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Stranger’s Wrath HD dev ‘gives up on Microsoft’ over 360 SKU

Friday, 22 June 2012 10:46 GMT By Patrick Garratt

Just Add Water boss Stewart Gilray has clarified earlier remarks which appeared to suggest the 360 version of Oddworld: Stranger’s Wrath HD had been canned. The project is still viable, the developer has confirmed, but now hangs in the balance after JAW was “dragged along” by Microsoft for 15 months.

Just Add Water head Stewart Gilray has has clarified earlier remarks today which appeared to suggest the 360 version of Oddworld: Stranger’s Wrath HD had been canned, saying instead the Microsoft as a publisher, not the game itself, has been kicked to the curb.

“What I said was that we’d given up on Microsoft, not that we’d given up on 360,” he told VG247.

“What I meant was that we’d given up on Microsoft doing anything with it.”

The original game released on Xbox in 2005. The updated, HD version was announced in 2010, and released on PS3 in December last year.

Microsoft was swift to move on the title after it was announced for PS3.

“Two weeks later Microsoft contacts us and asked if we wanted to a 360 version,” said Gilray. “We said yes.”

JAW filled in the paperwork and showed Microsoft comparison shots of the Xbox 1 and HD assets, and the Redmond firm appeared to be satisfied that things were moving ahead.

Gilray added: “Just before Christmas, they came back and said that they didn’t want it because it’d already been on a Microsoft platform. We said, ‘Hang on a minute. We didn’t come to you. You approached us.’ They said, ‘Yeah, but politics here says that we don’t want it on XBLA.’”

Oddworld Inhabitants boss Lorne Lanning then spoke to contacts “upstairs” at Xbox to be told that they could “work it out”. The game was going to be potentially put out on Games on Demand instead of XBLA, but would make it to 360.

In May 2011, Microsoft responded again to say the game couldn’t be put out on Games on Demand because it had to be sold for a minimum of $20 in Microsoft Points. This created an issue, as it was being sold on PS3 for $15, but Gilray was told it was possible to “work it out,” and to “not worry about it too much”.

Games on Demand titles must also have sold 1 million units at retail, but the original game only sold 500,000 copies. Microsoft reps said they’d “see what they could do,” according to Gilray.

In January 2012, Microsoft again responded to say the game couldn’t be released digitally on 360, this time reasoning that it was already out on PS3 and the platform team would have preferred a sim-ship with 360.

“We said, ‘We’ve been talking to you for over 15 months, now,’” said Gilray. “‘We haven’t stalled. You’ve been stalling us. If you’d had come to us six months ago and said fine, we would have held back the PS3 version until the 360 version was ready.’”

Microsoft also said the game needed a MetaCritic rating of 80% or higher to get onto Games on Demand, although it’s unclear why this should have been raised: the PS3 version stands at 82% and the Xbox version is at 88%.

Losing patience, Gilray told Microsoft he would “go elsewhere.” JAW is currently in negotiations with two publishers who are “more interested,” but “because Microsoft dragged us along for 15 months, we’re now having to add new content to the 360 version.”

But the additions will only be made if the publisher “says the right things” to JAW and goes on to get concept approval from Microsoft.

“We can’t wait forever,” said Gilray. “If we did, PS4 and 720 would be out. We have to, at some point, say, ‘We tried. End of.’ And that’s sooner rather than later now. But people can’t accuse us of not trying.”

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20 Comments

  1. sh4dow

    What the hell? Why on earth would they invest the time in developing a version for the 360 apparently without signing a contract?

    #1 3 years ago
  2. SplatteredHouse

    Am I reading this right, that Microsoft were dicks, strung JAW along over an extended timeframe (it looks like they only wanted the game because PS3 already had it, and they didn’t want Sony pushing it as an exclusive), and continue to want content added to their version! Microsoft, get over it. The way they behaved here is terrible.

    They probably are just annoyed that they can’t pull another “Super Meat Boy”, and now just want to hold up JAW as much as they can, so that they can’t move on to focus on other things.

    #2 3 years ago
  3. freedoms_stain

    @1, why should they require a contract? That’s not really how game development works. Just Add Water have a complete and quality product, it costs nothing for Microsoft to actually publish the title since it’s already ready.

    Microsoft are just coming off as massive arseholes here.

    #3 3 years ago
  4. OrbitMonkey

    Just seems like a bureaucratic bungle really.

