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Dishonored: new gameplay reveals Lady Boyle mission

Monday, 20th August 2012 14:55 GMT By Patrick Garratt

It’s hot. It’s bothered. It’s Dishonored. Head in for video of Arkane creative head Raf Colantonio explaining your way through brand new footage of the Lady Boyle mission.

Kill one? Kill none? Kill them all? The choice is yours as you stalk masked target Lady Boyle through her party. Dishonored, developed by Bethesda-owned Arkane, is emerging as a serious game of the year contender, packing open-ended first-person gameplay into a grimy world of class bias and assassination.

See. Hit play. Thank VG247 video editor Sam Clay for this. And gamescom, obviously.

Dishonored releases on October 9 in the US and October 12 in the UK.

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17 Comments

  1. roadkill

    Oh boy, retard.. I mean console, console-footage again.. :(

    #1 2 years ago
  2. Kuwabara

    Who cares what version is shown! it’s not like the pc version will look better than say god of war 3 or uncharted..

    #2 2 years ago
  3. hives

    I guess he means controls. You can often see in videos from devs, that they plays with controller. Looking around and moving around with mouse just looks more natural and fluid. Unless, of course, you are skilled with pad and used to it.

    #3 2 years ago
  4. roadkill

    Yes I meant controls. I’m more interested in gameplay rather then graphics.

    #4 2 years ago
  5. monkeygourmet

    I’m getting really pissed off with this ‘mouse better than pad’ mentality for gameplay…

    Maybe for twitch and online shooters, but for single player games it really doesn’t matter.

    If your ‘head’ is the mouse, the fact you can spin it around so quickly is completly unbelievable, it’s handy in twitch shooters but it just looks stupid in single player games, especially as most PC players have a hard on for realism and graphics.

    If a soldier moved his head around in anyway similar to a player with a mouse, he / she would be discharged for looking insane….

    The pad helps to slow the movement and tone it down slightly and make it look more realistic overall…

    #5 2 years ago
  6. viralshag

    Yay for #6 and pad love! I love using my pad for everything… Although I do think m&kb is better for ME3, turns out I’m proper shit on the 360 version in MP compared to the PC. :p

    #6 2 years ago
  7. DSB

    @6 That’s just utterly subjective nonsense.

    I don’t know where you’re getting the whole “PC gamers want realism” from. That pretty much depends on whether the game makes that pretense, and even then, I don’t think a lot of people are really too worried about an accurate representation of biomechanics.

    You can set the sensitivity of a mouse to whatever speed you like, most even come with buttons for the same purpose, and personally I think the human body is capable of some pretty quick reactions. It doesn’t take me a fraction of a second to look either way when crossing the street.

    Just for the sake of balance I do use a wired 360 pad for a lot of games, but it hasn’t caused any such delusions on my end :)

    #7 2 years ago
  8. absolutezero

    See what I can do with a mouse right, what I can do right, is move it slightly slower to the movement is smoother. Then I can speed it up if I need to.

    I know right, fucking insane shit right there.

    #8 2 years ago
  9. monkeygourmet

    But we all know, that never happens… When the shit hits the fan, you’ll all be spinning around like a ballerina…

    Sure you can slow it down and sneak for certain sections in games like this, but we all know, once your discovered that mouse will be spinning like a mofo! :)

    Not complaining, just offering a different opinion to people like @3, who seem to think a pad is such a disability…

    Maybe online, but def not for single player…

    The mouse and keyboard are quick, but don’t offer as satisfying feedback as a pad or motion controller IMO…

    The fact is, until your head (in game) can move independently to your gun view, all FPS control is unrealistic

    #9 2 years ago
  10. absolutezero

    No. Thats the entire point, its increased accuracy which leads to better control. Its not just speed, no one is flailing about with the mouse and keyboard, theres smooth natural motion and responsive accurate inputs.

    The pad is neither, games have to be intentionally hobbled in order to work on pads, specifically auto-aim. Its not level pegging and its not personnal choice, Mouse and Keyboard are fundamentally superior for a large amount of genres and game types.

    The reverse is obviously true for different genres, do not blame the tools for your spack handedness.

    That last point is in Arma and I would imagine a few other titles aswell.

    #10 2 years ago
  11. monkeygourmet

    @11

    But in single player, it has absolutely no difference…

    If people are enjoying the game on 360 / ps3, there hardly going to be thinking, I wish I had a mouse….

    I’ve seen alot of my friends playing PC online shooters, they are constantly moving at a speed that is unrealistic to normal human speed and reaction when in things like a fire fight situaion… They always up sensitivity to get the jump on an enemy…

    It just looks stupid compared to how people would react in a real life situation…

    Consoles are slower. But in single player, who gives a furk?!

    #11 2 years ago
  12. DSB

    @12 The whole premise of that argument is just nuts though.

    “moving at a speed that is unrealistic to normal human speed and reaction”

    They also get shot 5 times without being phased, while carrying bullets and rockets for their five different weapons, and shooting aliens in the face. Since when did people require videogames to scale with reality? The whole point is that they create their own.

    People are perfectly entitled to liking pads, and they’re perfectly entitled not to like keyboard and mouse depending on their preference, but the argument you’re trying to make is just nonsense.

    #12 2 years ago
  13. Telepathic.Geometry

    I have two things to say.

    1. I stopped watching this trailer after about 45 seconds when I remembered that this game is a must-buy, and that I want to lock this spoilery shit down tight until I can get my greasy mitts on it.

    2. I hate the auto-lock in the PS3 versions of Mass Effect 2 and 3. Every time I’m trying to snipe an explosive barrel or a generator or a turret, it snaps me on to some fucking douche. NO!

    Okay, I had three things to say.

    3. Mouse and keyboard is good for accuracy IMO, pad is good for immersion. The mouse is a great input device, but the fucking keyboard really detracts from my immersion and cramps my hand up like a motherfucker.

    I’d love it if some of those fancy mini-gaming-keyboard thingies became popular and a standard for PC-gaming… If that happened, I’d probably get back on board the PC gaming scene…

    #13 2 years ago
  14. TMRNetShark

    If the game is made for PC… obviously mouse and keyboard will be superior (BF3). If the game is made for consoles (Dark Souls)… then the pad is superior.

    One example… sleeping dogs on PC is god awful bad. The controls just do not work at all with the keyboard and mouse.

    #14 2 years ago
  15. monkeygourmet

    @13

    It was more targeted at stupid comments like those @1…

    Don’t want to russle your jimmies! :)

    #15 2 years ago
  16. Da Man

    You have to be a pathologically sad individual to play a videogame like Arma.. hence for the most part pads work just fine, even in PC centric titles.

    #16 2 years ago
  17. roadkill

    @absolutezero Honestly I don’t know why you bother. It’s like explaining that a Porsche is much faster than a Renault. It’s something that everyone knows. And who doesn’t know is a complete retard. And retards don’t understand when you talk to them. So that’s why I’m saying.. I don’t know why you bother.

    #17 2 years ago

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