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EA: Freemium is the future, ‘humans like free stuff’

Monday, 30 July 2012 11:59 GMT By Dave Cook

EA believes that freemium games are the future. But don’t expect all of the company’s output to suddenly become free overnight. Full quotes after the jump.

Speaking with MCV, EA interactive senior VP Nick Earl explained, “The future is not about one-time payments, the future is about freemium. A decent number of people convert to paying and they may not pay a lot but most of them actually pay more than you’d think.”

Earl’s statement comes as streaming services such as Gaikai and OnLive are becoming a very real prospect for triple-a content delivery on consoles and PC. Sony’s acquisition of Gaikai suggests that EA isn’t alone in its digital ambitions.

But Earl suggests that while the freemium model might not be a good fit for consoles yet, it could work eventually, “I don’t know if freemium gets to console but I do know that humans like free stuff. I also know humans who will pay for something if they’ve tried it out and they like it.”

“I’ve wondered if freemium expands beyond the tablet, Facebook and smartphones, and out into consoles?” Earl concluded, “I don’t think it’s impossible for that to happen.”

What do you make of the freemium model? Let us know below.

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14 Comments

  1. GrimRita

    Interesting just before EA investor call on July 31. TORtantic heading this way then?

    I find the whole ‘freemium’ model an interesting one.

    As a gamer, I dont mind paying for servers(for our clan/guild etc), buying Riot Points in League of Legends and probably GEMS in Guild Wars 2.
    If its something I spend alot of time playing/enjoying, I get value for money and as such will support that developer/publisher.

    The interesting part for me, is if you look at some of the game apps – so many people hate this model. Maybe its due to some of the costs, or because the time it takes to achieve anything is SO long and spending even more money is the only way.

    Overall, providing it doesnt have a direct impact on game play by creating a world of ‘the haves’ and the ‘have nots’ I am fine with it because I dread the day that some people cant afford to purchase (insert name of super dooper weapon here) to remain competitive since that isnt what gaming should be about.

    #1 3 years ago
  2. Dave Cook

    @1 well said. I’m the same. I don’t mind paying for content as long as the price matches the actual value of that content. I’m keen to see how EA would approach that balance however.

    #2 3 years ago
  3. GrimRita

    @2 Remember EA tried and failed big time with the original Bad Company, when in yet another moment of stupidity, wanted to charge for weapons. Needless to say, after plenty of protest, they ditched that idea.

    Knowing EA it will all end in tears first, before they strike the right balance.

    #3 3 years ago
  4. DSB

    Sadly I think it’s a common rule that once you start dividing content into smaller and smaller packages, you usually end up paying more for less.

    Very few games are really providing a rewarding F2P experience for all comers. Even if a lot of people are neurotic enough to buy in based on that deprivation.

    #4 3 years ago
  5. GrimRita

    I think thats one of the reasons why League of Legends is just SO popular. Almost everything in game can be earned by building up your XP. Then you exchange this for champions,runes, spells etc etc.

    I think its only skins that cost actual money(riot points) and they arent too expensive and of course, have zero impact on game play. If developers looked closely at how Riot have struck the correct balance, they could learn alot.

    #5 3 years ago
  6. DSB

    Yeah, absolutely. The same thing goes for Team Fortress 2, even if you get random items instead of currency.

    I don’t mind F2P as long as I’m not just a gimp for the wallet warriors to slaughter, but that’s really the case in 90% of these games.

    World of Tanks could be pretty amazing if they were giving out a small amount of premium ammo or gold like they did back in the beta.

    #6 3 years ago
  7. G1GAHURTZ

    The problem with freemium is that it necessarily affects the gameplay by turning it into such a grind-fest that you feel that spending money will actually save you time.

    I’d rather save money and time by avoiding freemium products like the plague.

    #7 3 years ago
  8. TheWulf

    This is exploitative, of course. I’ve seen EA’s freemium efforts on the iPad and they’re an absolute joke. What he really means is that due to human nature and greed, ‘free’ is the worst price of all.

