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Wii U has “capability issues” due to single processor,says VentureBeat’s Takahashi

Friday, 29th June 2012 15:06 GMT By Stephany Nunneley

VentureBeat’s Dean Takahashi has placed his hands on Wii U during E3, and found the console has capability issues due to its single processor having to drive multiple displays.

Speaking with alist, Takahashi said this single chip has to process games onto the television screen, the main game screen, and provide imagery for the tablet controller. That’s a lot of work for a system which “itself isn’t that powerful.”

“Nintendo only showed games with one game pad controller and the TV [at E3],” he said. “Most games out there, if you’re in a social setting, you want two controllers. Nintendo didn’t show any games that do that. They admitted in a Q&A that the games are going to run slower if you have two game pads and playing on a main display. That’s a fairly big issue for them.

“They made a good case that you can play with one controller and multiple Wii controllers, what they call asymmetric gaming where one person is looking at the small tablet screen and trying to deploy zombies while the people playing with the controllers were all on the main screen. You come up with very creative, different kinds of games where it’s one against four, or one person going online. They tried to justify and turn into an advantage this major weakness of the Wii U, but I think a lot of people saw this as a weakness.’

Takahashi said the strongest point for the console were the creative games, which explore the capabilities of the tablet and the touch screen, but still, he found there wasn’t an “obvious blockbuster,” out of all that was shown.

“They may have had a good one in ZombieU, but in the demos it didn’t necessarily play that well,” he said. “Nintendo came up as a pretty big disappointment at E3.”

You can read the entire interview through the link.

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10 Comments

  1. ManuOtaku

    I got the impression due the tech specs released by nintendo, that the WiiU will have a multicore processor, it didnt especify which one, true, but certnatly will have a couple of processors taped together, i wonder what he means by a single chip?, a chip of what? graphics, GPU,, etc

    #1 3 years ago
  2. Gekidami

    ^Graphics chip.

    #2 3 years ago
  3. Lounds

    people game with multiple displays all time, my mate had a 37″ tv and 19″ monitor doing separate things, seriously, the resolution on the WIIU pad can’t be that high?

    I doubt gpu will be that over loaded.

    #3 3 years ago
  4. DrDamn

    @3
    It depends what you want to put out on the pad and the GPU memory available. Screen resolution isn’t shabby at 854 x 480. Inventory screens, maps, extra buttons are not so intensive beyond memory. 3D on the gamepad screen will use more oomph though.

    #4 3 years ago
  5. Lounds

    If game company’s have figured how to stream data of video games over the internet, I hardly see this as a cpu or gnu heavy. %20 at max imo.

    #5 3 years ago
  6. Gekidami

    ^ Theres a difference between streaming what is pretty much a video over the internet and the Wii U’s two screens. The data isnt streamed but its rendered by the CPU & GPU at the same time on both.

    #6 3 years ago
  7. DrDamn

    @5
    Yeah you are missing something fundamental here. Streaming the feed is the easy bit, you have to generate it first and you have to generate it somewhere first too. Hence the impact is dependent on what you want to generate/stream.

    #7 3 years ago
  8. Lounds

    I know this, but the pad is just designed as an input device, most people won’t see much 3d gaming on that unless the tv is turned off and you use the pad as a screen.

    #8 3 years ago
  9. fearmonkey

    I love how some Nintendo fanboys on other sites have been in denial regarding the power of the Wii-u. You just cannot have a very powerful system in such a compact form factor. I’m not trashing the Wii-u, it honestly doesn’t need the power to be successful, at least for the Nintendo faithful.

    However, it will be interesting to see how it does in the long run. I’m sure that when MS and Sony release their new machines, Nintendo will have a Mario, Zelda, and price drop ready to counter, but as all the next gen systems age, will it continue to do well?

    I think it’s a bit scary for Nintendo that none of the 6+ Wii owners I know show interest in the Wii-u. They are all mult-console owners and seem to be waiting to see what Sony will do rather than microsoft as well. Most are 360 owners and dont own a PS3.

    #9 3 years ago
  10. G1GAHURTZ

    Well, NSMBU could probably run on a SNES, so why do Nintendo care if the thing is underpowered?

    #10 3 years ago

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