Thu, Jan 28, 2010 | 16:12 GMT

Report: Sony responsible for Bayonetta PS3 title update

bayonetta

Looks like the patch released for Bayonetta on PS3 was made by Sony and not by SEGA or Platinum, according to a report.

Released today, the title update allows you to install the game onto your HDD which cuts down on the annoyingly long loading times.

SEGA Netherlands wanted to make it clear (via Tweakers.net) that this patch was made by Sony, and not the developers – which coincides with reports back in December citing Sony’s hand in the update.

A fix for the loading issues has been in the works since November.

Via PS3center.

13 comments

#1

Retroid
28/01/10, 4:15 pm

Sony: /Watching over Sega’s shoulder
Sega: Hang on, I think I’ve got it… What’s this bit do again?
Sony: /Snatches keyboard away from Sega
Sony: Oh FFS, let me do it!

#2

Blerk
28/01/10, 4:16 pm

Sega enjoyed their first ‘fuck you, PS3 owners’ so much they decided to have another go. :-D

#3

Syrok
28/01/10, 4:22 pm

@Retroid. :D

#4

SniperWolf
28/01/10, 4:44 pm

any impressions on this update
anyone?

#5

Eregol
28/01/10, 4:51 pm

Well done Sony.

Now, about a patch to fix the screen tearing and frame rate issues plx.

#6

Robo_1
28/01/10, 4:53 pm

I wonder if money will have changed hands for this update?

Sega really are sinking ever lower in their handling of this, are their own devs really that incompetent that they have to go running to Sony to add an install option? Or were they just unprepared to put the work in themselves, and told Sony – “if you care that much, do it yourself”.

Amazingly poor show, it would have served them right if Sony had slapped them down during the certification stage, and refused them a release until they sorted it out.

#7

Eregol
28/01/10, 4:58 pm

It’s even more amazing that Sega admitted it wasn’t down to them, but to Sony.
Sony were more than willing to sit back and let Sega take the credit.

How odd.

#8

Gekidami
28/01/10, 5:11 pm

Well they already said before that Sony was working on a solution to fix the loading times, cant really go on as if Sega did all the work after that.

#9

Eregol
28/01/10, 5:14 pm

It was originally stated it was a Sony/Sega collab right?

I doubt many people would have given Sony any credit at all had Sega not said it wasnt them who did it.

#10

Gekidami
28/01/10, 5:38 pm

On a sidenote (well not really) has anyone tried this first hand yet and seen if its really made any difference?

#11

zoopdeloop
28/01/10, 6:04 pm

Yes…The loading times have been reduced greatly and it’s a non issue now.there are SLIGHT improvements over the textures and performance…not on par with the 360 version but after this patch very close and the game is much more acceptable and enjoyable

#12

NiceFellow
28/01/10, 8:46 pm

@11 – thx for feedback. I might get this now. I could put up with the graphics based on the demo, but not the load times. But if they’re essentially gone with the install then that’s fine for me.

I have to wonder though, what on Earth in the code design or layout of data on the BR (which is more than big enough to replicate the damn data if necessary to aid loading) could have produced such poor load times?

#13

AHA-Lambda
28/01/10, 11:04 pm

LOL I can’t believe it finally took sony for sega to pull the finger out XD

Sega really have completely ballsed up the ps3 version that its unreal

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