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Beyond the Brand: DICE’s Lars Gustavsson, Pt. 2

Saturday, 5 November 2011 07:45 GMT By Patrick Garratt

DICE’s love affair with modern combat isn’t exclusive. Patrick Garratt talks to creative director Lars Gustavsson about the developer’s other paramours.

Speaking to VG247, Gustavsson gave a rare insight into some of DICE’s projects that have slipped under the radar a little: its history with racers, success in the freemium realm, flirtation with futuristic settings, and of course, the in-demand Mirror’s Edge sequel.

Catch the first part of this massive interview here.

You went into the future with 2142 in 2006. It didn’t review quite as well as Battlefield 2, and it was pushed out very quickly after Battlefield 2. It came out a year later. Was there a quality issue there, or did it come too quickly after Battlefield 2? Would you go back to that futuristic battlefield?

Battlefield 2142

A stand-alone title released in 2006, between Battlefield 2 and and Battlefield: Bad Company. It holds a Metacritic rating of 80.

The main thing is what you hit there, it is the fact that it came out a year after. We weren’t fully clear in the messaging of what it is. Is it Battlefield 2.5? Is it Battlefield 3? What is it?

For that, I think we got lower reviews. In the end if I look at the game itself it’s a very solid game. Many errors have been polished far beyond Battlefield 2.

Then of course we’ve noticed throughout the years that the contemporary warfare is very popular among a lot of people, while sci-fi might be a bit more edgy.

In the end, I’m very proud of what that game made and we tried to do so much with it. I know there’s a lot of people who played it for a long, long time after – and are still playing.

I think it was really good for the studio as well. When people heard about the fact that we were actually going to make a game where there would – up till that point we hadn’t really done concept art. I have some old concept drawings from 1942 of soldiers in bunkers. I have probably some level concept art. But otherwise it’s kind of, well, it’s in any history book. Ot it’s like, well, what does a tank look like nowadays?

Whereas for 2142, we had to create a full universe. I think that’s what people loved. It was Johannes Söderqvist – the lead artist there was the art director on Mirror’s Edge. I think he and the team really loved trying to do something different.

What are your thoughts on the rise of Call of Duty? What was it like to watch that? Obviously they’re very different products. You’ve always been mindful of your fan base. You’ve always been focused on multiplayer. And then all of a sudden, Infinity Ward’s product just accelerated with this cinematic shooting experience. Was that painful to watch? Or were you happy with what you’re doing?

We’ve always been doing what we like, and what we know we’re good at. You could argue that the early Battlefield games were less accessible for newcomers, while the Bad Company and these games have taken that problem and reduced it to nothing.

“It’s like any musician; without other people singing in the same genre – or even in other genres – you wouldn’t be where you are today.”

For me, it’s healthy competition. It is. It’s like any musician; without other people singing in the same genre – or even in other genres – you wouldn’t be where you are today. It’s the same thing for us. We play the competitor’s games, and we’re all gamers. We get influences from right and left. So it’s an admirable achievement to do what they’ve done, and we’re extremely proud of what we do.

I looked at the list of Battlefield games, and I think you’ve put out a product every year since 2002. Patrick Bach said recently to annualise Battlefield would be to kill it. Do you think releasing a product every year is simply a reality of building this size of franchise? Is it something you have to do, or is it something you actually want to do – to keep pushing out expansions and new games?

Looking back, I think you hit on it with 2142 and Vietnam – it got lower reviews because it wasn’t a full-blown game. As long as you’re clear in your messaging, people have always been hungry for more content for Battlefield.

Yes, we do release something every year, but it’s not always a full blown product. One of the key areas there is the fact that our games have a tendency of having a very long tail. You know, people are still playing 1942, but specifically, Battlefield 2.

We want to give people time to play and love the games that they already bought, and when we do release a title, a new major title, it’s not the end all be all. A lot of people play multiple titles.

