Tue, Mar 22, 2011 | 20:01 GMT
Valve updates to use Skype’s audio codec for voice chat
Valve’s updating the audio codec used for voice chat in Steam to SILK, the codec developed and used by Skype.

The end result for gamers will be a higher quality of voice chat in-game via Steam, that should hopefully match the level of quality provided by Skype without having a knock-on effect on latency or lag in any game you’re playing.
Steam voice chat is available in group and one-on-one chats and is available both in and out of games.
Valve’s PR indicates the client update should be available right now – so go and get it, Steam fans.


7 comments
#1
Erthazus
22/03/11, 8:18 pm
FINALLY. Thats the best news.
When i play games with my friends i always use SKYPE, but now that it is integrated in to the Steam it’s a DREAM.
#2
LOLshock94
22/03/11, 8:25 pm
you actually have friends….
#3
Nozz
22/03/11, 8:29 pm
Good news. Steam really is all kinds of awesome
#4
abbe
22/03/11, 9:07 pm
Been wishing that Valve should add Mumble as voicecomm, but skype works as well.
#5
Hunam
22/03/11, 9:10 pm
Never thought it was too bad, but if SILK is better than yayzers!
#6
Dralen
22/03/11, 9:22 pm
Ha! Don’t need to even bother using skype anymore then.
#7
Lounds
22/03/11, 9:56 pm
note it does only say 1 – 1 calls, but hey its an improvement, I remember when steam first impliemented Steam calls and it was like listing to a phone call to Australia from 1970s