don’t understand how they decided that having a unique, 1-person only controller on a console filled with multiplayer games was a good idea.

    How many children are going to argue over ‘who gets the tablet’.

    #14 2 years ago
  15. Joe Musashi

    Nintendo are not selling additional Gamepads commercially yet. However, they will sell consumers replacements for broken Gamepads – the consumer has to contact Nintendo customer services.

    @14 “How many children are going to argue over ‘who gets the tablet’.”

    Pester-power = sales.

    JM

    #15 2 years ago
  16. TheBlackHole

    @15

    But that misses the point – only one kid can use the tablet in a 4 player game. It’s completely nuts.

    #16 2 years ago
  17. monkeygourmet

    @12

    Im guessing it’s pretty solid. Nintendo products are usually pretty hardy.

    The screen can’t really crack if it’s anything like the second screen on the DS.

    You’d prob have to stamp directly on it to break it, maybe im underestimating things, but if you let your children excercise that much anger and destruction when playing videogames, you prob deserve it if they manage to break it.

    I suppose, it depends if you let your kids be ‘baby sat’ by the console or TV.

    #17 2 years ago
  18. monkeygourmet

    @16

    But the other kids have a different perspective on gameplay.

    If your kids really have this much trouble sharing, they’re prob a bit to young to play videogames.

    It was the same back in the day too, it’s not a new problem thats been created.

    Everyone would want the joystick with the autofire buttons when we used to play on the Amiga…

    We just took turns

    #18 2 years ago
  19. G1GAHURTZ

    They can break in a million ways, including technical faults, accidental spills and general wear and tear. Not to mention the fact that the more complex something is, the more likely it is to break.

    I must have been through at least half a dozen 360 controllers purely because the repeated left thumbstick clicking that sprinting requires in CoD eventually stops working after about 200 hours.

    Having said that, I think the D-pad on my 1993 Gameboy would probably still work if I tried it…

    That was back when Nintendo actually built quality hardware, though.

    #19 2 years ago
  20. DrDamn

    @16
    What MG said. One of the key points of the controller is asymmetric gaming. I.e. the person with the screen controller has a different objective/perspective in the game. Like hide and seek, one person counts and the others hide.

    #20 2 years ago
  21. monkeygourmet

    @19

    Yeah, i think your being too precious of it…

    Anything can break if you try and smash it to bits.

    Im sure it’s strong enough unless you go mental on it.

    I can’t believe how many pads on the 360 you’ve gone through! ;)

    My original wired one is still working fine!

    #21 2 years ago
  22. Fin

    Hm, something people have touched on is the technical limitation – will the Wii U even be able to render three different scenes at once? (one for TV, one for each gamepad)

    #22 2 years ago
  23. G1GAHURTZ

    @21:

    I only use a wired pad for the extra fraction of a millisecond advantage, or whatever, I get over wireless ones.

    I was thinking that I should maybe sue Activision to pay for my new pads, because sprinting CoD definitely appears to be the culprit…

    I was delighted when MW2 gave you infinite sprint. I’m pretty sure I only used one pad all the way through about 400 MW2 hours, but they changed it back again after that.

    Clicking the left thumbstick every 6-8 seconds over a period of about 200 hours is bound to break something though, I suppose.

    Let’s hope that for all those run-and-gunners who intend to buy Black Ops 2 on WiiU, Treyarch give you an option to change the sprint button.

    #23 2 years ago
  24. monkeygourmet

    @23

    My weak thumbs give out before the pad does when it comes to sprinting in COD! ;)

    #24 2 years ago
  25. DrDamn

    @22
    How do you mean? A regular Wii can do four player split screen – i.e. render 4 different scenes at once. If necessary you scale back the complexity of the screens to meet the frame rate targets.

    Has it got enough memory? Absolutely. 1080p = ~2m pixels. 720p = ~1m pixels. Each pad has an estimated resolution of 854×480 = ~400k. So main screen @ 720p and two pads is still less than 1080p in terms of pure pixel throughput. This is one of the key reasons the WiiU needs and has more memory than the PS3/360. It has double the memory.

    #25 2 years ago
  26. TheBlackHole

    I get that the one with the tablet has a different perspective on gameplay, but of course one part of the game is going to be more fun than the other.