Battlefield as a franchise has expanded quite rounded directions – you’ve managed to cover all bases. I suppose the most recent addition to it would be the free-to-play games. You were one of the first core studios that got into free-to-play shooters on a large level; can you talk through the reasoning behind that? Did you just see an opportunity and go for it? If it hadn’t worked, would you have scaled it back?

Battlefield Freemium

DICE has made three forays into freemium territory:

Battlefield Heroes: A cartoon-style 2009 release which reached 7 million registered users in early 2011. Originally created by DICE, development has been handed over to Easy Studios. Website.

Battlefield Online Korean-language remake of Battlefield 2 built on Battlefield 2142′s engine and released in 2010. Managed by NeoWiz.

Battlefield Play4Free A more serious take on the Battlefield Heroes formula launched in April 2011. Also under the care of Easy Studios. Website.

It was a test bed to see if we could do it. By now, I think it’s proved that we can. As a studio, we’re constantly wanting to challenge ourselves, and this was one of the areas. Battlefield 1943 as a downloadable game was another one, which turned out to be extremely successful.

Going back to the previous question, we have released something every year – but it’s not always the full, default title. And as always, every title doesn’t necessarily hit everyone’s taste, so I think it’s just a possibility for everyone to play what they like.

It’s interesting that Play4Free has focused on the more core shooter experience. Do you think that there is room for the casual shooter, or do you think the shooter genre is all core as the core, male audience?

It’s an interesting question. Battlefield Heroes has been possible in itself and continues to be. We’ve seen in the Battlefield franchise, through the years, that many times, even though you’re new to shooters, you might have friends, or friends’ friends, or older brothers and sisters who play one of the other more core titles, and so many times you have those as your heroes, or you want to beat this one or that one and you hear about people who win competitions, so it is probably very easy to at some point want to challenge yourself and be a bit more hardcore.

It’s like if you play football; it’s nice to fiddle around for some time but in the end you want to play a game and see if you have what it takes. I think the same goes for free-to-play games. I don’t say that “that one’s going to overtake the other one”, but I think a lot of people will find that compelling, to see what’s in there. And it’s a good game.

You’ve got a long history of supporting Mac OS. This is something I really noticed looking at the release history; there are Mac versions of lots of them. But there’s not a Mac version of Battlefield 3.

No. That’s not currently being planned.

Can you explain the reasoning for that?

At this point, ah… What should I say?

Is it a financial thing?

To be honest, it hasn’t been on my table. I’m not sure what the proper answer would be, but-

PR Minder: You can answer, that’s fine.

No, I can’t freely answer, it’s more Patrick Bach who can.

I’ll ask him later. As a studio, you’ve made a lot of racing games – DICE isn’t just Battlefield, there have been a lot of really famous games that have come out of DICE. – so it must have been really interesting for you to work on Need for Speed: Hot Pursuit with Criterion. Did you enjoy that? Is racing something you might like to go back to at some point?

Need for Speed: Hot Pursuit.
Co-developed by DICE and Criterion.

I started out at Refraction Games, who then got bought up by DICE, and at that time we knew basically DICE by – or I’d played a lot of their – racing games and pinball games, and then later on coming out with Rallisport Challenge and Rallisport Challenge 2.

Who knows? Who knows, in the future? I think there’s a lot of people who’d love to do it again. And yes, we do get to do a lot of vehicles in Battlefield and so on, but it is something that’s dear to many of us, and many times when I relax to go home, I really love racing games because it’s just … sheer joy if you see what I mean. it’s a driving experience, it doesn’t demand anything from you.

Many times when you sign up for a game, you do MMO or something, it feels like you have obligations to your game. But the driving game is just sheer fun. For the moment, it’s Shift 2. That’s my relaxation – if it’s not the Lego games, with the kids at home.

You made Mirror’s Edge, which I see plastered everywhere – it was clearly a labour of love for the studio.

Oh, yeah.

