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Cyberpunk to apply lessons learned from The Witcher 2

Tuesday, 19 June 2012 09:15 GMT By Stace Harman

CD Projekt RED has said it will apply the valuable lessons learned from The Witcher series to its current RPG project, Cyberpunk. In particular, the developer is keen to better introduce the complex story elements to novice players to avoid them feeling left stranded.

Speaking to Gamasutra, CD Projekt RED acknowledged that it needs to do more to invite players into its complex RPG worlds.

“What we learned from The Witcher series is that we need to attract people with a smoother learning curve when it comes to the storyline,” said studio board member, Adam Badowski.

“In The Witcher 1, for example, we were throwing people in the middle of the story, and we assumed that players would know what is happening! But a lot of players told us that they didn’t really understand this relationship or that relationship,” added studio co-founder Marcin Iwinski.

For the the launch of The Witcher 2 on 360, CD Projekt RED added additional material to to ensure that players better understood the game world. Similarly, the PC version was patched to include the extra content and to make the opening stages of the game easier.

Iwinski stated that these lessons would be taken into account for the firm’s upcoming sci-fi RPG, Cyberpunk, “In [Cyberpunk], we want to create a story that is very profound, but the novice players should be introduced to [the world] better than they were in The Witcher 2,” he said.

However, the company’s head of marketing, Michal Platkow-Gilewski, moved to assure fans that this does not mean that Cyberpunk will be any less complex, just better paced and with more player-choice:

“Players should be able to choose how deep they want to enter the story or the plot,” he said. “If they’re really hardcore, they can really dig deeper and deeper and deeper, and if they’re just casual, they can still learn about the characters and the story, but they’ll do that by going in another direction.”

Iwinski concluded, “Just to make sure we’re understood correctly by our fans, this does not mean that we are going to simplify our games. That’s definitely not the case.”

“But for some audiences, the learning curve should be improved, and particularly the introduction to the world needs to be better.”

Cyberpunk is currently in development at CD Projekt RED. It is based on a pen and paper RPG system created by Mike Pondsmith, set in a futuristic world featuring a degenerated society.

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18 Comments

  1. roadkill

    Oh. No! They’re dumbing it down.. :( I wasn’t expecting this from them. Damn it!

    #1 3 years ago
  2. sh4dow

    @1 Well, it should be just perfect for you then. Seeing as you apparently didn’t get past the first couple of paragraphs…
    “Just to make sure we’re understood correctly by our fans, this does not mean that we are going to simplify our games. That’s definitely not the case.”

    #2 3 years ago
  3. Edo

    @1 Don’t worry dude I don’t think they are.

    #3 3 years ago
  4. Gekidami

    How could you “dumb down” something thats already so basic?

    #4 3 years ago
  5. GwynbleiddiuM

    That’s it CDP is the new BioWare. STOP CATERING TO EVERY FUCKING ONE!!! Be an RPG for those who actually wanna play the damn thing. There’s no hope left for this industry anymore. A RPG game is all about digging deep in the fucking story otherwise just make a shooter and get on with it… 5 hours of gameplay, 1 hour of story and every one of those sheep that like CoD, Gears, Halo for the campaign would love you for it, throw a multiplayer mode to make everyone else happy. There I solved your issue, no need to bother with Role-Playing in the GAME anymore.

    #5 3 years ago
  6. YoungZer0

    @5: Yep, i think it’s official. The guys who wanted to be just as good as Bioware, became much better than Bioware. I think we should also applaud Namco Bandai who published it, instead of forcing them to do a game that’s not an RPG, just to sell it better.

    #6 3 years ago
  7. stretch215

    @5 please stop. You are being ridiculous. Thanks! :D

    #7 3 years ago
  8. Da Man

    Sheep play overhyped glorified point and click adventures and tend to think highly of producers like Kojima and Molyneux (although the latter at least made some videogames in the past).

    #8 3 years ago
  9. freedoms_stain

    So they talk about improving their story telling and suddenly they’re dumbing down their RPG elements. Riiiiiiiight.

