Tue, May 10, 2011 | 21:23 BST
Sony: PSN restoration date of May 31 is inaccurate
SCEA’s director of corporate communications and social media, Patrick Seybold, has said that the estimated May 31 restoration date for PSN services reported by Bloomberg is a bit misleading.

PSN Breach History

April 3 – Anonymous launches OpSony in retaliation for Hotz and Graf Chokolo suits.
April 11 – Sony settles Hotz suit.
April 19 – SCEA notices PSN breach, takes four servers offline.
April 20 – Another intrusion is found, all servers go offline, two security experts hired over next two days.
April 22 – Sony notified FBI regarding intrusion.
April 23 – Another forensics team is brought on board.
April 25 – Sony is made aware that PSN and Qriocity accounts have been accessed.
April 26 – The public is notified reagrding the intrusion, states credit card information “could” have been compromised.
April 29 – US House of Representatives subcommittee asks for more information on the attack.
April 30 – Kazuo Hirai apologizes to Sony’s during a press conference.
May 1 – SOE found to be conpromised as well; file called Anonymous discovered by forensics which states “We are legion.”
May 4 – Congressional hearing held, Sony pulishes letter to congress.
May 5 – Sony plans to offer creit report services, monitoring, and other compensation; Anonymous denies involvement.
May 6 – Another attack rumored for Sony; Anonymous thinks rogue members attacked PSN; SCEA to offer free games as compensation.
May 7 – Sony announces it has no ETA on when PSN services will resume.
According to an earlier report, Shigenori Yoshida, a Tokyo-based spokesman for the firm, said that Sony was uncertain when it could resume PSN services, and that the “company is in the process of adopting an improved security system and its plan to restart the services fully by May 31 is unchanged.” However, Seybold has said there is no new information regarding a new launch date.
Sony said in a Japanese press conference on Sunday, May 1, that online play on PSN and access to music service Qriocity would be restored “this week,” but that PlayStation Store will not return until sometime “this month,” as the promised restoration of partial services in the week ending May 8 went unfulfilled.
Per a statement from Seybold received by Venture Beat, Sony has yet to provide any date whatsoever for the restoration of services, and has not provided any outlet with any information pertaining to when to expect said service restoration.
Seybold added that he was in the process of “trying to clean,” up the May 31 misinformation “now,” which has resulted in Sony updating its FAQ on the matter to state that “restoration of online gamplay is the FIRST phase of the plan to restore,” the PlayStation Network.
The SCEA executive also commented on the CNET report on Friday,, which stated that Anonymous was planning a “third attack” against Sony over the weekend – an attack which never happened, because, according to CNET, the publicity surrounding the plan resulted in Sony taking down the one live server it supposedly had up and running.
According to Seybold: “There is no accuracy to that report. We’re focused on ensuring the security of the network before bringing the services back online.”
Seybold has since posted on the US PS Blog that “it will likely be at least a few more days,” before service is restored.
“We’re terribly sorry for the inconvenience and appreciate your patience as we work through this process.”
Nick Caplin, head of communications at SCEE posted the same message on the EU PS Blog.
All PSN services are still offline
Following confirmation last week that SOE’s user data servers had also been hacked, Sony said in a statement over the weekend: “We were unaware of the extent of the attack on Sony Online Entertainment servers, and we are taking this opportunity to conduct further testing of the incredibly complex system. Additional comprehensive system checks and testing are still required, and we must complete that process before bringing the systems online.”
Sony took PSN offline over April 19 and April 20 after hackers compromised user data on the online PlayStation service.
PSN service still experiencing downtime
Sony said on both the EU and US PS Blogs on Saturday that PSN is still down, and that the firm is unsure when it’ll resume.
On Thursday, Sony posted that it was entering into the final stages of its new security testing, and that there was the possibility that some functionality would be restored by Friday.
A company spokesperson told Reuters that restoration within the original expected time-frame would not be possible, and no firm restoration date could be provided.
The latest note from SCEA and SCEE posted on both Sony blogs states that “based on what” Sony knew during its press conference in Japan last week, it “expected to have the services online within a week,” and blamed the emergence of information related to the SOE hack for the delay.
PSN sweepstake data posted
In addition, Reuters is reporting that Sony found names and partial addresses of 2,500 sweepstakes contestants which were posted on the Internet by hackers.
Information pulled from a Sony database included information on those who entered a product sweepstakes contest in 2001 including “some” physical addresses. However, the list was devoid of credit cards numbers, social security information or passwords.
“The website was out of date and inactive when discovered as part of the continued attacks on Sony,” said Sony, which also had the site taken down after it became aware of it on Thursday.
The possible cost
Estimates regarding the cost of the service downtime, included the amount Sony has forked out to security firms handling the investigation, have ranged anywhere from the moderate by industry standards ($1.6 million) to the utterly ridiculous ($24 billion).
Wedbush Morgan analyst Michael Pachter has estimated that if hackers used at the least 5,000 of potentially compromised credit card numbers to participate in theft, it could cost Sony $1.6 million in reimbursements (via VentureBeat).
In regards to lost profit, Mizuho Investors Securities analyst Nobuo Kurahashi told the Wall Street Journal that the security breach could cost Sony $1.25 billion in lost business, new security investments, and consumer compensation.
The possible financial fallout is also being monitored by the stock exchange, which at one point dropped Sony’s stock 6 percent following the announcement of the breach.
The firm saw a 2 percent rise after its bow-heavy public apology, but until the firm gets the PSN service back online and makes public the security plans it has put into place, stock could continue to drop or remain rather flat.
Over in the US, Sony stock was up $0.08 (+0.29 percent) at the close of business on May 6, and in Japan it was down by ¥54.00 (-2.33 percent).
Sony is scheduled to report full-year and Q4 earnings for 2010 on May 26. It is unlikely that the firm will announce to investors how much it has spent or lost during the PSN breach, as the firm itself may not have the actual numbers crunched at that point.
It may have a preliminary figure, but it looks more likely to be a number provided during its next financial period.