“I miss being in the Mirror’s Edge universe, sometimes I need to pick up the controller and play a bit, just to be back.”

If there’s one product that I hear constantly when the community talk about dream sequels, it’s Mirror’s Edge 2. It’s always on that list. Is it something you’d like to revisit – this is something that comes up constantly for us, as journalists – is it something that you’d like to go back to, or has the dream slipped away?

No no – the dream is definitely still there. I think you hit the sweet spot. It’s a game loved by the studio. I think it’s one of those games where sometimes you miss the universe. Shadow of the Colossus, or I really liked Alan Wake, for example. I miss being in that universe. I miss being in the Mirror’s Edge universe, sometimes I need to pick up the controller and play a bit, just to be back. So well, who knows what the future brings, but I would be really happy to see it out there again.

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17 Comments

  1. Erthazus

    Perfect. I liked all the questons and especially for BF 2142. Every journo out there avoid questions about old DICE titles.
    In my opinion 2142 was a solid title, but it was more of a Battlefield 2.1 with a new universe and interesting vehicle mechanics.

    you could ask them if there was a posibility to bring Battlefield 214(3) :D because you didn’t forgot asking about Mirrors Edge 2 which a lot of people also Want.

    #1 4 years ago
  2. Maximum Payne

    Mirrors Edge 2 IS going to be released sooner or later.
    Its funny how many animations BF3 have in singleplayer that could be use in ME2 :D

    #2 4 years ago
  3. viralshag

    It’s true, the fluidity of some of the movement is almost pulled right from it. ME2. like I said in the last article is something I want to see.

    Also, NFS:HP has been one of my favourite NFS since Underground 2, everything looked and felt great in the game. Probably my favourite arcade driver around.

    #3 4 years ago
  4. ShiroGamer

    amazing ones, Pat
    as always :)

    funnily enough I just tweeted to Steph the other day that I would love to have a beer with this man, next thing you know its a full-blown interview with him, much appreciated since he doesn’t do many of them.

    to me BF2 was the pinnacle of his work mainly on design.

    #4 4 years ago
  5. Patrick Garratt

    I really loved doing this interview. The DICE guys are straight up smart, and Lars was awesome.

    #5 4 years ago
  6. Shokaku

    Why after big promises DICE dont support any more MoH 2010? It dont like good, it lookes rather “ok, we are the king, lets kill now MoH so BF3 will sell more”.

    FFS why EA left MoH franchise. The biggest Spielberg game! 6-7 years ago MoH was one of the most popular FPS (after CS). Yeah, we got now Danger Close, but this step should been made 5-6 years ago after 2015 inc. was closed.

    #6 4 years ago
  7. Erthazus

    It was not the most popular FPS after CS. No Way.

    and MoH was half baked so i don’t see where to support that game. MoH 2012 will be next year anyway. If you have Battlefield 3 case there should be a small brochure with MOH beta in it.

    #7 4 years ago
  8. Shokaku

    @Erahazus

    Example – just before first CoD came out, about 30-40k people was playing Allied Assault in one(!) european league/cup system (clan wars etc.). I dont know how many ‘casual’ players were playing this game, but it was huge number. And its just one game. MOHAA Spearhead was played by less players but still it was like 10-15k in one league/cup only – thats 2 games. There was great MoH Frontline (at that time best FPS for consoles) and still popular MoH games on PSX.

    No one didnt notice that MOHAA was great esport game with big fan support, modes, new maps. Today ppl are playing CoD/BF3 for some shi%@& perks, achivements, ranks… and sites like VG247 are writing about them every day.

    #8 4 years ago
  9. Shokaku

    “and MoH was half baked so i don’t see where to support that game. ”

    And who fault is that? Maybe somone who is called DICE and made MP for the game.

    #9 4 years ago
  10. manamana

    Interresting stuff. That Mac thing is quite hilarious but let me guess – install base to small or MS threw cash on the table. ME2 will be defo out next gen.

