Braid and The Witness creator Jonathan Blow has called on developers to consider the consequences of gaming’s impact on broader culture.
Speaking to the amusingly baffled CBS, the famously outspoken Blow described the industry as “a big mess right now” when asked where it might be headed, and said his brain-bending puzzle platformer Braid,was made in response to an “idea of what games should do”.
“They should be pushing the boundaries and trying to expand the medium because someday games can have a much bigger role in terms of their participation,” he said.
“We as video game designers are creating a significant part of the modern environment. We should be thinking about what that is doing to everybody.”
You can watch the full feature segment below. It’s kind of cute that a confused mainstream news source has an opinion on who is “the most famous video games developer in the world”, and the “most intellectually ambitious game”, really.
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