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Suda 51: Dead Space 2 is an example of adventurous design

The incomparable Goichi Suda has said he's not the only one pushing the boundaries with new game design, citing Dead Space 2 as an example.

IGN suggested the No More Heroes, Killer 7 and Shadows of the Damned designer was less risk-averse than the majority of designers, but Suda wasn't hearing any of it.

"Really? Well, when I played Dead Space 2 for example, I was kind of surprised!" he countered.

"I thought, 'How could they do this?' I thought there were so many creators who are very adventurous. I think creators who take risks, create really edgy games – they get a lot of respect for that from the players."

The Grasshopper Manufacture head once more invoked punk culture - singling out The Smiths - as a strong influence on his unique work.

"I write the stories myself and I think of design when I write. In that sense, you get the punk style," he said.

"And I always think about making people laugh and providing shock elements to it too."

Suda's next game is Shadows of the Damned, due through EA on PlayStation 3 and Xbox 360 on June 7.

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Dead Space 2

PS3, Xbox 360, PC

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Brenna Hillier avatar

Brenna Hillier

Contributor

Based in Australia and having come from a lengthy career in the Aussie games media, Brenna worked as VG247's remote Deputy Editor for several years, covering news and events from the other side of the planet to the rest of the team. After leaving VG247, Brenna retired from games media and crossed over to development, working as a writer on several video games.

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