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Skyrim becomes first western game to get Famitsu 40/40

Tuesday, 29th November 2011 06:26 GMT By Johnny Cullen

The Elder Scrolls V: Skyrim is the first western title to get a full score from Famitsu. The incredible Bethesda open-world RPG is the 17th game in the publication’s 25 year history to get a 40/40 in the magazine’s latest issue, according to this Japanese site via a tweet from RPGSite‘s US Editor, Erren Van Duine. Still not enough indication it’s not going to sweep every game of the year award on the planet, though (note: of course it will). Go nuts, Japanese-reading massive.

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43 Comments

  1. KAP

    Well deserved.

    Least they know something special when they play it.

    #1 3 years ago
  2. unacomn

    I’m starting to feel isolated after giving it that 7.5/10 score.

    #2 3 years ago
  3. polygem

    @2: you should. though flawed, skyrim is an outstanding game. it definitely deserves better than 7.5/10!
    to me skyrim and halo reach are the only games that would deserve 10´s this gen.
    there are undeniable flaws, bugs and glitches in skyrim, but what they created is an epic gameworld that sucks you in like few others. this is what many many games lack. if they iron out the bugs with patches it´s the perfect 10 it deserves.
    reach is almost flawless in my book. here it is more based on the addictive, perfectly crafted gameplay, supersmooth animations and stuff. it looks so much better than other shooters too, because the kind of “comicish” look makes it so beautiful and well polished. some hate it and i can accept that (but not understand really). the campaign wasnt flawless (mp is perfect!), but the gameplay is so addictive. you need to give a halo game some time to become better at it. while you can pick up a cod game and own – in halo you need to get used to the weapons advantages and disadvantages… many give up on it to early. it´s one of those games that grow on you. i can play halo games over and over again and i wont get bored. if i had to choose one game i´d always choose halo and an internet connection….i´m sorry for this off topic homage…

    #3 3 years ago
  4. Quasar

    No game worths max points, no game is perfect

    #4 3 years ago
  5. TheBlackHole

    @4

    I disagree, to an extent.

    No game is perfect, but a game CAN be groundbreaking or revolutionary, and I think a 10 can be deserved in such circumstances. It’s not saying the game is perfect, but it might be saying that it’s better than anything that’s come before it, of it’s genre or medium.

    In the same way, do you feel that no movie should receive 5 out of 5 star reviews because no film is perfect?

    #5 3 years ago
  6. Old MacDonald

    4: It’s a matter of scales. AFAIK, on Famitsu it’s scored by four individuals using a 1-10 scale, and on a 1-10 scale 10 certainly does not mean perfect unless the publication specifically states that it does. Mathmatically it means everything from 9.5 and up, but really you have to just read the definitions they use to see what the score actually implies.

    #6 3 years ago
  7. polygem

    @5:

    “No game is perfect, but a game CAN be groundbreaking or revolutionary, and I think a 10 can be deserved in such circumstances. It’s not saying the game is perfect, but it might be saying that it’s better than anything that’s come before it, of it’s genre or medium.”

    That´s exactly how i look at it.

    #7 3 years ago
  8. Johnny Cullen

    Seems Skyrim FUS RO DAH’ED the shit out of Famitsu, then. (ohohohohohohoho)

    #8 3 years ago
  9. Blerk

    I’m surprised it took a Western company so long to figure out the benefits of pre-booking several months of glossy Famitsu advertising. :-D

    #9 3 years ago
  10. Joe Musashi

    Seems like there’s two levels of hypocrisy going on here:

    1) “Famitsu scores have long been irrelevant” is the stock phrase churned out by western gamers when Game X gets 39/40 or 40/40 in some news post. How come they’re suddenly relevant now? (Rhetorical question, don’t waste time attempting to answer plzthx)

    2) The whole bold piece on this site a few weeks back of “Scores are the problem. Too much significance given to them. Gamers and PR folk are to blame for this” is further shown as empty musing when a game score is presented as news.

    JM

    #10 3 years ago
  11. OrbitMonkey

    @10, Theirs 2 levels of assumption here.

    1) your assuming Vg247 has ever stated it believes famitsu’s scores are irrelevant (they have not)

    2) by asking gamers to reflect on their attitudes towards review score was in reality asking them to disregard them completely (it wasn’t).