    I just can’t see this taking off like the Wii did. Will happily eat my hat if (when) I’m proven wrong.

    #26 2 years ago
  27. DrDamn

    @26
    Agree this is a much harder sell than the Wii – it’s no where near clear enough as it stands. Not sure how you are still having difficulty with how this works though. It’s a pad, you pass it around the room depending on who is “it”. Everyone gets a turn – like many real world games from the year dot.

    #27 2 years ago
  28. TheBlackHole

    I get how it works, I just don’t think it will be that simple.

    #28 2 years ago
  29. DrDamn

    @28
    Why wouldn’t it be that simple?

    #29 2 years ago
  30. monkeygourmet

    @28

    I think the key is; making both the experiences fun.

    For example, the Zelda Nintendoland minigame.

    The player with the pad is the ‘archer’, long range player. He uses the pad to aim and take out enemies and threats from a distance.

    The other players are the ‘melee’ players. They use the motionplus Wiimotes to attack troops on the ground. (If the controls are like Skyward sword, this will be great fun).

    So, 2 play styles, both fun! And the key fact being, you have to work together to take down enemies. :)

    As long as they follow this kind of template, everyone should be happy!

    #30 2 years ago
  31. TheBlackHole

    @30

    Indeed, that sounds great, but then doesn’t that kind of experience limit the usefulness of the shared gameplay perspectives to minigames and party games?

    How will they incorporate it into more hardcore, co-op/campaign-led experiences? Can devs make each independent gameplay type fun enough to keep both/all parties interested for the duration of a campaign?

    #31 2 years ago
  32. DrDamn

    @30
    It’s a good point that it needs to be easy to switch around, but given the dev knows what sort of experience they are providing then this should be covered.

    #32 2 years ago
  33. monkeygourmet

    @31

    Well, thats the Golden question really.

    Same could be said about Wiimote, Kinect, Move etc…

    Non of them provided better experiences than the pad. I think it really boils down to lazy ports and ‘tacked on’ controls. Wether the Wii U is any different remains to be seen.

    At worse we’ll see a lot of minigames and map screens using the second screen, at best we’ll prob have some of the most uniques experiences yet seen in gaming.

    It’s a gamble really, im just glad Nintendo like to take them. They are like the Willy Wonka of the gaming factory, although they torture less children.

    Zombie U’s multiplayer sounds like a good indication of a dev thinking outside the minigame box.

    #33 2 years ago
  34. DrDamn

    @31
    Party games can be as hardcore as you like. Just because it’s not a campaign or OMP it doesn’t somehow make it non-hardcore. I hate the terms hardcore/casual as they tend to mean something different to every one.

    As a campaign type game which could work asymmetrically? How about Dungeons and Dragons. Players use a Pro-pad, Dungeon Master uses the game pad. That could be awesome.

    #34 2 years ago
  35. monkeygourmet

    @34

    I thought that would be a fantastic idea too!

    It could be Balders Gate style, 4 player top down with the Dungeon Master on the Tablet choosing where to spawn beasts / loot etc…

    Best dungeon crawler EVAR!!! :)

    #35 2 years ago
  36. Fin

    @25

    The regular Wii rendering 4-player splitscreen isn’t really relevant, it’s rendering each of them at quarter res (presumably as low as 160×120).

    While you’re right (I think, I’m not fully up to date on graphics pipelines) that rendering at 1080p v 720p+2*gamepads would require less screenbuffer memory, you’re not taking the computational considerations into account. Rendering a single scene at 1080p requires more memory sure, but rendering three different scenes, one at 720, one at gamepad, one at gamepad, is far more taxing on the processor.

    #36 2 years ago
  37. DrDamn

    @36
    Hence my irrelevant point prior to that ;). If you have to render 3 scenes it is more taxing, but no more so than split screen gaming. Each scene will obviously not be the quality of a single screen output, but it will be possible because split screen is possible. You just scale things back a bit.

    #37 2 years ago

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    Destiny’s most-ignored weapons got major boosts this week. It’s time to start thinking about how to work them into your set-up. Even if you’re used to using scout rifles and sniper rifles as a general loud-out (neither class was touched by 1.1.1), the buffs to pulse rifles and shotguns should make you rethink your contextual […]

  • Battlefield Bad Company 2: five years later, what did it do so right?