    #4 3 years ago
  5. SplatteredHouse

    @4: How so? First they say we want this. Fair enough, so JAW sets to working to bring it to the 360 under one scheme…Months later, they’re told it can’t go here, but must go there. THEN, they get told not there…oh, and then, not at ALL – we’ll get back to you about it..?

    WTF. That’s more than a bungle. It’s a continual, recurring inconvenience that Microsoft has wrongly placed on JAW, who answered their call in the first place.

    #5 3 years ago
  6. The_Red

    Stranger’s Wrath HD first appeared on PSN. Microsoft is a HUUUUUUUUUUUUUUUGEEE dick when it comes to games that don’t release on XBLA first so, this makes perfect sense.

    #6 3 years ago
  7. absolutezero

    “Microsoft also said the game needed a MetaCritic rating of 80% or higher to get onto Games on Demand”

    You have to be fucking shitting me. They just added Call of Juarez : The Cartel which has a metacritic score of 47%.

    It sounds like bullshit to me!

    #7 3 years ago
  8. monkeygourmet

    Sounds like a weird situation…

    Not to much of a loss though, XBLA is the strongest part of the Xbox service imo…

    Even recently:

    Radiant Silvergun
    Trials 2
    Trine 2
    Bastion
    Sine Mora
    Mine Craft
    Dead Light
    Perfect Dark

    XBLA has prob the strongest line up of quality games over all the systems.

    Last game i bought on PSN was Journey and the less said about Nintendo’s offerings the better.

    #8 3 years ago
  9. Ge0force

    #8 Half the games of your list are also available on pc and/or ps3 :)

    Microsoft is a huge dick to devs if they don’t go exclusive or aren’t mainstream. Those devs should just move on to other platforms, gamers will follow eventually.

    #9 3 years ago
  10. monkeygourmet

    @9

    I know what you mean, it was supposed to be an ‘overall’ example of the different type of games the service holds.

    Yeah MS are dicks when it comes to dealing with devs as evidenced when i watched ‘Indie game : The movie’ the other day.

    Thing is, nerd programmers have been exploited for years, same as every other industry that finds out it can manipulate and use someones love of doing a job for a small payout and restrictive working conditions.

    Thats not just MS, that describes EA, Ubisoft, Capcom et all…

    It’s only recently we have started the trend of ‘rockstar’ devs like Blizinski, who steal the limelight while hordes of nerds do all his coding for him…

    #10 3 years ago
  11. Ge0force

    #10 You’re right, all publishers have their flaws. Sony isn’t that perfect either since they rejected Super Meat Boy.

    But the way Microsoft is a dick to devs to keep games and DLC away from other platforms is just lame. As a platform holder, they should focus on adding good stuff to the gaming business, instead of preventing owners of other platforms to play multiplatform games/DLC.

    #11 3 years ago
  12. Erthazus

    @8, Sorry, but that offering is not big compared to Steam.

    and half-assed Trine 1-2 with Minecraft on XBL are not doing any favour.

    #12 3 years ago
  13. OrbitMonkey

    @5, Yeah that there is a bureaucratic bungle. Guy even said MS said it was down to politics.

    #13 3 years ago
  14. monkeygourmet

    @12

    And that list doesn’t comprise of ALL the games on XBLA…

    Of course STEAM is going to hold more titles, it’s purely an online service.

    I was just stating that XBLA has the most ‘complete’ line up of games & exclusives on consoles…

    Why is Trine 2 half assed?! Because you can’t use a mouse and keyboard? Thats because it’s on a console fer christs sake! Jeez, you should fully understand what a console is by now.

    It’s a closed platform with generally one main control input, expecting anything else clearly makes you an idiot.

    Troll Harder…

    #14 3 years ago
  15. DSB

    Does it really surprise you guys?

    Microsoft. Who made Vista. Who made Games for Windows Live.

    For a company that actually pretends to care about games, they don’t lift a finger to attract or accomodate any sort of talent, and apparently they care fuck all about their reputation among developers.

    They’re cunts, and that may be par for the course, but they’re also lazy cunts. If it takes you a month to certify something, then you’re also letting everybody know that you’re doing absolutely nothing for at least half of that time.

    I wonder what the world looks like through the eyes of a Microsoft executive.