    #11 3 years ago
  12. Droid

    I still think the only ‘modern’ game deserving anywhere near a ‘perfect’ score is gta4. Skyrim is decent but it’s not 100% territory. It doesn’t really feel as good as Oblivion when that came out tbh.

    #12 3 years ago
  13. Blerk

    Famitsu scores are irrelevant, to us at least (but probably to everyone given the fact that they seem to be ‘somewhat suspicious’ a lot of the time).

    I guess what’s news-worthy here isn’t the score, but the fact that this is the first time they’ve given full marks to something developed outside of Japan. An eyebrow-raising moment even if ultimately the review and score themselves hold little meaning for us.

    #13 3 years ago
  14. Joe Musashi

    @11

    My first point clearly states “western gamers” not VG247 staff. Though those two groups are no mutually exclusive.

    My second relates to the arguments presented by the site itself. The site made an argument against the apparent significance of game scores (laying the bulk of the blame at gamers and PR reps and excusing the media of accountability) and the site persists in presenting games scores as significant and newsworthy items.

    I think it’s more newsworthy if sales figures turn it into a number-1 selling game in that region than if 4 reviewers of the same relevant/irrelevant publication think highly of it. If consumers of that region are putting hard cash down for it then that is far more meaningful and, possibly, newsworthy.

    JM

    #14 3 years ago
  15. Erthazus

    If someone thinks that it is 9/10 or 10/10 experience congratulations for playing Open World Casual WRPG for the first time.

    Because SKYRIM is far from outstanding. 7.0-7.5 is the best what this game can score with it’s current situation (even without bugs and balance issues).
    Just compare already underdeveloped Oblivion to SKYRIM in the tree skill system.. well, you get the idea. Not to mention about 95% linear dungeons. You can’t do worse than that. No wonder why Bethesda said that Call of duty corridors rock.

    I already play this game with 27 mods and it’s still not enough.

    #15 3 years ago
  16. viralshag

    In my opinion, to think this game is under an 8 (8 at least, I would say it’s 9.5) is a little bit crazy in my books.

    #16 3 years ago
  17. OrbitMonkey

    @14, Fair enough on your first point, my bad. But disagree on your 2nd. Vg247′s article as far as I’m concerned was more about explaining the review process and the need for gamers to tone down the hysteria. Not a call for reviews scores to be abolished or disregarded.

    Plush their reporting of said review scores is hardly sensationalist… Though “OMG SKYRIM GETS A 10/10!! JAP FAP FAP!!” Would be a funny headline ;-)

    #17 3 years ago
  18. Erthazus

    @16, so what has been improved for example since Oblivion? Visuals, models, animations and of course the most important part = dungeon design. Dungeon graphical design is really amazing compared to Oblivion.

    Beyond that? Less skills, no athletics, no Acrobatics. Only 3 characteristics like Health, Mana and Stamina compared to Strength, intelligence, willpower, luck, speed, agility, endurance, personality that was before in Morrowind or Oblivion.

    Worse quests than in Oblivion by far. Same combat as before (“0″ improvement). Crappy storyline. Linear Dungeons (almost all of them linear at best) and horrible interface.

    So what is 9.5 ? Graphics, visuals? which is not perfect to begin with. It’s the same old engine that is slightly improved.

    dumbed down experience is 9.5?

    #18 3 years ago
  19. polygem

    i have no problem at all with the linear dungeons. i like that the skills have been scaled down and that it´s cleaner and slicker. all this stuff made the game much better than oblivion for example imho. they got rid of the stuff noone needed and added stuff that makes the game more playable…does this make the game more “casual”…i wouldn´t go that far. more accesible for sure – but thats an improvement in my book.
    the interface is almost perfect…it´s consolized – thats true – its not that great for pc but on 360 the interface and menue system is awesome.

    #19 3 years ago
  20. Erthazus

    @polygem

    I think you will be excited next time when they will completely remove RPG system.

    why we need RPG system in the RPG genre? Pfff… It’s lame anyway. Right? We need more exlosions next time.

    “i have no problem at all with the linear dungeons. ”

    Me too. It’s really cool to do the same thing all over again by pressing “forward” button all the time. Also, the same puzzles with claws are great too.

    Witcher II, Zelda:SS and Risen 2:DW are for pussies.

    PS: seriously, Polygem. Just lol. I don’t disagree with your opinion, but it’s really disturbing to see someone that likes the stuff that is removed. Also, these things that they removed are really important for the RPG genre.

    That what is RPG. It is Roleplaying.

