Ex GRIN devs set up Whiteout

Monday, 2nd August 2010 10:03 GMT By Johnny Cullen


In what must be the umpteenth studio opening since the demise of Swedish developer GRIN last year, former staff have set up “Whiteout”.

Whiteout, co-founded by Joel Fagerlund, Simon Rodriguez and Konstantin Schutte, is focusing on developing games for digital markets, and has a CryEngine 3 project under way.

“We’ve got some very exciting concepts under development,” Fagerlund said in a press release.

“We are currently working on a bigger project in CryEngine 3, and thanks to the excellent technology and support from Crytek, we have been able to carefully hand-craft a playable prototype that will knock your socks off.”

Fagerlund said games like Limbo and Hello’s Joe Danger were inspiration behind going digital.

“At GRIN, we saw the community’s extraordinary response to Bionic Commando: Rearmed. Couple that with the fact that new releases such as Limbo and Joe Danger have been so well received, we know that the digital marketplace is vibrant and thriving,” he said.

GRIN developed the less-then-well received console reboot of Bionic Commando, as well as Wanted: Weapons of Fate, Terminator: Salvation and a since-canned western-developed Final Fantasy game.

Thanks, GI.



  1. LOLshock94

    why have cryengine 3 not only are these the 2nd worst developers (1st is rebellion) but why make a shit game with that fucking engine

    #1 4 years ago
  2. Gadzooks!

    What was the last game you played with cryengine3 and what exactly do you think is wrong with it?

    #2 4 years ago
  3. Moonwalker1982

    I don’t know which games Grin made?

    #3 4 years ago
  4. Robo_1

    Grin made the rather awesome Bionic Commando & BC: Rearmed, they also made the perfectly respectable Wanted and the rather shit Terminator.

    They were a quality dev who overstretched themselves, and were fucked over by SquareEnix if memory serves, who never paid them for the work they were doing on a FF game.

    #4 4 years ago
  5. LOLshock94

    there games suck ass and the length of there games it isnt even longer then 2 of the LOTR movies

    #5 4 years ago
  6. metamorphic

    Ok, and how does comparing it to something as large and a complete different media serve to prove your point? You’ll find that your pre-teen humor isn’t likely to be appreciated here, or anywhere that people over the age of 17 frequent.

    #6 4 years ago
  7. YoungZer0

    People, don’t feed the retarded Troll.

    I liked GRIN. I really did. However, they did overstretch themselves. I still liked Wanted though and they also made the great PC Ports to the Ghost Recon AW Series. I’m very excited that some developer finally has the balls to take this fantastic engine and make something with it. Instead of going for the typical routine and use the boring Unreal Engine.

    The GRIN Logo was also fucking awesome.

    #7 4 years ago
  8. frostquake

    Grin has potential…aka Whiteout…So I am looking forward to see what they are doing.

    #8 4 years ago

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