    The best thing is to have a price, a straight transaction from money to product. You pay a price up front and then you can enjoy the game, if you have to pay further to enjoy the game, then it’s not a game but rather a virtual shopping mall. It’s worse than Second Life in many, many ways. The freemium model either guilts you or pressures you into paying more for the game than you would have if it had had a price.

    It’s social engineering bullshit at its finest. I’ve called social engineering before, like Blizzard using peer pressure in raiding to keep people paying for subscriptions. I don’t like it. I just don’t like it. It’s bullshit and we should call it as bullshit. This is exactly the same reason why I dislike subscriptions, they are out to exploit you, and if you buy into it and you become a whore for their money-farming schemes, then you’re a disappointment to us all. And if you later discover what a fool you’ve been, you only have yourself to blame.

    Freemium models, subscription games, and anything of the sort are all designed to exploit the naive and gullible. And since consumers are so easily taken in, we really need laws to deal with this. It’s like a capitalistic Wild West at the moment, with nothing to regulate nonsense designed to exploit those who don’t know better.

    We have laws to stop this sort of thing being exploitative in regards to normal, physical products, but because the Internet is so new, capitalism does reign supreme and completely unchecked.

    I worry to think where this’ll go from here.

    #8 3 years ago
  9. TheWulf

    The only way you’ll actually stop this sort of thing from happening until there are regulations in place is voting with your wallet and making a stand, or making a noise at least. ArenaNet showed us what they planned to do with the cash shop in the beta, and some things were so disliked that they removed them. This is because Guild Wars 2 fans are a vocal lot. That’s good, because that means a better game for all of us.

    The difference between an ArenaNet fan and a Blizzard fan is that Blizzard doesn’t even really want you to think for yourself, and people just go with that. But the atmosphere of Guild Wars 2 is different. I’m fine with cosmetic items, and the ‘convenience’ items in Guild Wars 2 are so low end that you just don’t need them, and the benefit for having them is trivial.

    That’s how things should be. Sometimes you just have to make a stand against what you dislike. The cash shop of GW2 has become a much nicer place because of it. What that means is that what’s there isn’t needed to enjoy or play the game, and if someone wants to blow their money on it, then that’s their choice.

    Now compare this with Blizzard: A subscription AND a cash shop with non-cosmetic game upgrades (mounts).

    Yeeeah.

    People really need to make a stand for what’s fair. Otherwise… well, if they’re raped for their money like the hopeless whores they are, then it’s their own fault.

    #9 3 years ago
  10. GrimRita

    @7 It doesnt feel like a grind, if you are enjoying doing it. LoL is a good pointer. Playing the actual game and winning yields XP, which you trade in for champions.

    Yes you need a lot but if you’re playing alot, its not a grind :)

    I am still not sure on how MTs work on app games. These are small quick fixes and people simply move on to the next big thing to play. Unless you take advantage of software faults (Like Capcom did with Smurf Village) and make a small fortune in doing so, I cant see it working.

    It will be interesting to see how this translates on to the console. ‘FREE’ Fifa 2013 but you have to pay 400 MS to get a ball

    #10 3 years ago
  11. DSB

    Seriously, the range of TheWulf is just amazing.

    Here I was thinking he was going to talk about something that wasn’t a repeat of the last multi-post tirade about Blizzard and ArenaNet, and then he just pulls a 180 and does it anyway.

    That guy has all the angles!

    #11 3 years ago
  12. Giskard

    @Wulf Since you’re on repeat about 99% of the time you write, I skimmed through your post, and was surprised that I was completely right!

    Anyway, Blizzard run a fair business model. There is no pay to win, and the “social peer pressure” you’re talking about is people who like to be social, and have friends. It’s not a concept Blizzard invented, it’s called being a human being, and enjoying spending time with others, sometimes at the cost of 15$ a month.

    Personally, I hung in there for a while, just for the guys I played with. Now we’ve all quit, but continue to hang out and play other games. Without Blizzard, that wouldn’t happen. So get off your high horse. If you don’t like Blizzard, don’t buy their games, but Guild Wars 2 does not do anything to warrant your “second coming”. Yes, there is no monthly fee, but you will purchase character slots. I see no fault in either company’s business strategy. With WoW, I get the entire game right off the bat, with Guild Wars 2, I’ll pay some extra money if I want to make another character, but won’t have to pay a monthly fee.