    #20 3 years ago
  21. polygem

    it still is an rpg.
    zelda ss is not for pussies.
    agree with the puzzles.

    sorry would love to have some discussion but unfortunately have to go back to work now…;-(

    #21 3 years ago
  22. viralshag

    @18, I’m not sure what you’re talking about tbh. In Oblivion you still only had Health, Stamina and Mana… Yes all those other skills attributed to those three but it was clunky and for the most part pointless.

    I don’t want an RPG to be overly complicated for the sake of it. I don’t think you need to have 101 stats for an RPG to be good. In my opinion, I’m quite glad that system is gone.

    “That what is RPG. It is Roleplaying.” – Exactly, not stat-checking.

    What’s improved? Visuals, dungeons, conversations, character animations, combat, shouts are cool, quests and storyline is fun. All my opinion of course but I think most people would agree with me on most of them.

    You again have admitted to playing at least 80 hours of this game, probably much more now. I would not spend that long in a game that I would deem is only a 7/7.5, so really there must be stuff you like in the game or you really have nothing better to do with your time.

    #22 3 years ago
  23. silkvg247

    @2 The whole point of reviews is they are personal. I think way too many people have been caught in the hype with Skyrim.

    I am holding off personally reviewing the game until the patch which is out tomorrow, because right now it’s simply unplayable with the myriad of key rebinding bugs. Not the best start to a game for me *personally* as I can’t get engrossed in a game without using my preferred key binds.

    I did get as far as the first dragon though, which I instantly thought an inherently range-biased fight thus losing the game points for not allowing player freedom. I wanted to be melee only, the dragon landing or not and for how long was a purely random event which required a couple of game loads.

    Likewise my partner wanted to play as a sneaky dagger user, but no such luck as the daggers in the game are tosh and she tells me there is no better alternative.

    Also the combat feels so sluggish, and the UI is frankly horrible for PC. Keep your 7.5 score, there are plenty of flaws in the game, people are just ignoring them in favour of it’s many good points (which imo is a big mistake in reviewing).

    I suspect my personal score won’t be much above 8 once I get around to it.

    #23 3 years ago
  24. viralshag

    @23, I’m not saying what you experienced is wrong but I have played as a pure melee character and fighting the dragons has not been a problem for me. I find you just have to get in and make the most of it when they land, which is something they do quite often in my game.

    I dual-wield axes and although at first my guy was a bit slow, with a few points invested in the skills I slice through dudes like no tomorrow. If I throw on some Elemental Fury shout… well boi, sucks to be the bad guy in front of me.

    #24 3 years ago
  25. OlderGamer

    Maybe it is mostly symbolic, but then again maybe it strikes a cord. RPG is something that much of JP feels they do best. And for years they have owned the crown in their territory and ours. So a western RPG scoring 40/40 in their biggest game mag? Yea that is a big deal.

    In truth, it doesn’t actualy mean anything tangible to anyone. I wonder what say Diablo II would have scored years ago in that mag(back in the hey day of JRPGs). Cause, lest in my book, Diablo II is a lot closer to 10/10 40/40 then Skyrim.

    With in the first ten mins of playing Skyrim, I got stuck on the scenery. It was when I was ‘possed to be making my escape after the dragon attack. I was in the tunnels. My char got wedged and I couldn’t get unstuck, jump as I might. I was stuck. I saved a new file, reloaded – still stuck. I haven’t put the game in my xb360 scince. Thats far from a perfect experience.

    The game belongs to my youngest son, I bought it for him because of his near perfect grades at school. He loves the thing, his brother too. I will revisit it at some point prolly. When I have less Battlefield and less Football calling my name.

    #25 3 years ago
  26. OrbitMonkey

    Daggers + 90+ sneak = pretty much instantly death, with the appropriate sneak perk. I’m creeping around in full legendary Orc armour, backstabbing giants with a legendary Orc dagger no problem.

    Haven’t even got the Dark Brotherhood gauntlet’s yet… They’ll make my daggers even more OP..

    #26 3 years ago
  27. frostquake

    It has a Ton of Depth, but Depth does not Add UP to perfection, it may be a part of it. This game is Not Perfect, and due to some very Wonky and Crazy Bugs, that we all come to expect from Bethesda players tend to say, “If they Just Patch it”…If you’ve got to say that, it is not Perfect!

    This game does not deserve a Perfect score…that doesn’t stop me from enjoying it, and also being annoyed by the imperfections, bugs, and waiting for certification of patches!

