PC version of Modern Warfare 2 does away with dedicated servers, upsets PC gamers

By Nathan Grayson, Monday, 19 October 2009 03:13 GMT

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During a webcast with BASHandSlash, Infinity Ward’s Robert Bowling announced IWNet – a proprietary online match hosting system that does away with the muss and fuss of dedicated servers – to… crickets.

“The silence you hear is because we’ve got a community right now structured in such a way that it relied on having dedicated servers,” one of BASHandSlash’s moderators told Bowling.

Infinity Ward, of course, intends for IWNet to ring in a new era of accessibility for PC multiplayer games. The system allows players of the same rank and skill level to stick together, but:

“You’re completely reliant on IWNet and there is no dedicated server or server list. You rely on IWNet for matchmaking and your games, but you still have your private matches,” Bowling said.

So, how will modded maps fare under Infinity Ward’s new regime? “Better than ever,” unfortunately, wasn’t Bowling’s response.

I don’t have those answers yet,” he said.

Hey, where’d those crickets go? Now all we can hear is the sound of pitchforks wooshing upright and… are those torches? Hmmm. Weird.

Thanks, Kotaku.

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