    It’s been five years since the release of Battlefield Bad Company 2. What did the much-loved entry in the franchise do for the Battlefield series? Westie’s played Battlefield Bad Company 2 for over 1,260 hours on PS3 and PC. That’s dedication. In his latest video he discusses the stand out moments from a FPS classic, […]

  • War is hell in this Zombie Army Trilogy gameplay trailer

    Here’s five minutes of headshots, shambling zombies and an undead Hitler from Rebellion’s upcoming Zombie Army Trilogy. The Sniper Elite spin-off arrives on PS4, PC and Xbox One March 6 and includes three games (obviously) and a new Horde mode.

  • Titan Souls releases on PS4, Vita, PC on April 14

    Ace indie giant-slayer Titan Souls will be released on PS4, Vita and PC on April 14. Publisher Devolver confirmed the date to Eurogamer. Those of us in Europe will have to wait until a day later for release. Titan Souls is a tough-as-nails indie game where you have one life to slay a giant enemy. […]

  • Destiny weekly update: lowdown on Inferno Crucible, Vault Transfer improvements

    Destiny’s weekly update has made some pretty significant changes – let Arekkz Gaming take you through them. Bungie has revealed the first release date for the new Inferno Crucible mode, and made it a lot easier to access your vault. You should subscribe to Arekkz Gaming. It will improve your life.

  • Destiny: Xur location and inventory Feb 27, 28

    It’s Xursday again – what treats does he have for you this week? He’s in the North Tower, to the right of the Stranger’s room. Let’s take a look at the latest weapons and gear from your favourite Destiny trader. No Backup Plans [Titan Gauntlets] – 13SC ATS/8 Arachnid [Hunter Helmet] – 13SC Heart of […]

  • Battlefield Hardline will be stable on PC at launch, Visceral assures

    PC format is “by far the best gaming platform around,” says Hardline producer. “We’re doing what we can to take advantage of people’s different system with the graphics, framerate, controls, etc. We’re not just porting it over.” Battlefield Hardline developer Visceral is reassuring players that there will not be a repeat of the disastrous Battlefield […]

  • Win Pneuma: Breath of Life for Xbox One

    We have 10 download codes for new indie puzzler Pneuma: Breath of Life for Xbox One to give away. The be in with a chance of winning a code, just enter your details below and we’ll pull the winners from the hat on Monday March 2nd, after 2pm GMT. Pneuma: Breath of Life is a […]

  • Life is Strange Episode 2 delayed

    Life is Strange Episode 2 won’t make its expected release date. The first Life is Strange episode released on January 30, and we had expected the second to follow on March 13. Square Enix has since confirmed to Destructoid that the next chapter won’t make its release date. There’s been no word of the new […]

  • Mortal Kombat X: which character will be revealed tomorrow?

    Mortal Kombat X director Ed Boon is teasing a new character reveal. During today’s Mortal Kombat X livestream, NetherRealm said that a new character would be revealed “very soon”. Boon followed up with this teasing tweet suggesting the reveal will occur tomorrow: Very soon? As in tomorrow? :/ — Ed Boon (@noobde) February 26, 2015 […]

  • Halo played by Twitch is an exercise in great patience

    TwitchPlaysHalo is ridiculous. Halo: Combat Evolved is the latest game to be sucked into the “TwitchPlays” phenomenon, and the results are somewhat painful to spectate. If you’re not familiar with the setup, which debuted with TwitchPlaysPokemon, the game accepts commands from the channels’ chat stream. Although it doesn’t have the strategic RPG elements of Pokemon, […]

  • Gold Amiibo sold out, selling at five times RRP on auction sites

    Gold Mario Amiibo are expected to sell for pretty astounding profits on eBay and other auction sites. The Walmart-exclusive Gold Mario Amiibo is already completely sold out. Plenty of people managed to snaffle them to resell, though. There are now dozens of listings on eBay and other auction sites. One of the average asking prices […]

