Sections

A modern re-boot: Syndicate, and the move to FPS

Tuesday, 1 November 2011 09:01 GMT By Stace Harman

When Project Red Lime became Syndicate there was excitement; when Syndicate became an FPS there was befuddlement. Stace Harman goes hands on and speaks to EA to get some clarity.

Previously code-named ‘Project Red Lime, Syndicate is the third main title in the series following 1993’s original of the same name and 1996’s Syndicate Wars.

Created by Starbreeze, developers of other notable FPS titles The Darkness and The Chronicles of Riddick games.

Syndicate is intended as a “reimagining” of the series, “not a direct continuation” according to EA’s Ben O’Donnell.

Syndicate’s two main unique selling points are the DART chip and the ability to manipulate the digital environment, known as Breaching.

Published by EA, Syndicate is due out February 2012 for PC, PS3 and 360.

Nostalgia is a curious thing and preconceptions often warp our perception; all of these are informed by the bias of personal experience. Going hands-on with both a single and multiplayer mission from EA’s reimagining of 1990s cult classic Syndicate brings these concepts into stark relief.

Those gathered are split into three broad groups. Those that played the original isometric RTS see clear references here to classic iconography: the four-person team, the cybernetic enhancements, the conglomerate power struggles and the Gauss gun – though this last has changed drastically in function.

Others, who have recently immersed themselves in Deus Ex: Human Revolution, see blatant similarities to Eidos’ effort, with its cyberpunk overtones and the sinister disquiet of a narrative that offers glimpses of trading one’s humanity for augmented super-human abilities.

Finally, those with only a working knowledge of the FPS genre see squad-based gunplay, recharging shields, and weapon influences borrowed from other franchises, not least of all that afore-mentioned Gauss, which functions like the tag’em and bag’em homing gun from the Resistance series.

This mix of differing perceptions, tinged with nostalgia for some, may both help and hinder EA’s reboot of Syndicate as it looks to draw on the fiction of the original franchise but update it for a 2012 FPS. This is not something that either EA or Starbreeze seem overly concerned about, though.

“The actual number of people that played the original game and who will be playing this game is relatively small,” postulates EA Partners producer Ben O’Donnell.

“We talk about it a lot in these press situations – where we’re more likely to come across people that remember the original – but the majority of consumers who will be playing this game will probably never have played the original.

“First and foremost we’re just trying to make the best game we can. The legacy that we can draw on is a useful tool because it’s a cool fiction and a cool world and we’re aiming to please the fans of the original by taking some of those weapons from it, but if people don’t recognise those weapons as being in Syndicate then that doesn’t really matter because we’re aiming ultimately to make the weapons fun to use.”

In practise, it’s not the weapons that provide the most fun during our session – although using the homing ability of the re-purposed Gauss to solve a basic environmental puzzle does raise a smile. Instead, it’s Syndicate’s headline features that prove to be most entertaining and that look likely to be the factor that distinguish it from other shooters: the DART and Breaching.

Co-op gameplay trailer.

Through the DART bio-chip you can perceive the digital elements of the world, highlight enemies and slow time. Combat recharges this ability and it’s one that you’ll likely use frequently. Breaching is more unique, enabling you to modify the digital components of your environment on the fly: hack, run ‘n’ gun, if you will.

All of this is made possible by a military-grade version of the consumer chips that the world’s population have implanted for lifestyle and convenience reasons. Doors, retractable cover and even the chips of lower-level security forces can be breached using this upgradable ability, thus causing some reaction that is usually desirable for you and undesirable for your adversaries.

As O’Donnell sums up “There are lots of shooters out there and unless you’ve got some cool hook or something that’s going to interest people, you may as well not bother.”

During our single-player level, this manifests itself in the breaching of a laboratory console to add or remove makeshift cover and turning a security turret against its creators. However, breaching is at its most amusing, not to mention most intrinsically useful from a gameplay perspective, when it’s used against your assailants.

The ability to cause a weapon to backfire can jolt security forces out of cover, and being able to hijack an enemy’s neural implant can cause them to fight with you against their erstwhile colleagues – like a one-on-one version of the Persuadatron, another of Syndicate’s legacy weapons. Finally, the most brutal and sadistic use of breaching that we see is in indiscriminately overloading an adversary’s chip, causing the victim to put their gun against their head and pull the trigger.

Mr Chips
“A huge part of [the game] is building up your character,” says O’Donnell. “This is achieved primarily by obtaining other people’s chips and researching the tech that they have in order to upgrade your own, it’s like downloading their software and it gives you a point to spend to upgrade.”

Ripping these chips from the heads of rival agents who act as mid-level bosses furnishes you with points to spend on your own progress, a process that can be managed during a mission in single-player, but must be saved until the end of a level during multiplayer.

Single-player gameplay trailer.

There will be nine of these multiplayer levels, with an overarching narrative and mission objectives that sit outside of the single-player game. The multiplayer level that we see is a mixed bag. On the one hand, a great deal of fun is to be had from four players causing havoc by breaching both the environment and enemy forces.

However, with the demo level locked on easy difficulty there’s little need for squad tactics and each of the four players is free to play in as gung-ho a manner as they like, paying no mind to covering fire, ranged-weapon support or safety in numbers, safe in the knowledge that they’ll likely be revived by a fellow team member in the unlikely event that they are downed. Another play-through on a higher difficulty would be necessary to ascertain if there’s a requirement for a more thoughtful approach.

Overall, through this relatively brief hands-on and a conversation with O’Donnell, I’m left wondering why the decision has been made to base this FPS on the Syndicate IP. From a business perspective, using the rich fiction of Syndicate carries less inherent risk than creating an entirely new IP but I’ve simply not had long enough with the game to judge whether there are enough familiar elements for this to be considered a legitimate entry in the Syndicate canon.

The global domination element of the original games has been streamlined, with O’Donell explaining that “we weren’t trying to create a game of Risk where you take over the globe one step at a time”. Moving the focus to a single-agent experience effectively drops the team-management angle of the original and by changing the view from isometric to first-person Syndicate as been robbed of the at-a-glance familiarity that the series has always enjoyed.

Of course, as O’Donnell points out, the majority of players of 2012’s Syndicate may not be players of 1993’s Syndicate, so provided the game is an enjoyable and well made FPS the majority of its players will be happy. However, long-term fans of the series will have to decide if Starbreeze has done enough to make this more than just a FPS sparsely dressed in the trappings of their beloved franchise, and more a title worthy of the moniker of ‘Syndicate for the 21st century’.

