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Resonance of Fate gets "spring" 2010 Euro release date

resonanceoffate2

Sega Europe just confirmed Tri-ace's Resonance of Fate for a "spring" 2010 release date in Europe.

The RPG - End of Eternity in Japan - is in the works for PS3 and 360.

Press release after the break.

SEGA PARTNERS WITH TRI-ACE INC. FOR
EPIC NEW RPG, RESONANCE OF FATE

Experience Hollywood-style action in a new RPG from renowned developer tri-Ace

SAN FRANCISCO & LONDON (May 15th, 2009) - SEGA® of America, Inc., SEGA® Europe, Ltd and tri-Ace Inc. today announced a partnership to develop Resonance of Fate™, a brand new role-playing-game for the Xbox 360® video game and entertainment system from Microsoft and PLAYSTATION®3 computer entertainment system.

Developed by Tokyo-based tri-Ace Inc., Resonance of Fate redefines the RPG genre with a unique storyline, highly stylised graphics, and an emphasis on realistic gunplay and engrossing action. Players will be immersed in a gritty, highly mechanised world unlike any other. With Hollywood-style action sequences, customisable weapons, and memorable characters, Resonance of Fate takes players far beyond the boundaries of the typical RPG.

“Partnering up with a respected developer like tri-Ace adds to SEGA’s already great line-up.” said Gary Knight, European Marketing Director for SEGA Europe. “With titles like Star Ocean and Valkyrie Profile, the team at tri-Ace has proven themselves as masters of real time combat and great storytelling.”

Known for their RPG developing prowess, tri-Ace Inc. has enjoyed critical acclaim for both their Star Ocean and Valkyrie franchises. Resonance of Fate will be released in Europe in Spring 2010. For more information about Resonance of Fate please visit the SEGA press site at www.sega-press.com.

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Resonance Of Fate

PS4, PS3, Xbox 360

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Patrick Garratt

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Patrick Garratt is a games media legend - and not just by reputation. He was named as such in the UK's 'Games Media Awards', the equivalent of a lifetime achievement award. After garnering experience on countless gaming magazines, he joined Eurogamer and later split from that brand to create VG247, putting the site on the map with fast, 24-hour a day coverage, and assembling the site's earliest editorial teams. He retired from VG247, and the games industry, in 2017.

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