    Stay Frosty my Fiends!

    Edit: Very Annoying to steal something that NO ONE saw, leave town, and come back days later to be attacked by the whole town!! I have quit stealing due to God-Like Qualities of the Populace!

    #27 3 years ago
  28. viralshag

    If I had to give it a score based on my most important aspect of a game: fun, this is easily a 10. ;)

    #28 3 years ago
  29. Erthazus

    @viralshag, “You again have admitted to playing at least 80 hours of this game, probably much more now. I would not spend that long in a game that I would deem is only a 7/7.5, so really there must be stuff you like in the game or you really have nothing better to do with your time.”

    I already played 130+ hours of it. 7.0-7.5 is not a bad game and i’m enjoying it, but it’s not a 9/10 experience.

    “I don’t want an RPG to be overly complicated for the sake of it. I don’t think you need to have 101 stats for an RPG to be good. In my opinion, I’m quite glad that system is gone.”

    It was not complicated for the sake of it. Each atribute like Strength or Agility showed the success of “that particular skill”.

    “That what is RPG. It is Roleplaying.” – Exactly, not stat-checking.”

    No stat checking? I’m sorry? Than why there are Skills and perks to begin with? This is RPG viral. stats and roleplaying system is one of the most important things in RPG.

    Do you know the famous Dungeons and Dragons roleplaying system? That system can’t exist without stats. Stats list is your character. Stats are basically your character’s small little biography. It shows your strength and intelligence and how can you use it and how can you advance in the future.

    Instead, in Skyrim you just have Stamina (which you don’t need for the most part, except for running and special attacks. It just exists for the sake of it btw.) + mana and health like in ANY RPG/Action game there is.

    “quests and storyline is fun”

    Fetch quests/Radiant Story and dumb storyline quest. I’m sure you played games with better storyline.

    Quests in this game are in most cases: “Kill that and bring me that” for the most part. Thats not fun.

    #29 3 years ago
  30. silkvg247

    @ Viral

    That’s why I gave saint’s 3 a 10/10, couldn’t put it down!

    As for skyrim, I just don’t get it to be honest. The combat IS clunky, there’s no two ways about it. In RPG’s 10 years ago I’d have no difficulty swapping between ranged to snb to dual weild to 2h. But no, in Skyrim you have to setup god knows how many hotkeys and then hold shift for the left hand and get your fingers in knots. So it’s best to pause the game to swap things manually in the menu, hello 20 years ago! Not only that but the combat animations and speed are just horrible, especially for 2h. Can you just wait there whilst I play out a 5s animation to cleave you with this axe which is bigger than I am? Why thank you!

    The game mechanics themselves annoy me too. I save a woman’s husband from certain death or recover some family artifiact, I’m their favourite person! Until that is I steal a SPOON off their table! OMG GET THE GUARDS! I R CRIMINAL!

    And back to combat.. my horse got involved once, must have got caught in my massively OTT 2h swing at some point because as far as he was concerned I was public enemy #1 after the fight and I must be trampled on. I just can’t wait for NPC companions to stand in my way when I want to use 2H melee either, heard all sorts of fun and games are involved there.

    Sorry but it just isn’t a 10/10 game, the combat is at times infuriating, the game story and the way NPC’s treat you isn’t connected and all in all a massive meh. Also, too many apples and barrels. If there were a score for barrel/crates to scenario ratio it’d be a 10 for sure.

    #30 3 years ago
  31. silkvg247

    @26 Can you give me (well, my gf) the lowdown on where to get some better daggers, she’s still using the crappy ones from the start of the game like 20 hours in.

    #31 3 years ago
  32. viralshag

    @29, So why does the lack of acrobatics and agility make this a lesser game? Or willpower or personality? What is the point in having them if you don’t actually need them?

    You can still boost the statistical chance of success by putting points into the skill you are using. So I’m not sure what the problem is? And I’m sorry but I don’t agree, I don’t think having a long list of stats is needed to make an RPG an RPG.

    There are other ways, ways which are just as viable, to do it just like Mass Effect, Skyrim and Dragon Age. And you might disregard them as not being “true RPGs” but in my opinion they.

    @ silkvg, SR3 is great. I can’t comment on the hotkeys and stuff as I have been playing with a controller the whole time and it feels great. :P

    The “quick” inventory or favourites bar thing is something left to be desired though.