    #9 3 years ago
  10. Gadzooks!

    #5

    Your rant is completely baseless. Pointless, too.

    First off CDP aren’t toning down, dumbing down, simplifying or shortening. They are looking to provide a BETTER LEARNING CURVE, which is most definitely needed. Witcher 2 is anything but a simple game. In fact the use of potions and blade coatings is fairly cumbersome.

    Secondly your uneducated rants about Gears and Halo campaigns are totally off. Cutscene-to-gameplay ratio and campaign length are way off and you conveniently ignore all the other goodies that come in the box like Horde/Firefight/Forge/Beast modes.

    CoD campaign, fair enough. But even CoD comes with zombies/specops.

    Really, do some basic research before ranting.

    #10 3 years ago
  11. GwynbleiddiuM

    @7 Oh yeah?

    @10 So better learning curve means “Players should be able to choose how deep they want to enter the story or the plot,”! That means playing a shooter with linear story, that is not a ROLE-PLAYING GAME. That’s Mass Effect 3 like feature, when you start your game with the option of I just wanna play an action game sort of experience. That is like scanning through a novel without actually reading the story. That’s like watching a movie with the voice turned off, that’s like watching the picture’s on a comic book without reading the dialogue boxes and captions.

    For that reason we have shooters with linear story that you could forget about, Gears of War is a great example for that. Story is forgettable but gameplay is thrilling and fun. That’s my point. I have played those games so I know that “uneducated rant” part is just coming from someone who doesn’t understand the term “Role-Playing” in a game genre at all. I don’t need to research the shit I played. And in no way I said Gears of War or Halo or CoD were crap, I said those who like these sort of experience don’t give a damn about RPG features in a game.

    #11 3 years ago
  12. Malmer

    Sounds great! Loved the Witcher 2, but in some places it surely needed a better learning curve. Has nothing to do with depth. It is a matter of quality. Better pacing and better balanced learning curve are all good things.

    However, judging from some comments above, I guess some people think good game design is throwing the player directly to the final boss without teaching the player anything about the mechanics or the world. Because that is somehow deeper…*sigh*.

    #12 3 years ago
  13. GwynbleiddiuM

    @12 I bet none of you actually played something like Baldur’s gate or Neverwinter Nights that came with a novel size manual books just to explain the basic mechanics of an RPG and when you chose to neglect your proper character progression you had to dump that character entirely, where you had to know what each spell or ability does before randomly smashing buttons. And this guy was talking about story more than anything, when you design t a game that revolves and thrives on the progression of that story you’ll not make it so that player can choose how deep they wanna get into that story. Players should be able to have choices that will define the story not skipping it or working around it. A fixed story could work for hack n slash RPGs, those games are a different story and have rather different progression. Titan Quest, Diablo even Borderlands are great examples. But so comes a game like Divine Divinity every now and then that mixes the story and play-style in a great way and Witcher games where exactly the same, they come and mixed a great story with great RPG.

    That dude is not talking about gameplay “smoother learning curve when it comes to the storyline” THE STORYLINE is the keyword here.

    #13 3 years ago
  14. Maximum Payne

    PMS alert.

    #14 3 years ago
  15. YoungZer0

    @13: “I bet none of you actually played something like Baldur’s gate or Neverwinter Nights that came with a novel size manual books just to explain the basic mechanics of an RPG”

    And that is the #1 reason why so few people played RPG’s back then. You can’t do that today and for goddamn good reason. If you can’t implement a proper tutorial into your game, you fail as a developer. I could play Witcher 2 without any problems, because i played the first one. I imagine some people had trouble with it. The tutorial level didn’t hurt the game at all.

    If you want a fine example of what they mean with making it more accessible; look at Witcher 2. They stripped a lot of things away from the game and made it more enjoyable and more playable, yet it didn’t feel dumbed-down or easy to play. On lower difficulty you weren’t even that depended on alchemy.

    I can’t believe you talk this bad about the developer while having that username.

    #15 3 years ago
  16. DSB

    @11 I think you’re choosing to read way too much into that.