    #10 4 years ago
  11. freedoms_stain

    I wonder how many Mac’s out ther actually meet BF3′s minimum spec. Probably not that many. I don’t think there are many of their higher end products in the hands of general consumers purely because for the price of one Apple product capable of running the game I could build a minimum of 2 PC’s equally or better capable of running the game.

    #11 4 years ago
  12. manamana

    Well you could be wrong. All the agencies, art departements and other photographers I know use Mac. And we are seldom talking about Minis or slow iMacs. At work I have a 2×6 core Mac Pro 64gb RAM with an i7 16gb RAM. At home I also have the iMac but none of the Macs are used for gaming. They are my workhorses for my pictures or post-production.

    Apple is very strong in the “creative” business. At least where I live.

    #12 4 years ago
  13. freedoms_stain

    @12, “general consumers”.

    #13 4 years ago
  14. manamana

    There aren’t that many, then ;-)

    #14 4 years ago
  15. DSB

    Holy shit Pat, you mean this guy actually has a “PR Minder” sitting behind him telling him what he can or can’t say?

    That part nearly made me swallow my tongue. That sounds like a bad joke.

    Personally I would never agree to an interview on those terms. But I guess it goes a long way to explain why they’re always so mechanical in terms of their press releases and interviews.

    “Read the fucking print, or I’ll get the tazer. I hear Swedes have delicate skin….”

    #15 4 years ago
  16. Lounds

    I would them to make 2143, because 2142 was epic fun, that game on frostbite 2.0 would be epic, the vehicles, the pods, the massive ships, I used to love being a commander in the heat of battle planning where we would move, I felt the squad system and commanding was better in that game.

    #16 4 years ago
  17. Peetry

    Man I’d love to see a 2143 or similar, I miss the amazingness that was Titan mode. Also Mirrors Edge 2! Infact anything that DICE make, yes that’s right I’m gay for swedish devs.

    #17 4 years ago

Comments are now closed on this article.

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    Destiny has some beautiful environments, which screenshots don’t necessarily do justice to. Walking around Destiny exclaiming over the lighting effects and the tiny animated details is the best way to experience Bungie’s tremendous achievements, but these panorama images stitched together from in-game screenshots are a good second. Click to see them fullsize. Redditor CenturyEagle made […]

  • Star Wars Disney Infinity re-release on the cards – rumour

    Star Wars is a no-brainer for Disney Infinity, and at long last it looks like it’s happening. A Star Wars re-release called Disney Infinity 3.0 has reportedly leaked from German retailers. We have to lable this one a rumour as we haven’t seen the original source, but the story was originally reported by DisKingdom, which […]

  • Award-winning mobile indie Monument Valley out now on Windows Phone

    Windows Phone’s game selection can be a bit restrictive, but has expanded delightfully today: Monument Valley is now available. Monument Valley is one of those gorgeous, mind-bending puzzlers the indie scene produces on the regular, winning awards and consuming everyone’s lives for weeks on end. Developed by Ustwo Games, with beautiful, understated art from Ken […]

  • Old-school EverQuest servers safe from legal troubles thanks to Daybreak agreement

    EverQuest rights holder Daybreak Game Company given its blessing to the wonderful Project 1999. EverQuest: Project 1999 is one of those lovely ideas that it are all too often crushed by the realities of the games industry. An entirely fan-managed affair, it provides an emulated version of the classic EverQuest experience, which is no longer […]

  • Free Dragon Age short stories fill us in on Corypheus’s followers

    Dragon Age: Inquisition developer BioWare invites you to learn more about the lore and characters that make up its beautiful role-playing setting. Dragon Age is set in Thedas, a world still only partially revealed by the three core games to date. BioWare puts a heck of a lot of work into its worldbuilding, employing a […]