    In the end, to each his own. I however, like both.

    And now more OT:

    If EA get F2P right, I can see them succeeding. They should however never have Pay-To-Win options. An FPS should be a battle of skill, not of wallets.

    #12 3 years ago
  13. Gadzooks!

    In cash-per-hour terms I have never has as good value from a game as I did when I played WoW.

    Oh, and citing a mount as an evil pay-to-win item? What a tool! Its a cosmetic item and equivalents can be bought with ingame cash.

    #13 3 years ago
  14. vaalix

    Games that use the free to play model just mean they can’t succeed with a traditional 15/month sub cost. So they can’t be very good products to begin with. Just because they make those games free to play doesn’t mean they will make better profits.. In fact, these companies are going to be in a world of financial hurt when they shift to free to play models. And not only that, but the end users (us gamers) are going to be in a world of hurt as well when the games ship with stripped down versions of content and features, and these companies decide to put a $$ amount on quests, content, things that would normally be in a launched product or game.. not just cosmetic items fluff items.. Think of xbox live and those games that sell map packs and content packs… Yes, you will be nickel and dimed to death with these games. wake up..

    Guild wars 2 won’t be as successful as some think. It will be like every other new mmo that is launched with huge amounts of hype and interest, then interest fades once people figure out how shallow the game actually is, and how badly they will get nickle and dime-bagged through a cash shop.

    If we, as gamers, support this freemium model, we might as well shoot ourselves in the foot. 15/month is roughly .50 cents a day… If you think you will be playing these new pay to buy, free to play with cash shop models, without spending any money, you are sorely mistaken… Sorely mistaken.

    So you like to raid and pvp you say? Well wait till they offer you 1 raid zone, and 1 pvp arena free and then sell 5 raid zones and 5 pvp zones in the cash shop.. each at a premium price of 5 bucks a pop. So one or 2 rich kids in the guild buy them with mommies credit card, and essentially force their friends into buying them, then the whole guild needs to buy it or you can’t do the content.. so you need to purchase 10 items at 5 dollars a pop = 50 bucks.. and thats being generous they may charge $10 a pop per zone/content.. You guys wait, this is where the supposed free to play is heading.. Ya free to install and log in, but you won’t be playing these games for free.. think again..

    You think Arena net is doing you a favour with the free to play garbage model they are offering? You think they won’t be gouging you like all those big bad mmo developers did in the past with their .50 cents a day cost? Think again.. And think long and hard about what it takes to maintain these games back end servers, bandwidth, content production, and expansion, not to mention peoples salaries.. They will all come with a price tag. .50 cents a day will seem like a dream compared to this new model they want to shift us into too…

    I will bet my bottom dollar, Arena Net has 2 years of content packs all lined up and ready to sell every 3 months for 40 bucks a pop… It won’t be till around the 3rd or 4th one people realize, hey we’re spending more on these free to play games than we ever did on the old .50 cents a day model…. Then the F2P model will crash and burn. I think these companies think most of us are stupid, and in fact, if you support this type of freemium pay model, you are in fact very ignorant.

    The only companies who can get away with a free to play cash shop model, are the companies with little over head and interm type talent fresh out of game dev school. Triple A companies, with huge amounts of over head and big salaries will go belly up or churn out garbage products which we as end users have to deal with.

    The point is, its not the 15/month sub model that is a failed model.. Its the quality of the shit you developers are putting out every year or two. Fix your quality and make your games fresh, exciting, addicting and fun like old school mmo’s were, or go bankrupt. Thats the future of mmos.. and that is the bitter truth you all will experience over the next 5 years.

    Anyways, I won’t be supporting Gw2.. and I told my GF if I see a single charge on my credit cards for that game, I will stop payment and proxy block the login servers… so you better hope it really is free to play and not what I think it will be..