    Designwise, The Witcher 2 was a fairly simple game, but when it came to the actual story and the combat, it was anything but. How is that not the best of both worlds?

    Mass Effect is an entirely different story. It barely had any story worth mentioning in the sequel, and while I can’t speak for the last one, people didn’t seem to respond well to any kind of “depth” that it may have tried to pull off.

    This isn’t going to be Gears of War, or Mass Effect. CD Projekt Red doesn’t have EA breathing down their necks telling them to dumb everything down, and they I don’t see why they would freely choose to make the game according to arbitrary focus groups.

    They made a name on The Witcher 2 being of the quality that it is. Why throw that away? I don’t think Bioware chose to become shit, I think they had to become shit to please the new owners.

    #16 3 years ago
  17. GwynbleiddiuM

    @DSB Maybe you’re right but if you look back at Mass Effect, BioWare started dampening on story elements, I have issue with gameplay but that is not what I’m trying to get at right now. I’m talking about what he said about the storyline. If you can play a role-playing game and skipping the story in order to have more action we have another Mass Effect that goes in the wrong direction. Maybe I care about story too much or maybe I like CDP too much and think they’re straying away from their ways in order to cater to masses.

    I have no problem on making the game more understandable and accessible to other people and putting things out there that helps people gathering clues about the story. If anything I always said that in our arguments about WoW and how they’re trying to make the game more accessible to masses, giving more options for the things that average player base might not be able to get into easy, like LFR, random BGs and LFD. But he said that they want to do something about the storytelling to be more simple to grasp. Allowing players to work around the story in order to get less dialogue isn’t the solution here to me it kinda diminishes the whole point of storytelling process. It’s like wanting to read a book but let’s say instead of reading through 200 pages of detailed content just hand pick 30 pages that the key elements of the story are there and skip over everything else. I keep hearing that when I read those quotes.

    @YoungZer0, I’m not talking bad about the developer I’m just paniced by what he’s trying to say. I love CDP for the purpose of the Witcher games and I’m thankful for the experience I had, they where sheer fun for me. Either I’m failing to describe what this means or you guys just pick the things out of my comment selectively, or maybe a bit of both. All in all I hate it to see another great developer falls victim to consumers lack of appreciation just because their products have more to offer and suddenly having more to offer is not good enough because they’re being worked out by the publishers to enjoy less in everything for huge prices.

    #17 3 years ago
  18. YoungZer0

    @Gwyn: Well, you really do sound very negative here. I think you should have more faith in the developer. I doubt they are going to throw away everything they stood for. Far as i know, they haven’t been bought by anyone, so they still have all the power.

    #18 3 years ago

Comments are now closed on this article.

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  • PlayStation 4 firmware update 2.50 coming tomorrow

    PlayStation 4 firmware 2.50, codenamed Yukimura, is due for release tomorrow, March 26. Firmware update 2.50 for PlayStation 4 will be launching tomorrow, March 26, Sony has announced. Codenamed Yukimura, the system update is promised to bring suspend/resume feature, trophy sync improvements, accessibility options, and much more. 2.50 has been in beta testing a while […]

  • GTA 5 Online Heists guide: adversary modes, daily objectives, free roam challenges and more

    Heists aren’t the only addition in GTA Online’s latest DLC – there’s a lot of content that can earn you big RP and cash payouts. GTA 5 Online Heists guide: adversary modes, daily objectives, free roam challenges While heists are the talking point and big payoff after more than a year of waiting, there’s a […]

  • Battlefield Hardline: what’s the best Police sniper rifle?

