Zelda Wii U still in R&D phase, says Miyamoto

Friday, 8th June 2012 10:56 GMT By Johnny Cullen

A Wii U version of The Legend of Zelda is still in the research and development phase, Shigeru Miyamoto has said in an EW interview.

A Zelda tech demo debuted at E3 last year for Wii U that showed Link in battle against a spider-like creature.

For the next Zelda, Miyamoto said “evolved” controls will form part of the experience.

“With the last game, Skyward Sword, that was a game where you had motion control to use your weapons and a lot of different items, and I thought that was a lot of fun,” he said.

“But there were some people who weren’t able to do that or didn’t like it as much and stopped playing partway through it.”

When the next game does arrive, Miyamoto added it needs to be accessible to a wider audience.

“We’re seeing how the way that tastes are broadening in video games and you have some people who prefer more casual experiences, and you have some people who prefer sort of those more in-depth experiences. Obviously, as a company that’s been making games for a very long time, we tend to be more on the deeper, longer game side of things.

“But really what we continue to ask ourselves as we have over the years is, ‘What is the most important element of Zelda if we were to try to make a Zelda game that a lot of people can play?’”

Via EG.



  1. SolidGamerSnake

    This means no Zelda Wii U before 2014… which is great.. Thats pretty much the only game I want for Wii ( besides Lego City and probably ZombieU)

    By then the Wii will probably even get a price cut.

    I predict that the Wii U will retail this holiday season for 399,99

    #1 3 years ago
  2. Moonwalker1982

    I just hope it will get that ‘realistic’ look from last year. Enough with the ‘cartoony’ Zeldas already.

    #2 3 years ago
  3. ManuOtaku

    This was predictible, the last zelda game came last year, therefore obviously the next one will take some time.
    #2 i wouldnt mind another wind waker zelda style, now with the 1080p this type of graphics would be “ageless”,but a realistic one wouldnt hurt either.

    #3 3 years ago
  4. YoungZer0

    You’d think that after selling so many Wii’s they would invest some of it for expanding their game department, so the three people who still buy a nintendo console for the core games would actually GET core games.

    #4 3 years ago
  5. ManuOtaku

    “You’d think that after selling so many Wii’s they would invest some of it for expanding their game department”.

    Well they did they purchase monolith, and have other internal devs as well, of course they could do more, thats true, but seeing the thing with rare maybe it is for the best.

    #5 3 years ago
  6. YoungZer0

    So you think it’s for the best that they release a proper game every 3 years?

    #6 3 years ago
  7. xino


    A game that debuted last year and has another year for developement, and NIntendo HAS nothing to show!

    i’m expecting them to show something this Gamescom or PAX.
    I swear down if they don’t show anything good or hardcore.

    I will stop supporting or following Nintendo!

    i only took them seriously because of the Wii U debut

    #7 3 years ago
  8. Ireland Michael

    I can see the next one having a more traditional control scheme for the franchise, with the Game Pad serving functions for the menu and inventory. Maybe a reduction in the combat elements and an increase in the puzzle elements, which would probably also employ the touch screen.

    #8 3 years ago
  9. ManuOtaku

    #7 No i agree, but the wii has greater games year after year, they kept improving, especially 2010 was their best year with plenty of tittles, and thats were without the inclusion of monolith, therefore i think they will do ok in that regard they only just need to make their big franchises in yearly basis, with the other great franchises, i mean a combination of their IP´s on yearly basis, with all their internal developers at a stedy pace, think of something like this:

    Biggest franchises like 1.-Zelda 2.-Mario 3.-Metroid 4.-Smash 5.-Star Fox, mixed with the not so big or core franchises: pikmin, F Zero, Monolith RPG, punch out, Donkey kong country or a donkey kong 3d game, kirby,animal crossing, fire emblem, pokemon, retros new IP, Something from Hal other than Smash, something for inteligent system (besides advance wars, and fire emblem), etc, i think if they can shuffle all this core series with the great series that i mentioned, they can come with a pretty good looking yearly line up, of course including some cooperations like P-100 or metroid Other M, not that bad really no matter how you look it, theres something for everybody, in terms of the nintendo IPS, wii was the most prolific, and i think the WiiU will be capable of more on this regard.

    #9 3 years ago
  10. Ireland Michael

    @10 “they only just need to make their big franchises in yearly basis, with the other great franchises.”

    Are you saying they need to start releasing Zeldas and Metroids every year, or are you saying they need to ensure they consistently release different big hits each year?

    Because if you’re saying they need to start anualising Zelda and the main Mario titles, that’s the *last* thing they need to do.

    #10 3 years ago
  11. ManuOtaku

    #11 no of course, i didnt explain myself correctly, sorry, man is hard when english is not your first language, i meant shuffling all their big franchises with the not that big franchises or core ones if you will, for example based on the games i listed previously
    one year:
    Zelda, Monolith RPG, punch out,animal crossing
    Other Year:
    Mario, F Zero, Donkey kong country or a donkey kong 3d game,fire emblem,
    Other year:
    Metroid,pikmin, Something from Hal other than Smash, something for inteligent system (besides advance wars, and fire emblem),kirby

    Something like that, i mean shuffle all the franchises they had, of course, very well planed, and they can come with yearly strong line ups, without making yearly iterations for each game, for example something akin the way they did in 2009, 2010

    #11 3 years ago
  12. Ireland Michael

    @12 I definitely agree with that.

    They had some really good momentum with for the first few years of the Wii, but its almost completely stopped in the last year or two. I can safely say they’ve probably moved most, if not all, of all their development over to the Wii U.

    I can’t wait to see what they come out with for Zelda.

    #12 3 years ago
  13. Moonwalker1982

    Does he mean more accessible in terms of the controls or overall gameplay? I sure hope not!!!! It doesn’t need casualizing, it needs to stay the way it is. If it was up to me i’d make it both supporting motion controls for the one’s who love that and also for the normal controller, i’d prefer that. And i’d also have it look like how it looked last E3. The reaction was immense from people on that. But i doubt Nintendo realizes.

    #13 3 years ago
  14. Da Man

    Please, do take your time, masterminds. You’re probably aren’t satisfied with the way some dress is animated, or a sword is being held.

    In the meantime I can play this video game on my N64.

    #14 3 years ago
  15. OrbitMonkey

    I will bet real money, that the WiiU tablet will be used as a map!!

    #15 3 years ago

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