    #14 3 years ago

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  • Source Engine 2 doesn’t have hidden costs or royalties – but is Steam exclusive

    Three major engines went free at GDC 2015, and each of them is monetising in a different way. There’s been a heck of a lot of discussion about development tools and the costs associated with them during GDC 2015. First Epic announced that Unreal Engine 4 would be free, bar royalities on successful releases. Then […]

  • Final Fantasy creator hates sequels

    Final Fantasy, a byword in prolific franchises, was created by a man who hates sequel. Final Fantasy games are famous for being reinvented with each core release, and it was not until series creator Hironobu Sakaguchi began to withdraw from the franchise after Final Fantasy 9 that we started seeing regular sequels and spin-offs. Speaking […]

  • Guardian complaints led to the closure of Destiny’s Loot Cave

    Destiny players are to blame for the shuttering of the much loved Loot Cave. Early in Destiny‘s history, many players got hugely excited about the “Loot Cave”. Accessible shortly after starting the game for the first time, this high-volume spawn point allowed players to stand in one place, taking out waves and waves of low-level […]

  • Xbox and PC games boss Phil Harrison to leave Microsoft – rumour

    Microsoft Interactive Entertainment Business VP and EMEA head of games Phil Harrison is rumoured to have thrown in the towel. Microsoft has not issued a statement on Harrison’s alleged departure, despite repeated questioning by press at GDC 2015. Instead, word comes via multiple sources speaking to GamesIndustry at the show. According to the rumours, Harrison […]

  • Metal Gear Online commentated trailer explains stuffed dog – but not invisibility

    Metal Gear Online developer Kojima Productions has provided significantly more insight into how the multiplayer side of The Phantom Pain works. Metal Gear Online is the online multiplayer component of Metal Gear Solid 5: The Phantom Pain. Konami hasn’t shared a great deal about it yet, but we did see a very cool Metal Gear […]

  • Elite: Dangerous Xbox One trailer shows off space MMO

    If Elite: Dangerous looks this good on Xbox One we have nothing to complain about. Microsoft revealed Elite: Dangerous is coming to Xbox One this year during its GDC presentations today. We don’t know very much about the port, but I suppose we ought to have expected it; Frontier Developments has a very close relationship […]

  • Battletoads to appear in Shovel Knight Xbox One

    A Battletoads remake must be on the horizon. Right? Right?? The Battletoads will appear in the upcoming Xbox One version of Shovel Knight, Yacht Club Games revealed today. The Battletoads drop in for a fight! Shovel Knight is headed to Xbox One and meets up with @RareLtd brawling trio! pic.twitter.com/OCQIuWbH3W — Yacht Club Games (@YachtClubGames) […]

  • The Division pre-alpha footage leaks, Ubisoft says it’s well out of date

    The Division fans finally got a look at Ubisoft’s MMO this week, but the publisher has said the footage is not in any way representative. Pre-alpha footage of the The Division was leaked this week, but has since been thoroughly smacked down by takedown notices. All that remains are a few screenshots and a GIF: […]

  • Microsoft HoloLens designer killed in hit and run accident

    Very sad news out of Redmond this week, as Mike Ey was killed in a tragic accident. Ey, 30, was one of the key project designers on Microsoft’s HoloLens AR headset. He was killed on Saturday morning in a rear-end collision. The driver of the second vehicle fled the scene but was tracked down by […]

  • AMD throws support behind VR with new low-latency anti-nausea tech

    GPU manufacturer AMD has released a new SDK compatible with “a broad set of VR devices”. Called LiquidVR, the tech is designed to “bring better content, comfort, and compatibility to VR applications” including games, simulation, entertainment, education, social media, travel, medicine, real estate and ecommerce, apparently. AMD said maintaining comfort and realism in VR environments […]

  • Danganronpa 3 in the works, but a long way off yet

    A new Danganronpa is happening. Danganronpa 3 is in the very, very early production stages, writer Kodaka Kazutaka has confirmed. Nothing about the project is “set in stone”, Kazutaka told Polygon, so there are no details to share yet; the characters and story may change several times before being finalised. The writer said he’s weighing […]

