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FFXIII linearity is “very beneficial”, says Toriyama

Sunday, 21st February 2010 19:51 GMT By Johnny Cullen

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Final Fantasy XIII director Motomu Toriyama has issued an official statement on the official EU site for the RPG, saying the game’s linearity will be “very beneficial” for old and new Final Fantasy players alike.

He also explained the linearity with the first part of the game in Cocoon, and the open-world of Pulse in the second half of it.

“In order to allow the player to become absorbed in the drama of the storytelling and the new and exciting world of Cocoon and be drawn to the characters without getting distracted or lost we have deliberately used a linear game design for the introduction sections so they can be enjoyed in the same manner as watching a film,” he said.

“We are aiming for a vibe while playing that is similar to the experience of an FPS style game, where the player rapidly progresses through a series of dramatic events and experiences one after the other on an imposing and atmospheric battlefield.

“This kind of design is also very beneficial for the player in allowing them to gradually and systematically learn the brand new battle system that this instalment brings to the series. It is set up such that the player will experience and try out each character’s possible roles in battle and naturally internalise the intensely tactical nature of the paradigm shift system.”

Last week, Toriyama said recent reviews for the game were from “a western point of view”.

FFXIII is out on March 9 for PS3 and 360.

Thanks, tLG.

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17 Comments

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  1. Phoenixblight

    I have no issue with linearity, afterall FFX was one of my favorite FFs and all FFs one way or another are linear except FFXII which I didn’t like at all. We’ll see how it pans out in a couple of weeks.

    #1 4 years ago
  2. KAP

    We in april already?!

    #2 4 years ago
  3. Alakratt

    I’m just gonna say two words that are gonna summarize the reason I believe the game is linear: STORAGE LIMITATIONS. I know that even though some devs have come out recently and admitted that DVDs are reaching their limit, NO ONE here will admit this when talking about FF13.

    #3 4 years ago
  4. absolutezero

    Thats because FF was never planned to be multiplatform until the PS3 failed to take off like it was expected to.

    Theres no way that FF13 was’nt planned to be this linear from the start, so its nothing to do with storage.

    I love how FF11 is not considered a Final Fantasy game. The excuse they are using seems pretty shitty aswell, like Fallout 3 never had a story and everyone got lost in that right?

    #4 4 years ago
  5. Phoenixblight

    Fallout 3 had no story, dunno what you are talking about. Bathesda definition of a RPG is exploration, story is the last priority for them.

    #5 4 years ago
  6. Talyis

    God I’m really starting to hate SE, I don’t hate linearity because like Phoenix said FF10 was awesome but at the same time in FF10 you were able to go back to those older towns and the other fact is that FF10 has towns while this one you basically carry the store with you from what I hear! SE is catering way to much to the western audience then they bitch about western reviews well shit SE you just admitted to it being similarly played out like an FPS, Well sorry to break it to you SE FF games are JRPG’s not FPS games! That’s what people expect and want, If you wanna make an FPS by all means do it, maybe even spinoff characters like Barret. Point is JRPG’s are about story and exploration we already know that FF Versus 13 will have a world map and towns so why take if from the main game?

    #6 4 years ago
  7. Freek

    The whole debate s a bitt of red hearing anyway. The criticism is the lack of towns. Wich offered a bitt of side qeusting and exploration always present in Final Fantasy.
    Nobody expects it be like a Western rpg with total freedom and total character control, that’s not the issue at all.

    #7 4 years ago
  8. KAP

    @5

    Sorry mate but you totally lost your mind with that comment. Seriously.
    Fallout had no story?…. errr ok then.

    #8 4 years ago
  9. Blerk

    They’re being very defensive about the game of late. I surmise they’ve started to see Western review scores?

    #9 4 years ago
  10. Gekidami

    Theres quite a few reviews of the imported Japanese version, enought of them to give the game a Metacritic score of 84, for now.
    Also by the sounds of it some people have been sent final western builds, so i guess they’re getting feedback from there to.

    #10 4 years ago
  11. Phoenixblight

    @8

    Oh yeah the story of going after your old man and eventually taking his mantle of being the savior. Yeah thats not cliche.

    #11 4 years ago
  12. Michael O’Connor

    Cliched or not, a few million people still found it fun.

    #12 4 years ago
  13. absolutezero

    It was also not my point at all, but then thats to be expected with comments on the internet.

    For Fallout 3 replace it with something like Dragon Age then, it had no World map but it was hugely non-linear allowing you to leave Major story quests half way through and go into another one whenever you liked.

    Going back to Fallout though, the stories people took away from that game were far more personal than a FF could ever be, ask a F3 fan about Megaton and you’ll get various reports of what they did with the town and then the resulting storyline of what they did next.

    Blew up Megaton then hated what they did to the extent of taking out everyone in Tenpenny with the help of Ghouls? Saved it but then let the Ghouls into Tenpenny anyway? Then theres the numerous tales of wandering the wasteland with little ammo and stumbling across a Super Mutant camp, save that slave or send him to Paradise Falls?

    FF13 boss battles according to various sources need you to have the correct load out of Gambits or whatever they are called in 13 otherwise you’ll get raped, then theres the Game Overs when the Player Character dies, or is incapacitated by Death or Petrify or something else, the other characters in your team just handle themselves.

    #13 4 years ago
  14. mington

    FFXIII coming to a bargin bin not very near you

    ¥ 2222 = 15.7046416 British pounds

    just seen on http://www.allgamesbeta.info/2010/02/blog-post_4232.html

    #14 4 years ago
  15. David Macphail

    Final Fantasy constantly sells better than the garbage RPG’s that come out of western studios such as Mass Effect and Borderlands and it’s not hard to see why. Final Fantasy is a REAL RPG, unlike Mass Effect, which is a disgusting half – breed of TPS and RPG which results in it not being very good at either genre.

    Western RPG’s are generally not worth playing and sales prove that.

    #15 4 years ago
  16. Phoenixblight

    @15

    You are so not a fanboy, tell that to 2 million mark in less than a week for Mass Effect 2 or the numbers Fallout 3 did, or even DAO 1 million DLC sold. You are obviously very delusional. Times are changing and it looks like SEnix is falling behind.

    #16 4 years ago
  17. Gheritt White

    @ 15: The only *proper* RPG is Diablo – rex quondam, rexque futurus.

    #17 4 years ago