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Dishonored: new gameplay reveals Lady Boyle mission

Monday, 20 August 2012 14:55 GMT By Patrick Garratt

It’s hot. It’s bothered. It’s Dishonored. Head in for video of Arkane creative head Raf Colantonio explaining your way through brand new footage of the Lady Boyle mission.

Kill one? Kill none? Kill them all? The choice is yours as you stalk masked target Lady Boyle through her party. Dishonored, developed by Bethesda-owned Arkane, is emerging as a serious game of the year contender, packing open-ended first-person gameplay into a grimy world of class bias and assassination.

See. Hit play. Thank VG247 video editor Sam Clay for this. And gamescom, obviously.

Dishonored releases on October 9 in the US and October 12 in the UK.

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17 Comments

  1. roadkill

    Oh boy, retard.. I mean console, console-footage again.. :(

    #1 3 years ago
  2. Kuwabara

    Who cares what version is shown! it’s not like the pc version will look better than say god of war 3 or uncharted..

    #2 3 years ago
  3. hives

    I guess he means controls. You can often see in videos from devs, that they plays with controller. Looking around and moving around with mouse just looks more natural and fluid. Unless, of course, you are skilled with pad and used to it.

    #3 3 years ago
  4. roadkill

    Yes I meant controls. I’m more interested in gameplay rather then graphics.

    #4 3 years ago
  5. monkeygourmet

    I’m getting really pissed off with this ‘mouse better than pad’ mentality for gameplay…

    Maybe for twitch and online shooters, but for single player games it really doesn’t matter.

    If your ‘head’ is the mouse, the fact you can spin it around so quickly is completly unbelievable, it’s handy in twitch shooters but it just looks stupid in single player games, especially as most PC players have a hard on for realism and graphics.

    If a soldier moved his head around in anyway similar to a player with a mouse, he / she would be discharged for looking insane….

    The pad helps to slow the movement and tone it down slightly and make it look more realistic overall…

    #5 3 years ago
  6. viralshag

    Yay for #6 and pad love! I love using my pad for everything… Although I do think m&kb is better for ME3, turns out I’m proper shit on the 360 version in MP compared to the PC. :p

    #6 3 years ago
  7. DSB

    @6 That’s just utterly subjective nonsense.

    I don’t know where you’re getting the whole “PC gamers want realism” from. That pretty much depends on whether the game makes that pretense, and even then, I don’t think a lot of people are really too worried about an accurate representation of biomechanics.

    You can set the sensitivity of a mouse to whatever speed you like, most even come with buttons for the same purpose, and personally I think the human body is capable of some pretty quick reactions. It doesn’t take me a fraction of a second to look either way when crossing the street.

    Just for the sake of balance I do use a wired 360 pad for a lot of games, but it hasn’t caused any such delusions on my end :)

    #7 3 years ago
  8. absolutezero

    See what I can do with a mouse right, what I can do right, is move it slightly slower to the movement is smoother. Then I can speed it up if I need to.

    I know right, fucking insane shit right there.

    #8 3 years ago
  9. monkeygourmet

    But we all know, that never happens… When the shit hits the fan, you’ll all be spinning around like a ballerina…

    Sure you can slow it down and sneak for certain sections in games like this, but we all know, once your discovered that mouse will be spinning like a mofo! :)

    Not complaining, just offering a different opinion to people like @3, who seem to think a pad is such a disability…

    Maybe online, but def not for single player…

    The mouse and keyboard are quick, but don’t offer as satisfying feedback as a pad or motion controller IMO…

    The fact is, until your head (in game) can move independently to your gun view, all FPS control is unrealistic

    #9 3 years ago
  10. absolutezero

    No. Thats the entire point, its increased accuracy which leads to better control. Its not just speed, no one is flailing about with the mouse and keyboard, theres smooth natural motion and responsive accurate inputs.

    The pad is neither, games have to be intentionally hobbled in order to work on pads, specifically auto-aim. Its not level pegging and its not personnal choice, Mouse and Keyboard are fundamentally superior for a large amount of genres and game types.

    The reverse is obviously true for different genres, do not blame the tools for your spack handedness.