    “Oh, another developer swore to never work with us again? That’s the third one this week! We’re getting more exclusive by the day! Mmmm, quality, mmm, exclusive, yum!!!”.

    #15 3 years ago
  16. monkeygourmet

    @dsb

    Did you work on Super Meat Boy? ;)

    #16 3 years ago
  17. Froseidon

    @2 – Pushing it as an exclusive?! It was exclusive to Xbox solely up ’til 2010, when it then became available on PC.

    Admittedly, it was a slightly updated version the PS3 got, but it was Xbox’s first…

    #17 3 years ago
  18. monkeygourmet

    So many cry babies out there…

    If you make games but want to make cash too, there is a high probability you may have to ‘sell out’ and work with a big company, jump through hoops etc…

    But, guess what? This is practically the same scenario as any industry where big companies take hold… Example, music industry:

    Work hard, try to retain artistic integrity and hope you end up like Steve Albini (most likely not), or sell out to some big label and hate yourself for being a fucking sell out….

    I’m not saying either is right or wrong it’s just a fact of business these days. Gaming is no different…

    #18 3 years ago
  19. DSB

    @16 Oh, I wish. Team Meat is just one out of several developers who have publicly stated that they don’t want to work with Microsoft again.

    http://2dboy.com/2011/10/03/xbla/

    Playdead have dumped Microsoft as the publisher of their second game.

    Signal Studios had to give up on multiplayer for the PC version of Toy Soldiers, because Games for Windows Live is impossible to work with.

    I’m pretty sure Monolith aren’t too happy that the Games for Windows Live matchmaker pretty much singlehandedly ruined Gotham City Impostors. They had a patch ready around launch, but thanks to Microsoft’s “certification” it took them a month to get it out, and then it was too late to save the launch.

    I’m glad I haven’t been accused yet, but I’m also not a fanboy. I’m on my second 360 at the moment, and I’m quite content with the console.

    But Microsoft need to be taught a serious lesson at this point. They’re making EA and Activision look like geniuses.

    #19 3 years ago
  20. OrbitMonkey

    @17 Which does make this weirder right? Unless what happened was a enthusiastic exec approached JAW with the offer.

    Then when it got higher up the food chain a bigger exec went “Only 500,000? GTFO!! You’ll be wanting Psychonauts next!”

    #20 3 years ago

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    Monstrum launches on Steam Early Access January 29 and today, you can have a look at a video for it featuring all in-game footage. Developed by Team Junkfish the survival horror game set on a derelict cargo ship which combines roguelike elements, such as procedurally generated levels and permadeath thanks to AI driven predators. Monstrum […]

  • Here’s quick look at Dead Rising: Watchtower starring Rob Riggle

    A short look at the film adaptation of Dead Rising has surfaced. Transformers director Lorenzo di Bonaventura headed the project and it was directed by Zach Lipovsky. It stars comedy actor Rob Riggle as Frank West, along with Academy Awards nominated actress Virginia Madsen (Candyman, Sideways), Dennis Haysbert (24), Meghan Ory (Once Upon a Time), and […]

  • A Kickstarter for Underworld Ascendant will launch next month

    OtherSide Entertainment, an independent games studio fronted by Paul Neurath, has announced it’s developing Underworld Ascendant. Neurath is the founder and CEO of the new studio ad his resume includes franchises such as Thief, System Shock and 1992′s Underworld Underworld. The studio hopes Underworld Ascendant will “innovate and revitalize” the fantasy genre. More details will […]

  • APB Reloaded heading to PS4 and Xbox One during Q2 2015

    APB Reloaded will indeed be heading to PlayStation 4 and Xbox One during late Q2 this year, which puts its release sometime around the end of June. Reloaded Productions announced in September 2014 it was working on bringing the free-to-play PC title to consoles during the Digital Media Wire event in New York City. The […]

  • Game of Thrones: Episode 2 -The Lost Lords arrives in February – video

    Release dates for Game of Thrones: A Telltale Games Series have been announced. A new video offering a “first look” has also appeared. Below is the story synopsis, which you may want to skip if you haven’t played Episode One. House Forrester is in disarray. Their liege lord and his heir are dead, and Ironrath […]

  • The open beta for Nosgoth has gone live

    Consider this a friendly reminder: the Nosgoth open beta has started. Announced last week, the open beta can be accessed through the official website. Once you link your Steam account, just log into the service and start downloading the client. Everyone that plays the tester will receive double XP through January 28. More information is […]