Syndicate is due out in February 2012 on PS3, 360 and PC.

Latest

  • Sonder is still happening, and this is the best news of the week

    Sonder is a really interesting-looking new indie adventure, which I am quite excited to remember exists. We first heard about Sonder in late 2013, when its debut trailer introduced us to a Kamai Media’s ambitious vision. In the intervening months Kamai has been hard at work on its space station management sim slash non-linear narrative […]

  • Twitter axes playable Internet Archive embeds

    The dream has died: Twitter has disabled Internet Archive game embeds. Remember how for a few days you could tweet a link to an a game on the Internet Archive and it was playable direct from that tweet? Well, Twitter has cancelled that. All those tweets now just show links. GamesIndustry suspects it has something […]

  • Lords of the Fallen, Divinity: Original Sin developers will reveal new games at E3 2015

    Lords of the Fallen developer Deck13 and Divinity: Original Sin developer Larian Studios have new projects in the works which will be revealed at E3 2015. Publisher Focus Home Interactive is behind both new games. In a French press release [PDF] spotted by RPG Codex, Focus said it will show off the two unrevealed titles […]

  • Rare game announce expected at E3 2015

    Rare’s new game will be shown off at E3 2015, apparently. Rare hasn’t announced a reveal, and neither has Microsoft, but it looks like the news has slipped out anyway. IGN cites a tweet from Rare creative director Simon Woodroffe in which he says that a new project from Rare designer Gregg Mayles will be […]

  • Batgirl expansion included in $40 Batman: Arkham Knight season pass

    Here’s what you get in the $40 Batman: Arkham Knight season pass. Batman: Arkham Knight’s season pass was announced last week, but apart from the news that it would cost a whopping $40/£33, we didn’t get many details of what it would include. Thankfully, Warner Bros. has since acknowledged the clamour this caused, as players […]

  • Star Wars Day Xbox sale discounts Force Unleashed, Lego games

    Star Wars Day is upon us, and here’s an Xbox sale to mark it. Microsoft is offering discounts on Xbox 360 games to celebrate May 4. From my desk here in Australia the sale is a bit light on content – two Lego games, plus The Force Unleashed and its DLC packs. Your mileage may […]

  • Here’s hoping this tease means we see Mass Effect at E3 2015

    Mass Effect boss Mike Gamble has shared a teaser image, which we’re more than happy to draw speculative conclusions from. The new Mass Effect game in the works at BioWare Edmonton is a mysterious beast. Judging by how long it’s been in development, it feels like we’re about due for a proper reveal, to clear […]

  • Watch almost a whole hour of Wolfenstein: The Old Blood

    Wolfenstein: The Old Blood is almost here. Are you ready for old-school shooter action? Wolfenstein: The Old Blood publisher Bethesda livestreamed almost an hour of the Machine Games shooter recently, and has now uploaded the archive to YouTube. Check it out below: Wolfenstein: The Old Blood launches digitally on PC, PS4 and Xbox One on […]

  • Splatoon lacks voice chat to promote a positive online experience

    Nintendo’s multiplayer game Splatoon will not contain a voice chat option in order to “focus on the positive aspects” of online gaming. Speaking in the latest issue of Edge magazine (thanks, GamesRadar), Splatoon co-director Yusuke Amano said personal experience with negativity in online voice chat was one of the main reasons for excluding the feature. […]

  • D4 on PC: differences from Xbox One version, system specs announced

    D4: Dark Dreams Don’t Die – Season 1 is coming to PC, and Access Games has provided a list of features different from the Xbox One version. We’ve pulled most of the changes off the game’s website and posted them below, along with the PC specs. D4 on PC Kinect gesture input controls replaced with […]

  • The Megalodon returns to Battlefield 4 with the latest CTE patch

    The Megalodon Easter Egg in Battlefield 4 may have been removed earlier this year from Naval Strike, but it has since resurfaced on the CTE with the latest patch. I’d make a Jaws reference, but it’s been done to death. The shark is shown in the video on the Paracel Storm map which was where […]

  • Survival horror game Kodoku has a new work-in-progress trailer

    Kodoku, the survival horror title from Carnivore Studio, has a new work-in-progress video available, showing you how the game is coming along. Announced for PlayStation 4 and Vita back in 2013, the game is slated for release sometime this year, and tasks the player with avoiding mythical Japanese ghosts using only magic and stealth. Thanks, […]

  • Current HoloLens prototype has noticeably “tighter” FoV compared to January build

    Microsoft’s augmented reality headset HoloLens is still very much in the prototype stage, according to various reports out of the Build Conference. Microsoft hasn’t discussed technical specs with the press yet as nothing is set in stone, but during a hands-on at Build, Ars Technica noticed the prototypes had a “x86 processor, 2GB RAM, 802.11ac […]

  • Silent Hills petition asking Konami to continue development has over 50,000 signatures

    A petition to save the Silent Hills game has been formed by fans in the hopes Konami will change its mind and bring the collaboration with Guillermo del Toro back from the dead. Konami confirmed on Monday the Silent Hill remake from film director Del Toro and Metal Gear’s Hideo Kojima had been cancelled, but […]

  • Attack on Titan has a US release date, title changed in EU over copyright claim

    Attack on Titan: Humanity in Chains will be released under a different title in Europe, according to the publisher, and while a release date has been set for North America, the same cannot be said for fans across the pond. According to Atlus, a copyright claim in Europe has forced the company to publish the […]

  • Yooka-Laylee meets final Kickstarter Stretch Goal in less than 24 hours

    The Kickstarter for Playtonic’s Yooka-Laylee sailed beyond its final £1 million ($1.5 million) Stretch Goal overnight, which will allow for a simultaneous release on all announced platforms. Once funded, Yooka-Laylee was slated for release on Linux, Mac, PC, PlayStation 4, Wii U, and Xbox One; however, a simultaneous release on all platforms wasn’t guaranteed unless […]

  • Not a Hero will miss its May 7 release date, but not by much

    Not a Hero will miss its May 7 release date, according to an announcement from Roll7. Not to worry though, it’s only by a week. According to the developer, the delay is due to “having undergone super-secret upgrades to crank shit up to 60fps.” The extra week will provide the additional time needed for tweaking […]

  • Assassin’s Creed, The Crew, Far Cry 4, other Ubisoft titles on sale through the Humble Store

    Ubisoft has put a number of its games on sale through the Humble Store. Franchises Assassin’s Creed and Far Cry are on discount as are single release titles. The list of games on sale are below. For pricing in your region, head over to the Humble Store. Anno 2070 Complete Edition Assassin’s Creed 3 Assassin’s […]