    That last point is in Arma and I would imagine a few other titles aswell.

    #10 3 years ago
  11. monkeygourmet

    @11

    But in single player, it has absolutely no difference…

    If people are enjoying the game on 360 / ps3, there hardly going to be thinking, I wish I had a mouse….

    I’ve seen alot of my friends playing PC online shooters, they are constantly moving at a speed that is unrealistic to normal human speed and reaction when in things like a fire fight situaion… They always up sensitivity to get the jump on an enemy…

    It just looks stupid compared to how people would react in a real life situation…

    Consoles are slower. But in single player, who gives a furk?!

    #11 3 years ago
  12. DSB

    @12 The whole premise of that argument is just nuts though.

    “moving at a speed that is unrealistic to normal human speed and reaction”

    They also get shot 5 times without being phased, while carrying bullets and rockets for their five different weapons, and shooting aliens in the face. Since when did people require videogames to scale with reality? The whole point is that they create their own.

    People are perfectly entitled to liking pads, and they’re perfectly entitled not to like keyboard and mouse depending on their preference, but the argument you’re trying to make is just nonsense.

    #12 3 years ago
  13. Telepathic.Geometry

    I have two things to say.

    1. I stopped watching this trailer after about 45 seconds when I remembered that this game is a must-buy, and that I want to lock this spoilery shit down tight until I can get my greasy mitts on it.

    2. I hate the auto-lock in the PS3 versions of Mass Effect 2 and 3. Every time I’m trying to snipe an explosive barrel or a generator or a turret, it snaps me on to some fucking douche. NO!

    Okay, I had three things to say.

    3. Mouse and keyboard is good for accuracy IMO, pad is good for immersion. The mouse is a great input device, but the fucking keyboard really detracts from my immersion and cramps my hand up like a motherfucker.

    I’d love it if some of those fancy mini-gaming-keyboard thingies became popular and a standard for PC-gaming… If that happened, I’d probably get back on board the PC gaming scene…

    #13 3 years ago
  14. TMRNetShark

    If the game is made for PC… obviously mouse and keyboard will be superior (BF3). If the game is made for consoles (Dark Souls)… then the pad is superior.

    One example… sleeping dogs on PC is god awful bad. The controls just do not work at all with the keyboard and mouse.

    #14 3 years ago
  15. monkeygourmet

    @13

    It was more targeted at stupid comments like those @1…

    Don’t want to russle your jimmies! :)

    #15 3 years ago
  16. Da Man

    You have to be a pathologically sad individual to play a videogame like Arma.. hence for the most part pads work just fine, even in PC centric titles.

    #16 3 years ago
  17. roadkill

    @absolutezero Honestly I don’t know why you bother. It’s like explaining that a Porsche is much faster than a Renault. It’s something that everyone knows. And who doesn’t know is a complete retard. And retards don’t understand when you talk to them. So that’s why I’m saying.. I don’t know why you bother.

    #17 3 years ago

Comments are now closed on this article.

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    SteamVR’s key differentiator is a piece of tech allowing headsets to connect with other devices for extra accurate, room-scale tracking. Valve has announced a new bit of technology called Lighthouse, which it is making freely available to any hardware manufacturer. Like the extra tracking LEDs on Sony’s updated Project Morpheus, Lighthouse improves the headset’s accuracy, […]

  • Steam Machines, Controller, streaming box to launch in November

    Steam Machines will finally become a reality before the end of the year. Valve’s living room PC systems will release in November, the company announced today. Well, I say Valve’s – the idea behind Steam Machines is that a number of manufacturers will offer variously priced systems. Alienware and Falcon Northwest are among the dozen […]

  • Telltale veterans form new team, announce teen thriller Oxenfree

    Oxenfree is a supernatural teen thriller from some of the team behind Telltale Games’ award-winning adventures. New indie Night School Studios unveiled Oxenfree at GDC 2015. It tells the story of a group of friends who accidentally open a “ghostly rift” at an overnight party on the coast. Night School, which is made up of […]