    #32 3 years ago
  33. YoungZer0

    @23: “people are just ignoring them in favour of it’s many good points (which imo is a big mistake in reviewing).”

    That’s a mistake … why?

    If a game, a movie, a book, a graphic novel has so many good things and a few flaws, you should still dislike it, because of the few flaws it has? Skyrim does so many things so damn right, the few things that can be patched won’t bother me.

    I know and agree that reviewers should see past that. But this is the gaming industry we are talking about here. Reviewers are usually a joke and so is a point system. I never understood why Kotaku changed their good against the bad system. It was perfect.

    You always messure the good against the bad.

    The new Zelda is the same game again. People complain their ass off about it and still give it a 9. The game is boring and no patch can save that.

    @25: Let me get this straight. You experience a bug. Save the game, while the bug is still there. Reload and wonder why the bug is still there? Really? And that’s why you didn’t bother playing it again? How many good games did you miss because of that mindset? Because Battlefield 3 kicked me after the first 5 min. of playing. And i bet you experienced a few kicks yourself.

    @30: Well, you stole the fucking spoon. Why steal a spoon?

    The only thing that bothers me about the whole game are the quests and the things people say to you.

    After 1 1/2 hours i’m the leader of the companions. Too fast. I don’t feel like i earned it. At all. I completely dislike Oblivion because of it’s horri-bad art-direction, but when i completed the last quest for the dark brotherhood and became the listener, i earned it.

    I don’t understand why they didn’t just change it up. Why not mix up the 3 minor missions between every important one? Give it more size. Gives you time to understand who the companions are, what they stand for. Make you hungry for the goal. Without this, the sense of achievement is not there.

    Most of the companions still talk to me like i became harbinger five minutes ago.

    I also dislike how i mostly don’t have a choice but do something. There doesn’t seem to be a “No” in the game. I just want to say “No” when another Deadra asks me to kill someone. I want options in my quests. There are many quests but little to no choices. I’m able to destroy the dark brotherhood, but not the thieves guild? Why? Why can’t i end the corruption in the Riften? Why can’t i kill Marven Blackbriar?

    Why give me some choices in quests and none in others?

    What pisses me off the most is the world doesn’t react to that. “Oh, you’re that new member of the companions.” No Motherfucker, i’m the Harbinger. I’m awesome. Treat me with respe- “If you disrespect the law, you disrespect me.” You fucking asshat! I’m the Thane of this place, you do not talk to me like that.

    It just doesn’t feel like it’s worth the effort. One way or another. You’re the reason the rebellion/empire wins the war. You don’t get to say anything. Want the Stormcloaks to be less like Nazis? No chance. Want the Empire to be less like … well Nazis? No chance.

    You are indifferent.

    #33 3 years ago
  34. OrbitMonkey

    @silkvg247, To easily get the best weapons you need to boost your smithing skills. With a little time, money & materials, your girlfriend will be able to create legendary armour & weapons.

    #34 3 years ago
  35. viralshag

    @34, Don’t forget though that’s only if you want to put the points into smithing. I did all of it and when I saw the Dragonplate armour I was a little on the disappointed side.

    #35 3 years ago
  36. OlderGamer

    “@25: Let me get this straight. You experience a bug…” Stop. Right there. Thats why. I have found Elder Scrolls games to be loaded with them. Just a few min in and I find one that makes my game unplayable.

    If you have to “save often” to be able to reload before a bad situation pops up – you have a problem. Or your game does.

    It seems to me your making a lot of excuses for the game. Thats fine. There is an enjoyable experience in there somewhere. There are also a lot rough edges. The game is in need of some polish and production values. It isn’t enough for me to have a massive game world to explore. I want a smooth experience when playing. Call me crazy.

    And at silkvg247 you hit the nail squarly on the head with your discription of how the game plays. +1.

    When a game like ES: Skyrim can be made that has the fluidity and playablity of say a Halo game, I will be all over it.

    I will come back and tinker with Skyrim at some point prolly. But right now I have better things to do.

    #36 3 years ago
  37. polygem

    what could be better than playing skyrim right now? ok maybe some halo or gears 3 to have a little variation now and then…other than that i can´t think of anything else (gaming related)…

    #37 3 years ago
  38. polygem

    i never experienced any gamebreaking bugs. 70something h in…

    #38 3 years ago
  39. Kabby

    Getting past Bonechill Pass without it crashing takes a few goes.