    What’s the best bolt-action, Police sniper rifle for the Professional class in Battlefield Hardline? Let us help you answer that question. As you’re probably aware, Battlefield Hardline weapons are class specific and faction specific. This makes deciding on a good weapon and loadout much harder than it was in Battlefield 4. Which is where Westie […]

  • Evolve 1.3 patch nerfs Wraith, adjusts Kraken

    Evolve is receiving a new patch that aims to put an end to the Wraith’s dominance. Evolve developer Turtle Rock outlined a few of the changes coming in patch 1.3. The patch brings balance changes to the monsters – mainly the Wraith – as well as other various changes to Hunters’ tools based on player […]

  • Bloodborne: watch the opening 40 minutes

    The opening minutes of Bloodborne really do set the stage for what’s to come. They’ll also help you decide if this game is for you. Arekkz Gaming has captured the first 40 minutes of Bloodborne. Complete with the opening cutscene, and the first few obstacles you’ll face. The video is commentary free, so wear headphones […]

  • YouTube will relaunch livestreaming service with focus on eSports and gaming – report

    According to industry sources, Google is preparing to relaunch YouTube’s livestreaming service with a focus on eSports and gaming. According to anonymous sources speaking to TheDailyDot, Google is planning to bring back YouTube’s livestreaming service. The company is said to have started recruiting around 50 engineers with experience in the field, “a pretty big statement […]

  • I think I’m too old for Final Fantasy 15

    Final Fantasy 15 was nine years in the making – and counting. Are we the same people we were in 2006? Final Fantasy 15: Episode Duscae A demo available for PS4 and Xbox One. Offers a couple of hours of gameplay. More if you jump over the borders. Bundled with Final Fantasy 15 Type-0 and […]

  • New multiplayer mode for Splatoon announced

    Nintendo has sent over three screenshots for Splatoon along with information on the Wii U another of the title’s multiplayer modes. Called Ranked Battle, it keeps track of each player’s online ranking. Splat Zones is one of the additional ways to play online in this mode. It differs from Turf War, which is the main […]

  • 2015 WoW Arena World Championship has a $250,000 prize pool

    Blizzard has announced the WoW Arena World Championship will culminate at BlizzCon 2015. World of Warcraft 3v3 Arena teams from around the globe will compete for spot at the 2015 WoW Arena World Championship and for a share in the $250,000 prize pool. Online qualifiers will be held for North America, Southeast Asia, Australia, New […]

  • The Crew two-hour demo now available in US, tomorrow in the UK

    Ubisoft has announced a free trial of its driving MMO The Crew will be available tomorrow, March 25 in the UK. It’s live today in North America. For current players, the Vintage Car Pack and Vintage Live Update, including a new PvP mode, are now available. The Vintage Car Pack included the Chevrolet Corvette C2 […]

  • Minecraft Mass Effect Mash-Up and Pattern Texture Pack out from today

    A Mass Effect Mash-up pack and the Pattern Texture Pack will release on PlayStation 3, PS4 and Vita today in North America and tomorrow in Europe. The Pattern Texture Pack is also available for Xbox consoles today. The Mass Effect Mash-Up pack contains the Mars Facility from Mass Effect 3 plus textures and craftable items […]

  • The Talos Principle expansion pack Road to Gehenna announced

    An expansion for The Talos Principle has been announced titled Road to Gehenna. The expansion follows the narrative of Uriel, Elohim’s messenger, as he explores a “strange, hidden part of the simulation” on a mission of “mercy and redemption.” Uriel is attempting to free the souls of the damned “at all costs.” Road to Gehenna […]

  • Twitch Plays Pokemon finally catches ‘em all – even the rare Mewtwo

    Twitch Plays Pokemon players have captured all 151 original Pokemon which were included in a modified version of Pokemon Red, and this includes the rare Mewtwo. It took 39 days for Twitch players to catch ‘em all. Have a look at the impressive feat for yourself below. Thanks, Polygon.

  • GameStop will have limited units of Majora’s Mask New 3DS XL back in stock

    Those who missed out on the Limited Edition Majora’s Mask New 3DS XL will have another opportunity to purchase it outside of eBay. Tomorrow only, GameStop stores in the United States will have four units in stock, according to and internal memo sent to Kotaku. This is every store in the country, and again, only […]

  • Second phase of Fortnite closed Alpha launches today

    Fortnite’s second closed Alpha test will go live this afternoon, according to the official website. Those currently participating will have until April 14 to test the online aspects for 12 hours per day (noon -12am EDT). All progress from the previous Alpha test will be wiped, and other changes are listed in the patch notes. […]