67 comments
Older Comments
#51
xino
10/05/11, 12:14 am
A MONTH!?
Are Sony crazy!?
why man? companies will loose lots of money because of this.
how about mutliplatform games?
will gamers switch to xbox 360 versions instead of ps3?
#52
Phoenixblight
10/05/11, 12:20 am
Its a month for the entirety of PSN the multiplayer and all that will be on much sooner than that.
#53
Blerk
10/05/11, 4:12 pm
So basically they still have no idea?
Some sites were running a rumour that online gaming would be back this week earlier, incidentally. If anyone wants to get their hopes up or anything.
#54
SamaT
10/05/11, 4:12 pm
Technically, if the servers aren’t up by next Tuesday, it will have been about a month.
#55
DGOJG
10/05/11, 4:32 pm
FUCKING HELL SONY JUST TURN YOUR SHIT BACK ON
#56
Deacon
10/05/11, 4:33 pm
On the upside, the longer it takes, the sweeter the ‘apology pack’ will be.
Only thing I’ve really missed are the PS+ goodies.
Their servers are gonna get RAPED when they flick the switch on the new PSN!
#57
Blerk
10/05/11, 4:36 pm
It’d be quite funny if everyone tried to connect at once and their new security stuff thought it was a DOS attack and blocked everyone.
#58
TheWulf
10/05/11, 4:40 pm
What I will say is that this has probably been a bucket of cold water to the face for console-exclusive developers, and I’m thankful for that. Very much so.
I keep talking up Steam, but it’s all verifiable facts and you can check them out again! Anyway, yes, talking up Steam again, now. Don’t read if you don’t want to. Anyway, the worst Steam outage was for about four hours early on on its life back in ’04, outages since have only been about an hour or so when they’ve had to pull the network down (usually to patch a security hole and such, something others should have been doing).
Capcom admitted this cost them a lot, and it’s likely cost a bunch of developers both large and small, corporate and indie alike. For all of their incorrect bluster about piracy, they’ve never seen a drop in profits like this one and perhaps this’ll have them wake up a bit. Steam is there and waiting for those who want to do ports.
And if you do a full Windows/Mac release then people will adore you and you will see humongous profits.
One potential element I’m hoping for is that this has been a slap to the face for the likes of thatgamecompany and Insomniac and future games will be cross-platform. Insomniac hinted at this possibility before, but I think this will have made up their minds for them.
The amusing thing too is that Windows ports often outsell other versions when you take consoles into account. There have been so many instances of that that it’s not even funny, so…
It’ll be interesting to see what happens next. This wulf is pacing around the dying animal that is console exclusivity, and it looks like it’ll be a good meal.
#59
DrDamn
10/05/11, 4:48 pm
@58
Insomniac are already going multiplatform with a title for EA Partners. This was announced last year some time.
http://www.vg247.com/2010/05/25/interview-ted-price-and-david-demartini-explain-the-insomniac-multi-plat-gigaton/
#60
Gekidami
10/05/11, 4:57 pm
As always PC fanboys prove that they are the worst type.
#61
ManuOtaku
10/05/11, 5:12 pm
You know thats what i meant earlier on this topic, man stop giving dates that they are not certain to achive, i know that maybe they are doing it to cease the anxiety on the users, but i think is better the approach “it will be ready when is ready, and with the time it will take us to make it right”, that will cease the false spectations the users might be getting by reading this.
#62
G1GAHURTZ
10/05/11, 6:57 pm
Maybe they’re going to start again from scratch.
#63
Dr.Ghettoblaster
10/05/11, 8:17 pm
I bet they’re adding the cross media chat everyone’s been wanting for years.
That’d be a nice surprise and a GREAT way to help PSN users remember this in a postiive way instead of negative (more so than “Welcome Back” program imo).
#64
NightCrawler1970
10/05/11, 8:51 pm
I have a hunch that Jack Tretton will talk on E3, and on that day the server will be on…
#65
Dr.Ghettoblaster
10/05/11, 8:54 pm
Today’s PS blog update “at least a few more days”..
#66
G1GAHURTZ
10/05/11, 8:57 pm
It would be an interesting E3 if PSN was still down.
#67
RedBirdiii
10/05/11, 11:36 pm
I think the day of Sony’s conference for the E3, Jack Tretton will come to stage and will say: “We represent to you today… PSN version 2. You can go home after the conference and play online now! Thank you for your patience..” and the crowd will clap their hands to his words..
Older Comments