What’s next for Splash Damage? Brink 2? Brink 3? Something else? Brink 1 DLC? CEO Paul Wedgwood is staying “focused” on the task at hand for now: developing Brink.
The CEO of the developer has told Eurogamer all its energy right now is going into Brink. No potential sequel, no DLC: nada.
“Right now we’re just focused on Brink 1, on completing that game and finishing it and making sure we do a really good job of it,” Wedgwood said at a recent press event.
“If you have 80 staff, you’ve always got more games that you plan on working on, otherwise it would be a somewhat short lived… Some British game studios, maybe that is their only plan: make one game and quit. For Splash Damage, at the moment, we’re really only prepared to talk about Brink 1.”
Wedgwood’s comments comes after director Richard Ham made remarks recently about the future of the shooter IP.
“I’m looking forward to Brink 2 and 3 as well. We already have big plans for that,” Ham said to EGTV.
Wedgwood, though, was quick to stifle the story.
“Beyond Richard Ham, our creative director, saying, ‘Yeah, of course I’ve thought about the future,’ there are absolutely no firm plans to do anything at all at the moment,” Wedgwood told VG247 at a pre-E3 event from Bethesda last year.
“All we’re doing is we’re focusing on Brink 1, and that’s the sole focus of the studio. It’s the only thing anybody’s working on at the studio, and I think that’s the right thing to do: make one really good game first, and then worry about what’s coming after that.”
Brink releases on May 17 in the US and May 20 in the UK for PS3, 360 and PC.