    Laughing at silk and the barrel score though. It’s true in a sense but the kicker is — just don’t loot every barrel in the game expecting something that isn’t food.

    #39 3 years ago
  40. YoungZer0

    @36: What excuses? I’m sorry but if you save while experiencing a bug, that just stupid. No matter what game you play. Saving while having a bug and expecting it to disappear if you reload is just sad.

    To think you won’t experience any bugs during a game with the size of Skyrim is just plain naive. There are way more things that games has to process than a game like Halo, where you just shoot and kill.

    Btw. The game automatically saves every 15 min. and whenever you enter a new area.

    That’s what you have to deal with, with a game this big. Show me a game that has the same size as Skyrim but little to no bugs.

    It doesn’t exist.

    It’s a little bit cocky of you to say silkvg247 nails the game while you never managed to get past the first 20 min.

    #40 3 years ago
  41. OlderGamer

    YoungZ you assume too much.

    Lets work backwards here: “It’s a little bit cocky of you to say silkvg247 nails the game while you never managed to get past the first 20 min.”

    I have played ES: Arena(PC), ES: Morrowind, ES: Oblivion, and will at some point play through ES: Skyrim. But that doesn’t change my opinion of the series. The gameplay has always been slow and clunky. The menu/skill/equip process combersome. And the experience full of glitches and bugs. So yea, imo, Silkvg247 nailed it with his statement.

    Almost every game has flaw. Many have bugs and glitches. It is unfortunate but alot of new games come with a need for dayone patches. Whats the harm in waiting for Skyrim to get the patches and fixes it needs before really sitting down and playing through it? Should I be so smitten with it or the hype surounding it that I have to play right now? I am pretty sure the experience will improve as things get fixed.

    I bought the game for my son, I just stuck it in for a spin because so many of my FL was playing. I thought I would give it a go.

    I know the game saves every so often. And I have an auto saved files somewhere shortly after the would be beheading at the opening sequence. That wasn’t my point. My point was that having found the bug that got my char stuck was jaring. It sucked the fun out of it for me. And it shouldn’t have happend. Adding it to my past experience with the series, I decided to not go back to the begining and redo it right now. Alot of times in games, I have saved out of a glitch. It made sense that in this case I was hung up on sceanery. A reload, I had hoped might shake that lose.

    Here is the fundamental flaw here YoungZ. You enjoy the game. That part is fine. Other people didn’t enjoy the game, and that part is also fine. However when you or anyone else gets defensive over a game thats where things go bad.

    ES games have a history of bugs and glitches. Read the internet forums, not like you will find just me, some lunitic, ranting and raving over nothing. Lots of people have pointed out bugs. Oh, and just because other games have bugs and glitches doesn’t give ES the green light to have them too. Bugs/glitches are bad. Your right the scope of ES is large, that also doesn’t make it ok to have them.

    Other games having bugs/glitches and the size of the game, are examples of what I was pointing to when I said you were making excuses for the game.

    You enjoy the game, thats great, money well spent. My son is enjoying the experience too. But that isn’t going to change the way some folks feel about the thing.

    #41 3 years ago
  42. Ireland Michael

    Famitsu scores *are* irrelevant. Full stop.

    Have you ever read the thing? Or its reviews? They’re a bunch of paragraph reviews by four people, combined at the end to give the final XX put of 40 score.

    There is no real professional quality involved in its production. It’s simply one giant advertising magazine.

    #42 3 years ago
  43. ManuOtaku

    # 33 “You always messure the good against the bad.

    The new Zelda is the same game again. People complain their ass off about it and still give it a 9. The game is boring and no patch can save that”

    So a personal opinion of the perception of a game, thay may or may not concur with others that own the same game, is more valid than something that happens to all the owners of the game, i know a boring game cannot be saved by a patch, but the game can grow on you and then you end up like, it is a posibility, but for a game with bugs you need the patch to correct them and finally enjoy the game without any disruptions, otherwise you will have the same things happening time and time again, which can become bothersome and fustrating in long playing sessions , IMHO it is very different things, one is a perception that can change during the playing time with it , for that it is a personal feeling, while the other affects all the owners and for that needs the proper fix in order to work the way it should be since first day, when the user paid full price for it, it is lazyness on the devs part and we as consumers should condenmed that, even if they can patch it whenever they want.
    P.S and more often than not patches only bring new bugs that needs another patch, therefore it will took a while before they balance the game bug free.

    #43 3 years ago

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