  • Remember that gorgeous Luminous Engine tech demo? It now utilizes DirectX 12

    Remember the gorgeous Luminous Engine tech demo Square Enix showed off three years ago? The firm showed it again at Microsoft’s Build Conference, this time utilizing DirectX 12. The Witch Chapter 0 [cry] real-time tech demo was created from research Square conducted using real-time CG technology and DX12 in collaboration with Microsoft and Nvidia. The […]

  • Stealth Inc 2: A Game of Clones sneaks onto GOG and Steam services

    Stealth Inc 2: A Game of Clones can now be purchased through GOG and Steam. On both services it will run you £12.99/€14.99/$14.99. Links here and here. The game features: Fully explorable ‘Metroidvania’ style overworld, laying siege to a diabolical cloning facility with varied and detailed environments. A variety of special equipment to unlock new […]

  • Call of Duty: Advanced Warfare DLC Ascendance has arrived on PC, PlayStation consoles

    Call of Duty: Advanced Warfare players on PC and PlayStation consoles can now download the Ascendance DLC. The second content pack contains the OHM weapon, the OHM Werewolf custom variant, and the second entry in the Exo Zombies saga, Infection. Four new maps are also included: Perplex, Site 244, Climate, and Chop Shop. Ascendance was […]

  • Latest Xbox 360 system update is live, now supports 2TB hard drives

    Xbox 360 now supports 2TB hard drives via the latest system update for the console. Support for the drives was announced earlier this month and has been available for preview members. “In addition we will also no longer reserve space in advance on your hard drive,” said the firm. “If you are using 16GB of […]

  • Kickstarter for Banjo-Kazooie spiritual successor Yooka-Laylee launches tomorrow

    Playtonic Games has announced the Kickstarter campaign for its spiritual successor to the Banjo Kazooie series, Yooka-Laylee, will launch tomorrow. The title of the game was announced today along with the Kickstarter date. Formerly known as Project Ukulele, the 3D platformer is said to be “between the size of Banjo-Kazooie and Banjo-Tooie,” and stars Yooka […]

  • Console version of Mistwalker’s Terra Battle is in development

    Now that Mistwalker’s Terra Battle has surpassed 2 million downloads on mobile, the developer is now working on a console version of the tactical RPG. As part of the original Download Starter campaign, the 2 million milestone means the company will begin development on Terra Battle’s console version with details to be announced at a […]

  • Prison break game The Escapists is heading to PlayStation 4 from May 29

    The Escapists, Mouldy Toof’s prison break game originally released as a timed console exclusive Xbox One, has a release date for PlayStation 4. For those unfamiliar with the title, which is also a PC release, it tasks players’ time management skills as they do a bit of digging and crafting, and other prison-type stuff as […]

  • Dead Island 2 delayed into 2016 to ensure series is “taken to the next level”

    Dead Island 2 has been delayed into 2016 by Yager in order to ensure the sequel “takes Dead Island to the next level.” According to a tweet from the developer, it set “big goal” for the game, and in order to deliver what fans expect, the team needs more time to reach development goals. “We […]

  • Project Cars: here’s a list of all available cars at launch

    Project Cars will contain many, many cars and if we are counting correctly, there will be 74 total at launch. The standard edition contains 65 total, and when factoring the free car as well as the Modified and Limited Edition cars packs, you can add an additional nine cars to the mix. Comb through the […]

  • Competitive matchmaking support is coming to Team Fortress 2

    Team Fortress 2 will soon feature support for competitive matchmaking, which Valve says is a “high priority” project for it at the moment. According to a report from TeamFortress.tv, which visited Valve headquarters recently, Valve is looking into the possibility of 6v6 or 9v9 matches 9v9, a possible quick play option and it is also […]

  • GTA 5 PC patch fixes garage, Job crashes – full notes here

    Rockstar has pushed out a 353 MB patch for GTA 5 on PC The patch fixes a number of annoying bugs related to vehicles and garages, some deathmatch issues and purchase errors. It should also fix various freezing and crashing bugs, as well as a little issue with Steam. Time will tell if the patch […]

