Introversion claims PSN has “a much weaker negotiating position” than XBL

Friday, 22nd January 2010 19:20 GMT By Stephany Nunneley


Independent developer Introversion Software has claimed that Sony’s PlayStation Network has “a much weaker negotiating position” in place for small developers, when compared to Xbox Live Arcade.

“I think there are different challenges with Sony,” Introversion MD, Mark Morris told CVG. “With Microsoft your approval is given at the start, as long as you deliver what you said you’d deliver, you’re going to launch, where as it’s not like that with Sony.

“Sony’s clearance for launch comes quite later and you have to invest quite a lot of time before you get it. That’s a problem because it means you have to invest a lot of time and effort and then you’re in a much weaker negotiating position because they could turn around and say ‘we don’t want it’.

‘However, to be fair, I’m sure if Microsoft wasn’t happy with what you’d delivered they’d say ‘you need to fix this’.

“When you’re a small developer you kind of have to go with whatever you’re offered. I would prefer a world where we could put our content out on 360 and PSN, because I think that being able to do that is really going to enable small developers to take risks.”

Introversion’s next game, Darwinia+, is slated for release on Xbox Live Arcade next month, and the developer provided the world with an example of the XBL approval process last April.



  1. Redh3lix

    Makes for good quality control on Sony’s part imo.

    #1 5 years ago
  2. onlineatron

    I wouldn’t say that the games on XBLA are of poor quality though… in fact you could argue the complete opposite.

    That said XBLA has more games so it’s bound to have a bigger library of bad games.

    #2 5 years ago
  3. Alakratt

    Introversion who???

    #3 5 years ago
  4. cachucha

    legendary company imo

    #4 5 years ago
  5. Alakratt

    Interesting timing, right after Zipper talks trash about Live. Hmmm, so now it’s a bad thing that there’s some sort of quality control…ok, got it.

    #5 5 years ago
  6. onlineatron

    I don’t think he’s saying there’s no quality control

    ‘However, to be fair, I’m sure if Microsoft wasn’t happy with what you’d delivered they’d say ‘you need to fix this’.

    He’s saying that it comes at different stages, where with Sony it seems you have to have something nearing the final product (investing heavily) Microsoft will say yes or no to early stages of design.

    At the end of the day it doesn’t matter to much as there are great games out and coming to both systems.

    #6 5 years ago
  7. Cess

    Right…and how many great PSN games are there vs. how many great XBLA games are there?

    Playstation has cut back on all the shovelware by huge amounts this gen while still cranking out tons of great games. XBLA has nothing on PSN as far as indie games go.

    #7 5 years ago
  8. Aimless

    You mean apart from the entire section on Live dedicated to Indie Games, yes?

    #8 5 years ago
  9. onlineatron


    It’s pathetic to argue what’s better Cess.

    Can you play great titles like Shadow Complex, Splosion Man, The Maw on PSN? No.

    Can you play great titles like PixelJunk, Flower, WipEout HD on XBLA? No.

    Both services have pluses and minuses… I just can’t wait until someone figures digital distribution out properly ( not over charging, constant stream of good content etc) that’ll be the day =D.

    #9 5 years ago
  10. Psychotext

    onlineatron +1

    #10 5 years ago

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