Former Edge Online boss blasts Future over “fiddling with Excel spreadsheets”

Tuesday, 14th April 2009 09:55 GMT By Patrick Garratt


Former Edge Online editor Colin Campbell has posted a withering explanation of his reasons for leaving the site, saying that Future’s “fiddling with Excel spreadsheets is a poor defense against revolution.”

Campbell finished a notice period with Future last Friday, having resigned thanks to Future’s decision to bring control of Edge Online from the US to the UK. Writers Kris Graft and Rob Crossley have also quit.

“Edge Online’s new bosses claim they want to ‘integrate’ the online and print facets of the magazine,” said Campbell, writing on the newly-launched GameBizBlog.

“I believe this to be an error. Although the Edge voice ought to be maintained throughout all its activities, any attempt to reshape a dynamic daily website in the image of a monthly print magazine is conceptually and practically highly problematic.”

Future’s insistence on nurturing paper products, Campbell said, was a refusal to accept the truth of today’s games journalism.

“The story of the game industry is now being told via lightning fast websites and blogs of phenomenal competence and editorial quality,” he added.

“The days when giant print brands dominated the mediascape are over.”

You go, girl. Colin’s now heading up Intent’s business in the US, based in San Fran. And just in case you were wondering, pop stars, GameBizBlog “is not competing with anyone for advertising dollars”.

And this one, right here, has bells on it. Good luck with it, dude!



  1. Shatner

    Rob’s a good guy and one of the few people I can tolerate on Xbox Live. ;)

    #1 6 years ago
  2. Patrick Garratt

    Colin was my first editor. He’s a very driven individual. Not the brightest move by Future.

    #2 6 years ago
  3. Harry

    You piss off the Campbell at great danger to yourself. :)

    #3 6 years ago
  4. Patrick Garratt


    #4 6 years ago
  5. absolutezero

    I love gaming magazines. I don’t see why they should just crawl away and die because the internet does things a little bit faster.

    #5 6 years ago
  6. Tonka

    …and better…
    …and cheaper…
    ..and more..

    #6 6 years ago
  7. Kris Graft

    This means no more graph wars between Matt and I, now that we write for the same place. Sorry Patrick!

    #7 6 years ago
  8. gorman

    Well, as a former executive for Future plc… it saddens me to read this. On the other hand, the “Future’s insistence on nurturing paper products, was a refusal to accept the truth of today’s games journalism” lines sound eerily familiar to anyone that has spent time there.

    I’m afraid that after Ingham’s departure… things have been steadily going down the drain at Future.

    #8 6 years ago
  9. Tiger Walts

    “…and better…
    …and cheaper…
    …and more…”

    Maybe the latter two but not always the first one. Print mags are still the best at big, well researched, features that internet revenue streams can’t fund. At least not on any large scale.

    Also, the laptop burns my thighs when I want to read on the loo.:P

    #9 6 years ago
  10. Patrick Garratt

    Kris – Seriously, that’s rubbish. You should do the graphs anyway. Just post them anonymously on an gaming news blog, or something.

    #10 6 years ago
  11. Michael O'Connor

    “The story of the game industry is now being told via lightning fast websites and blogs of phenomenal competence and editorial quality,” he added.”

    99% of which seem to believe one mantra – Quantity over quality. The current journalistic industry is little more than a constantly stock-piling cesspool of churnalism and misinformation; people simply copy-pasting the information and words they’ve been told with little regard for the context or validity of the information.

    Show me a gaming news site with real competence, and one that actually understand the concept of “freedom of the press”, and I’ll show you a flying donkey.

    #11 6 years ago
  12. Tiger Walts



    #12 6 years ago
  13. Hero of Canton

    There was always a huge gap in quality between Edge and its site, so for all that it’s sad that people feel they’ve been forced out, the quality should markedly improve.

    #13 6 years ago

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