Thu, Jul 30, 2009 | 14:19 BST
Naughty Dog reveals June Beta numbers for Uncharted 2

Naughty Dog’s Christophe Balestra has revealed the number of participants in the Uncharted 2 closed Beta during June.
According to his Twitter page, the co-president revealed that 130,543 total had a hand in it, and 63 percent were from the US.
Here are the figures broken down by other regions in percentages or numbers if known:
- Finland – 397
- France was 4.12%
- Mongolia – one player
- Argentina -88 players
- India had 79 players or 0.0605%
- Spain was 2.4%
- Panama – 28 players
- Greece was 0.01%
- Malaysia was 0.0452 %
- Switzerland 0.27%a
- Canada 9.71%
- Portugal 0.73%
- Germany 1.064%
- England 6.55%a
Get the full tweet here.


14 comments
#1
theevilaires
30/07/09, 2:28 pm
had a code and it didn’t even work. Sony was suppose to email me another, but never did.
Keep up the good work sony, you’re batting 1000
#2
Johnny Cullen
30/07/09, 2:32 pm
“Mongolia – one player”
#3
No_PUDding
30/07/09, 2:39 pm
I loved it, made up part of the 6%!
Who else played it?
#4
Hunam
30/07/09, 2:59 pm
I’m not really interested in the multiplayer so the beta didn’t mean a whole lot to me, not that I was on it mind.
#5
Psychotext
30/07/09, 3:02 pm
“I’m not really interested in the multiplayer so the beta didn’t mean a whole lot to me”
This one for me.
#6
Aimless
30/07/09, 3:17 pm
I found it to be far better than it had any real right to be. I was rather hesitant when they announced the addition of multiplayer, but having played the Beta I’m actively looking forward to getting back into it.
#7
Johnny Cullen
30/07/09, 3:19 pm
“I found it to be far better than it had any real right to be. I was rather hesitant when they announced the addition of multiplayer, but having played the Beta I’m actively looking forward to getting back into it.”
This.
#8
anasui
30/07/09, 3:26 pm
Germany 1.064%
http://www.lolwut.com/layout/lolwut.jpg
#9
No_PUDding
30/07/09, 3:47 pm
I only wanted to play the beta to see the graphics and feel the charcters move.
So I am in Aimless’ boat.
#10
DrDamn
30/07/09, 4:55 pm
I liked the idea of how being able to climb places and shoot from unexpected quarters could change things – but just imagined I get shot in the process of getting there. How well did that sort of thing work in the Beta?
#11
No_PUDding
30/07/09, 4:58 pm
Becuase you can jump in free climb, or let go, it actually worked really well.
You could either accelerate upwards, or you coudl drop down.
And when climbing near edges and things, hardly anyone uses their guns, you always want to chuck someone over the edge or kick them over the edge. Or grab them from the ledge.
I mean, it’s just endless, and the maps while balanced and fun, we what was keeping me from doing even more platforming, becuase there wasn’t enough to platform.
#12
Galactic_Barret
30/07/09, 9:41 pm
I agree that there needed to be more platforming. I also would like to see more verticallity, something more than two stories/levels. Let me climb a skyscraper, or something.
#13
No_PUDding
30/07/09, 10:02 pm
They said theres several levels they haven’t shown, that boast much better verticality.
That’s such a dirty buzzword now xD
#14
Withnail
30/07/09, 10:08 pm
Played it twice, looked good but I decided I’d rather play it when it’s finished rather than burn out on it now.