Turbine’s console MMO has cost $20 million so far

Monday, 21st September 2009 19:01 GMT By Patrick Garratt


Turbine’s in-development console MMO has cost $20 million thus far, the studios’ project development VP Craig Alexander has told GDC Austin.

The exec also hinted that the game will be free-to-play – an increasingly common model in the MMO market.

A release is expected in 2011.

No one outside the company knows what the game is, but a console version of LotRO has been heavily rumoured previously.

More on MCV.



  1. blackdreamhunk

    what dum idea, and waste of money. the games going to junk. maybe heavy instaned. I wonder how much your going to do on what is on console 565 ram.

    epic flop like must console games, they don’t even have a game yet and it’s over 20 million.

    I will not feel sorry for Turbine when pc gamers start to boycott lord of rings.

    console gaming will never be superior to pc gaming.

    we can boycott hardware companies like AMD who was close to going bankuprt. Invidia will be next on the copping block. It’s pretty sad that AMD had to sew intel just to get by, what a joke. Yea them consoles are not helping AMD out with money!

    here is some hard facts on pc vs consoles and this old hardware by the way.

    #1 5 years ago

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