  • Payday 2: Repeater rifle, Peacemaker pistol introduced with The Butcher’s Western Pack

    Overkill Software released the 21st DLC pack for Payday 2 yesterday, titled The Butcher’s Western Pack. The pack will run you $4.99/€4.99 and other digital distribution channels. “For our 21st DLC we go back in time to visit the Wild West and the arsenal it was known for,” said the developers. “With it we’re introducing […]

  • The Yooka-Laylee Kickstarter just launched and has already met its funding goal

    Playtonic Games launched the Kickstarter campaign for Yooka-Laylee at 5pm UK, and in just over 30 minutes it already hit its $270,000 funding goal. You can watch the funding counter continue to roll over through the link. Yooka-Laylee is a 3D platformer where the characters use special moves such as Yooka’s tongue grapple and Laylee’s […]

  • Batch of hi-res Persona 5 screenshots released by PlayStation Japan

    A set of screenshots have been released for Persona 5, and while you’ve seen these before in magazines and on the official website, these are high-res versions. Some will even look familiar to those who watched the first gameplay trailer back in February. The shots were posted over on the PlayStation Japan Persona 5 game […]

  • Is Alien: Isolation getting HTC Vive support?

    Placeholder images for SteamVR icons have been found and it looks like there may be support for Alien: Isolation, so if you enjoy soiling yourself, get psyched! NeoGAF members found a thread on Reddit, where a little rooting around in a Steam directory unearthed the images. The list includes both games and apps, and as […]

  • Xbox Live multiplayer is free this weekend on Xbox 360

    Xbox 360 players in all Xbox Live regions can play multiplayer online for free this weekend. If you are a Silver member, this means you are Golden from May 1-3 and can play multiple games online with your buddies. All you have to do is log-in to Xbox Live.

  • Assassin’s Creed actor Michael Fassbender confirms film production starts September

    The Assassin’s Creed movie will start production this fall, actor Michael Fassbender (Prometheus, 300, X-Men:First Class) as confirmed. Speaking with ComingSoon.net, Fassbender said filming will start in September, which is inline with Ubisoft’s announcement in February. The actor will star in the film alongside Oscar-winning actress Marion Cotillard, both reuniting with their MacBeth director Justin […]

  • Eve Online boss states VR won’t be as big as we think next year

    I don’t think I’m the only one who wants VR to hurry up and manifest into a Sword Art Online-esque reality. Unfortunately, the chief executive officer at the studio behind Eve Online doesn’t think that will be happening any time soon. Talking to Venture Beat, Hilmar Veigar Pétursson touched on his excitement at the prospects […]

  • The Last of Us: Left Behind goes standalone in May on PS3, PS4

    Naughty Dog has announced that The Last of US DLC Left Behind will be released as a standalone experience next month. It can be purchased for both PlayStation 3 and PS4 through the PS Store and a two-hour demo of the Factions multiplayer will also be made available. “The Left Behind standalone game will have […]

  • EA’s annual E3 press conference takes place on June 15

    Electronic Arts has announced its annual E3 2015 press conference will take place the day before the show kicks off on June 15. EA, Microsoft, Sony and Ubisoft always hold press events the day before E3 officially starts, so this isn’t any surprise, really. The presser, dubbed “Live to Play”, will last one hour and […]

  • Steam exchange rate mix-up closes down community market

    The Steam community market was buggered up big time today after a mix-up with currency conversion had items selling from practically nothing, to millions of dollars. PC Gamer picked up on the news after a thread on Reddit appeared with screenshots depicting just how silly things were getting over there. The currency exchange rate data […]

  • Britney Spears signs five-year deal with Glu for new mobile game

    Pop star Britney Spears has signed a five-year deal with Glu mobile for a new, untitled game. The mobile game will feature her “voice, likeness, and creative influence,” and is due for release sometime next year. Glu also signed a deal with Katy Perry in February, so expect a game revolving around her to hit […]

  • Large Activision publisher sale on Steam discounts Call of Duty, Prototype, more

    Activision has put the majority of its library on sale through Steam this weekend, and if other titles weren’t included, it could be referred to as a Call of Duty sale. Below are a few standouts. Call of Duty: Advanced Warfare – Gold Edition 25% off Call of Duty: Ghosts 67% off Call of Duty: […]

32 Comments

  1. Edo

    Great article.

    #1 4 years ago
  2. Stace Harman

    @1 Thanks, glad you enjoyed it. Are you looking forward to the game?

    #2 4 years ago
  3. drewbles82

    Just hope they keep the cool weapons, was it the gak, or gat gun, something like that.

    #3 4 years ago
  4. Freek

    Just wanting to make a great FPS game is a perfectly reasonable thing to do, but that does beg the question: what is the point of rebooting Syndicate if you don’t care about the original in any way beyond some vague refrences to weapons and a cyberpunk world??

    #4 4 years ago
  5. Edo

    #2 Well,it’s not on my “the most anticipated games of 2012″ list yet,but it seems to be more than just another FPS shooter.I just hope that this “breaching” isn’t just a tacked on gimmick that will wear out quickly and that there’s a lot more variety to it.

    #5 4 years ago
  6. viralshag

    Even by what the guy says about very few of the original fans playing the game, it does make me wonder, like you said, why they bother using the Sydicate name at all.

    Just seems like bit of a waste.

    #6 4 years ago
  7. OrbitMonkey

    You’d think some old farts would be happy that a big publisher has decided to ressurect a 18 year old franchise…. But nooooo, they moan 0_o

    Yes its a first person shooter now… Big deal. You might as well moan about the Lord of the Rings films being shit, because the origional story was on paper.

    Its not the game you remember, because ITS NOT THAT 18 YEAR OLD GAME.

    Its NEW. Its set in that universe, giving you a new perspective and ways to explore it. And MAYBE just MAYBE it will be good…

    But feel free to piss, moan and prejudge, because the devs didn’t feel the need to completely follow the origionals design in every fucking way :/

    P.S. If Syndicate is so loved, why has it taken 18 years for a follow up? Oh because no-one asked for it? Thought so.

    #7 4 years ago
  8. Fin

    @7

    Bro, you don’t understand. Anyone who played the original Syndicate is entitled required to have their views on any future games taken into consideration.
    It’s not like EA can do what they want with whatever franchises they own, they should people who played the game 18 years ago into account. WHAT IF THE ORIGINAL FANS DON’T LIKE IT??? WHAT THEN???

