Class changes detailed for WoW patch 3.1

Friday, 6 February 2009 19:15 GMT By Stephany Nunneley


World of Warcraft’s official forums are alight today with news of character classes changes in the upcoming patch 3.1.

Full details are too in-depth to outline here, but according to Eurogamer, a new raid dungeon called Ulduar along with dual talent specializations (fingers crossed) will be added. Other than that, this is what you can expect:

  • No more consumable ammunition for Hunters
  • A substantial boost for Protection-spec Paladins
  • Major improvements to the Priest class, especially in group healing
  • General buffs for Rogues and Shamans
  • Efficiency improvements for Warriors and Warlocks (with the penalty for Warriors changing stances being much lighter)
  • Mana regeneration is being reined in across the board
  • Streamlining every class
  • Bring tank classes into line with each other
  • Leveling out imbalance in the damage dealing classes
  • Healing during boss battles will be more of a challenge with mana changes.

Patch 3.1 has yet to be tested, but seeing that it is to be released sometime within the next few months, it should start soon.