  • Call of Duty: Advanced Warfare MLG Pro League 2015 schedule announced

    Major League Gaming has announced the full schedule for the 2015 Call of Duty: Advanced Warfare MLG Pro League. The eSpots firm revealed two more seasons of Pro League, a live Relegation tournament for Season Three, and a season ending World Championship with $250,000 up for grabs You can watch all the action on MLG.tv […]

  • Happy Birthday PlayStation 2, you are almost old enough to drive

    Amidst all the GDC 2015 hoopla today, we forgot to wish PlayStation 2 a Happy Birthday. The system turned 15 years old today, going by its March 4, 2000 launch date in Japan. It was released in the west that autumn, and had shipped 100 million units in less than six years post launch. PS2 […]

  • Here’s what the final version of Valve’s Steam Controller looks like

    A look at the updated Steam Controller has surfaced via a hands-on post from Polygon. Valve said what you see in the images below is the final version of the controller. The controller has gone through numerous revisions since it was first revealed, but it seems Valve has decided on two touch pads which work […]

  • The Sims, SimCity developer closed down

    The Sims 4 developer Maxis has been shuttered, EA has confirmed. The Sims, SimCity and the rest of the Sim franchise has traditionally been helmed by Maxis, which had its flagship studio in Emeryville, California. Now EA has confirmed with Kotaku that this studio is being closed. “Today we are consolidating Maxis IP development to […]

  • Gigantic MOBA coming to Windows 10 and Xbox One with cross-play

    Today during GDC 2015, Microsoft announced that the new IP from Motiga called Gigantic will be cross-play enabled. Slated for Windows 10 and Xbox One, the five-on-five third-person battle arena game allows the player to select from an array of heroes with distinctive powers and play styles. Players will then make their way through areas […]

  • Here’s a look at Unreal Tournament DirectX 12 gameplay

    Epic Games is creating Unreal Tournament using Unreal Engine 4 running on DirectX 12, which Microsoft says “sets a new bar for visual fidelity.” DirectX 12 is a single API developers can access across Windows devices, which can result in a 20% improvement in performance over DX11 running on the same machine. The Unreal Tournament […]

  • Wireless adapter for Xbox One controllers out later this year

    Microsoft announced at GDC 2015 today it will that all wireless Xbox gaming accessories will be designed for and supported on both Xbox One consoles and Windows 10 PCs moving forward. Later this year, a wireless adapter will be released, allowing current Xbox controllers and future devices to be used wirelessly on PCs. This will […]

  • Microsoft offers up more details on Spencer’s GDC 2015 talk

    Microsoft has provided more details on Cross-Buy functionality between Windows 10 and Xbox One as well as the Xbox Live SKU and other announcements made during Phil Spencer’s talk today. During the session, the head of Xbox shared “the next step” in the company’s plans for a unified platform across all Windows 10 devices which […]

  • Wasteland 2 is coming to PlayStation 4 this summer

    Wasteland 2 is coming to PlayStation 4 as a Game of the Year Edition. inXile Entertainment announced the news on the PS Blog, noting the edition contains enhancements and improvements. The game has been ported to Unity 5, which was announced over the weekend, providing upgraded visual effects, “improved character models, upgraded environments, and Unity […]

  • Cross-Buy detailed for Windows 10 and Xbox One; Elite: Dangerous coming to Xbox One

    During Xbox boss Phil Spencer’s session at GDC 2015 today, it was announced Elite: Dangerous would release on Xbox One. Spencer also outlined cross-buy functionality across Windows 10 and Xbox One. Spencer’s talk started off with Frontier Developments announcing Elite: Dangerous for release this summer as a console debut on Xbox One, suggesting the Elite: […]

  • Longbeards Culture Pack available now for Total War: Attila

    The Longbeards Culture Pack is now available for Total War: Attila and it comes with three new playable factions. The Langobards, the Burgundians and the Alamans can be played in both single and multiplayer campaign modes as well as custom and multiplayer battles. A new feature called The Lay of Ybor is also included. It […]

