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ShopTo dates Vita for November 4 release, £40 pricepoint for titles

Tuesday, 21st June 2011 11:27 GMT By Johnny Cullen

UK retailer ShopTo‘s mentioning a November 4 release for Vita in the UK. The date is mentioned alongside pre-order listings for the handheld, as well as several titles including Uncharted: Golden Abyss, Wipeout 2048, Ruin and ModNation Racers. Games have also been priced at £40. Sony’s told MCV that it had “not made any announcements about software pricing, so that’s just speculation.”

Vita is due to release sometime this year in at least one region.

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45 Comments

  1. locus2k1

    Holy Moses, that means everywhere else will be charging £45-50 a title :(

    #1 4 years ago
  2. Lounds

    What! £25-35 would have made sense

    #2 4 years ago
  3. Blerk

    People were really expecting ‘cheap’ games for this? Seriously?

    When they started saying ‘these games are comparable with PS3 titles’ didn’t that set any alarm bells ringing? Of course they’re going to be £40+. And that’s (one of the reasons) why it’ll fail.

    #3 4 years ago
  4. MadFingerz

    £40 sounds about right. Probably even cheaper at some retailers.
    On an unrelated note, amazon lists both Vita models for £20 less than the official prices. I wonder when they’ll announce the price in €.

    #4 4 years ago
  5. AHA-Lambda

    O__O fuck that noise!

    #5 4 years ago
  6. Bluebird

    Just swap the Dollar sign for the Euro sign…

    #6 4 years ago
  7. DrDamn

    @1
    Why would everyone else be charging £5 or £10 over the RRP? ShopTo is saying the RRP for the games is £40 and is currently setting it’s prices at £38.84.

    #7 4 years ago
  8. MadFingerz

    @6 That would be a total rip-off (250 EUR = 359 USD) but I guess we’re used to it…

    #8 4 years ago
  9. 2plus2equals5

    Damn, i really happy for the rumored date, but i hope that games won’t cost more than 40€.

    #9 4 years ago
  10. locus2k1

    @7 my apologies, you’re absolutely right; I misinterpreted that Shopto were selling @ £40 and not that the RRP was £40. My Bad.

    #10 4 years ago
  11. mojo

    “People were really expecting ‘cheap’ games for this? Seriously?”

    not realy.
    that would make the whole device pointless.
    because cheap rip-offs of 10 year old flash games i can also play on my telephone.

    #11 4 years ago
  12. Christopher Jack

    They’ll probably end up $60-70 AUD which I guess would be good for certain multiplat games (vs PS360′s $99-109 rrp).

    #12 4 years ago
  13. Aimless

    An MSRP of £40 makes sense, that would give Vita software pricing parity with 3DS.

    At launch everywhere will gouge people for as close to £40 as possible, but after a few months prices will settle down nearer the £30 mark.

    #13 4 years ago
  14. DrDamn

    @10
    Also worth noting that these prices always start high. Retailers know how much the RRP is but I doubt they know how much they will have to pay for them and therefore their room for discounting. Prices for the console itself will hit £200 by release, games probably best bought in a bundle.

    Surprised to see that reality fighter thing in the games list – I assumed that was just a built in demo ala Face Raiders on the 3DS. Certainly doesn’t look like a full priced release.

    #14 4 years ago
  15. Lounds

    Blerk is a pessimist

    #15 4 years ago
  16. Blerk

    But of course! It’s the best way to ensure that you’re never disappointed.

    #16 4 years ago
  17. BraveArse

    Don’t be afraid of hope, Blerk.

    ;)

    #17 4 years ago
  18. mojo

    fear is the mindkiller

    #18 4 years ago
  19. Erthazus

    Blerk can go and play his outdated Xbox 360 as much as he wants, but price is not the reason of a failure. Great example: Apple Devices

    If consumers think that this is worth their money, then they buy it. If not, then it’s a failure.

    I don’t see this as a failure. I’m a gamer and i’m ready to pay 40 gbp for the AAA title as much as i’m ready to pay for a new videocard every year. If you are not sure about the price you can wait for a few months for the price drop. No problem. Everybody wins in the end.

    but if you are a casual gamer, go buy a Wii then Zumba Fitness and fuck yourself for the end of your pathetic life. Gaming was always an expensive hobby.

    #19 4 years ago
  20. Blerk

    The price of the hardware isn’t too bad, it’s the games that are expensive – too expensive for all but the most rabid of hardcore gamer to even bother with, I suspect.

    They also mostly seem like the wrong types of games to be pushing on a handheld platform, and most of them are already available on your fatty under-the-telly console in better resolutions with better controls.

    The hardware’s very impressive, but I just can’t see it catching on outside of a very small niche group. The ‘touchers/casuals’ will buy phones, the kids will buy Nintendo, who’s left for the Vita?

    #20 4 years ago
  21. Lounds

    @Blerk

    Seeing as the PSV will have physical media, just wait a month/trade in a game to get a new game half price, I got Infamous 2 for £13 after trading in Portal 2, hey next month I’ll trade Infamous 2 for something else. PC has steam :)

    #21 4 years ago
  22. Erthazus

    @blerk, hardcore crowd is not niche.

