Prototype 2 dev diary explains plot, shows gameplay

Thursday, 21st April 2011 14:27 GMT By Stephany Nunneley

Radical has sent over a developer diary for Prototype 2, and in it, the team discusses the reason why Alex Mercer is now the enemy instead of the hero, with a few clips of pre-alpha footage thrown in for good measure.

In Prototype 2, the team decided that since players had already spend so much time in the first game building Alex and his powers up, there just wasn’t anywhere else you could take him. He had just become to powerful. In order to still include him in the sequel, they brainstormed and decided to make him the enemy instead.

“We decided to make him the enemy, but a really interesting enemy,” said senior designer John Howard. “And then create a new protagonist so that right up front you have two interesting characters.”

In the game, you will play as James Heller, a family man who has lost his family to the virus. Alex Mercer, who was responsible for unleashing this virus, infects James Heller, which causes a destructive chain of events, but also a vengeance plot cooked up by Heller; thus, the Murder Your Maker tagline.

“You end up hating him so much with this immense fire within you, but at the same time you are terrified, wondering if you have what it takes it beat this guy,” said Matt Armstrong, the game’s design director.

Radical basically compares the story to David vs Goliath vs Darth Vader, which makes your goal in the game “very clear – you are out there to murder your maker.”

Prototype 2 is slated for release sometime in 2012 on PC, PS3, and Xbox 360.



  1. YoungZer0

    That gameplay bit at the end made me purrrr.

    #1 4 years ago
  2. Edo

    First one was decent enough,but Alex felt overpowered after a while,and let’s face it,it was no eye candy(to say the least)either.

    #2 4 years ago
  3. YoungZer0

    @2: Yeah he felt overpowered, but never really was. The game could get really frustrating really fast.

    #3 4 years ago
  4. M. K.

    Looks a bit more detailed then the first right? Atleast the environment. I liked the first game, it wasn’t as fluid as infamous, but I had a lot of fun with it. Still #3 is right, it was pretty frustrating at some stages even on the easiest difficulty :/

    #4 4 years ago
  5. DSB

    I think the thing that disappointed me the most was how the story could’ve gone somewhere really interesting, but just kinda stuck to the same “wounded child” story as an almost unlimited number of superheroes.

    I’ll still enjoy the gameplay, but it’s sad that they didn’t do more with peoples memories and the protagonists motivations. I was expecting it to go somewhere, but ended up being like “Oh swell, this schtick again”.

    @3 Definitely true. It lacked some serious balance in the trickier parts. That was a theme for most of the game though, it felt as unfinished as The Saboteur. Both had great potential.

    #5 4 years ago

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