  • Fire Emblem If will come in White Kingdom and Black Kingdom versions with amiibo support

    We’ve finally got some juicy details on the next Fire Emblem game, but the most interesting aspect is that there will be two versions of the game. According to Siliconera, who translated an interview between Intelligent Systems and 4Gamer, there will a White Kingdom and a Black Kingdom version that offer different aspects of the […]

  • Deception 4: The Nightmare Princess heads west with “Golden Toilet” pre-order bonus

    Deception 4: The Nightmare Princess will debut on western PlayStation 4 systems this summer, Koei Tecmo has announced. It is also coming to PS3 and Vita. The game was produced by Keisuke Kikuchi of Fatal Frame fame and takes up where Deception 4: Blood Ties left off allowing players to relive Laegrinna’s pursuit to free […]

  • Nintendo US eShop update: Puzzle & Dragons Super Mario demo, Paper Mario, more

    Nintendo has updated the North American end of the eShop with a demo of Puzzle & Dragons Super Mario Bros. Edition, Paper Mario on Virtual Console, and amiibo Tap. The full update is below. eShop update amiibo Tap – free – Wii U Star Wars Pinball DLC – Wii U Paper Mario – Wii U […]

  • Deus Ex: Mankind Divided PC port handed off to Nixxes

    The PC port of the new Deus Ex has been handed over to Netherlands based studio, Nixxes software. After the initial reveal trailer at the beginning of April, we’ve only had a few morsels in the way of additional news. The most intriguing tidbit to date has got to be the fact that you’ll be […]

  • First-ever PC Gaming Show to take place at E3 2015 in June

    PC gaming will finally have its very own E3 press conference this year, thanks to PC Gamer and AMD. The PC Gaming Show will take place on June 16 at the Belasco Theater in Los Angeles and it will be livestreamed on Twitch. PC Gamer said speakers at the presentation will include representatives from Blizzard, […]

  • Majora’s Mask light available now on Club Nintendo for 6000 stars

    Club Nintendo shuts up shop on September 30 and members are being encouraged to spend accumulated stars before then. And what better to spend them on, than this adorable Majora’s Mask light? If you’re a member based in Europe you can nab it for 6000 stars. If you’re in Australia or New Zealand, it’ll only […]

  • Unity support announced for HoloLens, will work with Windows universal apps

    Microsoft is partnering with game engine developers Unity in order to make HoloLens compatible with apps and games which use the cross-platform engine. The partnership was announced yesterday during its Build Developer Conference. Universal apps for Windows 10 systems will also be available on Xbox One later this year, suggesting possible HoloLens functionality with the […]

  • Splatoon Nintendo Direct airs Thursday, May 7

    A Nintendo Direct focused on Splatoon, the Wii U multiplayer title, on May 7. It will kick off at 7am PDT/10am EDT/3pm UK and it can be watched via the Nintendo Direct website. You can also have a look at the game through Nintendo’s Twitch channel. The last game-specific presentation took place last week and […]

  • GTA 5 PC: clean up the streets as a member of the San Andreas PD with this new mod

    Remember the awesome mods for GTA 4 and San Andreas that let you run amok online as a member of the po-po? Well, dust off your taser and load up your gun, because it’s coming to GTA 5. The new mod for GTA 5 is currently in alpha and can be downloaded at palmbeachgames.com. You […]

  • Indie shoot ‘em up Project Root comes to Xbox One, PS4 and PSVita

    Project Root is a self-proclaimed rejig of the shoot ‘em up genre that was released on PC last year, and it’s finally coming to consoles. Combining free-roaming elements with the usual business of shooting things, Project Root was released this week for Xbox One, PS4 and the PSVita.