  • PS4 global sales now stand at over 20.2 million

    The PS4 has sold 20.2 million units worldwide. Sony announced the new PS4 sales milestone at GDC 2015 today. It’s a hell of an achievement and salt in the wounds for Microsoft, which hasn’t updated us on Xbox One sales since it shipped “almost” 10 million back in November last year, and has fallen back […]

  • PS4 VR headset Morpheus out in 2016, capable of 120 FPS – video

    Sony’s VR headset Project Morpheus has some impressive grunt. Virtual reality and Morpheus were the heart of Sony’s GDC 2015 presentation today, ahead of its newly announced first-half 2016 comemrcial launch. SCE Worldwide Studios boss Shuhei Yoshida detailed the headset’s impressive capabilities, notably the fact that it can handle 120 FPS VR games. The PS4 […]

  • Papo & Yo developer making a VR game about dinosaurs

    Some days you write a headline and it makes you so happy that that you have to do a little chair dance, you know what I mean? Papo & Yo developer Minority Media, whom I would personally go to the wall for after they cut out my heart and stomped on it via the medium […]

  • Wasteland 2, Shovel Knight and more in big ole bunch of indies coming to Xbox One

    Xbox One owners are about to receive a pile of great new indie games. At GDC 2015, Microsoft revealed a list of new indie games headed to Xbox One. Some of these titles have already released on other platforms, so it looks like Microsoft has really relaxed the parity clause of ID@Xbox – or perhaps […]

  • Here’s an indie VR game made with Unreal Engine 4

    GDC 2015 is blowing up with indie games, VR and Unreal Engine 4, so here’s a video combining all three. Loading Human is a virtual reality adventure from indie developer Untold Games. It’s in the works for Mac and PC, and Sony has given an early green light for Project Morpheus, too, so expect it […]

  • GTA Online: Daily Objectives and Adversary Mode coming next week

    Heists aren’t the only thing coming to GTA Online next week: players can also expect Adversary Modes, new Daily Objectives and other Freemode activities. GTA Online’s Adversary Modes are new PvP modes which feature a range of competitive challenges and will unlock as players progress through Heists. Here’s a rundown straight from Rockstar: Come Out […]

  • Syndicate is the latest free game download on Origin

    The latest free title to be added to EA’s Origin service is 1993′s Syndicate. For a limited time, you can download the game for free and keep it, much like previous titles such as Theme Hospital. The isometric, real-time, tactical-action game was developed by Bullfrog Productions and released in June 1993. It is a favorite […]

  • Ancient Labyrinth DLC for Lords of the Fallen now available

    The Ancient Labyrinth DLC for Lords of the Fallen is now available for PC, PlayStation 4, and Xbox One. It will run you $7.99 and builds upon the existing lore, characters, and storyline. Have a look at some new screenshots in the gallery below.

  • Shadowrun Online gets a name change and release date

    Shadowrun Online developer Cliffhanger Productions has announced the game’s name has been changed to Shadowrun Chronicles: Boston Lockdown and a release date for April has been set. The new title was formed via the developer and its Kickstarter backers, with the goal being to let those unfamiliar with the game know by the title alone […]

  • Amazon hosting Rockstar and 2K Games sale

    Amazon is hosting a Rockstar Games and 2K Games sale with discounts Max Payne titles, Bully and more. Here’s just some of the offerings listed: Manhunt 2 PC Download $3.00 Max Payne 3 PC Download $4.00 Bully: Scholarship Edition PC Download $3.00 LA Noire Xbox 360 $2.95 L.A. Noire: The Complete Edition PC Download $6.00 […]

  • Destiny weekly reset video shows off Inferno Crucible gameplay

    We have a gameplay video featuring Inferno Crucible gameplay featured in the Destiny weekly reset for you. In it, Arekkz Gaming gives you a look at Inferno Crucible and goes over the various intricacies. You can read up on the weekly reset through the links.