  • Canadian new game prices jump to $75

    Canadian gamers are in for an unpleasant price hike. As spotted by HardcoreGamer, the local Canadian branches of Amazon and EB Games have raised the prices of upcoming games to CAD$75. The CAD$5 increasing comes within a year of prices hitting the CAD$70 point. CAD$75 (£38/€53) currently exchanges for $60, the standard US pricing. The […]

  • New Xenoblade Chronicles X footage shows weather, day-night cycle

    The latest Xenoblade Chronicles X footage shows off a gloriously beautiful world. Xenoblade Chronicles X is Monolith Soft’s first solo Wii U game, and the developer is clearly enjoying being able to build a big open world with all the features we’ve come to expect. Missed the whole Xenoblade thing? Chronicles X is a sort […]

  • Dead Rising: Watchtower teaser talks up the benefits of Zombrex

    Live-action Dead Rising movie Watchtower is almost upon us. Dead Rising: Watchtower will release on Crackle on March 27, and via other digital distributors thereafter. Enjoy the short teaser below, courtesy of IGN.

  • We Happy Few debut hits you upside the face with a frying pan

    Contrast developer Compulsion Games has revealed its next project – the delightfully creepy-looking We Happy Few. We Happy Few is set in “a drug-fuelled, retrofuturistic city in an alternative 1960s England” where “a plucky bunch of moderately terrible people trying to escape from a lifetime of cheerful denial”. Players are tasked with blending in with […]

  • Slender: The Arrival creeping onto PS4, Xbox One in March

    Slender: The Arrival sold like hotcakes on PC and last-gen consoles, so why not terrify yourself on PS4 and Xbox One, too? Slender: The Arrival will release on PS4 on March 24 and on Xbox One on March 25, developer Blue Isle Studios has announced, for $10. No word on that Wii U version, though. […]

  • GOG weekend sale celebrates German debut

    DRM-free games vendor GOG is celebrating its German-language launch with a tasty sale. The sale offers discounts over 25 “German favourites”. Highlights inclue 97% off Deponia, and less steep but still tasty savings on Memoria and Blackguards 1 and 2. The sale will run through March 3, and you do not have to be, speak, […]

  • Humble Weekly Bundle goes back to Japan

    The latest Humble Weekly Bundle is called Made in Japan, and I’m sure you can guess the theme. Pay what you want for Cherry Tree High Complete Pack (PC; Steam or DRM free), Fairy Bloom Freesia (PC; Steam or DRM free) and Influent + Language Pack (Linux, Mac, PC; Steam or DRM free). Pay more […]

  • Capcom “looking into” solutions to Resident Evil: Revelations PC co-op issue

    Resident Evil: Revelations 2 fans should sit tight for a bit, as Capcom is working on some sort of solution to the co-op issue. Resident Evil: Revelations 2 doesn’t have local co-op on PC and fans are pretty mad about that, as it was advertised ahead of release as a key feature. Although Capcom has […]

  • The games industry is disruption, says Assassin’s Creed producer

    Former Assassin’s Creed producer Jade Raymond has characterised the games industry as one long series of upsets. The games industry changes all the time, and that’s one of its best qualities, Raymond said. The ex-Ubisoft leader told Polygon that the reason seh got into games in the first place was because it “is this undefined […]

  • GTA 5 made $31 million in digital revenue in January

    GTA 5 is the highest-grossing title at the moment in terms of digital revenue, and the PSN is absolutely minting it. Digital games industry analyst Superdata has extended its scope to include console games, which means we suddenly have access to a whole bunch of data we’ve only been able to guess at, or extrapolate […]

  • Destiny: Inferno playlists debut next week

    Destiny PvP will shake things up next week with a new way to slaughter your mates in the Crucible. Destiny is already a skilled PvP game, but the new Inferno playlists will turn things up a notch with a focus on “basic gunplay”. The first of these, Inferno Control, kicks off on March 3 and […]

  • First-person camera coming to Guild Wars 2 next month

    ArenNet has announced its adding nonrestrictive first-person view to Guild Wars 2. Here’s what top expect come March 10: First-person Camera: Zooming in all the way will allow players to experience a first-person view. First-person mode is available while standing in place, walking, running, jumping, playing PvP and just about anything else. There aren’t any […]