  • You can now bet on eSports online, starting with League of Legends

    If you’re getting bored with sticking a pony on the races, you can expand your gambling horizons at Unikrn where you can watch esports streams and get a little action on the side. The new platform was set up by Rahul Sood – previously the general manager of Microsoft Ventures. At the moment, customers are […]

  • Has Watch Dogs 2 been leaked?

    Ubisoft employee, Julien Risse, may have inadvertently confirmed Watch Dogs 2, thanks to his online CV over at LinkedIn. Videogamer.com spotted the slip up, in which Risse lists Watch Dogs, the DLC Bad Blood, and Watch Dogs 2 on his profile. Creative Director Jonathan Morin has already talked about his ideas for improvements for the […]

  • GTA 5′s Trevor makes his Jackass debut, complete with leopard-print knickers

    YouTuber Abstract Mode has shared his vision of what Trevor Philips’ life might have been like, had he not been completely batshit crazy. Watch Trevor get mauled, run over, and hit by a train, before taking a majestic swan-dive into someone else’s pool at the climax. Thanks, Kotaku.

  • Call of Duty: Black Ops 3 season pass will cost you £35

    Call of Duty: Black Ops 3 isn’t released until November 6, but you can already hand over your cash for the Season Pass. The Season Pass is available for pre-purchase on Steam for £34.99, and will cover four DLC packs – although the details we have on the content are limited to ‘exciting’ at this […]

  • GTA Online’s cheating assholes are no match for this player’s vengeance

    Think you’re smart for using invisibility and infinite ammo glitches? You need to be taught a lesson, sucker. You can have all the hacks you want but if your GTA Online game is weak, you’ll still get your ass handed to you. As this fool discovered when attempting to hassle another player. There’s a fair […]

  • PS4 sales help Sony’s games division swing to profit

    Sony’s PlayStation business has made an operating profit of 48.1 billion yen ($404m / £261.5m) in the past 12 months. That’s thanks to stellar sales of the PlayStation 4 and PS Plus, even as sales of the PS3 have stalled and the company wrote off costs for the PSTV and PS Vita. The profit puts […]

  • New patch for Dirt Rally gives co-driver’s attitude a tune-up

    Dirt Rally gets a new patch three days after release on Steam. On Monday, we reported that the newest Dirt game has popped up on Steam’s Early Access and is available to pick up for £24.99, as well as giving you an eyeful of tasty screenshots. The patch – released yesterday – fixes some issues […]

  • New The Witcher 3 screenshots show combat, exploration and general carousing

    New screenshots released on the official facebook page for The Witcher 3 show Geralt annihilating a winged beast, out and about in the world exploring, and living the life of Reily amidst a bustling feast. We were already treated to some glorious screenshots a few days ago, but these new ones are in-game and give […]

  • Destiny: 14 things you might have missed during House of Wolves intel drops

    Destiny: House of Wolves does a great deal more than just slap some new content on the existing game structure. House of Wolves changes Destiny in a lot of interesting and very welcome ways. Bungie showed off many of these changes in its livestream, and let both me and Arekkz come and have a look […]

  • Scratch that cyberpunk itch with Technobabylon on May 21 – new trailer

    Technobabylon more like Wrecked-yo-babbling with my smooth flow about how good Wadjet Eye games are. I don’t know y’all, it’s clock off time and everything feels like a reach. Wadjet Eye makes pretty good adventure games – award winning, in fact. The latest project to spring forth from the benevolent, sheltering hand of the label […]

  • Skullgirls 2nd Encore brings exclusive new features to PS4, Vita in northern summer

    Skullgirls, the little indie fighter that could, is getting another crack at it. Skullgirls 2nd Encore is the second re-release of the one-time troubled 2D versus fighter from lab Zero Games. Having survived the shut down of its developer and collapse of its publishing contrast, Skullgirls re-emerged as Skullgirls: Encore, adding in a ton of […]