  • First gameplay footage of Homeworld Remastered Collection being shown this weekend

    Homeworld Remastered Collection news and the first gameplay footage of Gearbox Software’s remake will be revealed at PAX South this weekend. The news and video will be shown during the Inside Gearbox Software panel at 10.30am CST on Sunday. It will also be streamed on Twitch. Gearbox is hoping to have Homeworld Remastered released by […]

  • Latest Final Fantasy Type-0 HD video delves more into combat

    Square Enix has released its latest Orience News video for Final Fantasy Type-0 HD, and it provides insight into character combat styles and techniques. In the video you will see the elite combat force of Class Zero going deeper into battle to improve their skills. Combat is party-based and each of the three characters in […]

  • Something really cool happens when you finish Resident Evil HD *spoiler*

    Those who finish Resident Evil HD will be met with a really nice surprise at the end. If you wish to find out what it is on your own, DO NOT head below the break. You have been warned. According to images posted by Reddit user omeganemesis28, a thank you message from Resident Evil creator […]

  • Metal Gear Solid 5: The Phantom Pain release date “should be” announced soon

    A release date for Metal Gear Solid 5: The Phantom Pain “should be able” to be announced soon, according to the latest Kojima Station webcast. New information on the game will also be announced at the Taipei Game Show on January 31, per Game Spark (thanks, Gemtasu). “I know you’ve all been eagerly await for […]

  • Punch-Out!!, more Throwback offerings arrive on Nintendo US eShop

    Nintendo has updated the North American end of the eShop with Punch-Out!!, Citizens of Earth and Part Two of the Throwback Sale. Here’s the entire update: Nintendo eShop releases Punch-Out!! (originally for Wii) – also 50% off until January 29 Citizens of Earth – introductory price of $11.99 until January 27 Breezeblox (Wii) Midnight (Wii […]

  • The Witcher Battle Arena has arrived on the App Store and Google Play

    The Witcher Battle Arena, CD Projekt RED and Fuero Games’ mobile MOBA, has been released. In Battle Arena, two three-hero teams fight it out as they try to capture and hold conquest points. The game features “no pay-to-win elements”, instead it contains a “player-friendly monetization system.” Every item and functionality can be unlocked entirely through […]

  • Second wave of Star Wars titles arrive on GOG, third wave next week

    The second wave of Star Wars titles will arrive on GOG.com today with more coming January 27. Today you can pick up the following: Star Wars: Rogue Squadron 3D (digital distribution premiere) Star Wars Rebellion (digital distribution premiere) Star Wars Empire at War: Gold Pack On January 27, the final three games of this wave […]

  • If Microsoft is serious about PC games, Xbox One should be the real Steam Machine

    Forget the magic space goggles. Maybe Valve doesn’t have the wherewithal to realise PC gaming’s TV dream, but Microsoft holds all the keys. If Microsoft really wants to get into PC gaming full-time, it needs to get around the table with Mr Newell and its platinum chequebook. “It’s time for us to talk about gaming […]

  • Hyperdimension Neptunia Re;Birth 1 releases on Steam next week

    Hyperdimension Neptunia Re;Birth 1 will be released on Steam for PC next week. The PC version of the was announced earlier this month and contains upgraded graphics, runs in 1080p, and has both Japanese and English audio. It will release on January 28 for $14.99. Fairy Fencer F and Hyperdimension Neptunia Re;Birth 2 also coming […]

  • Take a look at the controls and special abilities in The Order: 1886

    The Order: 1886 has a new trailer available that highlights the game’s controls and reveals the two special abilities the main protagonist has at his disposal. The game uses a similar control scheme to other shooters, but just in case you wanted to see more gameplay, we’ve got just the thing. The most interesting parts […]

  • These elderly people are better at GTA 5 than you’d expect

    Do old people get video games? Namely something known for its violence like GTA? Well, you’re about to find out. The latest REACT production sits a few elderly men and women in a room and lets them play GTA 5. The results are not what you’d expect, they start off getting a feel for the […]

  • More major Microsoft titles will be coming to PC

    Microsoft will bring more of its franchises to PC. Following on from yesterday’s big Windows stream, Microsoft has released a full recap on Xbox Wire. In the blog post, the firm hid a small bit of news revealing that Fable Legends will not be the only title to come to PC. “Today we announced that […]