  • Nvidia unveils Titan X as world’s “most advanced GPU” – video

    Nvidia revealed Titan X as “the world’s most advanced GPU” during Epic founder Tim Sweeney’s State of Unreal session a t GDC 2015 today. Nvidia CEO Jen-Hsun Huang took the stage during the panel stating it contains “8 billion transistors,” and has 12GB of RAM. Pricing wasn’t announced, but it was rumored back in January […]

  • Steam sale discounts titles announced for SteamOS

    With many of the year’s most popular games heading to SteamOS, Valve has decided to host sale in celebration. Here’s a short list of titles on sale. The full list of PC, Linux, Mac and SteamOS discounts can be found through the link. The Banner Saga Borderlands: The Pre-Sequel Middle-earth: Shadow of Mordor Batman: Arkham […]

  • PayDay 2 announced for SteamOS, celebrating with franchise sale

    PayDay 2 is coming to SteamOS, Overkill has announced. Still under development, a release date will be announced at a later date. “Making sure PAYDAY 2 is available on SteamOS felt like a no-brainer,” said Bo Andersson Klint, CEO of Starbreeze in the press release. “With PAYDAY 2: Crimewave Edition coming to the next generation […]

  • Magicka 2 has a release date and a crazy new trailer

    Magicka 2 has a release date for PC and the PlayStation 4, and Paradox Interactive has released a trailer featuring “Vlad’s latest lyrical triumph,” which is his rendition of the Game of Thrones theme. Magicka arrived on PC and PS4 May 26 and the game can be pre-ordered on PC beginning today, with PS4 pre-orders […]

  • Nintendo eShop schedule: Don’t Starve: Giant Edition, Never Alone, others

    Nintendo has sent over a list of titles heading to the eShop in 2015. The schedule contains titles such as Affordable Space Adventures, Runbow, Swords & Soldiers 2, Don’t Starve: Giant Edition, Never Alone and Mario vs. Donkey Kong: Tipping Stars. Below a preliminary list of games scheduled to launch in the Nintendo eShop on […]

  • Week 8: Can you win the weekly VG247 GTA Online playlist? Play tonight at 8pm UK time!

    We’re hotdogging tonight. I don’t even know what that means. Eight weeks of ridiculous death. Such a brave, true milestone. We’re going to celebrate two entire months of playing weekly GTA Online playlists with VG247 readers with Hotdogging, a set of six jobs I named completely at random. This one ends with a straight-up border […]

  • Puzzle platformer Four Sided Fantasy coming to PC, consoles in early 2016

    Curve Digital and developer Logan Fieth’s studio Ludo Land are bringing puzzle platformer, Four Sided Fantasy, to PC all major consoles in early 2016. Ludo Land are developing the PC version, with Curve Digital handling the console and Vita versions. Four Sided Fantasy tasks players with venturing across “dreamlike levels” by controlling and manipulating the […]

  • Tropico 5 arrives on PS4 in April – video

    A release date for Tropico 5 on PlayStation 4 has been announced. This is the franchise’s first foray onto PlayStation consoles. It arrived in Europe on April 24 and in North America on April 28. A Limited Edition has also been announced, and it includes The Big Cheese DLC and the Bayo Del Olfato sandbox […]

  • Metal Gear Solid 5: The Phantom Pain Limited Edition PS4 releasing in Asia

    A limited edition Metal Gear Solid 5: The Phantom Pain PlayStation 4 system will be released in Asia. The system and its DualShock controller were designed in collaboration with Konami Digital Entertainment and targeted for the Asia region, per Gematsu. It will be released as part of PS4 Metal Gear Solid 5: The Phantom Pain […]

  • This video shows Sid Meier’s Starships being played on iPad

    Sid Meier’s Starships will be released on iPad alongside Mac and PC, and to give you an idea on how it plays on the tablet, a new video has been released. Watch below as Pete Murray and lead producer Stuart Zissu show off the iPad version. The 4X space-strategy releases on March 12.