  • Dragon Age: Inquisition: Jaws of Hakkon out now on PC, Xbox One

    As promised yesterday, the single-player DLC for Dragon Age: Inquisition, Jaws of Hakkon, is now available on PC and Xbox One. It will run you or £11.99 or your regional equivalent. The new content expands the land of Thedas with mountainous regions and forests, and it is full of “vicious enemies.” Players will also be […]

  • Call of Duty: Advanced Warfare trailer shows Ascendance gameplay

    Activision has released a new gamepay trailer for Call of Duty: Advanced Warfare to support the Ascendance DLC which releases next week. Ascendance, will release first on Xbox consoles March 31 and includes the next chapter of the Exo Zombies Saga, Infected, along with four new multiplayer maps: Perplex, Site 244, Climate and Chop Shop. […]

  • Batman: Arkham Knight will be a digital only release on PC – report

    It appears Batman: Arkham Knight will not see a physical release on PC, according to ShopTo. The retailer was told by its buyer the Rocksteady game will only be released on PC in digital form. ShopTo is currently double checking the information. If accurate, it is unknown if this will be case in North America […]

  • Bloodborne patch focusing on load times, performance optimizations in the works

    A patch for Bloodborne which will address load times is in the works, Sony has said The load times were one of the issues noted in Digital Foundry’s report on the From Software title. Sony told Eurogamer the patch would also explore other issues as well. “The development team is currently exploring another patch for […]

  • Gearbox would “love” to have entire Borderlands collection on current-gen

    An Xbox One and PlayStation 4 version of the original Borderlands game is something Gearbox Software is interested in, according to studio boss Randy Pitchford. Speaking in the latest Major Nelson podcast, Gearbox CEO Randy Pitchford said should Borderlands: The Handsome Collection prove successful, 2K Games might consider a current-gen version. “The fact that The […]

  • Wolfenstein: The Old Blood artwork shows the catacombs, dock, more

    Over the weekend we posted Wolfenstein: The Old Blood artwork along with news of a retail release in Europe. Today, we have better quality images of said artwork to share with you. Enjoy. The standalone prequel will be released digitally on May 5 on PC, PS4 and Xbox One in North America, and digitally on […]

  • Slender: The Arrival terrorizes PS4 and Xbox One this week

    In case you forgot, what with Bloodborne out today and other high profile releases of late, Slender: The Arrival is out today on PlayStation 4 in North America. The scary game will arrive on Xbox One tomorrow, March 25, and in Europe on PS4. Slender: The Arrival is an expansion on the original Slender game […]

  • World of Warcraft’s WoW Token rollout slated after launch of patch 6.1.2

    Blizzard has announced it will start rollout its WoW Token option in the weeks following the launch of patch 6.1.2 on March 24. WoW Token allows players to exchange in-game gold for game time and vice versa. Blizzard will release WoW Token first in realms serving North America, Oceania, and Latin America and will expand […]

  • The Evil Within: The Consequence dated for April, teaser video released

    Part 2 of Juli Kidman’s adventure in The Evil Within will arrive next month with the release of The Consequence. Above is a brief teaser showing some of the “madness” Kidman will encounter. The Consequence will arrive on Tuesday, April 21 on PC, PlayStation 3, PS4, Xbox 360 and Xbox One. European PlayStation players will […]

  • Bloodborne sometimes “struggles to run at a smooth frame-rate” per performance analysis

    Bloodborne has been analyzed by Digital Foundry and according to the report, even with a 30fps cap the game sometimes “struggles to run at a smooth frame-rate.” The game’s day-one 2.69GB update 1.01 is “essential” as it contains improvements to game performance and stability and the frame-rate tests run by Digital Foundry were in single-player […]

  • Borderlands: The Handsome Collection reviews round-up

    Borderlands: The Handsome Collection reviews are out in the wild so we decided to catch a few of them for you. Borderlands: The Handsome Collection is out today on PlayStation 4 and Xbox One. The collection packages Borderlands 2 and Borderlands: The Pre-Sequel along with each game’s DLC content on one disc. Better graphics and […]

