Sections

Gas Powered Games announces Kings and Castles

Monday, 15th February 2010 06:55 GMT By Johnny Cullen

Kings and Castles

Gas Powered Games has announced Kings and Castles, a new RTS for PC and “next-gen consoles”.

A press release promises the game will “utilize the state-of-the-art RTS technology that Gas Powered Games has pioneered with its previous titles.”

The announcement was teased a couple of weeks earlier when GPG boss Chris Taylor teased it would announce its “next big thing”.

Get the first video blog for it below, along with the PR. It shows Taylor being bitten by a horse. Hilarious.

No publisher or release date yet.

Gas Powered Games Announces Chris Taylor’s Kings and Castles

Acclaimed developer to take fans behind-the-scenes of the development of its all-new real-time strategy game

REDMOND, WA (FEBRUARY 15, 2009) – Gas Powered Games announced today that work has started on Kings and Castles, an epic real-time strategy game for the PC and next-generation consoles. This one-of-a-kind experience will let players take on the role of one of three powerful kings who are vying for control of an all-new, original fantasy world.

“We’re doing something different this time around,” said Chris Taylor, Creative Director of Gas Powered Games. “We want to take our fans on a great adventure with us. They’ll get to go behind-the-scenes and watch the game come to life from start to finish.”

Using the game’s website (www.kingsandcastles.com) and social networking sites like Facebook and Twitter (follow DeathBot9, Chris Taylor’s personal account), GPG will give its fans a (mostly) unfiltered look inside the development process of Kings and Castles. “Synergy will be leveraged, and paradigms will be established,” said Taylor. “More importantly, buzzwords will be utilized.”

GPG will be posting regular updates about Kings and Castles on its website. The first video blog went live today. It contains graphic scenes of wood chopping, chickens, and the obligatory horse biting.

Future installments will take fans step-by-step through the design process, discussing the creation of prototypes, the work that goes into creating the visual look and feel, while others will cover the proper care and feeding of chickens.

Kings and Castles will utilize the state-of-the-art RTS technology that Gas Powered Games has pioneered with its previous titles. Key features include the ability to zoom to any level, incredible maps, and eye-popping visuals that will run on a wide range of systems.

“We also promise to gouge evil from its shell at least once, or maybe twice,” said Taylor. “But not three times. That would be weird.”

Breaking news

7 Comments

Sign in to post a comment.

  1. Grimrita

    It all becomes clear why SupCom was rubbish……..

    #1 4 years ago
  2. SchafferFX

    agreed

    #2 4 years ago
  3. Jadeskye

    aww i loved supcom >_>

    #3 4 years ago
  4. Filofax

    Would love to see GPG return to Dungeon Siege sometime soon.

    #4 4 years ago
  5. Scyrenn

    So this is still by the same guys who once upon a time made Total Annihilation, right? Or am I mistaken?

    Because first TA, then TA: Kingdoms, then Supreme Commander, now this, you can see… I don’t really have a point. :p

    #5 4 years ago
  6. SwiftRanger

    “It all becomes clear why SupCom was rubbish……..”

    It was brilliant.

    CT didn’t make TA: Kingdoms, he left Cavedog more than a year before it was “finished”.

    #6 4 years ago
  7. Scyrenn

    Oh, alright, didn’t know that, thanks for the info…

    Kinda curious about this game, if it’s gonna be a fantasy rts on the same scale (somewhat) as SupCom, should be interesting. ( to watch, at least, I’m rubbish at rts :) )

    #7 4 years ago