Guerrilla Games’ lead producer Steven Ter Heide has told GI, contrary to previous comments from EA Partners boss David DeMartini, budgets for games will continue to be on the rise.
“I don’t know where the budgets are going but they’ll probably continue to rise for the next couple of years because the amount of stuff that you need to put into games, the stuff that the audience is expecting, that’s still growing as well. I don’t see it levelling out – both spectrums are going to continue to grow, from top to bottom,” said Ter Heide at EG Expo.
He also suggested that start-ups and upcoming studios should take more risks and “basically go for it.”
“It’s very tempting to start small, and work on smaller games and slowly grow, but you have to have an end-goal in sight and say ‘how do I get there, what steps do I have to take, how do I build my engine, how do I make my technology positions, what’s my artistic vision, what kind of talent do I need to attract?'”
Guerrilla’s currently in the process of finishing off Killzone 3 for a release in February next year for PS3. After that, it’ll start work on a brand new IP: something which Ter Heide says the studio have “had no time to think about.”