    Oh yeah, it’ll still be successful because nobody actually gives a fuck what the self-important pc gamers think.
    And well they shouldn’t.

    #8 4 years ago
  9. Freek

    That’s a fairly nonsesical way to look at things. LoTR wasn’t brought into live action for so long because it wasn’t technologiclly possible to stay true to the vission and story of the books.
    When it could be done faithfully, it was done and done verry well.

    The idea that the only possible way to bring a game into 2012 is by making it into an FPS is also absurd.

    Take a loot at GTA for example, another old school top down game brought back into modern times. But without loosing it’s essense.

    Or the Fallout Series. Sure, it’s in first person now, but at it’s core it is still a turn based open ended RPG. Not a shooter.

    With books it’s the story that defines the adaptation. With games, it’s the gameplay that matters.

    With Syndicate, nobody expected it to be a top down strategy game anymore, even though Blizzard is still making those succesfully..
    But to throw everything out and make it an action FPS?? That was a super extreme nobody expected.
    Going third person, squad based and open world would be a more logical place to take the franchise.
    And judging from the troubled development this new Syndicate had my geuse would be that they started this project with noble goals but ultimatly coulden’t make that work, resulting in this rather more vague remake.

    OH and btw, the original Syndicate was also a console game. Yup, on the SNES.

    #9 4 years ago
  10. OrbitMonkey

    Well Freek i’m glad YOUR crystal ball is working just fine. I’ve not been able to judge the final product myself… Hence my open mind.

    Oh wait your making a assumption… Well you know when you make a assuumption…

    The ideas that it won’t be faithful, won’t work and that theirs no noble cause behind the reboot… Well seriously 2 out of 3 of them sound like entitled whining tbh.

    If it works. That is all that matters.

    #10 4 years ago
  11. Freek

    I love the irony in the “entiled whining” argument you keep throwing around when you’re the person being the angry guy atacking and insulting people in what used to be an interesting discussion looking at what makes a remake succesfull.

    #11 4 years ago
  12. OrbitMonkey

    Its not entitled whining, its frustrated observation ;)

    Plus i fail to see how you can judge what makes a succesful remake, BEFORE that remakes release. If you’ve got a few retail copies, bung one my way and i’ll gladly discuss with you what i think.

    #12 4 years ago
  13. Freek

    It’s verry easy to judge what makes a succesfull remake: look at past remakes and reboots and see what works.

    Fallout, GTA, Deus Ex are interesing case studies. They’re succesfull because they stayed true to the what make the original succesfull: the gameplay.
    Infact, when Deus Ex tried to simply things and apeal more to what thought a console audiance wanted the whole thing failed.
    And when they went back to it’s roots of being a more open ended, some would say complicated, game it was a huge succes again, even on PS3 and Xbox.

    Same thing with movies. When Bond and Batman rebooted they threw out all the overblown flashy nonsense and whent back to the core of what made the franchises succesfull.
    Or in short; the original was succesfull for a reason, try to keep that.

    #13 4 years ago
  14. viralshag

    Freek, are you smoking crack or something?

    Talking about reboots being successful by staying true to the “gameplay” and then mentioning Fallout and GTA is nothing short of crazy.

    If anything, you’re arguing against yourself. Fallout was rebooted into an FPS, fair enough with a lot of RPG elements but still an FPS. So to try and say that this won’t be successful, at this stage, is completely pointless. Like Orbit is trying to tell you.

    #14 4 years ago
  15. Freek

    There’s a monumental difference between having a first person view and being an FPS. The S as in shooter being the most important thing.

    Fallout is absolutly an RPG. And exceptionally faithfull to the original series, unlike Syndicate. Wich isn’t just chaching a camera angle, but changing it’s gameplay aswell.

    Camera angle and gameplay mechanics are two different things.

    #15 4 years ago
  16. viralshag

    I’m sorry, last time I checked, an FPS was a Shooter in First Person. Something I found myself doing an awful lot in Fallout. So if anything it’s a FPSRPG, just like DX:HR and I imagine just like this game will be.

    And again, to claim that DX:HR was a success and then to write this off, is really silly.

    #16 4 years ago
  17. DSB

    @15 Except for the fact that nothing really resembles the original Fallouts, you’re totally correct!

    If simply being an RPG is your bar for being a succesful heir, then “LALALA” at you, sir.

    #17 4 years ago
  18. Freek

    No, an FPS is an action game. In Fallout when you pull the trigger your stats and the dice rolls behind the scenes determine the damage you do.
    You make the choices in the story, you level up character and determine your gameplay style. It’s an RPG, not a shooter.

    It’s not silly to point to HR when looing at succesfull remakes. Deus Ex Invisible War was the simplified console game. It failed. HR was again the deep open ended Deus Ex game people wanted.

    To then point to Syndicate and thinking it will be just a good because it shares a camera angle is missing the point entirely.

    It’s not about the camera angle, it’s about the gameplay.
    When remakes work it’s when they go back to what made the original good, not by aping other games or blindely going by what is popular.

    #18 4 years ago
  19. DarkElfa

    @18, would you classify Skyrim as an FPS? I mean it’s your hand in FP mode using a weapon on enemies. Where does the line draw between FPS and RPG these days anyways.

    #19 4 years ago
  20. Freek

    The line is the same place it’s always been. What does the gameplay dictate? Are you doing damage because you picked up the sniper gun and headshotted a guy? Or are you doing damage becuase you have the right stats, hit chance percentage and levels?
    One is an action game, the other is an RPG.

    That was one of the things that threw people off with Fallout, you can pick up a huge gun, shove against an enemies head and still do next to nothing to that target. Becuase what you are carying and where you are pointing doesn’t matter as much as your stats and the dice rolls behind the scenes.

    #20 4 years ago
  21. DarkElfa

    Increasingly though, the line is getting so blurry that you can almost just pick one based on your best chance to make a hit within a demographic.

    #21 4 years ago
  22. viralshag

    “To then point to Syndicate and thinking it will be just a good because it shares a camera angle is missing the point entirely.”

    We’re not saying it’s going to be good, and we’re not saying it’s going to be bad. But we’re not dismissing the game because it’s a FPS. You’re using examples of games that have pretty much changed everything they were *before* and were still successful.

    DX:HR is nothing on what the original was. To say that HR was “deep and open ended” is something I don’t see about the game myself. What was “deep” about it? The comical story telling? the pointless upgrade system that gives you everything? Don’t get me wrong, it was a good game but it was as simple as it gets. But that’s off topic anyway.

