Valve updates to use Skype’s audio codec for voice chat

Tuesday, 22 March 2011 20:01 GMT By Alex Donaldson

Valve’s updating the audio codec used for voice chat in Steam to SILK, the codec developed and used by Skype.

The end result for gamers will be a higher quality of voice chat in-game via Steam, that should hopefully match the level of quality provided by Skype without having a knock-on effect on latency or lag in any game you’re playing.

Steam voice chat is available in group and one-on-one chats and is available both in and out of games.

Valve’s PR indicates the client update should be available right now – so go and get it, Steam fans.

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