  • Someone is attempting to recreate Dark Souls’ Lordran in Minecraft

    Lordran, the land of the ancient lords will soon be explorable in Minecraft thanks to a passionate modder. Davweed is a talented modder attempting to recreate the entire world of Lordran in Minecraft. Lordran is the land where the entire Dark Souls game is set. The goal is to make it a 1:1 scale of […]

  • Elite: Dangerous is getting Community Goals with update 1.1 – all the details

    Patch 1.1 is Elite: Dangerous’ first major update. Developer Frontier has detailed Community Goals, the big change coming with the patch, and more. We were told last week that big additions are coming with patch 1.1, due in February. Today, we learn in more detail what those features are. Namely, what the developer is calling […]

  • Sunset Overdrive, Skyrim and Dead Rising 3 highlight this week’s Deals with Gold

    A new week, a new set of deals for Xbox Live Gold subscribers and we’ve got the full list. Major Nelson posted the deals which are live now and run through Monday, January 26. Highlights include Sunset Overdrive, Dead Rising 3, Skyrim, Final Fantasy 13-2 and more. Check the full list below. Xbox One Dead […]

  • Survarium: 10,000 FREE Premium account keys to give away

    We have 10,000 codes to give away for MMOFPS Survarium, granting the player a Premium account for 24 hours along with 5,000 Silver coins. Each key gives the player a Premium account for 24 hours along with 5,000 Silver in-game currency. A Premium account gives you 50 percent more experience, income and reputation for 24 […]

  • “I don’t like people thinking we’re doing underhanded, dirty shit,” says Evolve dev

    Despite what it looks like, Evolve developers did not intend to give out the wrong signals when it comes to the game’s DLC plan. Evolve creative director Phil Robb spoke to Destructoid in an interview that was conducted late last year about the studio’s approach to DLC, map packs and more. Robb’s idea is that […]

  • Clock Tower spiritual successor Night Cry gets first screens

    Night Cry is coming along nicely and today we get our first look at it. Ever since the announcement of Project Scissors (at the time) last September, and then the name change to Night Cry, we’ve been waiting to see what the game looks like, especially since it’s developed with mobile platforms in mind. Today, […]

  • Tekken X Street Fighter is still happening, 40 people working on it

    Tekken X Street Fighter is definitely not vaporware. A team of 40 developers is currently working on it, according to director Katushiro Harada. Harada was interviewed by Polygon. In the interview, he touched on many topics, one of which is the status of the seemingly-never-coming-out Tekken X Street Fighter. “It’s very difficult to talk about,” […]

  • From Game of Thrones to Borderlands: all of Telltale’s adventure games rated

    Telltale Games has an impressive back catalogue of licensed adventure games to its name, and we have opinions about all of them. Note that this rundown doesn’t include bundles, the non-adventure games or games published by Telltale but created by other developers. It’s also got a fair bit of speculation in it, since at least […]

  • There is probably a new Battletoads game coming

    If you’ve watched last night’s Windows presentation you knew you recognised that logo on Phil Spencer’s t-shirt. Wearing a t-shirt with a logo of an upcoming game is an antic we’ve come to expect from Xbox boss Phil Spencer now. Based on that, we wouldn’t be alone in predicting that a new Battletoads game is […]

  • Here’s a short, 60fps trailer for DmC: Definitive Edition

    DmC: Definitive Edition has a new video available that shows the game running at 60 frames-per-second. Capcom has put out a short new trailer for the Definitive Edition of DmC: Devil May Cry that takes a look at different stages and boss fights. The video begs to watched in 1080p60 quality, if your connection can […]

  • Xbox One to PC streaming targeting 1080p, 60fps

    Microsoft has revealed that it’s looking to achieve 1080p resolution at 60 frames-per-second when the Xbox One game streaming launches later this year. The question of what final resolution and framerate Xbox One game streaming will operate at was on a lot of people’s minds when the demo was shown. Thankfully, Microsoft’s Mike Ybarra has […]

  • Microsoft is looking at offering PC to Xbox streaming

    Having announced Xbox One to PC streaming as part of its Windows event last night, Microsoft said that making the process a two-way street is on the cards. Microsoft’s Phil Spencer sat down to do a group interview following the Windows event and talked a little bit about the firm’s plans for streaming, including a […]