  • Danganronpa series generates “impressive” sales for Vita exclusive

    Danganronpa is selling quite nicely, thank you, says NIS America. Danganronpa is a series of murder mystery visual novel puzzlers in a similar vein to games like 999. Two of these have been released for Vita in the west – Trigger Happy Havoc and Goodbye Despair. Speaking to MCV, NIS America CEO and president Takuro […]

  • I have no idea what is going on in J-Stars Victory VS+ but I kind of like it

    In this J-Stars Victory VS+ trailer, we see – uhh. Well. We certainly see some things. Look y’all, I was a massive weaboo in high school, but that was back in the dark ages when we had to take out Manga Entertainment VHS tapes from dingy little specialist rental joints that were literally underground, and […]

  • Please just watch this terrific trailer for Toren

    Toren is the kind of game I dream about when I drift off to sleep at night. This indie puzzle adventure strikes a spark in my little soul in the same way as Ico and Tequila Works’ Rime do. Mysterious, almost ethereal fantasy setting – check. Chance to actually walk around in that setting – […]

  • Play classic MS-DOS games on your own tweets

    In today’s episode of “what will they think of next”, someone’s figured out how to post playable versions of classic games in tweets. For some time now, Twitter has allowed you to embed various forms of media in tweets, most noticeably YouTube videos, simply by pasting a URL into the compose field. Turns out this […]

  • VR: Unreal Engine to add HTC Vive support

    The biggest digital PC game distributor and the most popular game development engine have both backed VR. It’s going to happen. An upcoming Unreal Engine 4 update will expand the development suite’s support to the HTC Vive, Valve’s VR headset. In this glorious new future where work on one of the most important engines in […]

  • WWE 2K15 PC supports modding

    WWE 2K15 may be the series’ PC debut, but it’s already getting into the spirit of the platform. WWE 2K15 does indeed support mods on PC, 2K’s Marcus Stephenson has confirmed. @ElementGamesTV you can. Now buy. — Marcus Stephenson (@stephensonmc) April 28, 2015 As Destructoid points out, this opens the door to all sorts of […]

  • Overkill’s The Walking Dead coming to PC, PS4 and Xbox One in 2016

    Overkill’s The Walking Dead is one step closer to your grasping little paws. Overkill’s The Walking Dead will be published by 505 Games, Overkill parent Starbreeze has announced. 505 also published Payday 2, Overkill’s previous title, so the two companies have established a working relationship. In a press release, the publisher said the co-op title […]

  • Call of Duty: Black Ops 3 pre-orders net Advanced Warfare DLC

    Buy Call of Duty: Black Ops 3 for later, enjoy bonus Advanced Warfare content now. Blacks Ops 3 is being supported by a rather cunning pre-order incentive even more likely to get you to lay your cash down sooner than you might otherwise. Gamespot reports a Black Ops 3 pre-order will receive a couple of […]

  • Steam Game Ban system lets developers determine who to block

    Steam users can now be blocked from individual games by their developers. Steam has always supported multiplayer bans for disruptive users, but a newly-implemented system allows developers to ban users from individual games using their own anti-cheat systems. Game Bans are enforced by Valve, but are enacted at the developer’s request and discretion. This change […]

  • Far Cry 4 devs matching Red Cross donations up to $100K to aid Nepal earthquake victims

    Far Cry 4 developer Ubisoft Montreal will match any pledges made to The Red Cross up to $100,000 to aid Nepal after the 7.8 earthquake struck the area in and around Kathmandu in Nepal. According to Ubisoft: “Having spent the last few years working on Far Cry 4, a game heavily inspired by Nepal and […]

  • Tales of Zestiria retail listing notes September release date, PS4 version

    Tales of Zestiria is coming west in northern autumn, and while it’s confirmed as a PlayStation 3 release, a Dutch retailer has it listed as coming to PS4 as well. Of course, listing it for PS4 could also be a typo, not that I would personally know about that sort of thing, really. However, according […]