    And @20, so what happens when you have high enough stats to one shot a guy with a head shot? It’s still an RPG? You can talk about all the dice rolling and stat look up you like, at the end of the day it is what it is, and that’s an RPG in FP with shooting. An RPGFPS.

    #22 4 years ago
  23. DSB

    @18 That’s not an accurate description of what actually happens in the new Fallouts.

    The “roll” doesn’t determine whether you hit or miss at all, it just determines the basic dispersion on your weapons. Whether you hit or miss ultimately comes down to how close you are, and how accurate your aim is, exactly like a shooter, just with more dispersion, and possibly also the values of armor penetration and damage.

    In Fallout, the roll would be an actual roll, determining hit or miss. That’s entirely different.

    #23 4 years ago
  24. Freek

    You can stand there and pretend HR wasn’t a game that gave you the choice in how you aproached each challange in multipell ways. Do you sneak into a building? Do you persuade the gaurd with pheromones? Do you gain his friendship with a side quest? Do you just go in guns blazing? Do you discover the secret passage round the back using your strenght skills wich you may or may not yet posses?

    You can pretend all those example of faithfull gameplay adaptations diden’t happen.
    You can do that, but it woulden’t be the truth.

    And you can putt words into my mouth by claiming I’m a “whining PC elitist” or that I am dismissing the game entirely. That also woulden’t be true.

    What is the first thing I post in this comment? Saying that it is probably a good game but asking “why did go with the name?”
    And then going into a fact based discussion about what made recent remakes succesfull.
    If you just want to insult people rather then discuss the topic at hand, why bother?

    And the dice rolls and stats all still happend in Fallout. You can pick a giant gun, mouse point it at somebodies head and do no damage at all. Why? Because your skill points were wrong for that gun, it was half broken and you were standing in the wrong place.
    A far cry from no-scoping someboy to death in one shot in an action based game.

    #24 4 years ago
  25. DSB

    @24 That’s just because you weren’t close enough. Again, dispersion, as opposed to rolls. One is an FPS mechanic, the other is an RPG mechanic.

    I can do the same thing in ArmA 2. Does that mean it’s a proper heir to Fallout?

    Fallout 3 was set in some happy clappy world where everybody was doing just fine after the total and utter annihilation of the planet, whereas in the original Fallouts they were mostly raving lunatics preying on eachother and trying to abuse you every chance they could.

    #25 4 years ago
  26. OrbitMonkey

    Saying it won’t succeed because they changed to camera angle & gameplay is daft Freek. Are you suggesting Syndicate can only work as a 3rd person tactical rpg?

    Now I know where your coming from, I do. If Bioware announced a fps version of mass effect, I guarantee their would be hundreds of guys saying what your saying about Syndicate.

    But I’d still say the same thing too. Yes It different to the game you hold in high regard, but to judge it’s gameplay/story elements, without actually seeing them? Big assumption.

    Try being a little.more cup half full kinda guy :)

    #26 4 years ago
  27. Freek

    That’s not what I am saying, I was giving an example of what could have been done. And what would have been a good reason to bring back Synidicate.

    I’m sure it’ll be decent, but what is the point of bringing back Synidcate in name only?
    There’s no fan basis backing it up, new people don’t care about the old school name. It’s the same as launching a new IP.

    When the logical reason for rebooting something is that you feel the original had qualifications that are still worth playing. That it is worth bringing back.

    #27 4 years ago
  28. DarkElfa

    I like pie.

    #28 4 years ago
  29. OrbitMonkey

    Ooh I like pie too!! Apple pie with lashings of custard *yum*

    #29 4 years ago
  30. IL DUCE

    Its the same basic back story and everything…games have advanced so much since friggin 93 when I was 7 years old so I’m in the group that doesn’t care that its not the same exact ancient Isometric RTS like the original (which wouldn’t have sold as well as an FPS will and we all know that), I appreciate the fact they are trying to make it similar overtones and tactics but we have known it was an FPS ever since Starbreeze was rumored to be working on it, shouldve given everyone plenty of time to accept that fact…welcome to 2011 people, get w/ the program and accept it or go boot up the original and get over it…

    #30 4 years ago
  31. IL DUCE

    #31 4 years ago
  32. DarkElfa

    @31, agreed.

    #32 4 years ago

Comments are now closed on this article.

  • Monster Hunter 4 Ultimate free DLC pack for May includes Metroid and Mega Man armour

    The May DLC pack for Monster Hunter 4 Ultimate boasts some big ticket items, including Metroid, Street Fighter, and Mega Man gear. This big fat chunk of free DLC, detailed on the capcom unity blog, includes Hunter equipment: Metroid’s Varia Suit Metroid’s Zero Suit Metroid’s Arm Cannon Taiko Drum Master Hunting Horn USJ’s Star Rook […]

  • Destiny: Xur location and inventory for May 1, 2 – Hard Light edition

    Here he comes with his weird face, dealing goods and gear for Guardians. It’s Friday. Xur: Agent of the Nine is back in the Tower. Of Course he is. Got your Strange Coins? Here’s what’s in his bag this week: Ruin Wings [Exotic Titan gauntlets] – 13SC Don’t Touch Me [Exotic Hunter gauntlets] – 13SC […]

  • Dragon Age: Inquisition Jaws of Hakkon DLC drops for PS4 on May 26

    Dragon Age: Inquisition DLC has now been announced for May 26 for PS3, PS4 and Xbox 360. The announcement was made on Twitter via the official Dragon Age account. Mark your calendars! #DAIJawsOfHakkon pic.twitter.com/mU1WfkSrQV — Dragon Age (@dragonage) May 1, 2015 The DLC was released for PC and Xbox One back in March thanks to […]

  • New Witcher 3 screenshots highlight Geralt’s questionable fashion choices

    Even though The Witcher 3 release date is drawing closer, it still feels like a million year away. So here are some more screenshots to tide you over until then. We got to look at in-game shots yesterday, but these new screens show Geralt riding through some gorgeously vibrant mountains, in the midst of combat […]

  • Sims Gurus patch out pregnant men

    Say goodbye to The Sims 4 unique take on fatherhood, as The Sims Gurus confirm that male pregnancies are no more. The Sims 4 players have been reporting high numbers of alien abductions, leaving their male characters with sore bottoms and a bellyful of alien baby. Kotaku reports that not everyone was getting their knickers […]

