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Lead gameplay designer for Mass Effect 2 and 3 joins Riot Games

Tuesday, 12th July 2011 17:28 GMT By Stephany Nunneley

Christina Norman has joined Riot Games as a lead designer for the League of Legends developer.

Norman was previously the lead gameplay designer for Mass Effect 2 and Mass Effect 3. She announced last week via Twitter and her blog she was moving from Edmonton, Canada to Santa Monica, California.

“I am thankful for my experience working on the Mass Effect series at BioWare, and think that Mass Effect 3 is going to be the best game in the series,” Norman told Gamasutra.

“I’m looking forward to working with Riot on innovative new approaches to game design and game development in the rapidly-changing video game market.”

Mass Effect 1 and 2 lead designer Preston Watamaniuk has taken over Norman’s previous role at BioWare.

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8 Comments

  1. Maximum Payne

    Hmm little bit backward job ?

    #1 3 years ago
  2. Zana

    It might be a good intuition. Riot Games is growing really big.

    #2 3 years ago
  3. karma

    Suits her design for the casual gamer style better probably.

    I really hated all the design changes and simplification she brought to Mass Effect 2.

    That type of dumbing down design philosophy doesn’t belong in a core game experience.

    #3 3 years ago
  4. Stephany Nunneley

    @3 Well, it has to be signed off on by the bosses too doesn’t it? :D

    #4 3 years ago
  5. darksied

    @3

    I agree, I wish ME2 was more like ME1. However, that’s Mass Effect; the game is more of a “role-playing” experience than what we would consider a traditional RPG (Baldur’s Gate, Dragon Age, Witcher). So I won’t hold it against them to much, as long as ME3 delivers on what it should: good dialog, good story, and more importantly, GOOD RESOLUTION OF THE TRILOGY.

    #5 3 years ago
  6. TheWulf

    @3

    That’s interesting, because 2 was by far my favourite. 1 was dull and riddled with binary scenarios.

    “We are good guys. They are bad guys. We are shining knights. They are evil robots. We fight themz.”

    It wasn’t exactly War and Peace. (Or anything Tolstoy.) It was about as dumb as dumb entertainment gets, really. 2 opened it up a bit and actually started fleshing things out, and it actually had at least one ethical dilemma. (GASP!) It’s still immature compared to some of Obsidian’s output (New Vegas et al), though.

    I just hope they actual work in some meaningful choices into 3 and work on maturing the story more. The first Mass Effect was a dreadful game filled with cardboard cut-out two dimensional characters and scenarios. 2 was a marked improvement in every respect that mattered.

    3? We’ll see.

    #6 3 years ago
  7. endgame

    so, basically, she quit Bioware!? seriously?

    #7 3 years ago
  8. Phoenixblight

    @7

    She just got married so yes seriously Plus if you had lived in Edmonton for any amount of time you would want to get the hell out of there too.

    #8 3 years ago

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