  • Shadowrun Online signs on with Nordic

    Shadowrun Online has been given a nice little boost thanks to a distribution deal with Nordic Games. Shadowrun Online is a new team tactical RPG from Cliffhanger Productions. Although it’s already available through Steam Early Access, Nordic has agreed to distribute the finished version, which is due on Linux, Mac and PC in the second […]

  • Final Fantasy 15 is 60% finished, game world ten times the size of demo

    Final Fantasy 15 is 60% finished, according to director Hajime Tabata. Speaking with IGN, Tabata said development will kick into high gear once the Episode Duscae demo is released. “It’s about 60% now. People may look at that and say ‘well, you’ve only done five more percent!’ [since 55% in September] but it’s actually a […]

  • Destiny: you don’t need to visit the tower to access your vault

    Destiny players, you asked for it and Bungie has delivered it: you can now swap items in and out of the vault using the companion app. “Destiny needs more vault space” you cry – and yes, this is true. But while we all struggle with the limitations imposed on us by Bungie, we face all […]

  • Mortal Kombat X will contain over 100 Brutalities

    During the Mortal Kombat X stream today, NetherRealm Studios revealed Brutalities are back for the game, and stated there will be over 100 to pull off. You won’t gain any extra experience for being overly cruel with your painful moves, but you will at least get to laugh at some and “cringe” at others, according […]

  • Numenera: Strand is a film based on the game up on Kickstarter

    Numenera, the 2012 Kickstarter success and foundation for Torment: Tides of Numenera, could become a film if the Kickstarter for the movie is successful. With five days left, Monte Cook Games and Swedish film company Valdes/Eriksdotter needs £22,542 to reach its goal. Titled Numenera: Strand, it tells the tale of a drifter who “roams a […]

  • Gran Turismo 6 update adds MINI Clubman Vision, more

    A Mini Cooper has invaded Gran Turismo 6 via a new update. The Mid-Field Raceway track has also been added, and its a new and improved version of the original track from previous Gran Turismos. The new B-Spec Mode feature has also been added which allows the AI driver to race on your behalf. Additional […]

  • Nintendo is bringing New 3DS Xl and some playable titles to PAX East

    Nintendo is bringing New 3DS Xl and Splatoon with it to PAX East next month. The E3 2014 build of the game lets eight players transform into squids in a race for “splattered-paint dominance.” Code Name: S.T.E.A.M. will also be playable and featured in stage presentations at the Nintendo booth. Upcoming or newly released Nintendo […]

  • Battlefield Hardline Premium information seems to have slipped out early

    Battlefield Hardline Premium perks have apparently leaked a bit early, according to a post on Reddit. Over on the Hardline subreddit is an image which was take at a GameStop location, noting two week early access to content additional Battlepacks and more. Here’s the rundown: Four expansions Two weeks early access 12 additional Battlepacks Exclusive […]

  • Final Fantasy: Record Keeper arrives in the US this spring

    Final Fantasy: Record Keeper will be released in the US on iOS and Android this spring, DeNA and Square Enix today. The mobile titles allows players to “relive favorite moments” across all Final Fantasy installments and build a team of classic characters from across the entire franchise. If you sign up for email updates, you […]

  • Battlefield Hardline now available for pre-order, pre-download on Xbox One

    Battlefield Hardline is now available for pre-order and pre-download on Xbox One. You can pre-order it now from the Xbox Store and once you have paid for it, you can start your pre-download. Battlefield Hardline releases on March 17, and will be made available to pre-downloaders come 12.01am EDT. Check pricing and availability for your […]

  • Dying Light interactive video allows you switch between day and night

    A new video for Dying Light has been released, which allows you to hit the Z key to change between day and night. Titles Life and Death in the Quarantine Zone, the interactive story video showcases how the game changes between day and night. Daytime and nighttime are shown side-by-side but the z key allows […]

  • Havoc DLC for Call of Duty: Advanced Warfare out on PS3, PS4; PC delayed

    The Havoc DLC for Call of Duty: Advanced Warfare is now available for PlayStation 3 and PS4. Havoc contains the four multiplayer maps Core, Drift, Sideshow, and Urban along with the AE4 directed energy assault rifle, its custom variant, and the Exo Zombies cooperative mode. You can purchase the DLC separately or pick up the […]

  • Here’s a teaser for Resident Evil Revelations 2: Episode 2

    A teaser video for the second episode of Resident Evil Revelations 2 is available, so if you’ve yet to play the first episode, you may want to skip this. Resident Evil Revelations 2′s first episode is out now. Thanks, GamesHQMedia.