  • Resident Evil: Revelations 2 Episode 2 available from today

    Episode 2 for Resident Evil: Revelations 2 is now available. If you’ve purchased the Complete Season, you’ll be able to download Episode 2 on PS3, PS4 and Xbox One. Steam players should see the episode go live around 9-10pm PST, and Xbox 360 owners should be able to download very early tomorrow morning, per Capcom […]

  • Here’s a sneak peek video for Warhammer: End Times – Vermintide

    Fatshark Games has released a sneak peek video for its upcoming Games Workshop title, Warhammer: End Times – Vermintide. Vermintide is a FPS, co-op action title coming to PC, PlayStation 4 and Xbox One, and its set during the End Times of the Warhammer universe in the city of Ubersreik. Warhammer: End Times – Vermintide […]

  • Call of Duty: Advanced Warfare video shows Ascendance DLC early access weapon

    As you know, Xbox Season Pass holders now have early access to the Ascendance DLC Pack bonus weapons for Call of Duty: Advanced Warfare. Now you can watch a trailer for the weapon. The OHM directed energy hybrid weapon can switch between an LMG and Shotgun “on the fly,” and it also includes the OHM-Werewolf […]

  • March PS Plus games include OlliOlli 2, Oddworld: New ‘n’ Tasty, more

    March PlayStation Plus titles have popped up on the PS Plus page. Noticed by NeoGAF user skynidas, the titles include: OlliOlli2 (PS4/VITA) Valiant Hearts: The Great War (PS4) Oddworld: New ‘n’ Tasty (PS4) Counterspy (PS4/PS3) Papo & Yo (PS3) Sherlock Holmes: Crimes and Punishment (PS3) A notice has also been posted on the EU PS […]

  • Sci-fi horror game Caffeine will release on Xbox One, PS4 alongside PC – new trailer

    Caffeine creator Dylan Browne has announced the Unreal Engine 4 game will be released on Xbox One. The game will be published through Microsoft’s Indie Program. As previously announced, it is also coming to PC and and now PlayStation 4. Caffeine is a sci-fi horror game which stars a young boy who has been abandoned […]

  • Xbox 360 Preview program invites going out this month

    Much like the Xbox One Preview program, starting early this month, invites for the Xbox 360 Preview program will start rolling out. Select invitees will be able to join program directly from their Xbox 360. A special Xbox Live message will be sent, directing users to head over to their Settings page. Further instructions are […]

  • Tron: Legacy director in negotiations for Gran Turismo film

    Tron: Legacy director Joseph Kosinski is said to be in early negotiations to direct the Gran Turismo film. This is according to the Hollywood Reporter, which states Michael De Luca is still slated as one of the producers alongside Matt Milam, Dana Brunetti, Josh Bratman, DeVon Franklin and Elizabeth Cantillon. Plot details are still unknown […]

  • Fifth add-on pack for Alien: Isolation is available for download

    The Trigger, which is is the fifth add-on pack for Alien: Isolation, is available to download from today. In it, players will “compete against the clock” across three new maps in Survivor Mode. Set before the events of the main game, players step into the shoes of Sevastopol Station’s Ricardo who will do what he […]

  • HBO Go app now available on PlayStation 4

    Sony has announced the HBO Go app will be made available for download later today for PlayStation 4. The app works just like the PS version. Now you can watch True Detective, Game of Thrones, Veep and more through your console. Information on installation is available through the PS Blog.

  • Skyrim mods no longer restricted to 100MB in size

    Bethesda has announced a beta for Creation Kit update 1.9.33, lifts the 100MB size restriction for Skyrim mod makers. The beta is for both Skyrim’s PC launcher and the Creation Kit which will allow for unlimited file sizes. Here are the notes: Creation Kit 1.9.33 Update Creation Kit now supports unlimited file sizes for mods […]

  • Mad Max release date set for September, PS3 and Xbox 360 versions canned

    Mad Max from Just Cause developer Avalanche Studios has been given a September release date, along with the new of a last-gen cancellation. The axing of the PlayStation 3 and Xbox 360 versions were announced via Game Informer. Mad Max is the magazine’s featured game for the April issue. Avalanche, according GI, nixed development on […]

  • MGS 5: The Phantom Pain out in September, Kojima “closing the loop” on saga

    Metal Gear Solid 5: The Phantom Pain will be released in September, according to an IGN Italy video, which also features Hideo Kojima discussing “With Metal Gear Solid 5, I’m finally “closing the loop” on the Metal Gear saga. The video has since been removed, but an image cap of the date is posted above. […]