  • Watch John Romero play Doom

    John Romero made DOOM, and now you can watch him play it, dropping many a delightful gem of insight regarding one of the most important shooters of all time. This video was organised by Double Fine as part of its Devs Play series, a thing I only just discovered and now want to marathon all […]

  • World of Speed has gotten fairly pretty over the past year

    World of Speed has produced a new trailer, showing off the racing MMO’s progress over the past year. Announced one year ago, World of Speed is looking pretty damn shiny now. Check it out in this trailer, which introduces the Mountain Spiral Road location and teases several yet to be revealed. World of Speed comes […]

  • Minecraft user data leaked in plain text – change your passwords

    Minecraft users should change their passwords and those of any accounts using the same log-in details. Minecraft’s user data servers have apparently been compromised, with user names and passwords leaked online in plain text. 1,800 Mojang accounts were affected. The news comes via German source Heise and The Guardian and has been treated quite seriously […]

  • Resident Evil: The Final Chapter will commence filming in August

    The sixth Resident Evil movie is back on track. Resident Evil: The Final Chapter will begin filming in August, having been delayed to accomodate star Milla Jovovich’s pregnancy. In a Facebook post, Jovovich said she’s currently being very mindful of gaining enough weight to ensure a healthy birth for her second child, without the risk […]

  • Nintendo bosses “do not really understand modern gaming”, says former executive

    Former Nintendo executive Dan Adelman has provided frank insight into the Japanese platform holder’s inner workings. Adelman, who was one of Nintendo’s most important developer liaisons, left in August 2014. One of the first things he did was say that Nintendo had issued a gag order on his social media use, and shortly thereafter called […]

  • Sony’s 10% apology discount doesn’t apply to pre-orders

    Sony has updated the terms and conditions of its apology discount to exclude pre-orders. PSN members have been offered a 10% discount voucher as an apology for downtime over the holidays due to DDoS attacks. In an update to the PlayStation Blog announcement post, Sony clarified that you can’t use this for pre-orders. So. That […]

  • 343 to beta test Halo: The Master Chief Collection matchmaking fix

    Halo: The Master Chief Collection is still broken, believe it or not. The next Halo: The Master Chief Collection update is, like most of the others so far, designed to resolve the shooter collection’s ongoing matchmaking woes. 343 Industries is determined to get it right, apparently, as it’s gone so far as to elect to […]

  • Here’s the release schedule for Star Citizen’s story and first-person modules

    Star Citizen lead Chris Roberts has shared release windows for several modules of the space simulation sandbox. Star Citizen was the focus of a BAFTA Masterclass presentation yesterday, during which Roberts outlined the game’s current development milestone goals. Polygon captured the details. The first person shooter, planetside and social elements on the game are expected […]

  • Destiny: Crota’s End Hard Mode has already been beaten

    Destiny’s toughest challenge got extra tough today, but a troop of willing Guardians stepped up to the line of duty. Destiny developer Bungie has verified the identities of the first Guardians to beat hard mode for the Crota’s End raid, which launched earlier today. Bungie User Research has confirmed the World First finishers for the […]

  • All maps and modes for Battlefield Hardline detailed

    A third map and mode has been announced for Battlefield Hardline which means all modes and maps have been revealed. The new mode is Crosshair, a second competitive mode in which a former criminal “turned state’s witness” is on the run. His former buddies, who are criminals, are trying to kill him and the cops […]

  • Alien: Isolation has sold over 1 million copies

    Alien: Isolation has sold over 1 million copies, Creative Assembly and SEGA announced today, and probably in joyous fashion, although PR mails never denote the writer’s mood. The quote included from creative lead, Alistair Hope does sound as though he is super pleased with the milestone. “It has been fantastic to watch the reviews come […]

  • Fable Legends launching on PC alongside Xbox One with cross-platform play

    Fable Legends was announced for PC today during Microsoft’s Windows 10 event, along with the news it would contain cross-platform play with Xbox One. The game will allow you to play with up to four of your friends online across both platforms. A video from the team at Lionhead, which goes into more detail, was […]

  • Parkour pioneer David Belle acted as a consultant on Dying Light

    It has been announced that actor, stunt coordinator and leading pioneer of Parkour, David Belle, consulted on Dying Light in order to bring authentic parkour to the game. According to a press release sent over by Techland, the development team worked with Belle to “verify the depiction of parkour” in the game as well as […]