  • Wolfenstein: The Old Blood announced as standalone prequel to Wolfenstein: The New Order

    Wolfenstein: The Old Blood, a standalone prequel to The New Order, will release May 5 on PC, PS4 and Xbox One. The game takes pace in 1946, and and players take on the role of B.J. Blazkowicz as he embarks on a two-part mission in Bavaria. Part one, Rudi Jäger and the Den of Wolves, […]

  • Observer Mode coming soon to Evolve as a free update

    Observer Mode will be released for Evolve as a free update for all platforms, 2K and Turtle Rock have announced. The community feature was designed to give Evolve players the ability to observe and add commentary as well as livestream, allowing a sixth user to “passively enter a custom game” with the ability to switch […]

  • Dragon Quest Heroes and PS4 top Media Create charts in Japan

    The PlayStation 3 and PS4 skus for Dragon Quest Heroes were the top sellers on the Media Create charts in Japan, moving a combined 594,749 units. Elsewhere on the chart, The Legend of Zelda: Majora’s Mask 3D was in third place with 39,751 units moved, and last week’s top seller, God Eater 2: Rage Burst, […]

  • Watch Hideo Kojima answer lots of your burning Phantom Pain questions

    What’s better than learning the official release date of MGS5: The Phantom pain? Hideo Kojima talking more about it, of course! Hideo Kojima has decided to answer a few fan questions about Metal Gear Solid 5: The Phantom Pain, to help boost everyone’s hype to insane levels. He talks about the game’s story, his relief […]

  • MGS5: The Phantom Pain Day 1 and Collector’s Edition revealed

    Konami has officially revealed the release date of Metal Gear Solid 5: The Phantom Pain alongside the game’s Day 1 and Collector’s Edition. Metal Gear Solid 5: The Phantom Pain will release September 1, worldwide, as previously leaked. It will be available on PlayStation 3, PlayStation 4, Xbox 360, and Xbox One. The PC Steam […]

  • EU Club Nintendo: Legend of Zelda: A Link Between Worlds soundtrack back in stock

    Club Nintendo members in Europe can once again pick up The Legend of Zelda: A Link Between Worlds soundtrack. For 3000 Stars, members of the program will receive the double-CD soundtrack which features 89 tracks with liner notes from Ryo Nagamatsu and 12 sheet music excerpts. It also comes with 16 Milk Bar Musician pieces. […]

  • HTC apologises over “confusing” Half-Life VR comments

    HTC has misspoke when it talked about Half-Life coming to VR headset Vive. HTC chairwoman Cher Wang has apologised over the comments she made yesterday about the possibility of Half-Life coming to Vive, the VR headset it’s manufacturing with the help of Valve. Sources close to Valve, have indicated to the BBC that the developer […]

  • What do Heists and Daily Objectives tell us about the future of GTA Online?

    Daily Objectives could be more important to GTA Online than Heists. These theories and more, from a giddy Matt Martin. Yesterday Rockstar dropped a bombshell. Not only is it releasing Heists next week – the mythical 4-player missions for GTA Online – but it’s also going to be introducing daily challenges and more modes to […]

  • Breaking down Hardline Premium, is it worth it?

    Having been announced just a few days ago, the Premium service for Battlefield Hardline has been a topic of constant debate among the Battlefield community. Many look at Hardline as a Battlefield off-shoot that will just tide everyone over until Battlefront comes out in the fall. EA has other plans however, announcing a $50 Premium […]

  • Watch Dogs sold more than GTA 5 and FIFA 15 in Australia in 2014

    Watch Dogs outsold GTA 5, and FIFA 15, at retail in Australia last year. According to data obtained by the Interactive Games & Entertainment Association (IGEA) from the NPD Group Australia, last year’s year retail sales charts look a bit different in Australia. The top-selling game was Call of Duty: Advanced Warfare, followed by Watch […]

  • Watch PC footage of The Witcher 3: Wild Hunt from GDC 2015

    The Witcher 3: Wild Hunt has a new gameplay video available that shows a bit of action from the PC version. The video below was captured from Nvidia’s GDC conference live-stream. Developer CD Projekt RED was on hand to show off The Witcher 3: Wild Hunt‘s graphical prowess running on a PC. Thanks, GamesHQMedia.