  • Black Mesa countdown probably points to Half-life remake release date

    Half-life remake Black Mesa may have a release date at last. Black Mesa is a Source Engine remake of the original Half-life, which like everything related to Half-life feels like it’s taking forever to come out. The first part launched in September 2012, and it looks like we might have a release date for the […]

  • Spector puts down rumours of troubled Epic Mickey development

    Epic Mickey seemed like a surprising follow-up project from the man who made Deus Ex, but Warren Spector has put down rumours of a difficult relationship with Disney. Epic Mickey displays several qualities found in Spector’s other games and which he has always espoused in interviews – heck, this is the man whose dream it […]

  • Ubisoft makes good on Child of Light promise with free eBook

    Child of Light fans can check out a gorgeous new illustrated book set in the world of Lumeria. Earlier this month, creator Patrick Plourde confirmed that there were more Child of Light projects on the way. As we expected from the cagey wording, at least the first of these projects isn’t a game: it’s an […]

  • Half-life episode from Junction Point would have featured a magnet gun

    Half-life seems to be on near permanent hold, but at least we can glean some insight into what might once have been. Junction Point’s cancelled Half-life game came up in Warren Spector’s Reddit AMA overnight. Commenting that he isn’t sure whether he’ll get into legal trouble for discussing the project, Spector gave a few comments […]

  • Destiny: exclusive shader, emblem on offer with Nepal benefit shirt

    Destiny developer Bungie has asked Guardians to offer their aid, and they’ve already responded in troves. A new Destiny shirt added to the Bungie Store is the object of a fundraising drive to provide aid in Nepal following a devastating earthquake this week. Bungie popped the pretty stylish shirt on sale earlier today, offering an […]

  • What does the creator of Deus Ex think of Human Revolution and Mankind Divided?

    Deus Ex creator Warren Spector seems pretty positive about the direction the sci-fi series has followed under Square Enix’s hand. Deus Ex was created by Spector and his team at Ion Storm, and remained with Eidos after the developer shuttered. When Square Enix purchased the British publisher, it put new studio Eidos Montreal to work […]

  • Protest Goat secures future for Elite Dangerous destruction derbies

    One of the stranger and more beautiful stories to manifest in the gaming world this week, I think. Elite: Dangerous has given birth to an unintended, emergent style of gameplay; a destruction derby like affair where players gather in no combat areas to both race and gleefully smash into each other until a victor limps […]

  • Destiny’s stunning landscapes captured in panoramas

    Destiny has some beautiful environments, which screenshots don’t necessarily do justice to. Walking around Destiny exclaiming over the lighting effects and the tiny animated details is the best way to experience Bungie’s tremendous achievements, but these panorama images stitched together from in-game screenshots are a good second. Click to see them fullsize. Redditor CenturyEagle made […]

  • Star Wars Disney Infinity re-release on the cards – rumour

    Star Wars is a no-brainer for Disney Infinity, and at long last it looks like it’s happening. A Star Wars re-release called Disney Infinity 3.0 has reportedly leaked from German retailers. We have to lable this one a rumour as we haven’t seen the original source, but the story was originally reported by DisKingdom, which […]

  • Award-winning mobile indie Monument Valley out now on Windows Phone

    Windows Phone’s game selection can be a bit restrictive, but has expanded delightfully today: Monument Valley is now available. Monument Valley is one of those gorgeous, mind-bending puzzlers the indie scene produces on the regular, winning awards and consuming everyone’s lives for weeks on end. Developed by Ustwo Games, with beautiful, understated art from Ken […]

  • Old-school EverQuest servers safe from legal troubles thanks to Daybreak agreement

    EverQuest rights holder Daybreak Game Company given its blessing to the wonderful Project 1999. EverQuest: Project 1999 is one of those lovely ideas that it are all too often crushed by the realities of the games industry. An entirely fan-managed affair, it provides an emulated version of the classic EverQuest experience, which is no longer […]

  • Free Dragon Age short stories fill us in on Corypheus’s followers

    Dragon Age: Inquisition developer BioWare invites you to learn more about the lore and characters that make up its beautiful role-playing setting. Dragon Age is set in Thedas, a world still only partially revealed by the three core games to date. BioWare puts a heck of a lot of work into its worldbuilding, employing a […]

  • Remember that gorgeous Luminous Engine tech demo? It now utilizes DirectX 12

    Remember the gorgeous Luminous Engine tech demo Square Enix showed off three years ago? The firm showed it again at Microsoft’s Build Conference, this time utilizing DirectX 12. The Witch Chapter 0 [cry] real-time tech demo was created from research Square conducted using real-time CG technology and DX12 in collaboration with Microsoft and Nvidia. The […]

  • Stealth Inc 2: A Game of Clones sneaks onto GOG and Steam services

    Stealth Inc 2: A Game of Clones can now be purchased through GOG and Steam. On both services it will run you £12.99/€14.99/$14.99. Links here and here. The game features: Fully explorable ‘Metroidvania’ style overworld, laying siege to a diabolical cloning facility with varied and detailed environments. A variety of special equipment to unlock new […]

  • Call of Duty: Advanced Warfare DLC Ascendance has arrived on PC, PlayStation consoles

    Call of Duty: Advanced Warfare players on PC and PlayStation consoles can now download the Ascendance DLC. The second content pack contains the OHM weapon, the OHM Werewolf custom variant, and the second entry in the Exo Zombies saga, Infection. Four new maps are also included: Perplex, Site 244, Climate, and Chop Shop. Ascendance was […]

  • Latest Xbox 360 system update is live, now supports 2TB hard drives

    Xbox 360 now supports 2TB hard drives via the latest system update for the console. Support for the drives was announced earlier this month and has been available for preview members. “In addition we will also no longer reserve space in advance on your hard drive,” said the firm. “If you are using 16GB of […]

  • Kickstarter for Banjo-Kazooie spiritual successor Yooka-Laylee launches tomorrow

    Playtonic Games has announced the Kickstarter campaign for its spiritual successor to the Banjo Kazooie series, Yooka-Laylee, will launch tomorrow. The title of the game was announced today along with the Kickstarter date. Formerly known as Project Ukulele, the 3D platformer is said to be “between the size of Banjo-Kazooie and Banjo-Tooie,” and stars Yooka […]

  • Console version of Mistwalker’s Terra Battle is in development

    Now that Mistwalker’s Terra Battle has surpassed 2 million downloads on mobile, the developer is now working on a console version of the tactical RPG. As part of the original Download Starter campaign, the 2 million milestone means the company will begin development on Terra Battle’s console version with details to be announced at a […]

