BlazBlue sticking to 2D, says producer

Sunday, 1st August 2010 17:33 GMT By Joe Anderson


Toshimichi Mori, producer of BlazBlue: Continuum Shift, has said his game won’t be following series such as Marvel vs Capcom and Street Fighter into the 2.5D space.

Speaking in an interview with Japanese site 4Gamer, Mori said he would prefer to stick to 2D, no matter what genre he is working on.

“Presently, I’m going to continue with 2D.

“The reason why I’m fixed on 2D is after thoroughly thinking it through I end up back there. I love anime. So, I love 2D. Funny story, if Hayao Miyazaki’s anime was drawn in 3D, I don’t think I would like it.”

BlazBlue: Continuum Shift released earlier this week in the US for Xbox 360 and PS3 and will launch in October in EU.

Thanks, Siliconera.



  1. Mourinho

    The game is ALREADY out :)

    #1 4 years ago
  2. Patrick Garratt

    Just asking Johnny to delete this now. I can’t do it from here.

    #2 4 years ago
  3. Johnny Cullen

    Actually, it’s not out in Europe until October, but is in America as of earlier this week.

    I’ll edit it anyways.

    #3 4 years ago
  4. Patrick Garratt


    #4 4 years ago
  5. iOrly

    Seriously PC?
    I don’t think so :)
    or at least thats what wikipedia says
    and the two links above don’t mention a pc version.

    and yes its sad, EU and PAL countries gets delayed as always..oh well..

    #5 4 years ago
  6. Joe Anderson

    Sorry I saw October and thought it wasn’t out yet. Never realised it was out in US already.

    #6 4 years ago
  7. Epic Fool

    Good news.

    #7 4 years ago
  8. LarsWestergren

    >Seriously PC?
    >I don’t think so

    You thought wrong.

    The original games ran on embedded Windows actually, and the second game were ported by fans and has been available online to download for “people with questionable morals”.

    That may be why the first game is the one that gets an official release now. If it sells well, perhaps the second one will come too.

    #8 4 years ago

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