  • North American eShop update is full of Donkey Kong games

    Nintendo has updated the North American end of the eShop with Titan Attacks, Donkey Kong Land, Donkey Kong Country and more. eShop on 3DS Ironfall Invasion Titan Attacks! Donkey Kong Land – Virtual Console Donkey Kong Land 2 – Virtual Console Donkey Kong Land 3 – Virtual Console Luv Me Buddies Wonderland Around the World […]

  • Venture into the Valley of the Yetis next week in Far Cry 4

    The next batch of Far Cry 4 DLC, Valley of the Yetis, releases in March and Ajay Ghale will be tasked with surviving violent cultists and the mythical Yeti. Apparently the cult is looking for a secret hidden in the valley, and Ajay has discovered their motives. The DLC features co-op with a friend taking […]

  • The Butcher’s AK/CAR Mod Pack out for Payday 2, has dino masks

    The 19th DLC pack for Payday 2 title The Butcher’s AK/CAR Mod Pack is available on Steam from today. The pack will run you $4.99/€4.99 and features: 11 new weapon modifications for the AK rifles in the game 11 new weapon modifications for the CAR rifles in the game Four new masks together with their […]

  • Battle Chasers slated for PC, consoles; comic picks up where 2001 storyline left off

    Darksiders creator Joe Madureira and Vigil co-founder Ryan Stefanelli have confirmed a Battle Chasers game and a new comic are in the works at their new studio Airship Syndicate. Speaking to Polygon, Madureira and Stefanelli wouldn’t provide details on the the game, but did divulge it will be an adventure RPG with player-controlled Battle Chasers […]

  • Shovel Knight, Hotline Miami 2 discounted for Sony’s annual Spring Fever Sale

    Sony is hosting its annual Spring Fever Sale which runs for eight weeks and features a new title each week. The sale starts next week on March 3 with the launch of Helldivers. Here’s just a few items included in the sale: HELLDIVERS (PS4/PS3/PS Vita) March 3 Hotline Miami 2: Wrong Number (PS4/PS3/PS Vita) March […]

  • The gold Super Mario amiibo is a Walmart exclusive

    The Super Mario Gold amiibo which surfaced via a CPSIA certificate earlier this month will be a Walmart-exclusive, Nintendo has announced. The gold-colored Mario amiibo will be released the same day as the Mario Party 10 game for Wii U and will run you $12,96 at 3,000 participating Walmart stores in the US. Along with […]

  • Here’s an overview trailer for Final Fantasy Type-0 HD

    As new gameplay overview trailer for Final Fantasy Type-0 HD, culled from the Active Time Report, stream has been sent over by Square Enix. The video provides a look at the history and environments of the Kingdom of Orience; the 14 memebers of Class Zero; the battle system with customizable magic spells; and the ability […]

  • Final Fantasy 15 video gives you a look at the game’s wildlife

    A new video shown by Final Fantasy 15 director Hajime Tabata during the latest Active Time Report, contains a look at the game’s wildlife and ecology. You can watch the full stream two hour stream through here, or a smaller clip courtesy of GamesHQMedia below.

  • Lionhead ventures into the free-to-play space with Fable Legends

    Fable Legends will be free-to-play when it launches on PC and Xbox One. According to Lionhead, the one versus four cross-platform title borrows from MOBA games such as Dota 2 and League of Legends as it will contain free, rotating heroes which will be added to a roster for a two week period. Once the […]

  • Win! 5 pairs of tickets to the Call of Duty European Championships

    We have five pairs of tickets to giveaway for the Call of Duty European Championships, taking place in London this weekend. The event takes place this Saturday February 28 and Sunday March 1 at the Royal Opera House in Covent Garden. Winners can watch teams will go head to head for a $10,000 prize pot […]