  • Prison break game The Escapists is heading to PlayStation 4 from May 29

    The Escapists, Mouldy Toof’s prison break game originally released as a timed console exclusive Xbox One, has a release date for PlayStation 4. For those unfamiliar with the title, which is also a PC release, it tasks players’ time management skills as they do a bit of digging and crafting, and other prison-type stuff as […]

  • Dead Island 2 delayed into 2016 to ensure series is “taken to the next level”

    Dead Island 2 has been delayed into 2016 by Yager in order to ensure the sequel “takes Dead Island to the next level.” According to a tweet from the developer, it set “big goal” for the game, and in order to deliver what fans expect, the team needs more time to reach development goals. “We […]

  • Project Cars: here’s a list of all available cars at launch

    Project Cars will contain many, many cars and if we are counting correctly, there will be 74 total at launch. The standard edition contains 65 total, and when factoring the free car as well as the Modified and Limited Edition cars packs, you can add an additional nine cars to the mix. Comb through the […]

  • Competitive matchmaking support is coming to Team Fortress 2

    Team Fortress 2 will soon feature support for competitive matchmaking, which Valve says is a “high priority” project for it at the moment. According to a report from TeamFortress.tv, which visited Valve headquarters recently, Valve is looking into the possibility of 6v6 or 9v9 matches 9v9, a possible quick play option and it is also […]

  • GTA 5 PC patch fixes garage, Job crashes – full notes here

    Rockstar has pushed out a 353 MB patch for GTA 5 on PC The patch fixes a number of annoying bugs related to vehicles and garages, some deathmatch issues and purchase errors. It should also fix various freezing and crashing bugs, as well as a little issue with Steam. Time will tell if the patch […]

  • Fire Emblem If will come in White Kingdom and Black Kingdom versions with amiibo support

    We’ve finally got some juicy details on the next Fire Emblem game, but the most interesting aspect is that there will be two versions of the game. According to Siliconera, who translated an interview between Intelligent Systems and 4Gamer, there will a White Kingdom and a Black Kingdom version that offer different aspects of the […]

  • Deception 4: The Nightmare Princess heads west with “Golden Toilet” pre-order bonus

    Deception 4: The Nightmare Princess will debut on western PlayStation 4 systems this summer, Koei Tecmo has announced. It is also coming to PS3 and Vita. The game was produced by Keisuke Kikuchi of Fatal Frame fame and takes up where Deception 4: Blood Ties left off allowing players to relive Laegrinna’s pursuit to free […]

  • Nintendo US eShop update: Puzzle & Dragons Super Mario demo, Paper Mario, more

    Nintendo has updated the North American end of the eShop with a demo of Puzzle & Dragons Super Mario Bros. Edition, Paper Mario on Virtual Console, and amiibo Tap. The full update is below. eShop update amiibo Tap – free – Wii U Star Wars Pinball DLC – Wii U Paper Mario – Wii U […]

  • Deus Ex: Mankind Divided PC port handed off to Nixxes

    The PC port of the new Deus Ex has been handed over to Netherlands based studio, Nixxes software. After the initial reveal trailer at the beginning of April, we’ve only had a few morsels in the way of additional news. The most intriguing tidbit to date has got to be the fact that you’ll be […]

  • First-ever PC Gaming Show to take place at E3 2015 in June

    PC gaming will finally have its very own E3 press conference this year, thanks to PC Gamer and AMD. The PC Gaming Show will take place on June 16 at the Belasco Theater in Los Angeles and it will be livestreamed on Twitch. PC Gamer said speakers at the presentation will include representatives from Blizzard, […]

  • Majora’s Mask light available now on Club Nintendo for 6000 stars

    Club Nintendo shuts up shop on September 30 and members are being encouraged to spend accumulated stars before then. And what better to spend them on, than this adorable Majora’s Mask light? If you’re a member based in Europe you can nab it for 6000 stars. If you’re in Australia or New Zealand, it’ll only […]

  • Unity support announced for HoloLens, will work with Windows universal apps

    Microsoft is partnering with game engine developers Unity in order to make HoloLens compatible with apps and games which use the cross-platform engine. The partnership was announced yesterday during its Build Developer Conference. Universal apps for Windows 10 systems will also be available on Xbox One later this year, suggesting possible HoloLens functionality with the […]

  • Splatoon Nintendo Direct airs Thursday, May 7

    A Nintendo Direct focused on Splatoon, the Wii U multiplayer title, on May 7. It will kick off at 7am PDT/10am EDT/3pm UK and it can be watched via the Nintendo Direct website. You can also have a look at the game through Nintendo’s Twitch channel. The last game-specific presentation took place last week and […]

  • GTA 5 PC: clean up the streets as a member of the San Andreas PD with this new mod

    Remember the awesome mods for GTA 4 and San Andreas that let you run amok online as a member of the po-po? Well, dust off your taser and load up your gun, because it’s coming to GTA 5. The new mod for GTA 5 is currently in alpha and can be downloaded at palmbeachgames.com. You […]

  • Indie shoot ‘em up Project Root comes to Xbox One, PS4 and PSVita

    Project Root is a self-proclaimed rejig of the shoot ‘em up genre that was released on PC last year, and it’s finally coming to consoles. Combining free-roaming elements with the usual business of shooting things, Project Root was released this week for Xbox One, PS4 and the PSVita.

  • You can now bet on eSports online, starting with League of Legends

    If you’re getting bored with sticking a pony on the races, you can expand your gambling horizons at Unikrn where you can watch esports streams and get a little action on the side. The new platform was set up by Rahul Sood – previously the general manager of Microsoft Ventures. At the moment, customers are […]

  • Has Watch Dogs 2 been leaked?

    Ubisoft employee, Julien Risse, may have inadvertently confirmed Watch Dogs 2, thanks to his online CV over at LinkedIn. Videogamer.com spotted the slip up, in which Risse lists Watch Dogs, the DLC Bad Blood, and Watch Dogs 2 on his profile. Creative Director Jonathan Morin has already talked about his ideas for improvements for the […]

  • GTA 5′s Trevor makes his Jackass debut, complete with leopard-print knickers

    YouTuber Abstract Mode has shared his vision of what Trevor Philips’ life might have been like, had he not been completely batshit crazy. Watch Trevor get mauled, run over, and hit by a train, before taking a majestic swan-dive into someone else’s pool at the climax. Thanks, Kotaku.