    PSP sold for 70 million units and it’s a huge success.

    but DS was sold back in the day more when it was cheaper then PSP. + when PSP launched it costed 100$ more and had no innovation on whatsoever, just visuals.

    this time around they are doing everything right + two thumbstick + innovative controls.

    Imagine Call Of Duty multiplayer on that thing. Every Call Of duty fratboy will jerk off and will start saving their money for the device.

    You can create an audience with that thing. You just need to create it.

    #22 4 years ago
  23. Hunam

    PSP is only mainsteam in Japan which probably accounts for over 50% of those sales. It has done very poor compared to the DS in europe and america.

    #23 4 years ago
  24. Blerk

    Hardcore handheld market is niche. PSP sold 70 million hardware units and about 48 games in total. 47 of those to Japan.

    Handhelds are different to under-the-telly consoles. What works at home isn’t always suitable for on-the-move.

    How many of those potentials jerking off over Call of Duty on the move are going to lose interest immediately when they discover you can’t actually play online unless you’re at a WiFi hotspot?

    #24 4 years ago
  25. Erthazus

    @Hunam, Another Sherlock Holmes that can pull out numbers out of his ass.

    Japan 15 million (as of December 28, 2009)
    United States 17 million (as of March 14, 2010)
    Europe 12 million (as of May 6, 2008)
    United Kingdom 3.2 million (as of January 3, 2009)

    Worldwide 67.8 million (as of February 25, 2011)

    http://en.wikipedia.org/wiki/PSP

    #25 4 years ago
  26. unclejibjab

    i wonder if Sony will start selling versions containing PS3 and PSV versions for around £70 when the crossover games come along?

    #26 4 years ago
  27. Lounds

    18mil more than ps3

    #27 4 years ago
  28. OlderGamer

    Blerk and Hunam +1

    Vita and 3DS will have a hard time outside of Japan. Most western folk do not want a portable console experience. They are very happy with their current mobile devices. My guess would be that many of the people that do use handhelds(not just iOS/cell phones/etc) prolly use PSP/DS to play games that they can’t find on a console – like JRPGs, for example.

    I know that was the only reason I bought a PSP, and I never used it in the fashion that perhaps it was intended. Meaning I used sitting at home on the couch. I bought mine to play Phantasy Star Portable one and two. Both were evolved/advanced versions of PSU(on the xb360), but unlike the xb360 version, the PSP versions played online for free.

    So I bought the system and PSP to TV cables, and played Phantasy Star. No reason I couldn’t have taken it on the road with me. But I don’t. When on the road, I drive in my car and talk with my wife – not really a good time for playing games.

    In the states handhelds are dominated by kids. Most adult gamers just play on the TV.

    #28 4 years ago
  29. polygem

    @22: i think thats correct indeed. if they deliver cod, bf etc mp on that thing it will sell really well. and they know that very well – so they will try their best to make it happen. actually that´s why i´m interested in the device as well.

    i´m pretty busy these days, with a lot of work, social life, other hobbies etc. and not always able to use my home console…but there isn´t anything besides swimming and ermmm that is so relaxing and able to wash a days stress off of me than a good mp shooter session. so having the option to take this to my girlfriends place and secretly play 1 or 2 free for all cod matches while she´s in the shower would be a definite “BUY” reason for me…the fall will be tough though with rage, skyrim, cod, bf, vita and some vita launch titles to buy…serious cash and TIME involved here.

    #29 4 years ago
  30. Blerk

    So let’s get this straight… you’d rather sneak in a couple of CoD games than join your girlfriend in the shower? :-D

    #30 4 years ago
  31. Christopher Jack

    I don’t get why people keep saying they don’t want a console like experience on the go, the other alternative would be a lifeless game like snake or tetris. As long as the auto-saves are consistent, I see no problems.

    #31 4 years ago
  32. MadFingerz

    ^You dare diss on snake and tetris?! *smileymad*

    But yeah, I already see myself playing “PS3 games” on Vita during my daily boat trips. Although there’s still this 6yo laptop that needs replacing…

    #32 4 years ago
  33. OlderGamer

    Its the on the go part of the equation thats the problem CJ. Where do you, as an adult, have a lot of time, away from home to become engrossed in deep gameplay?

    And OMP games like CoD will not work either. Now your into a situation where you can’t look up from your handheld. Slower paced JRPGs are a great fit as are lots of other SP games. The biggest reason is that you can stop looking the screen at anytime, and you can flash freeze the game, pausing it do whatever it was you where on the go to do in the first place.

    For kids sitting the back of the family minivan, handhelds are great.

    But if I am out of the house on the go, I am out there to do something other play a video game. And if I do find myself, alone, with time to kill, thats what the cell phone is for. Lite, disposable, snack like games. You can’t get into a OMP match of CoD in the ten minute wait at the DRs office, it just isn’t practical.

    Sure someone will claim that handheld gaming is the greatest thing scince sliced bread, but I was speaking in general terms in a most people type situation.