  • Evolve, Forza Horizon 2, WWE 2K15 are this week’s Deals with Gold

    Evolve, Forza 2 Horizon and WWE 2K15 are just some of the games which are part of this week’s Xbox Deals with Gold. You can also pick up the Call of Duty: Advanced Warfare Pro Edition for 20% off as well as the standard edition for 33% off. For the Xbox 360 crowd, there’s also […]

  • Xbox 360 2015 Spring Value bundles now available starting at $250

    Microsoft is offering a discount on three Xbox 360 bundles with prices starting at $250. The Xbox 360 2015 Spring Value bundles feature various content such as a Kinect, 500GB console bundle and one month of Xbox Live Gold. Xbox 360 500GB Spring Value Bundle: comes with Plants vs. Zombies Garden Warfare download and Fable […]

  • Rainbow Six Siege beta sign ups now open

    Ubisoft is letting everyone register for the upcoming Rainbow Six Siege closed beta. Rainbow Six Siege is due for a closed beta sometime this year. Ubisoft has opened registration to everyone. All you need to do is enter your preferred platform and log in using your Uplay account. You will be entered into a waiting […]

  • Advanced Warfare: Exo Zombies map Infection is creepy

    The upcoming chapter in Call of Duty: Advanced Warfare’s Exo Zombies mode is called ‘Infection’ and Activision has been slowly revealing bits and pieces about it. A few teasers have been dropping ahead of Ascendance launch this month. The teasers are about the second episode in the Exo Zombie story, Infection. First off, the map. […]

  • This is the Bloodborne press kit in all its glory

    Bloodborne is a gorgeous game so it’s only fitting that the press kit it came in is a reflection of that. The pictures capture the many amazing bits of the Bloodborne press kit. A press kit is what’s usually sent to the reviewers alongside the review copy. They’re usually very ornate and almost all of […]

  • This Hearthstone turn is taking over 40 hours and you can watch it happen

    A very smart Hearthstone player has rigged his game to make one turn take over 40 hours, and it has been going for over 22 already. Hearthstone player Mamytwink set up a game against his friend to try and achieve the record for the longest turn in Hearthstone ever. Basically, Mamytwink set the game up […]

  • The Witcher 3: Geralt’s beard grows over time, but not Gandalf-long

    The beard of The Witcher 3 protagonist Geralt will grow over time, but you can trim it if you choose to. As part of a recently published impressions piece by German magazine Gamestar (translated by NeoGAF), The Witcher 3: Wild Hunt developers revealed that Geralt’s beard will in fact grow over time. Not content with […]

  • Sony mistakenly abandons Bloodborne trademark in the US

    The administration side of Sony Computer Entertainment has not been in the best of shapes recently. Sony has abandoned four game trademarks yesterday, one of which is for Bloodborne. The trademarks were all registered with US Patent and Trademark Office. All of the games trademarks pertain to unreleased games and Sony would’ve had to either […]

  • Payday 2 will be supported until 2017

    Payday 2 developer has announced that it will continue to support the game for the next two years. Payday 2 developer Overkill has revealed today that it’s planning to support the game until 2017. What this means is that more free content as well as paid DLC are in the works for release later. Payday […]

  • These are the top Call of Duty: Advanced Warfare weapons, according to the developer

    Based on their overall kill-to-death ratio, what are the best guns in Call of Duty: Advanced Warfare? Developer Sledgehammer reveals the top 5. Sledgehammer’s Michael Condrey has revealed on Twitter the top 5 weapons in Advanced Warfare based on their overall kill-to-death ratio. Here’s the list: ARX-160 – Hole Puncher Ameli – Heavy HBRa3 – […]

  • H1Z1 has sold more than 1 million copies

    H1Z1 has already sold over 1 million copies on Steam. H1Z1 may still be in Early Access on Steam, but it has already sold more than 1 million copies. Daybreak president John Smedley announced on Twitter earlier. H1Z1 launched in January and instantly became a hit. The game has consistently been on Steam’s top 10 […]