Sat, Nov 14, 2009 | 19:05 GMT

Dead Space 2: EA Redwood job listing suggests online multiplayer

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A job listing for EA Redwood suggests that Dead Space 2 could include online multiplayer support.

The listing sites the need for a “Senior Online Level Designer,” who should “be able to work collaboratively with Creative Director and Online Producer to create extremely fun, satisfying and polished multiplayer levels.”

Here’s more:

This M-rated action/shooter sequel will set new standards for an action-packed story-driven console experience. Our team values are as follows: Gameplay comes first, controller feel is everything, culture of creativity, be highly iterative, playtest early and often, learn from failure, work fast and smart, and surround ourselves with the best talent in the world.

The previous installment in the Dead Space franchise received numerous awards for gameplay, visuals, and sound design, and the same core team is in place to create an even better follow up.

The game is in the later stages of pre-production, ready for production in the next few months, with many of the navigational and combat mechanics in place. We have complete autonomy and creative control over our own decisions. The Games Label at EA is 100% committed to this IP, and has already worked on IP extensions such as comic, animated features, and action figures.

Wonder how those magnetic gravity boots would be used with multiplayer. Endless possibilities, there.

Thanks, Joystiq.

5 comments

#1

Gekidami
14/11/09, 9:51 pm

Hope its a separate coop mode and nothing else. I really cant see competitive working and i dont want the main campaign to be built around the idea more then one person can play it.

So yeah, separate coop missions only please EA.

#2

absolutezero
14/11/09, 11:32 pm

Yes, please let them copy Uncharted 2. Only without the pointless multiplayer.

The only way Dead Space multi would be interesting is if its like Left 4 Dead Versus.

Which actually might be fucking awesome now that I think about it. Like Dead Space Extraction but with everyone playing at once, helping each other out, welding doors as others hold off the simple Necro horde. Other players control Special Necromorphs.

#3

psxman
15/11/09, 12:46 am

Oh goody, another case of “This is a great single player game and we don’t need to add multiplayer…. but someone high up thinks it’s a good idea so we’ll have to do it anyway”.
See: http://bit.ly/3zmr5u

#4

FeaturePreacher
15/11/09, 1:44 am

Great!. Glad to see more developers wising up to the idea that if there’s any manual aiming in a game, then there must be online co-op or multiplayer to get people to not just rent the game.

#5

Blerk
16/11/09, 8:14 am

Another story-based game which really doesn’t need multiplayer.

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