Obsidian talks Dungeon Siege III’s PC-centricity, stability issues

Tuesday, 8th February 2011 22:23 GMT By Brenna Hillier

Project director Rich Taylor has said the multiplatform Dungeon Siege III will include “PC-centric” features not seen in the console version, and that eliminating crashes and bugs are “extremely high priorities” for the game’s development.

The Obsidian staffer told Eurogamer that the PC version of Dungeon Siege III will not be a straight-up console port.

“There are certain things that are more PC-centric,” he said. “The input and the controls lean more towards the PC.

“Players expect to be able to click and move their character around with the mouse and click on enemies. We’ll certainly have it control that way.

“… And of course the PC lends itself to higher-resolution textures and visual presentation that we’re happy to take advantage of where we can.”

Obsidian’s last project was the near-proverbially unstable and buggy Fallout: New Vegas, and the studio is working to shuck that negative association.

“Stability and being bug free are extremely high priorities on this project, and we actually talk about it internally constantly,” Taylor said.

He added, “The advantage here we have over, for example Fallout, is when we have a question about how something works, I walk 10 feet outside my office door and go talk to the programmer who wrote it.”

Obsidian’s own engine, Onyx, has allowed the team to develop simultaneously on all platforms, reducing the chance of last-minute, platform-specific errors. But they’ve also implemented a robust error reporting system.

“We actually had one of our internal tools developers spend a lot of time engineering crash reporting into the engine so internally, literally when anyone runs into a crash the game will shut down, it will generate a report, it will provide a stack dump and it will put it into a database, and we can be very diligent about tracking those things and solving them,” Taylor explained.

“No one wants to run into a crash. We’re gamers, too. … And when you run into a crash and it disrupts your experience, that’s not fun for anyone. We understand that. That’s why as the project director on this game I’m very militant about us addressing the crashes and memory issues.”

Thanks, Blue.



  1. loki

    I don’t want this PC mediocre
    If you PC-centric, make PC-only, we don’t want another PC crap for console like Gothica 4

    #1 4 years ago
  2. Erthazus

    Thats good… Thank you Obsidian. We love you. That means the interface will be PC like. Awesome.

    #2 4 years ago
  3. ninjanutta

    @loki,dont be silly,pc only games are money pits with no real return,they have to support consoles to make it possible in a financial sense,they stated that they will ad the extra for pc ,ive got a very high end gaming pc but also 360 and ps3,im not a pc snob or nob if you like.
    Yes,i agree,a bad pc port is crap but you dont have to buy the game,on the other hand,when its good,its really good to have the extra graphics option on you understand?

    #3 4 years ago
  4. blackdreamhunk

    yea pc gaming are money pits with n real return where did you get that uneducated information from more bias lies from mainstream media?

    Paradox: PC still strong, hardcore market not dying

    Steam Flirts With $1 Billion in 2010

    #4 4 years ago
  5. blackdreamhunk

    yea pc gaming are money pits with no real return where did you get that uneducated information from more bias lies from mainstream media?

    #5 4 years ago
  6. Crysis

    Most multiplatform games on pc tend to sell less than 15% of the total sales. PC is just not a huge money maker for multiplatform developers, only MMO, RTS & certain exclusives sell really well on PC.

    #6 4 years ago
  7. blackdreamhunk

    @ look at this cry baby stocker go you really think you know more than me loser???Crysis

    #7 4 years ago
  8. blackdreamhunk

    those teo links say other wise, what can’t handle facts??? or what?

    #8 4 years ago
  9. blackdreamhunk

    unlike console gaming that has put alot good game devs into bankruptcy!

    #9 4 years ago
  10. Michael O’Connor

    Ignore him, and he’ll crawl back into his hovel.

    #10 4 years ago
  11. Jorge

    What I don’t still get is why take out the online co-op for the campaign? Well, at least the same way it was in the previous games. No XP for friends joining in = no fun :/

    #11 4 years ago
  12. GwynbleiddiuM

    @Loki, ORLY? Since when mediocrity is synonymous with PC?! Usually it’s the other way around.

    #12 4 years ago
  13. back_up

    PS3 is best no point in putting efforts in PC version
    it will be pirated like a hell by pc gamers

    #13 4 years ago
  14. jldoom

    I just want it to be good on consoles. Whichever version it runs best on, is the one I’ll be getting PS3, or Xbox 360 I dont care! Just give me a fun game I can play with my friends.

    #14 4 years ago

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