  • Call of Duty: Black Ops 3 season pass will cost you £35

    Call of Duty: Black Ops 3 isn’t released until November 6, but you can already hand over your cash for the Season Pass. The Season Pass is available for pre-purchase on Steam for £34.99, and will cover four DLC packs – although the details we have on the content are limited to ‘exciting’ at this […]

  • GTA Online’s cheating assholes are no match for this player’s vengeance

    Think you’re smart for using invisibility and infinite ammo glitches? You need to be taught a lesson, sucker. You can have all the hacks you want but if your GTA Online game is weak, you’ll still get your ass handed to you. As this fool discovered when attempting to hassle another player. There’s a fair […]

  • PS4 sales help Sony’s games division swing to profit

    Sony’s PlayStation business has made an operating profit of 48.1 billion yen ($404m / £261.5m) in the past 12 months. That’s thanks to stellar sales of the PlayStation 4 and PS Plus, even as sales of the PS3 have stalled and the company wrote off costs for the PSTV and PS Vita. The profit puts […]

  • New patch for Dirt Rally gives co-driver’s attitude a tune-up

    Dirt Rally gets a new patch three days after release on Steam. On Monday, we reported that the newest Dirt game has popped up on Steam’s Early Access and is available to pick up for £24.99, as well as giving you an eyeful of tasty screenshots. The patch – released yesterday – fixes some issues […]

  • New The Witcher 3 screenshots show combat, exploration and general carousing

    New screenshots released on the official facebook page for The Witcher 3 show Geralt annihilating a winged beast, out and about in the world exploring, and living the life of Reily amidst a bustling feast. We were already treated to some glorious screenshots a few days ago, but these new ones are in-game and give […]

  • Destiny: 14 things you might have missed during House of Wolves intel drops

    Destiny: House of Wolves does a great deal more than just slap some new content on the existing game structure. House of Wolves changes Destiny in a lot of interesting and very welcome ways. Bungie showed off many of these changes in its livestream, and let both me and Arekkz come and have a look […]

  • Scratch that cyberpunk itch with Technobabylon on May 21 – new trailer

    Technobabylon more like Wrecked-yo-babbling with my smooth flow about how good Wadjet Eye games are. I don’t know y’all, it’s clock off time and everything feels like a reach. Wadjet Eye makes pretty good adventure games – award winning, in fact. The latest project to spring forth from the benevolent, sheltering hand of the label […]

  • Skullgirls 2nd Encore brings exclusive new features to PS4, Vita in northern summer

    Skullgirls, the little indie fighter that could, is getting another crack at it. Skullgirls 2nd Encore is the second re-release of the one-time troubled 2D versus fighter from lab Zero Games. Having survived the shut down of its developer and collapse of its publishing contrast, Skullgirls re-emerged as Skullgirls: Encore, adding in a ton of […]

  • Danganronpa series generates “impressive” sales for Vita exclusive

    Danganronpa is selling quite nicely, thank you, says NIS America. Danganronpa is a series of murder mystery visual novel puzzlers in a similar vein to games like 999. Two of these have been released for Vita in the west – Trigger Happy Havoc and Goodbye Despair. Speaking to MCV, NIS America CEO and president Takuro […]

  • I have no idea what is going on in J-Stars Victory VS+ but I kind of like it

    In this J-Stars Victory VS+ trailer, we see – uhh. Well. We certainly see some things. Look y’all, I was a massive weaboo in high school, but that was back in the dark ages when we had to take out Manga Entertainment VHS tapes from dingy little specialist rental joints that were literally underground, and […]

  • Please just watch this terrific trailer for Toren

    Toren is the kind of game I dream about when I drift off to sleep at night. This indie puzzle adventure strikes a spark in my little soul in the same way as Ico and Tequila Works’ Rime do. Mysterious, almost ethereal fantasy setting – check. Chance to actually walk around in that setting – […]

  • Play classic MS-DOS games on your own tweets

    In today’s episode of “what will they think of next”, someone’s figured out how to post playable versions of classic games in tweets. For some time now, Twitter has allowed you to embed various forms of media in tweets, most noticeably YouTube videos, simply by pasting a URL into the compose field. Turns out this […]

  • VR: Unreal Engine to add HTC Vive support

    The biggest digital PC game distributor and the most popular game development engine have both backed VR. It’s going to happen. An upcoming Unreal Engine 4 update will expand the development suite’s support to the HTC Vive, Valve’s VR headset. In this glorious new future where work on one of the most important engines in […]

  • WWE 2K15 PC supports modding

    WWE 2K15 may be the series’ PC debut, but it’s already getting into the spirit of the platform. WWE 2K15 does indeed support mods on PC, 2K’s Marcus Stephenson has confirmed. @ElementGamesTV you can. Now buy. — Marcus Stephenson (@stephensonmc) April 28, 2015 As Destructoid points out, this opens the door to all sorts of […]

  • Overkill’s The Walking Dead coming to PC, PS4 and Xbox One in 2016

    Overkill’s The Walking Dead is one step closer to your grasping little paws. Overkill’s The Walking Dead will be published by 505 Games, Overkill parent Starbreeze has announced. 505 also published Payday 2, Overkill’s previous title, so the two companies have established a working relationship. In a press release, the publisher said the co-op title […]

  • Call of Duty: Black Ops 3 pre-orders net Advanced Warfare DLC

    Buy Call of Duty: Black Ops 3 for later, enjoy bonus Advanced Warfare content now. Blacks Ops 3 is being supported by a rather cunning pre-order incentive even more likely to get you to lay your cash down sooner than you might otherwise. Gamespot reports a Black Ops 3 pre-order will receive a couple of […]

  • Steam Game Ban system lets developers determine who to block

    Steam users can now be blocked from individual games by their developers. Steam has always supported multiplayer bans for disruptive users, but a newly-implemented system allows developers to ban users from individual games using their own anti-cheat systems. Game Bans are enforced by Valve, but are enacted at the developer’s request and discretion. This change […]

  • Far Cry 4 devs matching Red Cross donations up to $100K to aid Nepal earthquake victims

    Far Cry 4 developer Ubisoft Montreal will match any pledges made to The Red Cross up to $100,000 to aid Nepal after the 7.8 earthquake struck the area in and around Kathmandu in Nepal. According to Ubisoft: “Having spent the last few years working on Far Cry 4, a game heavily inspired by Nepal and […]

  • Tales of Zestiria retail listing notes September release date, PS4 version

    Tales of Zestiria is coming west in northern autumn, and while it’s confirmed as a PlayStation 3 release, a Dutch retailer has it listed as coming to PS4 as well. Of course, listing it for PS4 could also be a typo, not that I would personally know about that sort of thing, really. However, according […]