    #33 4 years ago
  34. Blerk

    I think people sometimes greatly underestimate the range, quality and depth of phone games these days.

    #34 4 years ago
  35. Lounds

    Phone games are just a fad, they won’t carry on a gaming name forever, Final Fantasy (althought it’s dying a slow death), Zelda, Mario, RE, Street Fighter, COD, just to name a few.

    #35 4 years ago
  36. StolenGlory

    @34

    I must admit, since owning an iPhone I would agree with this comment to a fair old extent.

    The white elephant in the room of course is that as a core gamer, IMO the lack of a traditional and responsive twitch based button/analogue interface means that touch-screen phone gaming is rarely a serious distraction for me from my 3DS and PSP.

    #36 4 years ago
  37. Blerk

    @35, you are wrong. Completely and utterly. The opposite is true – handheld gaming is dying, phones will pick up where it left off.

    @36, it’ll be interesting to see if anyone aside from Sony is brave enough to stick some ‘traditional’ controls on a phone. The Xperia Play might not be the prettiest or cheapest or Appleyist phone out there, but it’s an intriguing concept once you couple it with the “open” world of Android.

    Edit: Actually that sounded a bit rude. Sorry, @35. Should’ve really added an ‘imho’.

    #37 4 years ago
  38. Christopher Jack

    @37, You can get add on accessories for your iPad, trying to find one for my SGS though =\

    #38 4 years ago
  39. DrDamn

    @Blerk
    I don’t think portable games with depth sit that well on phones, but I don’t think they have to. The cross over point to an extent is just the sort of time these games are vying for not necessarily the type of game. Sitting on a bus, travelling, away from home. Sure you might fancy playing something deeper, but an entertaining game which only cost you a few quid is just as good.

    In pointing this out though I think there might still be a market for the Vita. The PSP sold well enough without the smaller cheap games, so there is a market out there for people who want to play deeper games on the move.

    There are other advantages the Vita has over a phone – other than controls. It’s primary purpose is playing games. So play it until the batteries give then charge up when you can. That’s not such a practical approach on a phone where you play too much and suddenly people can’t contact you anymore until you can recharge. The link-up between PS3 and Vita could prove a winning factor too. And actually links back to why the bigger deeper games might work out alright.

    #39 4 years ago
  40. Lounds

    IMHO PSV looks awesome!

    #40 4 years ago
  41. Erthazus

    @blerk,

    “you are wrong. Completely and utterly. The opposite is true – handheld gaming is dying, phones will pick up where it left off.”

    Aha, so thats why Xperia Play is plain dead?

    correct sir… CORRECT!

    #41 4 years ago
  42. Blerk

    All decent points, Doc. And you might well be right, although I can’t see that myself.

    The trouble is, as the PSP/Vita gets closer in content to under-the-telly experience, it becomes less and less relevant. Why not just play those games on the PS3 where you aren’t hobbled by slightly wonky controls and a smaller screen? The DS proved that the most successful handheld games were the ones that were least like the in-depth, telly-console experience – people generally want different stuff on the move. I think the 3DS has misjudged this too, they’ve spent so much time on the gimmickery that they’ve forgotten precisely what it was that made the DS so popular. And Apple are just hoovering that market up like there’s no tomorrow.

    Erth, Xperia Play is (most likely) dead because Sony totally botched the launch and nobody actually wants to play old PSOne games on their phones at semi-extortionate prices. They should’ve spent more time pointing out how Android-specific games can benefit from the proper controls.

    #42 4 years ago
  43. Christopher Jack

    @Erth, how the hell would u know if the Play is flopping? As far as I’m aware, SE hasn’t released any sales figures regarding the hardware itself.
    They don’t profit from the software itself so that’s irrelevant.

    #43 4 years ago
  44. DrDamn

    @42
    You also have to see where the Vita is fitting in with that under the TV box though. So far they are talking about Vita players being able to play online with PS3 players in Wipeout. Putting a couple of points together though and you can get a lot more clever interoperability between the two now they are closer in terms of spec/performance. Especially when linked to some of the other features Sony has added to PSN recently like cloud based saving.

    Consider a game where you buy from PSN and get the PS3 and PSV versions bundled together. Visually similar, content identical. Play on your PS3 and when you are away or out you continue to play on you PSV – sharing data and save info through the cloud. It’s like Wii U only you can leave the house with it :).

    #44 4 years ago
  45. manamana

    I always thought of the PSP and now the PSV as a perfect fit for schoolkids/teenagers. They can brag about the graphics and swap games etc. They get the Handheld as a gift for christmas etc. and the games also. I mean, look at those kiddos, many of them already have an iPhone or at least an iPod.

    And for the future I stick with what Carmack said. Anyone who takes a look at Nvidia’s roadmap must see the power that comes in the next few years on Smartphones and tablets (Kal-El is only the beginning, Stark anyone?). In need of better Controls, I am shure that there will be a developer who takes the plunge and fit a Controller-like Frame or so for those devices. And there you have it. Streaming content and on-demand gaming. With graphics on the horizon that’ll blow nintys and Sonys Handhelds out of the water.

    #45 4 years ago

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