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Witcher 2 Enhanced Edition to include explanatory content

Xbox 360 fans will not be dropped into the world of The Witcher 2: Assassins of Kings without a little handholding.

"Don’t worry, we added some content to the Enhanced Edition to make new players familiar with both – the game world and the first part of the game," CD Projekt's Adam Badowski told GamingNexus.

Badowski said the game's unusually dark fantasy setting, drawn from a series of novels, will be "explained in more detail" by the added content, and that the extra material may be given general release.

The Enhanced Edition will also pack in additional content designed to address criticisms.

"We wanted to make the game almost perfect. We listened, and continue to listen, to our community. We learned what annoyed players and proceeded to change it. We’ve added some new gameplay to Chapter 3, which many players thought was simply too short," the developer revealed.

"In the two new quests, players will visit new locations, meet new characters, and see that the story is even more intriguing. Xbox players will receive a new user interface and controls, specifically adapted to the new platform," he added.

Badowski noted that CD Projekt intends to pursue multiplatform development from now on.

"In our development plans our next large titles will be released at the same time for at least two platforms," he said.

"Our technology, the REDengine, was designed as a multi-platform tool. But right now, we are concentrating our efforts on the Xbox adaptation only. It’s too early for any declarations regarding other platforms."

That said, CD Projekt is strongly messaging the Enhanced Edition's free release for PC owners.

"As you can see, PC players are still on our minds, and we have not forgotten about our fans," Badowski said.

Thanks, EvilAvatar.

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The Witcher

PC

The Witcher 2: Assassins of Kings

Xbox 360, PC

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Brenna Hillier avatar

Brenna Hillier

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Based in Australia and having come from a lengthy career in the Aussie games media, Brenna worked as VG247's remote Deputy Editor for several years, covering news and events from the other side of the planet to the rest of the team. After leaving VG247, Brenna retired from games media and crossed over to development, working as a writer on several video games.

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